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https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-04 13:30:59 -04:00
[modding] Implement Vehicles & Fix Animations (#109)
* Train works * Fix minimap * Fix highway * Fix * Refactor train and boat * Update * Implement Trucks * Fix tanker * Finish implementing vehicles * Fix animations * Fix spawn players * Fix spawn players * Fix loading custom data --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
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@@ -40,6 +40,9 @@ MooMooFarm::MooMooFarm() {
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this->gfx = d_course_moo_moo_farm_packed_dls;
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this->gfxSize = 3304;
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this->textures = moo_moo_farm_textures;
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Props.MinimapTexture = gTextureCourseOutlineMooMooFarm;
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Props.D_800E5548[0] = 64;
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Props.D_800E5548[1] = 64;
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Props.Name = "moo moo farm";
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Props.DebugName = "farm";
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@@ -75,12 +78,12 @@ MooMooFarm::MooMooFarm() {
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Props.D_0D009808[2] = 5.75f;
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Props.D_0D009808[3] = 6.3333334f;
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Props.PathTable[0] = d_course_moo_moo_farm_unknown_waypoints;
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Props.PathTable[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_moo_moo_farm_unknown_waypoints);
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Props.PathTable[1] = NULL;
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Props.PathTable[2] = NULL;
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Props.PathTable[3] = NULL;
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Props.PathTable2[0] = d_course_moo_moo_farm_track_waypoints;
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Props.PathTable2[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_moo_moo_farm_track_waypoints);
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Props.PathTable2[1] = NULL;
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Props.PathTable2[2] = NULL;
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Props.PathTable2[3] = NULL;
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@@ -117,9 +120,9 @@ void MooMooFarm::LoadTextures() {
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void MooMooFarm::SpawnActors() {
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if (gPlayerCountSelection1 != 4) {
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spawn_foliage(d_course_moo_moo_farm_tree_spawn);
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spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_moo_moo_farm_tree_spawn));
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}
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spawn_all_item_boxes(d_course_moo_moo_farm_item_box_spawns);
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spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_moo_moo_farm_item_box_spawns));
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}
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void MooMooFarm::Init() {}
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@@ -237,17 +240,13 @@ void MooMooFarm::WhatDoesThisDoAI(Player* player, int8_t playerId) {
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}
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void MooMooFarm::SpawnBombKarts() {
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World* world = GetWorld();
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if (world) {
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world->SpawnObject(std::make_unique<OBombKart>(40, 3, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(100, 3, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(265, 3, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(285, 1, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(420, 1, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0));
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}
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gWorldInstance.SpawnObject(std::make_unique<OBombKart>(40, 3, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.SpawnObject(std::make_unique<OBombKart>(100, 3, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.SpawnObject(std::make_unique<OBombKart>(265, 3, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.SpawnObject(std::make_unique<OBombKart>(285, 1, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.SpawnObject(std::make_unique<OBombKart>(420, 1, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0));
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}
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// Positions the finishline on the minimap
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@@ -340,7 +339,7 @@ void MooMooFarm::RenderCredits() {
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void MooMooFarm::Collision() {}
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void MooMooFarm::GenerateCollision() {
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parse_course_displaylists(d_course_moo_moo_farm_addr);
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parse_course_displaylists((TrackSectionsI*)LOAD_ASSET_RAW(d_course_moo_moo_farm_addr));
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func_80295C6C();
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D_8015F8E4 = gCourseMinY - 10.0f;
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}
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