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Finish new matrix translation code
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@@ -9,6 +9,7 @@
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#ifdef __cplusplus
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extern "C" {
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void ApplyMatrixTransformations(Mat4 mtx, FVector pos, IRotator rot, FVector scale);
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void AddLocalRotation(Mat4 mat, IRotator rot);
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#endif
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void ClearMatrixPools(void);
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void AddHudMatrix(Mat4 mtx, s32 flags);
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