Reimplementing objects

This commit is contained in:
MegaMech
2024-12-11 20:58:18 -07:00
parent a4890f9dfc
commit 95b8cca500
51 changed files with 1306 additions and 935 deletions
+175
View File
@@ -0,0 +1,175 @@
#include <libultraship.h>
#include <libultra/gbi.h>
#include "Crab.h"
#include <vector>
#include "port/Game.h"
extern "C" {
#include "macros.h"
#include "main.h"
#include "defines.h"
#include "camera.h"
#include "update_objects.h"
#include "render_objects.h"
#include "actors.h"
#include "code_80057C60.h"
#include "code_80086E70.h"
#include "math_util.h"
#include "math_util_2.h"
#include "code_80005FD0.h"
#include "some_data.h"
#include "ceremony_and_credits.h"
#include "assets/koopa_troopa_beach_data.h"
}
OCrab::OCrab(s32 i, Vec3f pos) {
s32 objectId;
//for (i = 0; i < NUM_CRABS; i++) {
_idx = i;
objectId = indexObjectList1[i];
init_object(objectId, 0);
gObjectList[objectId].pos[0] = gObjectList[objectId].origin_pos[0] =
gCrabSpawns[i].startX * xOrientation;
gObjectList[objectId].unk_01C[0] = gCrabSpawns[i].patrolX * xOrientation;
gObjectList[objectId].pos[2] = gObjectList[objectId].origin_pos[2] = gCrabSpawns[i].startZ;
gObjectList[objectId].unk_01C[2] = gCrabSpawns[i].patrolZ;
}
void OCrab::Tick(void) {
s32 objectIndex;
//for (var_s1 = 0; var_s1 < NUM_CRABS; var_s1++) {
objectIndex = indexObjectList1[_idx];
if (gObjectList[objectIndex].state != 0) {
OCrab::func_80082B34(objectIndex);
func_8008A6DC(objectIndex, 500.0f);
OCrab::func_80082C30(objectIndex);
OCrab::func_80082E18(objectIndex);
}
//}
}
void OCrab::Draw(s32 objectIndex, s32 cameraId) {
Camera* camera;
if (gObjectList[objectIndex].state >= 2) {
Vtx* vtx = (Vtx*) LOAD_ASSET_RAW(common_vtx_hedgehog);
camera = &camera1[cameraId];
func_8004A6EC(objectIndex, 0.5f);
gObjectList[objectIndex].orientation[1] =
func_800418AC(gObjectList[objectIndex].pos[0], gObjectList[objectIndex].pos[2], camera->pos);
draw_2d_texture_at(gObjectList[objectIndex].pos, gObjectList[objectIndex].orientation,
gObjectList[objectIndex].sizeScaling, (u8*) gObjectList[objectIndex].activeTLUT,
(uint8_t*)gObjectList[objectIndex].activeTexture, vtx, 64, 64,
64, 32);
}
}
void OCrab::DrawModel(s32 cameraId) {
s32 someIndex;
s32 test;
//for (someIndex = 0; someIndex < NUM_CRABS; someIndex++) {
test = indexObjectList1[_idx];
func_8008A364(test, cameraId, 0x2AABU, 800);
if (is_obj_flag_status_active(test, VISIBLE) != 0) {
Camera *camera;
s32 objectIndex;
if (gObjectList[objectIndex].state >= 2) {
camera = &camera1[cameraId];
func_8004A6EC(objectIndex, 0.5f);
gObjectList[objectIndex].orientation[1] = func_800418AC(gObjectList[objectIndex].pos[0], gObjectList[objectIndex].pos[2], camera->pos);
draw_2d_texture_at(gObjectList[objectIndex].pos, gObjectList[objectIndex].orientation, gObjectList[objectIndex].sizeScaling, (u8*) gObjectList[objectIndex].activeTLUT, (u8*)gObjectList[objectIndex].activeTexture, (Vtx*)common_vtx_hedgehog, 0x00000040, 0x00000040, 0x00000040, 0x00000020);
}
}
//}
}
void OCrab::init_ktb_crab(s32 objectIndex) {
Object* object;
init_texture_object(objectIndex, (uint8_t*) d_course_koopa_troopa_beach_crab_tlut,
(const char**) d_course_koopa_troopa_beach_crab_frames, 64, (u16) 64);
object = &gObjectList[objectIndex];
object->sizeScaling = 0.15f;
object->textureListIndex = 0;
object_next_state(objectIndex);
object->boundingBoxSize = 1;
set_object_flag(objectIndex, 0x04000420);
func_80086EAC(objectIndex, 0, 1);
set_obj_origin_offset(objectIndex, 0.0f, 0.0f, 0.0f);
set_obj_orientation(objectIndex, 0U, 0U, 0x8000U);
object->unk_034 = 1.5f;
set_object_flag(objectIndex, 0x00000200);
}
void OCrab::func_80082B34(s32 objectIndex) {
switch (gObjectList[objectIndex].state) { /* irregular */
case 0:
break;
case 1:
OCrab::init_ktb_crab(objectIndex);
break;
case 2:
func_80072E54(objectIndex, 0, 3, 1, 2, -1);
break;
case 3:
func_80072E54(objectIndex, 4, 6, 1, 2, -1);
break;
}
if (gObjectList[objectIndex].state >= 2) {
func_80073514(objectIndex);
}
}
void OCrab::func_80082C30(s32 objectIndex) {
switch (gObjectList[objectIndex].unk_0AE) {
case 1:
if (func_80087A0C(objectIndex, gObjectList[objectIndex].origin_pos[0], gObjectList[objectIndex].unk_01C[0],
gObjectList[objectIndex].origin_pos[2], gObjectList[objectIndex].unk_01C[2]) != 0) {
func_800726CC(objectIndex, 3);
func_80086FD4(objectIndex);
}
break;
case 2:
if (func_80087104(objectIndex, 0x003CU) != 0) {
gObjectList[objectIndex].unk_034 = 0.8f;
func_800726CC(objectIndex, 2);
func_80086FD4(objectIndex);
}
break;
case 3:
if (func_80087954(objectIndex, 0x0000003C) != 0) {
func_80086FD4(objectIndex);
func_800726CC(objectIndex, 3);
}
break;
case 4:
if (func_80087104(objectIndex, 0x003CU) != 0) {
func_800726CC(objectIndex, 2);
func_80086FD4(objectIndex);
}
break;
case 5:
if (func_8008789C(objectIndex, 0x0000003C) != 0) {
func_800726CC(objectIndex, 3);
func_8008701C(objectIndex, 2);
}
break;
}
object_calculate_new_pos_offset(objectIndex);
if (is_obj_flag_status_active(objectIndex, VISIBLE) != 0) {
func_80088538(objectIndex);
gObjectList[objectIndex].pos[1] = (f32) (gObjectList[objectIndex].surfaceHeight + 2.5);
}
}
void OCrab::func_80082E18(s32 objectIndex) {
if (gObjectList[objectIndex].state >= 2) {
func_80089F24(objectIndex);
}
}