From a4ba62e01a96010c30e5766389793454b9db022a Mon Sep 17 00:00:00 2001 From: MegaMech Date: Sat, 16 Nov 2024 17:34:23 -0700 Subject: [PATCH] Make boat always active --- src/engine/vehicles/Boat.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/src/engine/vehicles/Boat.cpp b/src/engine/vehicles/Boat.cpp index 1e7109e1d..c1d7803bb 100644 --- a/src/engine/vehicles/Boat.cpp +++ b/src/engine/vehicles/Boat.cpp @@ -31,11 +31,8 @@ ABoat::ABoat(size_t idx, f32 speed, u32 waypoint) { WaypointIndex = Index * 0xB4; ActorIndex = -1; - if (gPlayerCount >= 3) { - IsActive = 0; - } else { - IsActive = 1; - } + IsActive = 1; + Velocity[0] = 0.0f; Velocity[1] = 0.0f; Velocity[2] = 0.0f;