Import fast64 paths

This commit is contained in:
MegaMech
2025-04-14 18:33:55 -06:00
parent 014329a59c
commit 9cdd5902c5
5 changed files with 82 additions and 0 deletions
+3
View File
@@ -158,6 +158,9 @@ GameEngine::GameEngine() {
loader->RegisterResourceFactory(std::make_shared<MK64::ResourceFactoryBinaryTrackWaypointsV0>(),
RESOURCE_FORMAT_BINARY, "Waypoints",
static_cast<uint32_t>(MK64::ResourceType::Waypoints), 0);
loader->RegisterResourceFactory(std::make_shared<MK64::ResourceFactoryXMLTrackWaypointsV0>(),
RESOURCE_FORMAT_XML, "Paths",
static_cast<uint32_t>(MK64::ResourceType::Waypoints), 0);
loader->RegisterResourceFactory(std::make_shared<MK64::ResourceFactoryBinaryActorSpawnDataV0>(),
RESOURCE_FORMAT_BINARY, "SpawnData",
static_cast<uint32_t>(MK64::ResourceType::SpawnData), 0);