From 9b036904c92abd18b391322a2450a03f0ffbd8a4 Mon Sep 17 00:00:00 2001 From: KiritoDv Date: Tue, 29 Jul 2025 04:00:10 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20gh-pages=20from=20@=20HarbourM?= =?UTF-8?q?asters/SpaghettiKart@212436726fc5e3cc5425e8c0de1b363ccae46ee4?= =?UTF-8?q?=20=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- EditorMath_8h_source.html | 2 +- Matrix_8h_source.html | 2 +- actorsmenu.html | 2 +- actorsmenu.js | 2 +- basics.js | 2 +- bug.html | 4 +- ceremony__and__credits_8c.html | 4 +- ceremony__and__credits_8h.html | 2 +- classOSeagull.html | 2 +- classOSnowman.html | 4 +- classOThwomp.html | 4 +- code__80281780_8c.html | 2 +- code__80281780_8h.html | 2 +- collision__viewer_8c.html | 2 +- collision__viewer_8h.html | 2 +- controlflow.html | 4 +- doxygen_crawl.html | 4 +- falling__rock_2render_8inc_8c_source.html | 2 +- freecam_8cpp.html | 2 +- freecam_8h.html | 2 +- heap_8c.html | 2 +- heap_8h.html | 2 +- load_8c.html | 2 +- load_8h.html | 2 +- mario__sign_2render_8inc_8c_source.html | 2 +- matrix_8h_source.html | 2 +- menus_8c.html | 2 +- menus_8h.html | 2 +- navtreeindex26.js | 2 +- navtreeindex57.js | 2 +- networking_8h.html | 2 +- objects.html | 2 +- osPiRawStartDma_8c.html | 2 +- osPiStartDma_8c.html | 2 +- render__objects_8c.html | 10 +- render__objects_8h.html | 2 +- render__objects_8h_source.html | 288 +++++++++++----------- search/all_11.js | 2 +- search/all_12.js | 2 +- search/all_16.js | 6 +- search/all_8.js | 2 +- search/all_a.js | 2 +- start__game_8c.html | 2 +- todo.html | 42 ++-- update__objects_8c.html | 4 +- 45 files changed, 221 insertions(+), 221 deletions(-) diff --git a/EditorMath_8h_source.html b/EditorMath_8h_source.html index 9e708ad3a..9ef635060 100644 --- a/EditorMath_8h_source.html +++ b/EditorMath_8h_source.html @@ -186,7 +186,7 @@ $(function(){initNavTree('EditorMath_8h_source.html',''); initResizable(true); }
f32 Vec3f[3]
Definition common_structs.h:10
f32 Mat4[4][4]
Definition common_structs.h:20
-
Mat4 mtx
Definition render_objects.c:4161
+
Mat4 mtx
Definition render_objects.c:4163
Definition CoreMath.h:69
Definition CoreMath.h:18
Definition CoreMath.h:123
diff --git a/Matrix_8h_source.html b/Matrix_8h_source.html index 6b44999f7..ca971022b 100644 --- a/Matrix_8h_source.html +++ b/Matrix_8h_source.html @@ -160,7 +160,7 @@ $(function(){initNavTree('Matrix_8h_source.html',''); initResizable(true); });
void ClearObjectsMatrixPool(void)
Definition Matrix.cpp:212
f32 Mat4[4][4]
Definition common_structs.h:20
-
Mat4 mtx
Definition render_objects.c:4161
+
Mat4 mtx
Definition render_objects.c:4163
Definition CoreMath.h:18
Definition CoreMath.h:123
diff --git a/actorsmenu.html b/actorsmenu.html index e7edcbc47..6439033df 100644 --- a/actorsmenu.html +++ b/actorsmenu.html @@ -177,7 +177,7 @@ $(function(){initNavTree('actorsmenu.html',''); initResizable(true); });

-

Actors Objects Vehicles Items

+

Actors Objects Vehicles Items

diff --git a/actorsmenu.js b/actorsmenu.js index 03d6a6bce..a1f7e0e44 100644 --- a/actorsmenu.js +++ b/actorsmenu.js @@ -4,7 +4,7 @@ var actorsmenu = [ "Actors", "actors.html#actors", null ] ] ], [ "Objects", "objects.html", [ - [ "Objects", "objects.html#objects", null ] + [ "Objects", "objects.html#objects-1", null ] ] ], [ "Vehicles", "vehicles.html", [ [ "Trains", "vehicles.html#trains", null ], diff --git a/basics.js b/basics.js index 8888e6745..e44238fef 100644 --- a/basics.js +++ b/basics.js @@ -25,7 +25,7 @@ var basics = [ "Menus", "controlflow.html#menus", null ], [ "Players", "controlflow.html#players", null ], [ "Actors", "controlflow.html#actors-1", null ], - [ "Objects", "controlflow.html#objects-1", null ], + [ "Objects", "controlflow.html#objects", null ], [ "Courses", "controlflow.html#courses", [ [ "Course Folder", "controlflow.html#course-folder", null ] ] ], diff --git a/bug.html b/bug.html index e5d09f712..025437580 100644 --- a/bug.html +++ b/bug.html @@ -118,9 +118,9 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
Global func_80077E20 (s32 objectIndex)
frappe snowland There's something up with the handling of common_vtx_rectangle and the loading of 0x10 right here
Global func_800B9BE4 (f32, f32, u16 *)
-
they probably meant to store the value to tmp[i] and tmp[8 + i]
+
they probably meant to store the value to tmp[i] and tmp[8 + i]
Global func_800BB388 (s32 bankId, s32 instId, s32 arg2)
-
missing return
+
missing return
Global init_sequence_players (void)
Size of wrong array. Zeroes out second half of gSequenceChannels[0], all of gSequenceChannels[1..31], and part of gSequenceLayers[0]. However, this is only called at startup, so it's harmless.
Global new_actor (ActorInitParams *)
diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html index 7cbcd33da..e8b13246b 100644 --- a/ceremony__and__credits_8c.html +++ b/ceremony__and__credits_8c.html @@ -1363,7 +1363,7 @@ Here is the caller graph for this function:
-
Todo
Does this match as a return of s8?
+
Todo
Does this match as a return of s8?
Here is the call graph for this function:
@@ -2099,7 +2099,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/ceremony__and__credits_8h.html b/ceremony__and__credits_8h.html index 47936a1b2..0238c9cb1 100644 --- a/ceremony__and__credits_8h.html +++ b/ceremony__and__credits_8h.html @@ -2037,7 +2037,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/classOSeagull.html b/classOSeagull.html index a517ac880..2f7584e5d 100644 --- a/classOSeagull.html +++ b/classOSeagull.html @@ -194,7 +194,7 @@ Additional Inherited Members  

Detailed Description

-
Todo
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
+
Todo
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?

Constructor & Destructor Documentation

◆ OSeagull()

diff --git a/classOSnowman.html b/classOSnowman.html index fba016675..dca7f87f2 100644 --- a/classOSnowman.html +++ b/classOSnowman.html @@ -312,7 +312,7 @@ Here is the call graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
Here is the call graph for this function:
@@ -713,7 +713,7 @@ Here is the caller graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class

Reimplemented from OObject.

diff --git a/classOThwomp.html b/classOThwomp.html index 4d029926d..47053172f 100644 --- a/classOThwomp.html +++ b/classOThwomp.html @@ -289,7 +289,7 @@ Static Private Attributes  

Detailed Description

-
Todo

Make shadow size bigger if thwomp is scaled up

+
Todo

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Thwomp OObject

@@ -1682,7 +1682,7 @@ Here is the caller graph for this function:
-
Todo
Write this better. This effects the squish size and the bounding box size.
+
Todo
Write this better. This effects the squish size and the bounding box size.
diff --git a/code__80281780_8c.html b/code__80281780_8c.html index bd6e3779d..1b3286697 100644 --- a/code__80281780_8c.html +++ b/code__80281780_8c.html @@ -194,7 +194,7 @@ Variables
-
Todo
confirm this.
+
Todo
confirm this.
Here is the caller graph for this function:
diff --git a/code__80281780_8h.html b/code__80281780_8h.html index 3bf336391..019a21c7a 100644 --- a/code__80281780_8h.html +++ b/code__80281780_8h.html @@ -170,7 +170,7 @@ Variables
-
Todo
confirm this.
+
Todo
confirm this.
Here is the caller graph for this function:
diff --git a/collision__viewer_8c.html b/collision__viewer_8c.html index b0c0b7a89..3a3550a53 100644 --- a/collision__viewer_8c.html +++ b/collision__viewer_8c.html @@ -148,7 +148,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/collision__viewer_8h.html b/collision__viewer_8h.html index 155fc82f3..93c67dcd9 100644 --- a/collision__viewer_8h.html +++ b/collision__viewer_8h.html @@ -144,7 +144,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/controlflow.html b/controlflow.html index a93579b75..143de1bb3 100644 --- a/controlflow.html +++ b/controlflow.html @@ -135,7 +135,7 @@ $(function(){initNavTree('controlflow.html',''); initResizable(true); }); Actors
  • - Objects + Objects
  • Courses @@ -270,7 +270,7 @@ Actors code_80005FD0 Vehicles; trains, cars, trucks, boats -

    +

    Objects

    Object related code resides in

    diff --git a/doxygen_crawl.html b/doxygen_crawl.html index 45df98d41..1afe77243 100644 --- a/doxygen_crawl.html +++ b/doxygen_crawl.html @@ -6311,7 +6311,7 @@ - + @@ -14128,7 +14128,7 @@ - + diff --git a/falling__rock_2render_8inc_8c_source.html b/falling__rock_2render_8inc_8c_source.html index fe7ee171e..c7be3e7e2 100644 --- a/falling__rock_2render_8inc_8c_source.html +++ b/falling__rock_2render_8inc_8c_source.html @@ -193,7 +193,7 @@ $(function(){initNavTree('falling__rock_2render_8inc_8c_source.html',''); initRe
    s32 render_set_position(Mat4 mtx, s32 arg1)
    Definition math_util.c:54
    f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 minDistance, f32 fov, f32 maxDistance)
    Definition math_util.c:1100
    void mtxf_pos_rotation_xyz(Mat4 out, Vec3f pos, Vec3s orientation)
    Definition math_util.c:450
    -
    Mat4 mtx
    Definition render_objects.c:4161
    +
    Mat4 mtx
    Definition render_objects.c:4163
    Definition camera.h:27
    Vec3s rot
    Definition camera.h:34
    Vec3f pos
    Definition camera.h:28
    diff --git a/freecam_8cpp.html b/freecam_8cpp.html index 225eff198..69d98b06b 100644 --- a/freecam_8cpp.html +++ b/freecam_8cpp.html @@ -279,7 +279,7 @@ Here is the caller graph for this function:
  • -
    Todo
    configure this properly
    +
    Todo
    configure this properly
    Here is the call graph for this function:
    diff --git a/freecam_8h.html b/freecam_8h.html index f0cc4f51f..103fa0073 100644 --- a/freecam_8h.html +++ b/freecam_8h.html @@ -221,7 +221,7 @@ Here is the caller graph for this function:
    -
    Todo
    configure this properly
    +
    Todo
    configure this properly
    Here is the call graph for this function:
    diff --git a/heap_8c.html b/heap_8c.html index cce221794..79d144687 100644 --- a/heap_8c.html +++ b/heap_8c.html @@ -554,7 +554,7 @@ Here is the caller graph for this function:
    -
    Bug
    they probably meant to store the value to tmp[i] and tmp[8 + i]
    +
    Bug
    they probably meant to store the value to tmp[i] and tmp[8 + i]
    diff --git a/heap_8h.html b/heap_8h.html index e2b2f7bb9..8e134716e 100644 --- a/heap_8h.html +++ b/heap_8h.html @@ -651,7 +651,7 @@ Here is the caller graph for this function:
    -
    Bug
    they probably meant to store the value to tmp[i] and tmp[8 + i]
    +
    Bug
    they probably meant to store the value to tmp[i] and tmp[8 + i]
    diff --git a/load_8c.html b/load_8c.html index f417e218f..0a7ec0e72 100644 --- a/load_8c.html +++ b/load_8c.html @@ -838,7 +838,7 @@ Here is the caller graph for this function:
    -
    Bug
    missing return
    +
    Bug
    missing return
    Here is the call graph for this function:
    diff --git a/load_8h.html b/load_8h.html index 4c630b182..2ce84dcb0 100644 --- a/load_8h.html +++ b/load_8h.html @@ -661,7 +661,7 @@ Here is the caller graph for this function:
    -
    Bug
    missing return
    +
    Bug
    missing return
    Here is the call graph for this function:
    diff --git a/mario__sign_2render_8inc_8c_source.html b/mario__sign_2render_8inc_8c_source.html index 931a6777b..cdbb49b69 100644 --- a/mario__sign_2render_8inc_8c_source.html +++ b/mario__sign_2render_8inc_8c_source.html @@ -158,7 +158,7 @@ $(function(){initNavTree('mario__sign_2render_8inc_8c_source.html',''); initResi
    s32 render_set_position(Mat4 mtx, s32 arg1)
    Definition math_util.c:54
    f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 minDistance, f32 fov, f32 maxDistance)
    Definition math_util.c:1100
    void mtxf_pos_rotation_xyz(Mat4 out, Vec3f pos, Vec3s orientation)
    Definition math_util.c:450
    -
    Mat4 mtx
    Definition render_objects.c:4161
    +
    Mat4 mtx
    Definition render_objects.c:4163
    Definition actor_types.h:124
    Vec3s rot
    Definition actor_types.h:131
    s16 flags
    Definition actor_types.h:126
    diff --git a/matrix_8h_source.html b/matrix_8h_source.html index 32ee7bcb2..84cf2aa21 100644 --- a/matrix_8h_source.html +++ b/matrix_8h_source.html @@ -244,7 +244,7 @@ $(function(){initNavTree('matrix_8h_source.html',''); initResizable(true); });
    MtxF Matrix
    Definition matrix.h:52
    void Matrix_Pop(Matrix **mtxStack)
    Definition matrix.c:68
    void Matrix_Mult(Matrix *mtx, Matrix *tf, u8 mode)
    Definition matrix.c:73
    -
    Mat4 mtx
    Definition render_objects.c:4161
    +
    Mat4 mtx
    Definition render_objects.c:4163
    Definition matrix.h:7
    float b
    Definition matrix.h:10
    float r
    Definition matrix.h:8
    diff --git a/menus_8c.html b/menus_8c.html index 05f6baacd..60c069647 100644 --- a/menus_8c.html +++ b/menus_8c.html @@ -381,7 +381,7 @@ Here is the caller graph for this function:

    Navigation of the map select course menu screen

    -
    Todo
    SetCourse() to course one;
    +
    Todo
    SetCourse() to course one;
    Here is the call graph for this function:
    diff --git a/menus_8h.html b/menus_8h.html index 223979578..879864aac 100644 --- a/menus_8h.html +++ b/menus_8h.html @@ -914,7 +914,7 @@ Variables

    Navigation of the map select course menu screen

    -
    Todo
    SetCourse() to course one;
    +
    Todo
    SetCourse() to course one;
    Here is the call graph for this function:
    diff --git a/navtreeindex26.js b/navtreeindex26.js index d94b63a80..705efe625 100644 --- a/navtreeindex26.js +++ b/navtreeindex26.js @@ -239,7 +239,7 @@ var NAVTREEINDEX26 = "controlflow.html#engine":[1,2,4,6], "controlflow.html#math":[1,2,4,7], "controlflow.html#menus":[1,2,4,0], -"controlflow.html#objects-1":[1,2,4,3], +"controlflow.html#objects":[1,2,4,3], "controlflow.html#overall-control-flow":[1,2,2], "controlflow.html#paradigm":[1,2,0], "controlflow.html#players":[1,2,4,1], diff --git a/navtreeindex57.js b/navtreeindex57.js index c05bf9287..0316e6d1b 100644 --- a/navtreeindex57.js +++ b/navtreeindex57.js @@ -77,7 +77,7 @@ var NAVTREEINDEX57 = "new__func_8h.html#ac8095e2ec1adbd7e74e655c578968a36":[17,0,3,9,55,0], "new__func_8h_source.html":[17,0,3,9,55], "objects.html":[0,1], -"objects.html#objects":[0,1,0], +"objects.html#objects-1":[0,1,0], "objects_8h.html":[17,0,2,17], "objects_8h.html#a015cc1fa03690348fb398b9be74ecc15":[17,0,2,17,35], "objects_8h.html#a02bd29e49d2089bb6bd1bfe33e360584":[17,0,2,17,87], diff --git a/networking_8h.html b/networking_8h.html index 6068311c3..c262e2a38 100644 --- a/networking_8h.html +++ b/networking_8h.html @@ -841,7 +841,7 @@ Here is the caller graph for this function:
    -
    Todo
    SetCourse();
    +
    Todo
    SetCourse();
    Here is the caller graph for this function:
    diff --git a/objects.html b/objects.html index b2fddf403..fb6582607 100644 --- a/objects.html +++ b/objects.html @@ -108,7 +108,7 @@ $(function(){initNavTree('objects.html',''); initResizable(true); });
    Objects
    -

    +

    Objects

    diff --git a/osPiRawStartDma_8c.html b/osPiRawStartDma_8c.html index df2ff224c..3922d2e45 100644 --- a/osPiRawStartDma_8c.html +++ b/osPiRawStartDma_8c.html @@ -191,7 +191,7 @@ Here is the caller graph for this function:
    -
    Todo
    figure out why this is like this
    +
    Todo
    figure out why this is like this
    diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html index 26b724ac6..be3eaee6a 100644 --- a/osPiStartDma_8c.html +++ b/osPiStartDma_8c.html @@ -172,7 +172,7 @@ Variables
    -
    Todo
    name magic constants
    +
    Todo
    name magic constants
    Here is the call graph for this function:
    diff --git a/render__objects_8c.html b/render__objects_8c.html index 8f1adb2a5..c35a9b4c2 100644 --- a/render__objects_8c.html +++ b/render__objects_8c.html @@ -11413,7 +11413,7 @@ Here is the caller graph for this function:
    -
    Todo
    fakematch?
    +
    Todo
    fakematch?
    Here is the call graph for this function:
    @@ -11470,7 +11470,7 @@ Here is the caller graph for this function:
    -
    Todo
    fakematch?
    +
    Todo
    fakematch?
    Here is the call graph for this function:
    @@ -17229,7 +17229,7 @@ Here is the caller graph for this function:

    Renders

    Menus: Mario Kart 64 Logo, Debug text

    1P: Coloured square in third hud mode that players go around.

    -
    Todo
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    +
    Todo
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    Here is the caller graph for this function:
    @@ -17284,7 +17284,7 @@ Here is the caller graph for this function:

    Renders

    For all game modes

    Minimap, CurrLap, Lap time

    -
    Todo
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    +
    Todo
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    Here is the call graph for this function:
    @@ -17578,7 +17578,7 @@ Here is the caller graph for this function:
    -
    Todo
    : Hardcode these x and y values. Because why not?
    +
    Todo
    : Hardcode these x and y values. Because why not?
    Here is the call graph for this function:
    diff --git a/render__objects_8h.html b/render__objects_8h.html index 0796c0224..fc5753060 100644 --- a/render__objects_8h.html +++ b/render__objects_8h.html @@ -16408,7 +16408,7 @@ Here is the caller graph for this function:
    -
    Todo
    : Hardcode these x and y values. Because why not?
    +
    Todo
    : Hardcode these x and y values. Because why not?
    Here is the call graph for this function:
    diff --git a/render__objects_8h_source.html b/render__objects_8h_source.html index 80af9eb0f..342daeff1 100644 --- a/render__objects_8h_source.html +++ b/render__objects_8h_source.html @@ -566,34 +566,34 @@ $(function(){initNavTree('render__objects_8h_source.html',''); initResizable(tru
    f32 Vec3f[3]
    Definition common_structs.h:10
    u16 Vec3su[3]
    Definition common_structs.h:16
    -
    void func_80051C60(s16, s32)
    Definition render_objects.c:3574
    -
    void func_8004C450(s32, s32, u32, u32, u8 *)
    Definition render_objects.c:2032
    -
    void func_8004C628(s32, s32, u32, u32, u8 *)
    Definition render_objects.c:2051
    +
    void func_80051C60(s16, s32)
    Definition render_objects.c:3576
    +
    void func_8004C450(s32, s32, u32, u32, u8 *)
    Definition render_objects.c:2034
    +
    void func_8004C628(s32, s32, u32, u32, u8 *)
    Definition render_objects.c:2053
    void func_80046A00(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32)
    Definition render_objects.c:630
    void load_texture_block_ia16_nomirror(u8 *, s32, s32)
    Definition render_objects.c:228
    void func_80049C94(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1209
    void func_8004C9D8(s32, s32, s32, u8 *, s32, s32, s32, s32)
    void func_8004AB60(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1409
    -
    void func_80057708(void)
    Definition render_objects.c:4451
    +
    void func_80057708(void)
    Definition render_objects.c:4453
    void func_80049C18(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1202
    void load_texture_block_rgba32_nomirror(u8 *, s32, s32)
    Definition render_objects.c:198
    -
    void func_8004DC34(s32, s32, u8 *)
    Definition render_objects.c:2412
    +
    void func_8004DC34(s32, s32, u8 *)
    Definition render_objects.c:2414
    void func_800438C4(s32, s32, u16, f32, Vtx *, s32)
    Definition render_objects.c:164
    -
    void func_8004E2B8(s32, s32, s32, u8 *, u8 *, s32, s32, s32)
    Definition render_objects.c:2530
    +
    void func_8004E2B8(s32, s32, s32, u8 *, u8 *, s32, s32, s32)
    Definition render_objects.c:2532
    void func_800463B0(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    void render_object_thwomps_model(s32)
    void func_8004B480(s32, s32, s32)
    Definition render_objects.c:1520
    void func_80048BE8(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1020
    void func_8004B6C4(s32, s32, s32)
    Definition render_objects.c:1550
    -
    void func_800519D4(s32, s16, s16)
    Definition render_objects.c:3525
    +
    void func_800519D4(s32, s16, s16)
    Definition render_objects.c:3527
    void func_8004A258(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1290
    -
    void func_80057B80(s32, s32, char *, u32)
    Definition render_objects.c:4538
    -
    void func_8004F3E4(s32)
    Definition render_objects.c:2854
    +
    void func_80057B80(s32, s32, char *, u32)
    Definition render_objects.c:4540
    +
    void func_8004F3E4(s32)
    Definition render_objects.c:2856
    void func_8004BB34(void)
    Definition render_objects.c:1893
    void func_80047E48(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:839
    -
    void func_8004E430(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2556
    +
    void func_8004E430(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2558
    void draw_hud_2d_texture_wide(s32, s32, u32, u32, u8 *)
    Definition render_objects.c:2023
    -
    void render_object_neon(s32)
    Definition render_objects.c:4047
    +
    void render_object_neon(s32)
    Definition render_objects.c:4049
    void func_80045F18(u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:447
    void func_80048A4C(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1004
    void func_80046CDC(s32, s32, u16, f32, u8 *)
    Definition render_objects.c:668
    @@ -601,22 +601,22 @@ $(function(){initNavTree('render__objects_8h_source.html',''); initResizable(tru
    void func_80050E34(s32, s32)
    void load_texture_tile_ia8_nomirror(u8 *, s32, s32)
    Definition render_objects.c:246
    void func_800431B0(Vec3f, Vec3su, f32, Vtx *)
    Definition render_objects.c:67
    -
    void func_8004E4CC(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2568
    +
    void func_8004E4CC(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2570
    void func_8004C024(s16, s16, s16, u16, u16, u16, u16)
    Definition render_objects.c:1948
    void func_80055228(s32)
    -
    void func_8004DDAC(s32, s32, u8 *)
    Definition render_objects.c:2440
    -
    void render_battle_bomb_karts(s32)
    Definition render_objects.c:4191
    -
    void func_8004C53C(s32, s32, u32, u32, u8 *)
    Definition render_objects.c:2041
    -
    void func_800562E4(s32, s32, s32)
    Definition render_objects.c:4083
    -
    void func_8004DCDC(s32, s32, u8 *)
    Definition render_objects.c:2424
    -
    void render_object_bowser_flame(s32)
    Definition render_objects.c:3916
    +
    void func_8004DDAC(s32, s32, u8 *)
    Definition render_objects.c:2442
    +
    void render_battle_bomb_karts(s32)
    Definition render_objects.c:4193
    +
    void func_8004C53C(s32, s32, u32, u32, u8 *)
    Definition render_objects.c:2043
    +
    void func_800562E4(s32, s32, s32)
    Definition render_objects.c:4085
    +
    void func_8004DCDC(s32, s32, u8 *)
    Definition render_objects.c:2426
    +
    void render_object_bowser_flame(s32)
    Definition render_objects.c:3918
    void func_80046C78(s32, s32, u16, f32, u8 *)
    Definition render_objects.c:664
    void func_8004ABC0(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1413
    void func_8004EB30(s32)
    void func_80054E10(s32)
    void func_800481B4(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *, s32, s32, s32)
    Definition render_objects.c:888
    void func_80044AB8(u8 *, s32, s32)
    Definition render_objects.c:280
    -
    void func_80057814(s32, s32, char *, u32)
    Definition render_objects.c:4473
    +
    void func_80057814(s32, s32, char *, u32)
    Definition render_objects.c:4475
    void func_8004AA10(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1393
    void func_80046AD4(s32, s32, u16, f32, u8 *)
    Definition render_objects.c:644
    void func_800435A0(Vec3f, Vec3su, f32, Gfx *, s32)
    Definition render_objects.c:121
    @@ -624,60 +624,60 @@ $(function(){initNavTree('render__objects_8h_source.html',''); initResizable(tru
    void func_8004A0B0(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1268
    void func_8004B3C8(s32)
    Definition render_objects.c:1509
    void render_object_snowmans_list_2(s32)
    -
    void func_80057A50(s32, s32, char *, u32)
    Definition render_objects.c:4515
    +
    void func_80057A50(s32, s32, char *, u32)
    Definition render_objects.c:4517
    void func_80047C28(s32, s32, u16, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:808
    -
    void func_8004E240(s32, s32, u8 *, u8 *, s32, s32, s32)
    Definition render_objects.c:2524
    -
    void render_digital_speedometer(s32 playerIdx)
    Definition render_objects.c:2706
    -
    void func_800520C0(s32)
    Definition render_objects.c:3660
    +
    void func_8004E240(s32, s32, u8 *, u8 *, s32, s32, s32)
    Definition render_objects.c:2526
    +
    void render_digital_speedometer(s32 playerIdx)
    Definition render_objects.c:2708
    +
    void func_800520C0(s32)
    Definition render_objects.c:3662
    void func_8004897C(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:996
    void func_800461A4(u8 *, Vtx *, s32, s32, s32)
    Definition render_objects.c:485
    -
    void func_8004E604(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2592
    +
    void func_8004E604(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2594
    void func_8004768C(u8 *, u8 *, Vtx *, s32, s32, s32)
    Definition render_objects.c:741
    -
    void set_minimap_finishline_position(s32)
    Definition render_objects.c:2765
    +
    void set_minimap_finishline_position(s32)
    Definition render_objects.c:2767
    void func_8004E3F4(s32, s32, s32, u8 *, u8 *, s32, s32, s32, s32)
    -
    void func_80057AA8(s32, s32, char *, u32)
    Definition render_objects.c:4522
    +
    void func_80057AA8(s32, s32, char *, u32)
    Definition render_objects.c:4524
    void draw_2d_texture_at(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:874
    void func_80055EF4(s32, s32)
    void func_80048DA4(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1040
    void func_8004A1BC(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1282
    -
    void func_800557B4(s32, u32, u32)
    Definition render_objects.c:3995
    +
    void func_800557B4(s32, u32, u32)
    Definition render_objects.c:3997
    void func_8004B180(s32, s32, s32, s32)
    Definition render_objects.c:1479
    void func_8004AD2C(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1429
    void func_80054EB8(s32)
    -
    void func_8004E3B8(void)
    Definition render_objects.c:2544
    -
    void func_8004E800(s32)
    Definition render_objects.c:2632
    +
    void func_8004E3B8(void)
    Definition render_objects.c:2546
    +
    void func_8004E800(s32)
    Definition render_objects.c:2634
    void func_80048540(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:947
    -
    void func_8004CC84(s32, s32, u8 *)
    Definition render_objects.c:2163
    +
    void func_8004CC84(s32, s32, u8 *)
    Definition render_objects.c:2165
    void func_80045738(u8 *, u8 *, s32, s32)
    Definition render_objects.c:376
    void func_8004A2F4(s32, s32, u16, f32, s32, s32, s32, s32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1298
    void render_object_thwomps(s32)
    void func_8004A5E4(Vec3f, Vec3su, f32, u8 *, Vtx *)
    Definition render_objects.c:1344
    void render_object_crabs(s32)
    -
    void debug_print_str2(s32, s32, char *)
    Definition render_objects.c:4464
    +
    void debug_print_str2(s32, s32, char *)
    Definition render_objects.c:4466
    void func_80046874(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32, s32, s32)
    void func_8004B554(s32)
    Definition render_objects.c:1531
    void func_8004B72C(s32, s32, s32, s32, s32, s32, s32)
    Definition render_objects.c:1555
    void func_80043500(Vec3f, Vec3su, f32, Gfx *)
    Definition render_objects.c:113
    -
    void debug_print_number(s32 *, s32 *, s32, u32)
    Definition render_objects.c:4387
    +
    void debug_print_number(s32 *, s32 *, s32, u32)
    Definition render_objects.c:4389
    void func_80056160(s32)
    void func_80049B9C(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1195
    -
    void func_800573BC(void)
    Definition render_objects.c:4347
    +
    void func_800573BC(void)
    Definition render_objects.c:4349
    void func_80047910(s32, s32, u16, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:765
    -
    void func_800578B0(s32, s32, char *, u32)
    Definition render_objects.c:4484
    -
    void func_8004DEEC(s32, s32, u8 *)
    Definition render_objects.c:2468
    +
    void func_800578B0(s32, s32, char *, u32)
    Definition render_objects.c:4486
    +
    void func_8004DEEC(s32, s32, u8 *)
    Definition render_objects.c:2470
    void func_800489E4(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1000
    -
    void func_8004E534(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2576
    -
    void func_8004DD44(s32, s32, u8 *)
    Definition render_objects.c:2432
    -
    void func_8004E338(s32, s32, u8 *, u8 *, s32, s32)
    Definition render_objects.c:2537
    +
    void func_8004E534(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2578
    +
    void func_8004DD44(s32, s32, u8 *)
    Definition render_objects.c:2434
    +
    void func_8004E338(s32, s32, u8 *, u8 *, s32, s32)
    Definition render_objects.c:2539
    void func_8004AF0C(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1449
    void func_80045BBC(Vec3f, Vec3su, f32, Vtx *)
    Definition render_objects.c:403
    -
    void func_800573DC(void)
    Definition render_objects.c:4358
    +
    void func_800573DC(void)
    Definition render_objects.c:4360
    void func_80046794(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    void render_texture_rectangle_wrap(s32, s32, s32, s32, s32)
    Definition render_objects.c:1718
    void func_80048780(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:976
    -
    void func_80051EF8(void)
    Definition render_objects.c:3620
    -
    void render_object_snowflakes_particles(void)
    Definition render_objects.c:3454
    -
    void render_ice_block(s32)
    Definition render_objects.c:3740
    +
    void func_80051EF8(void)
    Definition render_objects.c:3622
    +
    void render_object_snowflakes_particles(void)
    Definition render_objects.c:3456
    +
    void render_ice_block(s32)
    Definition render_objects.c:3742
    void func_8004D4E8(s32, s32, u8 *, s32, s32, s32, s32, s32, s32, s32, s32)
    void func_8004747C(u8 *, u8 *, Vtx *, s32, s32, s32, s32, s32)
    void render_object_chain_chomps(s32)
    @@ -685,48 +685,48 @@ $(function(){initNavTree('render__objects_8h_source.html',''); initResizable(tru
    void func_8004AEAC(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1445
    void func_8004AFCC(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1457
    void func_80045B74(Vtx *)
    Definition render_objects.c:398
    -
    void debug_print_string(s32 *, s32 *, char *)
    Definition render_objects.c:4374
    +
    void debug_print_string(s32 *, s32 *, char *)
    Definition render_objects.c:4376
    void func_8004BD14(s32, s32, u32, u32, s32, u8 *, u8 *)
    Definition render_objects.c:1931
    -
    void func_8004DDDC(s32, s32, u8 *)
    Definition render_objects.c:2444
    +
    void func_8004DDDC(s32, s32, u8 *)
    Definition render_objects.c:2446
    void func_8004A034(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1261
    void render_object_moles(s32)
    -
    void func_8004EB38(s32)
    Definition render_objects.c:2676
    +
    void func_8004EB38(s32)
    Definition render_objects.c:2678
    void func_80047B9C(s32, s32, u16, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:800
    -
    void draw_hud_2d_texture_32x8(s32, s32, u8 *)
    Definition render_objects.c:2139
    +
    void draw_hud_2d_texture_32x8(s32, s32, u8 *)
    Definition render_objects.c:2141
    void func_80048E00(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1044
    s32 D_80163814
    -
    void func_80056A40(s32, s32)
    Definition render_objects.c:4182
    +
    void func_80056A40(s32, s32)
    Definition render_objects.c:4184
    void func_800484BC(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:935
    void func_80049D10(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1216
    void func_80048228(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:895
    void func_80043460(Vec3f, Vec3su, f32, Gfx *)
    Definition render_objects.c:105
    void func_80049FB8(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1254
    -
    void func_8004CC24(s32, s32, u8 *)
    Definition render_objects.c:2155
    +
    void func_8004CC24(s32, s32, u8 *)
    Definition render_objects.c:2157
    void func_8004CFF0(s32, s32, u8 *, s32, s32, s32, s32)
    -
    void print_timer_rainbow(s32, s32, s32)
    Definition render_objects.c:2970
    +
    void print_timer_rainbow(s32, s32, s32)
    Definition render_objects.c:2972
    void func_80048D48(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1036
    void func_80055AB8(s32, s32)
    -
    void func_800573C4(void)
    Definition render_objects.c:4350
    +
    void func_800573C4(void)
    Definition render_objects.c:4352
    void func_80048B24(s32, s32, u16, f32, s32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1012
    void func_8004C148(s16, s16, s16, u16, u16, u16, u16)
    Definition render_objects.c:1957
    -
    void draw_hud_2d_texture_32x32(s32, s32, u8 *)
    Definition render_objects.c:2151
    +
    void draw_hud_2d_texture_32x32(s32, s32, u8 *)
    Definition render_objects.c:2153
    void func_80044F34(u8 *, s32, s32)
    Definition render_objects.c:315
    u8 * gPortraitTextures[]
    Definition update_objects.c:115
    -
    s32 func_8004F674(s32 *, s32)
    Definition render_objects.c:2898
    +
    s32 func_8004F674(s32 *, s32)
    Definition render_objects.c:2900
    void func_8004398C(s32, s32, u16, f32, Vtx *, s32)
    Definition render_objects.c:174
    -
    void func_8004E998(s32)
    Definition render_objects.c:2654
    +
    void func_8004E998(s32)
    Definition render_objects.c:2656
    void func_8004AF6C(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1453
    -
    void func_800573CC(void)
    Definition render_objects.c:4353
    +
    void func_800573CC(void)
    Definition render_objects.c:4355
    void func_8004C35C(void)
    Definition render_objects.c:2011
    void func_80043390(Vec3f, Vec3su, f32, Gfx *)
    Definition render_objects.c:93
    void func_8004B310(s32)
    Definition render_objects.c:1498
    void func_80047A18(s32, s32, u16, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:779
    -
    void func_800507D8(u16, s32 *, s32 *)
    Definition render_objects.c:3182
    -
    void func_800508C0(void)
    Definition render_objects.c:3204
    +
    void func_800507D8(u16, s32 *, s32 *)
    Definition render_objects.c:3184
    +
    void func_800508C0(void)
    Definition render_objects.c:3206
    void func_8004ACE0(Vec3f, Vec3su, f32, u8 *, Vtx *)
    Definition render_objects.c:1425
    void func_8004A6EC(s32, f32)
    Definition render_objects.c:1358
    void func_80047D40(s32, s32, u16, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:824
    -
    void func_8005477C(s32, u8, Vec3f)
    Definition render_objects.c:3933
    +
    void func_8005477C(s32, u8, Vec3f)
    Definition render_objects.c:3935
    void func_80047994(s32, s32, u16, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:772
    void func_800483B4(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:919
    void func_80055F48(s32)
    @@ -736,71 +736,71 @@ $(function(){initNavTree('render__objects_8h_source.html',''); initResizable(tru
    void func_80046BEC(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:656
    void func_80046D40(Vec3f, Vec3su, f32, u8 *)
    Definition render_objects.c:672
    void load_texture_block_ia8_nomirror(u8 *, s32, s32)
    Definition render_objects.c:240
    -
    void func_800569F4(s32)
    Definition render_objects.c:4178
    +
    void func_800569F4(s32)
    Definition render_objects.c:4180
    void func_80048130(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32, s32)
    Definition render_objects.c:881
    -
    void func_80050C68(void)
    Definition render_objects.c:3290
    +
    void func_80050C68(void)
    Definition render_objects.c:3292
    void render_object_snowmans_list_1(s32)
    -
    void draw_hud_2d_texture_32x16(s32, s32, u8 *)
    Definition render_objects.c:2143
    +
    void draw_hud_2d_texture_32x16(s32, s32, u8 *)
    Definition render_objects.c:2145
    void func_80046720(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    -
    void func_80057B14(s32, s32, char *, u32)
    Definition render_objects.c:4530
    -
    void func_800573D4(void)
    Definition render_objects.c:4355
    -
    void func_8005762C(s32 *, s32 *, s32, u32)
    Definition render_objects.c:4424
    +
    void func_80057B14(s32, s32, char *, u32)
    Definition render_objects.c:4532
    +
    void func_800573D4(void)
    Definition render_objects.c:4357
    +
    void func_8005762C(s32 *, s32 *, s32, u32)
    Definition render_objects.c:4426
    void func_8004B05C(u8 *)
    Definition render_objects.c:1469
    void func_8004ADEC(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1437
    void func_80047EC4(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:846
    void draw_hud_2d_texture(s32, s32, u32, u32, u8 *)
    Definition render_objects.c:2014
    void func_80043668(Vec3f, Vec3su, f32, Gfx *)
    Definition render_objects.c:131
    -
    void func_8004DE2C(s32, s32, u8 *)
    Definition render_objects.c:2452
    +
    void func_8004DE2C(s32, s32, u8 *)
    Definition render_objects.c:2454
    void func_8004B254(s32, s32, s32)
    Definition render_objects.c:1488
    -
    void render_object_paddle_boat_smoke_particle(s32, s32)
    Definition render_objects.c:3850
    -
    void func_800568A0(s32, s32)
    Definition render_objects.c:4162
    +
    void render_object_paddle_boat_smoke_particle(s32, s32)
    Definition render_objects.c:3852
    +
    void func_800568A0(s32, s32)
    Definition render_objects.c:4164
    void translate_thwomp_lights(s32)
    -
    void render_texture_tile_rgba32_block(s16, s16, u8 *, u32, u32)
    Definition render_objects.c:2061
    +
    void render_texture_tile_rgba32_block(s16, s16, u8 *, u32, u32)
    Definition render_objects.c:2063
    void func_80048CEC(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1032
    void func_80047CB4(s32, s32, u16, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:816
    -
    void func_8005285C(s32)
    Definition render_objects.c:3679
    +
    void func_8005285C(s32)
    Definition render_objects.c:3681
    void func_80045D0C(u8 *, Vtx *, s32, s32, s32)
    Definition render_objects.c:419
    -
    void func_80051EBC(void)
    Definition render_objects.c:3616
    -
    void func_8004DE84(s32, s32, u8 *)
    Definition render_objects.c:2460
    -
    void draw_simplified_lap_count(s32)
    Definition render_objects.c:2625
    +
    void func_80051EBC(void)
    Definition render_objects.c:3618
    +
    void func_8004DE84(s32, s32, u8 *)
    Definition render_objects.c:2462
    +
    void draw_simplified_lap_count(s32)
    Definition render_objects.c:2627
    void func_80046A68(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32, s32, s32)
    -
    void render_bomb_karts(s32)
    Definition render_objects.c:4287
    +
    void render_bomb_karts(s32)
    Definition render_objects.c:4289
    void func_80048ED0(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1052
    void func_8004A488(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1323
    void func_80047F40(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:853
    void func_80046B38(s32, s32, u16, f32, u8 *)
    Definition render_objects.c:648
    -
    void print_str_num(s32, s32, char *, s32)
    Definition render_objects.c:4468
    +
    void print_str_num(s32, s32, char *, s32)
    Definition render_objects.c:4470
    void func_80049E08(s32, s32, u16, f32, s32, s32, s32, s32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1230
    -
    void func_800518F8(s32, s16, s16)
    Definition render_objects.c:3485
    +
    void func_800518F8(s32, s16, s16)
    Definition render_objects.c:3487
    void func_80048438(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:927
    -
    void func_8004DEB4(s32, s32, u8 *)
    Definition render_objects.c:2464
    -
    void func_8004DF24(s32, s32, u8 *)
    Definition render_objects.c:2472
    -
    void draw_lap_count(s16, s16, s8)
    Definition render_objects.c:3024
    -
    void func_80056A94(s32)
    Definition render_objects.c:4186
    -
    void func_8004E59C(s32, s32, s32, u8 *, u8 *)
    Definition render_objects.c:2584
    +
    void func_8004DEB4(s32, s32, u8 *)
    Definition render_objects.c:2466
    +
    void func_8004DF24(s32, s32, u8 *)
    Definition render_objects.c:2474
    +
    void draw_lap_count(s16, s16, s8)
    Definition render_objects.c:3026
    +
    void func_80056A94(s32)
    Definition render_objects.c:4188
    +
    void func_8004E59C(s32, s32, s32, u8 *, u8 *)
    Definition render_objects.c:2586
    void load_texture_block_rgba16_mirror(u8 *, s32, s32)
    Definition render_objects.c:210
    void func_80047A9C(s32, s32, u16, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:786
    void func_800482AC(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:903
    void load_texture_and_tlut(u8 *, u8 *, s32, s32)
    Definition render_objects.c:686
    -
    void func_8004E464(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2560
    +
    void func_8004E464(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2562
    void func_800464D0(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    void func_80054D00(s32, s32)
    void func_800488AC(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:988
    void func_8004A384(s32, s32, u16, f32, s32, s32, s32, s32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1309
    -
    void func_8004D0D4(s32, s32, u8 *, s32, s32, s32)
    Definition render_objects.c:2229
    -
    void func_8004D0CC(void)
    Definition render_objects.c:2226
    +
    void func_8004D0D4(s32, s32, u8 *, s32, s32, s32)
    Definition render_objects.c:2231
    +
    void func_8004D0CC(void)
    Definition render_objects.c:2228
    void func_800468E0(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32, s32, s32, s32)
    void func_800436D0(s32, s32, u16, f32, Vtx *)
    Definition render_objects.c:137
    void func_80046808(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32, s32, s32)
    -
    void func_8004EE54(s32)
    Definition render_objects.c:2739
    -
    void func_80052D70(s32)
    Definition render_objects.c:3759
    +
    void func_8004EE54(s32)
    Definition render_objects.c:2741
    +
    void func_80052D70(s32)
    Definition render_objects.c:3761
    void func_80048038(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:867
    void func_80049478(u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1114
    void func_80047B20(s32, s32, u16, f32, u8 *, u8 *, Vtx *, s32, s32, s32)
    Definition render_objects.c:793
    -
    s32 func_80050644(u16, s32 *, s32 *)
    Definition render_objects.c:3137
    -
    void func_80056FCC(s32)
    Definition render_objects.c:4271
    -
    void func_80057960(s32, s32, char *, u32)
    Definition render_objects.c:4496
    -
    void func_800528EC(s32)
    Definition render_objects.c:3692
    +
    s32 func_80050644(u16, s32 *, s32 *)
    Definition render_objects.c:3139
    +
    void func_80056FCC(s32)
    Definition render_objects.c:4273
    +
    void func_80057960(s32, s32, char *, u32)
    Definition render_objects.c:4498
    +
    void func_800528EC(s32)
    Definition render_objects.c:3694
    void func_80046DF4(s32, s32, u16, f32, s32, u8 *)
    Definition render_objects.c:681
    void func_800462A8(u8 *, Vtx *, s32, s32, s32)
    Definition render_objects.c:499
    void func_80052E30(s32)
    @@ -810,147 +810,147 @@ $(function(){initNavTree('render__objects_8h_source.html',''); initResizable(tru
    void func_8004BB3C(s32, s32, s32, s32, f32)
    Definition render_objects.c:1896
    void func_8004C354(void)
    Definition render_objects.c:2008
    void load_texture_block_i8_nomirror(u8 *, s32, s32)
    Definition render_objects.c:252
    -
    void func_80051ABC(s16, s32)
    Definition render_objects.c:3540
    +
    void func_80051ABC(s16, s32)
    Definition render_objects.c:3542
    void set_color_render(s32, s32, s32, s32, s32, s32, s32)
    Definition render_objects.c:1483
    -
    void render_hud_timer(s32)
    Definition render_objects.c:2978
    +
    void render_hud_timer(s32)
    Definition render_objects.c:2980
    void load_texture_tile_rgba32_nomirror(u8 *, s32, s32)
    Definition render_objects.c:204
    -
    void render_object_bowser_flame_particle(s32, s32)
    Definition render_objects.c:3893
    -
    void func_80051F9C(void)
    Definition render_objects.c:3636
    +
    void render_object_bowser_flame_particle(s32, s32)
    Definition render_objects.c:3895
    +
    void func_80051F9C(void)
    Definition render_objects.c:3638
    void func_80048330(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:911
    -
    void func_8004E498(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2564
    +
    void func_8004E498(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2566
    void func_80049F28(s32, s32, u16, f32, s32, s32, s32, s32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1246
    void func_80047068(u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    void func_8004AD8C(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1433
    void func_8004B5A8(s32, s32, s32, s32)
    Definition render_objects.c:1537
    -
    void func_80056E24(s32, Vec3f)
    Definition render_objects.c:4252
    +
    void func_80056E24(s32, Vec3f)
    Definition render_objects.c:4254
    void func_80047DCC(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:832
    void func_800487DC(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:980
    -
    void render_speedometer(s32)
    Definition render_objects.c:2727
    +
    void render_speedometer(s32)
    Definition render_objects.c:2729
    void func_8004CF9C(s32, s32, u8 *, s32, s32, s32, s32)
    -
    void draw_hud_2d_texture_8x8(s32, s32, u8 *)
    Definition render_objects.c:2118
    +
    void draw_hud_2d_texture_8x8(s32, s32, u8 *)
    Definition render_objects.c:2120
    void func_8004B138(s32, s32, s32, s32)
    Definition render_objects.c:1475
    void draw_rectangle_texture_overlap(u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    -
    void func_8004E568(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2580
    -
    void draw_item_window(s32)
    Definition render_objects.c:2596
    +
    void func_8004E568(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2582
    +
    void draw_item_window(s32)
    Definition render_objects.c:2598
    void func_8004AE4C(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1441
    void func_8004AC20(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1417
    void func_80048844(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:984
    void func_80046634(s32, s32, u16, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    -
    void func_800557AC(void)
    Definition render_objects.c:3992
    -
    void func_80052080(void)
    Definition render_objects.c:3656
    -
    void func_80057778(void)
    Definition render_objects.c:4460
    -
    void func_8004DC6C(s32, s32, u8 *)
    Definition render_objects.c:2416
    +
    void func_800557AC(void)
    Definition render_objects.c:3994
    +
    void func_80052080(void)
    Definition render_objects.c:3658
    +
    void func_80057778(void)
    Definition render_objects.c:4462
    +
    void func_8004DC6C(s32, s32, u8 *)
    Definition render_objects.c:2418
    void func_80048AB4(s32, s32, u16, f32, s32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1008
    void func_8004B35C(s32, s32, s32, s32)
    Definition render_objects.c:1504
    -
    void func_8004E5D8(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2588
    +
    void func_8004E5D8(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2590
    void func_8004D210(s32, s32, u8 *, s32, s32, s32, s32, s32, s32, s32, s32)
    -
    void func_8004DE54(s32, s32, u8 *)
    Definition render_objects.c:2456
    +
    void func_8004DE54(s32, s32, u8 *)
    Definition render_objects.c:2458
    void func_800485C4(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:955
    void func_8004D37C(s32, s32, u8 *, s32, s32, s32, s32, s32, s32, s32, s32)
    void func_800492D4(u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1096
    -
    void render_game_logo(s16, s16)
    Definition render_objects.c:2085
    -
    void func_800579B8(s32, s32, char *)
    Definition render_objects.c:4502
    -
    void func_8004EF9C(s32)
    Definition render_objects.c:2755
    -
    void func_8004C91C(s32, s32, u8 *, s32, s32, s32)
    Definition render_objects.c:2092
    -
    void draw_hud_2d_texture_8x16(s32, s32, u8 *)
    Definition render_objects.c:2131
    +
    void render_game_logo(s16, s16)
    Definition render_objects.c:2087
    +
    void func_800579B8(s32, s32, char *)
    Definition render_objects.c:4504
    +
    void func_8004EF9C(s32)
    Definition render_objects.c:2757
    +
    void func_8004C91C(s32, s32, u8 *, s32, s32, s32)
    Definition render_objects.c:2094
    +
    void draw_hud_2d_texture_8x16(s32, s32, u8 *)
    Definition render_objects.c:2133
    void func_8004A12C(s32, s32, u16, f32, s32, s32, s32, s32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1275
    void load_texture_tile_ia16_nomirror(u8 *, s32, s32)
    Definition render_objects.c:234
    -
    void func_800579F8(s32, s32, char *, u32)
    Definition render_objects.c:4508
    -
    void func_8004DD0C(s32, s32, u8 *)
    Definition render_objects.c:2428
    +
    void func_800579F8(s32, s32, char *, u32)
    Definition render_objects.c:4510
    +
    void func_8004DD0C(s32, s32, u8 *)
    Definition render_objects.c:2430
    void func_80054F04(s32)
    -
    void draw_hud_2d_texture_40x32(s32, s32, u8 *)
    Definition render_objects.c:2159
    +
    void draw_hud_2d_texture_40x32(s32, s32, u8 *)
    Definition render_objects.c:2161
    void func_80044924(u8 *, s32, s32)
    Definition render_objects.c:258
    void func_8004A630(Collision *, Vec3f, f32)
    Definition render_objects.c:1348
    void func_80048718(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:972
    void func_80047FBC(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:860
    -
    void func_8004E500(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2572
    +
    void func_8004E500(s32, s32, u8 *, u8 *)
    Definition render_objects.c:2574
    void func_80046F60(u8 *, u8 *, s32, s32, s32)
    void func_8004A7AC(s32, f32)
    Definition render_objects.c:1372
    -
    void debug_wrap_text(s32 *, s32 *)
    Definition render_objects.c:4366
    -
    void func_8004CCB4(s32, s32, u8 *)
    Definition render_objects.c:2167
    -
    void func_800563DC(s32, s32, s32)
    Definition render_objects.c:4097
    +
    void debug_wrap_text(s32 *, s32 *)
    Definition render_objects.c:4368
    +
    void func_8004CCB4(s32, s32, u8 *)
    Definition render_objects.c:2169
    +
    void func_800563DC(s32, s32, s32)
    Definition render_objects.c:4099
    void func_80049B20(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1188
    -
    void render_object_trains_smoke_particles(s32)
    Definition render_objects.c:3807
    -
    void func_8004E6C4(s32)
    Definition render_objects.c:2610
    -
    void load_debug_font(void)
    Definition render_objects.c:4454
    +
    void render_object_trains_smoke_particles(s32)
    Definition render_objects.c:3809
    +
    void func_8004E6C4(s32)
    Definition render_objects.c:2612
    +
    void load_debug_font(void)
    Definition render_objects.c:4456
    void func_800450C8(u8 *, s32, s32)
    Definition render_objects.c:337
    -
    void func_8004DE04(s32, s32, u8 *)
    Definition render_objects.c:2448
    +
    void func_8004DE04(s32, s32, u8 *)
    Definition render_objects.c:2450
    void func_80045E10(u8 *, Vtx *, s32, s32, s32)
    Definition render_objects.c:433
    -
    void func_80057338(void)
    Definition render_objects.c:4339
    +
    void func_80057338(void)
    Definition render_objects.c:4341
    void func_80046B9C(Vec3f, Vec3su, f32, u8 *)
    Definition render_objects.c:652
    -
    void print_timer(s32, s32, s32)
    Definition render_objects.c:2942
    -
    void func_8004F950(s32, s32, s32, s32)
    Definition render_objects.c:2962
    -
    void func_80057908(s32, s32, char *, u32)
    Definition render_objects.c:4490
    -
    void func_8004FDB4(f32, f32, s16, s16, s16, s32, s32, s32, s32)
    Definition render_objects.c:3037
    +
    void print_timer(s32, s32, s32)
    Definition render_objects.c:2944
    +
    void func_8004F950(s32, s32, s32, s32)
    Definition render_objects.c:2964
    +
    void func_80057908(s32, s32, char *, u32)
    Definition render_objects.c:4492
    +
    void func_8004FDB4(f32, f32, s16, s16, s16, s32, s32, s32, s32)
    Definition render_objects.c:3039
    void func_80043220(Vec3f, Vec3su, f32, Gfx *)
    Definition render_objects.c:73
    -
    void render_object_smoke_particles(s32)
    Definition render_objects.c:3956
    +
    void render_object_smoke_particles(s32)
    Definition render_objects.c:3958
    void func_800497CC(u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1152
    -
    void func_8004DCA4(s32, s32, u8 *)
    Definition render_objects.c:2420
    +
    void func_8004DCA4(s32, s32, u8 *)
    Definition render_objects.c:2422
    void func_8004B414(s32, s32, s32, s32)
    Definition render_objects.c:1514
    void func_80043764(s32, s32, u16, f32, Vtx *)
    Definition render_objects.c:144
    -
    void func_80057858(s32, s32, char *, u32)
    Definition render_objects.c:4478
    +
    void func_80057858(s32, s32, char *, u32)
    Definition render_objects.c:4480
    void func_80045C48(Vec3f, Vec3su, f32, Vtx *)
    Definition render_objects.c:410
    s32 func_80043A54(s32)
    Definition render_objects.c:184
    void func_8004B4E8(s32, s32, s32, s32)
    Definition render_objects.c:1525
    void func_80044DA0(u8 *, s32, s32)
    Definition render_objects.c:292
    void func_80048914(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:992
    -
    void func_8004DD74(s32, s32, u8 *)
    Definition render_objects.c:2436
    -
    void func_80057BEC(s32, s32, char *, u32)
    Definition render_objects.c:4546
    +
    void func_8004DD74(s32, s32, u8 *)
    Definition render_objects.c:2438
    +
    void func_80057BEC(s32, s32, char *, u32)
    Definition render_objects.c:4548
    void func_80048C3C(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1024
    void func_8005669C(s32, s32, s32)
    void func_800486B0(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:968
    void func_80049130(u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1078
    -
    void func_800514BC(void)
    Definition render_objects.c:3396
    +
    void func_800514BC(void)
    Definition render_objects.c:3398
    void func_80045B2C(Vtx *)
    Definition render_objects.c:393
    void func_80048C90(Vec3f, Vec3su, f32, s32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1028
    void func_8004788C(s32, s32, u16, f32, u8 *, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:758
    void func_80048F38(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1056
    void func_80046544(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    void func_80049D8C(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1223
    -
    void func_8004F6D0(s32)
    Definition render_objects.c:2913
    +
    void func_8004F6D0(s32)
    Definition render_objects.c:2915
    void func_800433F8(Vec3f, Vec3su, f32, Gfx *)
    Definition render_objects.c:99
    void func_800465B8(s32, s32, u16, f32, s32, u8 *, Vtx *, s32, s32, s32, s32)
    void rsp_load_texture(u8 *, s32, s32)
    Definition render_objects.c:358
    void func_80048B94(Vec3f, Vec3su, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1016
    void func_8004AAA0(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1401
    void func_80046C3C(Vec3f, Vec3su, f32, u8 *, Vtx *)
    Definition render_objects.c:660
    -
    void render_object_train_smoke_particle(s32, s32)
    Definition render_objects.c:3790
    -
    void render_object_paddle_boat_smoke_particles(s32)
    Definition render_objects.c:3869
    +
    void render_object_train_smoke_particle(s32, s32)
    Definition render_objects.c:3792
    +
    void render_object_paddle_boat_smoke_particles(s32)
    Definition render_objects.c:3871
    void load_texture_block_rgba16_nomirror(u8 *, s32, s32, s32)
    Definition render_objects.c:216
    void render_object_snowmans(s32)
    -
    void func_8004CBC0(s32, s32, f32, u8 *)
    Definition render_objects.c:2147
    +
    void func_8004CBC0(s32, s32, f32, u8 *)
    Definition render_objects.c:2149
    void load_texture_tile_rgba16_nomirror(u8 *, s32, s32)
    Definition render_objects.c:222
    -
    void func_80050320(void)
    Definition render_objects.c:3077
    +
    void func_80050320(void)
    Definition render_objects.c:3079
    void func_80046954(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32, s32, s32)
    void func_80048F8C(u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1060
    f32 D_801637C4
    void func_8004A570(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1337
    void func_80046D90(s32, s32, u16, f32, u8 *)
    Definition render_objects.c:676
    void func_8004B02C(void)
    Definition render_objects.c:1461
    -
    void func_8004CD18(s32, s32, u8 *)
    Definition render_objects.c:2175
    +
    void func_8004CD18(s32, s32, u8 *)
    Definition render_objects.c:2177
    void thwomp_lights(s32)
    -
    void draw_hud_2d_texture_16x16(s32, s32, u8 *)
    Definition render_objects.c:2135
    +
    void draw_hud_2d_texture_16x16(s32, s32, u8 *)
    Definition render_objects.c:2137
    void func_80048E68(s32, s32, u16, f32, u8 *, u8 *, Vtx *)
    Definition render_objects.c:1048
    -
    void func_80057330(void)
    Definition render_objects.c:4336
    -
    void func_8004CCE4(s32, s32, f32, u8 *)
    Definition render_objects.c:2171
    +
    void func_80057330(void)
    Definition render_objects.c:4338
    +
    void func_8004CCE4(s32, s32, f32, u8 *)
    Definition render_objects.c:2173
    void func_8004AC80(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1421
    -
    void func_8004CA58(s32, s32, f32, u8 *, s32, s32)
    Definition render_objects.c:2112
    +
    void func_8004CA58(s32, s32, f32, u8 *, s32, s32)
    Definition render_objects.c:2114
    f32 D_801637F0
    void func_8004D044(s32, s32, u8 *, s32, s32, s32, s32, s32, s32, s32, s32)
    void func_80046424(s32, s32, u16, f32, u8 *, Vtx *, s32, s32, s32, s32)
    void func_8004AB00(s32, s32, u16, f32, u8 *, Vtx *)
    Definition render_objects.c:1405
    void func_8004E3C0(s32, s32, u8 *, u8 *, s32, s32, s32, s32)
    -
    void func_8004E238(void)
    Definition render_objects.c:2521
    +
    void func_8004E238(void)
    Definition render_objects.c:2523
    void func_80049E98(s32, s32, u16, f32, s32, s32, s32, s32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1238
    void set_transparency(s32)
    Definition render_objects.c:1493
    s32 D_801637E8
    void render_object_leaf_particle(s32)
    -
    void func_80052044(void)
    Definition render_objects.c:3652
    +
    void func_80052044(void)
    Definition render_objects.c:3654
    void func_80044BF8(u8 *, s32, s32)
    Definition render_objects.c:286
    void func_80045614(u8 *, s32, s32)
    Definition render_objects.c:370
    void func_8004A414(Vec3f, Vec3su, f32, u8 *, Vtx *, s32, s32, s32, s32)
    Definition render_objects.c:1317
    void func_800466B0(s32, s32, u16, f32, u8 *, Vtx *, s32, s32)
    Definition render_objects.c:579
    -
    void func_800573E4(s32, s32, s8)
    Definition render_objects.c:4361
    +
    void func_800573E4(s32, s32, s8)
    Definition render_objects.c:4363
    Definition common_structs.h:147
    diff --git a/search/all_11.js b/search/all_11.js index 35088cbce..c8023c142 100644 --- a/search/all_11.js +++ b/search/all_11.js @@ -36,7 +36,7 @@ var searchData= ['objectpicker_2ecpp_33',['ObjectPicker.cpp',['../ObjectPicker_8cpp.html',1,'']]], ['objectpicker_2eh_34',['ObjectPicker.h',['../ObjectPicker_8h.html',1,'']]], ['objectreplication_35',['ObjectReplication',['../replication_8c.html#a51d6551124e4a1946bb006ba096d6726',1,'replication.c']]], - ['objects_36',['Objects',['../structWorld_1_1Matrix.html#a9ffe24e9a3a0b5365aa5fcf5287d9619',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../objects.html#objects',1,'Objects'],['../controlflow.html#objects-1',1,'Objects']]], + ['objects_36',['Objects',['../structWorld_1_1Matrix.html#a9ffe24e9a3a0b5365aa5fcf5287d9619',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../controlflow.html#objects',1,'Objects'],['../objects.html#objects-1',1,'Objects']]], ['objects_2eh_37',['objects.h',['../objects_8h.html',1,'']]], ['objects_2emd_38',['objects.md',['../objects_8md.html',1,'']]], ['obombkart_39',['OBombKart',['../classOBombKart.html',1,'OBombKart'],['../classOBombKart.html#adce8f46e3608e94dd14e465b61db900b',1,'OBombKart::OBombKart()']]], diff --git a/search/all_12.js b/search/all_12.js index a4fa1b98d..4bfece42f 100644 --- a/search/all_12.js +++ b/search/all_12.js @@ -229,7 +229,7 @@ var searchData= ['pixelcountpresets_226',['pixelCountPresets',['../namespaceGameUI.html#a3ec999dd45c253f4028a9799c2097bf3',1,'GameUI']]], ['pjobs_227',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]], ['place_228',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]], - 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['tips_175',['Tips',['../md_docs_2custom-characters.html#tips',1,'Tips'],['../md_docs_2custom-track.html#tips-1',1,'Tips']]], + ['tips_175',['Tips',['../md_docs_2custom-track.html#tips-1',1,'Tips'],['../md_docs_2custom-characters.html#tips',1,'Tips']]], ['tlnext_176',['tlnext',['../structOSThread__ListHead.html#adb438ed0998a6df6f1b35397beedf3ed',1,'OSThread_ListHead::tlnext'],['../structOSThread__s.html#ae3eedf57533a33bc381be42804bf0658',1,'OSThread_s::tlnext']]], ['tlut_177',['Tlut',['../classATree.html#a8b38f0a8f69b19459577eae8066b6216',1,'ATree']]], ['tlutlist_178',['tlutList',['../structObject.html#a01c1f3b5e0addfab28925726b8d67c90',1,'Object::tlutList'],['../structItemWindowObjects.html#ab41021cb48e9906970a709f3a3379247',1,'ItemWindowObjects::tlutList']]], - ['to_20help_179',['To Help',['../md_docs_2custom-characters.html#tools-to-help',1,'Tools To Help'],['../md_docs_2textures-pack.html#tools-to-help-1',1,'Tools To Help']]], + ['to_20help_179',['To Help',['../md_docs_2textures-pack.html#tools-to-help-1',1,'Tools To Help'],['../md_docs_2custom-characters.html#tools-to-help',1,'Tools To Help']]], ['to_20help_20find_20music_20and_20to_20see_20how_20courses_20are_20adapted_20in_20the_20future_20including_20references_20too_180',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], ['to_20see_20how_20courses_20are_20adapted_20in_20the_20future_20including_20references_20too_181',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], ['to_20use_182',['How to use',['../md_docs_2custom-track.html#how-to-use',1,'']]], @@ -207,7 +207,7 @@ var searchData= ['toggle_5fbtn_204',['TOGGLE_BTN',['../SpaghettiGui_8cpp.html#a5b5c99d34aba0e0c65d2d146a1a409d6',1,'SpaghettiGui.cpp']]], ['toggle_5fpad_5fbtn_205',['TOGGLE_PAD_BTN',['../SpaghettiGui_8cpp.html#a3973e846a303ecb2f0968b0e94cf26cd',1,'SpaghettiGui.cpp']]], ['too_206',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], - ['tools_20to_20help_207',['Tools To Help',['../md_docs_2custom-characters.html#tools-to-help',1,'Tools To Help'],['../md_docs_2textures-pack.html#tools-to-help-1',1,'Tools To Help']]], + ['tools_20to_20help_207',['Tools To Help',['../md_docs_2textures-pack.html#tools-to-help-1',1,'Tools To Help'],['../md_docs_2custom-characters.html#tools-to-help',1,'Tools To Help']]], ['tools_2ecpp_208',['Tools.cpp',['../Tools_8cpp.html',1,'']]], ['tools_2eh_209',['Tools.h',['../Tools_8h.html',1,'']]], ['toolswindow_210',['ToolsWindow',['../classEditor_1_1ToolsWindow.html',1,'Editor']]], diff --git a/search/all_8.js b/search/all_8.js index bafd455db..5f3a8069b 100644 --- a/search/all_8.js +++ b/search/all_8.js @@ -2104,7 +2104,7 @@ var searchData= ['func_5funnamed8_2101',['func_unnamed8',['../effects_8c.html#ad8f7d27adb8877a47658ec4474db7f1f',1,'func_unnamed8(void): effects.c'],['../effects_8h.html#a2394277f48ef51cbe4dd87b526f82406',1,'func_unnamed8(void): effects.c']]], ['func_5funnamed9_2102',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void): effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void): effects.c']]], ['future_20including_20references_20too_2103',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], - ['future_20plans_2104',['Future plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]], + ['future_20plans_2104',['Future plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans']]], ['fvector_2105',['FVector',['../structFVector.html',1,'']]], ['fvector2d_2106',['FVector2D',['../structFVector2D.html',1,'']]], ['fvector4_2107',['FVector4',['../structFVector4.html',1,'']]] diff --git a/search/all_a.js b/search/all_a.js index df78640ae..3b65e003e 100644 --- a/search/all_a.js +++ b/search/all_a.js @@ -114,7 +114,7 @@ var searchData= ['held_5fbanana_111',['HELD_BANANA',['../actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bca9c93e2cf1f7b12a51a2c6034bea0622d',1,'actor_types.h']]], ['held_5ffake_5fitem_5fbox_112',['HELD_FAKE_ITEM_BOX',['../actor__types_8h.html#ae07d85ac7035dc21319b791b430d4246',1,'actor_types.h']]], ['held_5fshell_113',['HELD_SHELL',['../actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495ba514b7d298fa86789854ef2056f82f7fd',1,'actor_types.h']]], - ['help_114',['Help',['../md_docs_2custom-characters.html#tools-to-help',1,'Tools To Help'],['../md_docs_2textures-pack.html#tools-to-help-1',1,'Tools To Help']]], + ['help_114',['Help',['../md_docs_2textures-pack.html#tools-to-help-1',1,'Tools To Help'],['../md_docs_2custom-characters.html#tools-to-help',1,'Tools To Help']]], ['help_20find_20music_20and_20to_20see_20how_20courses_20are_20adapted_20in_20the_20future_20including_20references_20too_115',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], ['helpful_116',['Extra information that may be helpful',['../md_docs_2custom-track.html#extra-information-that-may-be-helpful',1,'']]], ['hi_117',['hi',['../uniondu.html#ac24ce7d9a78b6632965424039e4362c3',1,'du::hi'],['../struct____OSThreadContext.html#a22b3930da4f78d513776547d37123599',1,'__OSThreadContext::hi']]], diff --git a/start__game_8c.html b/start__game_8c.html index 451c9a92c..bef418019 100644 --- a/start__game_8c.html +++ b/start__game_8c.html @@ -327,7 +327,7 @@ Here is the caller graph for this function:
    -
    Todo
    SetCourse();
    +
    Todo
    SetCourse();
    Here is the caller graph for this function:
    diff --git a/todo.html b/todo.html index cbd0083bc..c92428c2a 100644 --- a/todo.html +++ b/todo.html @@ -136,11 +136,11 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global clear_framebuffer (s32)
    Why did void* work for matching
    Global course_select_menu_act (struct Controller *, u16)
    -
    SetCourse() to course one;
    +
    SetCourse() to course one;
    Global D_800E43B0 []
    -
    unused?
    +
    unused?
    Global debug_switch_character_ceremony_cutscene (void)
    -
    confirm this.
    +
    confirm this.
    Union du

    is it possible to remove them somehow?

    is it possible to remove them somehow?

    @@ -150,25 +150,25 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global fill2
    0x00000000800f624c fill2
    Global freecam_keyboard_manager (Camera *, Vec3f)
    -
    configure this properly
    +
    configure this properly
    Global func_80028864 (Player *, Camera *, s8, s8)
    make a proper match
    Global func_80046030 (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)
    tlut/texture unconfirmed. This could be texture1 and texture2
    Global func_8004C268 (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)
    -
    fakematch?
    +
    fakematch?
    Global func_8004C268_wide (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)
    -
    fakematch?
    +
    fakematch?
    Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
    -
    arg1 should likely be a u8 *
    +
    arg1 should likely be a u8 *
    Global func_80091FA4 (void)
    These sizes need to be sizeof() for shiftability if possible
    Global func_800CBC24 (void)
    clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
    Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
    -
    Does this match as a return of s8?
    +
    Does this match as a return of s8?
    Global func_802846E4 (CinematicCamera *)
    -
    What does this even do?
    +
    What does this even do?
    Global func_8028F970 (void)
    increasing players past four would require increase this loop iterator.
    Global GetCupName (void)
    @@ -202,40 +202,40 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
    figure out what it means
    Class OSeagull
    -
    unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
    +
    unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
    Global OSnowman::DrawBody (s32)
    -
    quick hack to add the snow particles on hit. Need to separate into its own class
    -
    Global OSnowman::Tick () override
    quick hack to add the snow particles on hit. Need to separate into its own class
    +
    Global OSnowman::Tick () override
    +
    quick hack to add the snow particles on hit. Need to separate into its own class
    Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
    magic constant
    Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
    -
    name magic constants
    +
    name magic constants
    Global osRomBase
    -
    figure out why this is like this
    +
    figure out why this is like this
    Global osViBlack (u8 active)
    name magic constants
    Global osViSwapBuffer (void *vaddr)
    figure out what this flag means
    Class OThwomp
    -

    Make shadow size bigger if thwomp is scaled up

    +

    Make shadow size bigger if thwomp is scaled up

    make adjustable properties for squishSize and boundingBoxSize

    Global OThwomp::_boundingBoxSize
    -
    Write this better. This effects the squish size and the bounding box size.
    +
    Write this better. This effects the squish size and the bounding box size.
    Global PI_DOMAIN1
    This define is from os.h, but including that causes problems...
    Global render_collision (void)
    -
    decide to use colours or textures and fix displaylists because they are buggy
    +
    decide to use colours or textures and fix displaylists because they are buggy
    Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
    -
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    +
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
    -
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    +
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    Global set_course (const char *data)
    -
    SetCourse();
    +
    SetCourse();
    Global set_minimap_finishline_position (s32)
    -
    : Hardcode these x and y values. Because why not?
    +
    : Hardcode these x and y values. Because why not?
    Global SOUND_ARG_LOAD (sound_bank, byte2, byte3, sound_id)
    format like sm64 sounds.h
    Global spawn_foliage (struct ActorSpawnData *actor)
    diff --git a/update__objects_8c.html b/update__objects_8c.html index be0a9a1d6..0d7e29f6c 100644 --- a/update__objects_8c.html +++ b/update__objects_8c.html @@ -3607,7 +3607,7 @@ Here is the caller graph for this function:
    -
    Todo
    arg1 should likely be a u8 *
    +
    Todo
    arg1 should likely be a u8 *
    Here is the call graph for this function:
    @@ -7188,7 +7188,7 @@ Here is the caller graph for this function:
    -
    Todo
    unused?
    +
    Todo
    unused?