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[modding] Implement Vehicles & Fix Animations (#109)
* Train works * Fix minimap * Fix highway * Fix * Refactor train and boat * Update * Implement Trucks * Fix tanker * Finish implementing vehicles * Fix animations * Fix spawn players * Fix spawn players * Fix loading custom data --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
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@@ -154,7 +154,7 @@ void func_80011EC0(s32, Player*, s32, u16);
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void generate_train_waypoints(const char*);
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void generate_ferry_waypoints(void);
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void spawn_vehicle_on_road(VehicleStuff*);
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void spawn_vehicle_on_road(Vec3f position, Vec3s rotation, Vec3f velocity, s32 waypointIndex, s32 someMultiplierTheSequel, f32 speed);
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void spawn_course_vehicles(void);
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void set_vehicle_pos_waypoint(TrainCarStuff*, Path2D*, u16);
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void init_vehicles_trains(size_t, size_t, f32);
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