diff --git a/search/all_3.js b/search/all_3.js
index 34d732b23..ba9dd17c9 100644
--- a/search/all_3.js
+++ b/search/all_3.js
@@ -97,7 +97,7 @@ var searchData=
['actorinitparams_94',['ActorInitParams',['../structActorInitParams.html',1,'']]],
['actorlist_95',['ActorList',['../namespaceEditor.html#aa2e1ff6c936cecd08d75463c42812624',1,'Editor']]],
['actorreplication_96',['ActorReplication',['../replication_8c.html#a26dd97c60547f572972e89064852c0b4',1,'replication.c']]],
- ['actors_97',['Actors',['../classWorld.html#a801d7b9b95a56aad4e6c850e7b3f04f2',1,'World::Actors'],['../actorsmenu.html',1,'Actors'],['../controlflow.html#actors',1,'Actors'],['../actors.html#actors-1',1,'Actors']]],
+ ['actors_97',['Actors',['../classWorld.html#a801d7b9b95a56aad4e6c850e7b3f04f2',1,'World::Actors'],['../actorsmenu.html',1,'Actors'],['../actors.html#actors',1,'Actors'],['../controlflow.html#actors-1',1,'Actors']]],
['actors_20work_98',['How Actors Work',['../actors.html',1,'actorsmenu']]],
['actors_2ec_99',['actors.c',['../actors_8c.html',1,'']]],
['actors_2eh_100',['actors.h',['../actors_8h.html',1,'']]],
diff --git a/todo.html b/todo.html
index 481bcc5c0..492fa55f7 100644
--- a/todo.html
+++ b/todo.html
@@ -118,7 +118,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
Global __osPiDevMgr
-
In libreultra this is in an include
+
In libreultra this is in an include
Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)
fix magic number
remove magic constant
@@ -126,7 +126,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global _course_mario_raceway_dl_mio0SegmentRomStart []
These should probably be ptr's instead of array's?
Global add_actor_to_empty_slot (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
-
Commented out because deletes too soon.
+
Commented out because deletes too soon.
Global are_players_in_course_section (s16, s16)
This is the easiest solution otherwise actors would not collide on custom courses.
Global ATrain::SyncComponents (TrainCarStuff *trainCar, s16 orientationY)
@@ -134,35 +134,35 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global BAD_RETURN (cmd)
put this define in types.h or similar. Certain functions are marked as having return values, but do not actually return a value. This causes undefined behavior, which we'd rather avoid on modern GCC. This only impacts -O2 and can matter for both the function itself and functions that call it.
Global clear_framebuffer (s32)
-
Why did void* work for matching
+
Why did void* work for matching
Global course_select_menu_act (struct Controller *, u16)
SetCourse() to course one;
Global D_800E43B0 []
-
unused?
+
unused?
Global debug_switch_character_ceremony_cutscene (void)
confirm this.
Union du
is it possible to remove them somehow?
-is it possible to remove them somehow?
+is it possible to remove them somehow?
Global fill [2]
file boundary?
Global fill2
0x00000000800f624c fill2
Global freecam_keyboard_manager (Camera *, Vec3f)
-
configure this properly
+
configure this properly
Global func_80028864 (Player *, Camera *, s8, s8)
make a proper match
Global func_80046030 (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)
-
tlut/texture unconfirmed. This could be texture1 and texture2
+
tlut/texture unconfirmed. This could be texture1 and texture2
Global func_8004C268 (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)
-
fakematch?
+
fakematch?
Global func_8004C268_wide (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)
-
fakematch?
+
fakematch?
Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
-
arg1 should likely be a u8 *
+
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-
These sizes need to be sizeof() for shiftability if possible
+
These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
@@ -170,7 +170,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_802846E4 (CinematicCamera *)
What does this even do?
Global func_8028F970 (void)
-
increasing players past four would require increase this loop iterator.
+
increasing players past four would require increase this loop iterator.
Global GetCupName (void)
Move gGfxPool out of main.h
Global gPlayerWinningIndex
@@ -180,19 +180,19 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global IO_WRITE (addr, data)
These defines are from PR/rcp.h, but including that causes problems...
Global LEO_CMD_TYPE_0
-
name
+
name
Global LEO_CMD_TYPE_1
-
name
+
name
Global LEO_CMD_TYPE_2
-
name
+
name
Global load_track_path (s32)
Confirm this comment
Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
Label audio funcs
Global MTX_KART_POOL_SIZE
-
Verify with proper documentation
+
Verify with proper documentation
Global MTX_SHADOW_POOL_SIZE
-
Verify with proper documentation
+
Verify with proper documentation
Global new_actor (ActorInitParams *)
More indepth error checking/return value
Global Note::priority
@@ -200,25 +200,25 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global OBombKart::Unk_3C
Turn WheelPos into a struct
Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
-
figure out what it means
+
figure out what it means
Class OSeagull
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
Global OSnowman::DrawBody (s32)
-
quick hack to add the snow particles on hit. Need to separate into its own class
-
Global OSnowman::Tick () override
quick hack to add the snow particles on hit. Need to separate into its own class
+
Global OSnowman::Tick () override
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
magic constant
Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
-
name magic constants
+
name magic constants
Global osRomBase
-
figure out why this is like this
+
figure out why this is like this
Global osViBlack (u8 active)
-
name magic constants
+
name magic constants
Global osViSwapBuffer (void *vaddr)
-
figure out what this flag means
+
figure out what this flag means
Class OThwomp
-
Make shadow size bigger if thwomp is scaled up
+Make shadow size bigger if thwomp is scaled up
make adjustable properties for squishSize and boundingBoxSize
@@ -227,19 +227,19 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global PI_DOMAIN1
This define is from os.h, but including that causes problems...
Global render_collision (void)
-
decide to use colours or textures and fix displaylists because they are buggy
+
decide to use colours or textures and fix displaylists because they are buggy
Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
-
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
+
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
-
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
+
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
Global set_course (const char *data)
SetCourse();
Global set_minimap_finishline_position (s32)
-
: Hardcode these x and y values. Because why not?
+
: Hardcode these x and y values. Because why not?
Global SOUND_ARG_LOAD (sound_bank, byte2, byte3, sound_id)
format like sm64 sounds.h
Global spawn_foliage (struct ActorSpawnData *actor)
-
actorType needs to be passed into this function for flexibility
+
actorType needs to be passed into this function for flexibility
Global TrainSmokeTick (void)
: This should be an Object class one day
Global UPDATE_REG (reg, var)
diff --git a/uniondu.html b/uniondu.html
index efbf1e459..627adb336 100644
--- a/uniondu.html
+++ b/uniondu.html
@@ -138,8 +138,8 @@ Data Fields
| |
-
- Todo
- is it possible to remove them somehow?
-
- Todo
- is it possible to remove them somehow?
+
- Todo
- is it possible to remove them somehow?
+
- Todo
- is it possible to remove them somehow?
diff --git a/update__objects_8c.html b/update__objects_8c.html
index be0a9a1d6..d80d97acd 100644
--- a/update__objects_8c.html
+++ b/update__objects_8c.html
@@ -3607,7 +3607,7 @@ Here is the caller graph for this function: