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https://github.com/HarbourMasters/SpaghettiKart
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Import fast64 paths
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@@ -158,6 +158,9 @@ GameEngine::GameEngine() {
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loader->RegisterResourceFactory(std::make_shared<MK64::ResourceFactoryBinaryTrackWaypointsV0>(),
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RESOURCE_FORMAT_BINARY, "Waypoints",
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static_cast<uint32_t>(MK64::ResourceType::Waypoints), 0);
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loader->RegisterResourceFactory(std::make_shared<MK64::ResourceFactoryXMLTrackWaypointsV0>(),
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RESOURCE_FORMAT_XML, "Paths",
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static_cast<uint32_t>(MK64::ResourceType::Waypoints), 0);
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loader->RegisterResourceFactory(std::make_shared<MK64::ResourceFactoryBinaryActorSpawnDataV0>(),
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RESOURCE_FORMAT_BINARY, "SpawnData",
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static_cast<uint32_t>(MK64::ResourceType::SpawnData), 0);
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