mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-09-07 11:46:22 -04:00
Deploying to gh-pages from @ HarbourMasters/SpaghettiKart@03f0792356 🚀
This commit is contained in:
+33
-31
@@ -156,23 +156,24 @@ $(function(){initNavTree('Actor_8h_source.html',''); initResizable(true); });
|
||||
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span></div>
|
||||
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno"> 53</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#ab16eea21b72bb5626366533654f8aa5c">SetSpawnParams</a>(<a class="code hl_struct" href="structSpawnParams.html">SpawnParams</a>& params);</div>
|
||||
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#aa18a335c99d43d74ac46328df5c4918b">BeginPlay</a>();</div>
|
||||
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a01513538fc3200ebd1e8624a81a1d661">Tick</a>();</div>
|
||||
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a85d714b98fe1a42151871f865c0e37f7">Draw</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
|
||||
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#aeaa70cd566baefbcccce8adfa608ca02">Collision</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, <a class="code hl_function" href="classAActor.html#a679c43bacf3600fa2d7a6ab30e34a8a6">AActor</a>* actor);</div>
|
||||
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a411c2279b7e08e0e31a02c3f98462c55">VehicleCollision</a>(s32 playerId, <a class="code hl_struct" href="structPlayer.html">Player</a>* player);</div>
|
||||
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a2242f7915fdde70c732b6186ccb6ddcf">SetLocation</a>(<a class="code hl_struct" href="structFVector.html">FVector</a> pos);</div>
|
||||
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span> </div>
|
||||
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#acf21b02df0bf53ad12fd01a143700a7b">Destroy</a>();</div>
|
||||
<div class="line"><a id="l00062" name="l00062"></a><span class="lineno"> 62</span> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classAActor.html#af803b26b072a4154d4ead696c96273a0">IsMod</a>();</div>
|
||||
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span></div>
|
||||
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> <a class="code hl_struct" href="structFVector.html">FVector</a> <a class="code hl_function" href="classAActor.html#ab9f82c846dca23e89b66d1f5b847a34d">GetLocation</a>() <span class="keyword">const</span>;</div>
|
||||
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> <a class="code hl_struct" href="structIRotator.html">IRotator</a> <a class="code hl_function" href="classAActor.html#ac4530faf2716a4a71764b1ab5a9db661">GetRotation</a>() <span class="keyword">const</span>;</div>
|
||||
<div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span> <a class="code hl_struct" href="structFVector.html">FVector</a> <a class="code hl_function" href="classAActor.html#af82edbf492889f3ba82ab0ee59eec547">GetScale</a>() <span class="keyword">const</span>;</div>
|
||||
<div class="line"><a id="l00068" name="l00068"></a><span class="lineno"> 68</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#adfa31ccf6a62e6dcb073cff34d6fa742">Translate</a>(<a class="code hl_struct" href="structFVector.html">FVector</a> pos);</div>
|
||||
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a665c115a340991755fdbf5d430508775">Rotate</a>(<a class="code hl_struct" href="structIRotator.html">IRotator</a> rot);</div>
|
||||
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a1524ae9171e0aa00e777cab2f9aba88b">SetScale</a>(<a class="code hl_struct" href="structFVector.html">FVector</a> scale);</div>
|
||||
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"><a class="line" href="classAActor.html#aafcc8d41bb922b265484c93977c2d99a"> 71</a></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#aafcc8d41bb922b265484c93977c2d99a">DrawEditorProperties</a>() { <a class="code hl_function" href="DefaultProperties_8cpp.html#af96b16ec88a97f79d5b29694035fb39e">DrawDefaultEditorProperties</a>(); };</div>
|
||||
<div class="line"><a id="l00072" name="l00072"></a><span class="lineno"> 72</span>};</div>
|
||||
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a01513538fc3200ebd1e8624a81a1d661">Tick</a>(); <span class="comment">// Ticks twice per frame (faster simulation speed)</span></div>
|
||||
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a241ca2fff330182d6181e3fc9dc149e5">Tick60fps</a>(); <span class="comment">// Ticks once per frame</span></div>
|
||||
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a85d714b98fe1a42151871f865c0e37f7">Draw</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
|
||||
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#aeaa70cd566baefbcccce8adfa608ca02">Collision</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, <a class="code hl_function" href="classAActor.html#a679c43bacf3600fa2d7a6ab30e34a8a6">AActor</a>* actor);</div>
|
||||
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a411c2279b7e08e0e31a02c3f98462c55">VehicleCollision</a>(s32 playerId, <a class="code hl_struct" href="structPlayer.html">Player</a>* player);</div>
|
||||
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a2242f7915fdde70c732b6186ccb6ddcf">SetLocation</a>(<a class="code hl_struct" href="structFVector.html">FVector</a> pos);</div>
|
||||
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span> </div>
|
||||
<div class="line"><a id="l00062" name="l00062"></a><span class="lineno"> 62</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#acf21b02df0bf53ad12fd01a143700a7b">Destroy</a>();</div>
|
||||
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classAActor.html#af803b26b072a4154d4ead696c96273a0">IsMod</a>();</div>
|
||||
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span></div>
|
||||
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> <a class="code hl_struct" href="structFVector.html">FVector</a> <a class="code hl_function" href="classAActor.html#ab9f82c846dca23e89b66d1f5b847a34d">GetLocation</a>() <span class="keyword">const</span>;</div>
|
||||
<div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span> <a class="code hl_struct" href="structIRotator.html">IRotator</a> <a class="code hl_function" href="classAActor.html#ac4530faf2716a4a71764b1ab5a9db661">GetRotation</a>() <span class="keyword">const</span>;</div>
|
||||
<div class="line"><a id="l00068" name="l00068"></a><span class="lineno"> 68</span> <a class="code hl_struct" href="structFVector.html">FVector</a> <a class="code hl_function" href="classAActor.html#af82edbf492889f3ba82ab0ee59eec547">GetScale</a>() <span class="keyword">const</span>;</div>
|
||||
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#adfa31ccf6a62e6dcb073cff34d6fa742">Translate</a>(<a class="code hl_struct" href="structFVector.html">FVector</a> pos);</div>
|
||||
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a665c115a340991755fdbf5d430508775">Rotate</a>(<a class="code hl_struct" href="structIRotator.html">IRotator</a> rot);</div>
|
||||
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#a1524ae9171e0aa00e777cab2f9aba88b">SetScale</a>(<a class="code hl_struct" href="structFVector.html">FVector</a> scale);</div>
|
||||
<div class="line"><a id="l00072" name="l00072"></a><span class="lineno"><a class="line" href="classAActor.html#aafcc8d41bb922b265484c93977c2d99a"> 72</a></span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code hl_function" href="classAActor.html#aafcc8d41bb922b265484c93977c2d99a">DrawEditorProperties</a>() { <a class="code hl_function" href="DefaultProperties_8cpp.html#af96b16ec88a97f79d5b29694035fb39e">DrawDefaultEditorProperties</a>(); };</div>
|
||||
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span>};</div>
|
||||
</div>
|
||||
<div class="ttc" id="aDefaultProperties_8cpp_html_af96b16ec88a97f79d5b29694035fb39e"><div class="ttname"><a href="DefaultProperties_8cpp.html#af96b16ec88a97f79d5b29694035fb39e">DrawDefaultEditorProperties</a></div><div class="ttdeci">void DrawDefaultEditorProperties()</div><div class="ttdef"><b>Definition</b> DefaultProperties.cpp:5</div></div>
|
||||
<div class="ttc" id="aEditorMath_8h_html"><div class="ttname"><a href="EditorMath_8h.html">EditorMath.h</a></div></div>
|
||||
@@ -180,17 +181,18 @@ $(function(){initNavTree('Actor_8h_source.html',''); initResizable(true); });
|
||||
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a01513538fc3200ebd1e8624a81a1d661"><div class="ttname"><a href="classAActor.html#a01513538fc3200ebd1e8624a81a1d661">AActor::Tick</a></div><div class="ttdeci">virtual void Tick()</div><div class="ttdef"><b>Definition</b> Actor.cpp:35</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a14f601f41ca89e19738d92da446d0b6b"><div class="ttname"><a href="classAActor.html#a14f601f41ca89e19738d92da446d0b6b">AActor::Unk_08</a></div><div class="ttdeci">f32 Unk_08</div><div class="ttdef"><b>Definition</b> Actor.h:20</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a1524ae9171e0aa00e777cab2f9aba88b"><div class="ttname"><a href="classAActor.html#a1524ae9171e0aa00e777cab2f9aba88b">AActor::SetScale</a></div><div class="ttdeci">void SetScale(FVector scale)</div><div class="ttdef"><b>Definition</b> Actor.cpp:96</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a2242f7915fdde70c732b6186ccb6ddcf"><div class="ttname"><a href="classAActor.html#a2242f7915fdde70c732b6186ccb6ddcf">AActor::SetLocation</a></div><div class="ttdeci">void SetLocation(FVector pos)</div><div class="ttdef"><b>Definition</b> Actor.cpp:55</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a1524ae9171e0aa00e777cab2f9aba88b"><div class="ttname"><a href="classAActor.html#a1524ae9171e0aa00e777cab2f9aba88b">AActor::SetScale</a></div><div class="ttdeci">void SetScale(FVector scale)</div><div class="ttdef"><b>Definition</b> Actor.cpp:97</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a2242f7915fdde70c732b6186ccb6ddcf"><div class="ttname"><a href="classAActor.html#a2242f7915fdde70c732b6186ccb6ddcf">AActor::SetLocation</a></div><div class="ttdeci">void SetLocation(FVector pos)</div><div class="ttdef"><b>Definition</b> Actor.cpp:56</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a241ca2fff330182d6181e3fc9dc149e5"><div class="ttname"><a href="classAActor.html#a241ca2fff330182d6181e3fc9dc149e5">AActor::Tick60fps</a></div><div class="ttdeci">virtual void Tick60fps()</div><div class="ttdef"><b>Definition</b> Actor.cpp:36</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a2d8bf26b556374a0c26c363e8114acbc"><div class="ttname"><a href="classAActor.html#a2d8bf26b556374a0c26c363e8114acbc">AActor::State</a></div><div class="ttdeci">s16 State</div><div class="ttdef"><b>Definition</b> Actor.h:19</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a411c2279b7e08e0e31a02c3f98462c55"><div class="ttname"><a href="classAActor.html#a411c2279b7e08e0e31a02c3f98462c55">AActor::VehicleCollision</a></div><div class="ttdeci">virtual void VehicleCollision(s32 playerId, Player *player)</div><div class="ttdef"><b>Definition</b> Actor.cpp:50</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a411c2279b7e08e0e31a02c3f98462c55"><div class="ttname"><a href="classAActor.html#a411c2279b7e08e0e31a02c3f98462c55">AActor::VehicleCollision</a></div><div class="ttdeci">virtual void VehicleCollision(s32 playerId, Player *player)</div><div class="ttdef"><b>Definition</b> Actor.cpp:51</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a44ad3afad2605f1e8b6449b797b50369"><div class="ttname"><a href="classAActor.html#a44ad3afad2605f1e8b6449b797b50369">AActor::Model</a></div><div class="ttdeci">const char * Model</div><div class="ttdef"><b>Definition</b> Actor.h:27</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a665c115a340991755fdbf5d430508775"><div class="ttname"><a href="classAActor.html#a665c115a340991755fdbf5d430508775">AActor::Rotate</a></div><div class="ttdeci">void Rotate(IRotator rot)</div><div class="ttdef"><b>Definition</b> Actor.cpp:89</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a665c115a340991755fdbf5d430508775"><div class="ttname"><a href="classAActor.html#a665c115a340991755fdbf5d430508775">AActor::Rotate</a></div><div class="ttdeci">void Rotate(IRotator rot)</div><div class="ttdef"><b>Definition</b> Actor.cpp:90</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a679c43bacf3600fa2d7a6ab30e34a8a6"><div class="ttname"><a href="classAActor.html#a679c43bacf3600fa2d7a6ab30e34a8a6">AActor::AActor</a></div><div class="ttdeci">AActor()</div><div class="ttdef"><b>Definition</b> Actor.cpp:13</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a6a14c7fbedee44f3e2967ca10b5d150b"><div class="ttname"><a href="classAActor.html#a6a14c7fbedee44f3e2967ca10b5d150b">AActor::bPendingDestroy</a></div><div class="ttdeci">bool bPendingDestroy</div><div class="ttdef"><b>Definition</b> Actor.h:39</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a7674660519f736e3fbd24bf86e8df4eb"><div class="ttname"><a href="classAActor.html#a7674660519f736e3fbd24bf86e8df4eb">AActor::SpawnPos</a></div><div class="ttdeci">FVector SpawnPos</div><div class="ttdef"><b>Definition</b> Actor.h:31</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a78e3a0ff2c1882a609e28d8aa444bcf7"><div class="ttname"><a href="classAActor.html#a78e3a0ff2c1882a609e28d8aa444bcf7">AActor::Unk_16</a></div><div class="ttdeci">s16 Unk_16</div><div class="ttdef"><b>Definition</b> Actor.h:23</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a85d714b98fe1a42151871f865c0e37f7"><div class="ttname"><a href="classAActor.html#a85d714b98fe1a42151871f865c0e37f7">AActor::Draw</a></div><div class="ttdeci">virtual void Draw(Camera *camera)</div><div class="ttdef"><b>Definition</b> Actor.cpp:36</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a85d714b98fe1a42151871f865c0e37f7"><div class="ttname"><a href="classAActor.html#a85d714b98fe1a42151871f865c0e37f7">AActor::Draw</a></div><div class="ttdeci">virtual void Draw(Camera *camera)</div><div class="ttdef"><b>Definition</b> Actor.cpp:37</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a87396b4899e291181b4d159b5c28de1d"><div class="ttname"><a href="classAActor.html#a87396b4899e291181b4d159b5c28de1d">AActor::SpawnScale</a></div><div class="ttdeci">FVector SpawnScale</div><div class="ttdef"><b>Definition</b> Actor.h:33</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_a8c51b114c77b009e2192956ae1546ed3"><div class="ttname"><a href="classAActor.html#a8c51b114c77b009e2192956ae1546ed3">AActor::~AActor</a></div><div class="ttdeci">virtual ~AActor()=default</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_aa0062f91773730765fa95d13da7481b3"><div class="ttname"><a href="classAActor.html#aa0062f91773730765fa95d13da7481b3">AActor::ResourceName</a></div><div class="ttdeci">const char * ResourceName</div><div class="ttdef"><b>Definition</b> Actor.h:30</div></div>
|
||||
@@ -198,25 +200,25 @@ $(function(){initNavTree('Actor_8h_source.html',''); initResizable(true); });
|
||||
<div class="ttc" id="aclassAActor_html_aa58cf2c6e2001b7ba8aa95b83057118f"><div class="ttname"><a href="classAActor.html#aa58cf2c6e2001b7ba8aa95b83057118f">AActor::Flags</a></div><div class="ttdeci">s16 Flags</div><div class="ttdef"><b>Definition</b> Actor.h:17</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_aa6d2b2e2d387248e91af4bf95abf6b53"><div class="ttname"><a href="classAActor.html#aa6d2b2e2d387248e91af4bf95abf6b53">AActor::Speed</a></div><div class="ttdeci">float Speed</div><div class="ttdef"><b>Definition</b> Actor.h:36</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_aaae055d5ec4e8bfacf16483a387330ad"><div class="ttname"><a href="classAActor.html#aaae055d5ec4e8bfacf16483a387330ad">AActor::Velocity</a></div><div class="ttdeci">Vec3f Velocity</div><div class="ttdef"><b>Definition</b> Actor.h:25</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_aafcc8d41bb922b265484c93977c2d99a"><div class="ttname"><a href="classAActor.html#aafcc8d41bb922b265484c93977c2d99a">AActor::DrawEditorProperties</a></div><div class="ttdeci">virtual void DrawEditorProperties()</div><div class="ttdef"><b>Definition</b> Actor.h:71</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ab16eea21b72bb5626366533654f8aa5c"><div class="ttname"><a href="classAActor.html#ab16eea21b72bb5626366533654f8aa5c">AActor::SetSpawnParams</a></div><div class="ttdeci">virtual void SetSpawnParams(SpawnParams &params)</div><div class="ttdef"><b>Definition</b> Actor.cpp:74</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_aafcc8d41bb922b265484c93977c2d99a"><div class="ttname"><a href="classAActor.html#aafcc8d41bb922b265484c93977c2d99a">AActor::DrawEditorProperties</a></div><div class="ttdeci">virtual void DrawEditorProperties()</div><div class="ttdef"><b>Definition</b> Actor.h:72</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ab16eea21b72bb5626366533654f8aa5c"><div class="ttname"><a href="classAActor.html#ab16eea21b72bb5626366533654f8aa5c">AActor::SetSpawnParams</a></div><div class="ttdeci">virtual void SetSpawnParams(SpawnParams &params)</div><div class="ttdef"><b>Definition</b> Actor.cpp:75</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ab5220d0d8dda8f500f5842d2732d68fe"><div class="ttname"><a href="classAActor.html#ab5220d0d8dda8f500f5842d2732d68fe">AActor::Scale</a></div><div class="ttdeci">FVector Scale</div><div class="ttdef"><b>Definition</b> Actor.h:35</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ab96ecc258c4e9ab79ac93048ebd36105"><div class="ttname"><a href="classAActor.html#ab96ecc258c4e9ab79ac93048ebd36105">AActor::SpawnRot</a></div><div class="ttdeci">IRotator SpawnRot</div><div class="ttdef"><b>Definition</b> Actor.h:32</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ab9f82c846dca23e89b66d1f5b847a34d"><div class="ttname"><a href="classAActor.html#ab9f82c846dca23e89b66d1f5b847a34d">AActor::GetLocation</a></div><div class="ttdeci">FVector GetLocation() const</div><div class="ttdef"><b>Definition</b> Actor.cpp:60</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ac4530faf2716a4a71764b1ab5a9db661"><div class="ttname"><a href="classAActor.html#ac4530faf2716a4a71764b1ab5a9db661">AActor::GetRotation</a></div><div class="ttdeci">IRotator GetRotation() const</div><div class="ttdef"><b>Definition</b> Actor.cpp:64</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ab9f82c846dca23e89b66d1f5b847a34d"><div class="ttname"><a href="classAActor.html#ab9f82c846dca23e89b66d1f5b847a34d">AActor::GetLocation</a></div><div class="ttdeci">FVector GetLocation() const</div><div class="ttdef"><b>Definition</b> Actor.cpp:61</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ac4530faf2716a4a71764b1ab5a9db661"><div class="ttname"><a href="classAActor.html#ac4530faf2716a4a71764b1ab5a9db661">AActor::GetRotation</a></div><div class="ttdeci">IRotator GetRotation() const</div><div class="ttdef"><b>Definition</b> Actor.cpp:65</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ac8b32907b5a9f6242485cf6f41ade0e4"><div class="ttname"><a href="classAActor.html#ac8b32907b5a9f6242485cf6f41ade0e4">AActor::Type</a></div><div class="ttdeci">s16 Type</div><div class="ttdef"><b>Definition</b> Actor.h:16</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_acd3ec7397ca7136e2b5b5cdec6365847"><div class="ttname"><a href="classAActor.html#acd3ec7397ca7136e2b5b5cdec6365847">AActor::Pos</a></div><div class="ttdeci">Vec3f Pos</div><div class="ttdef"><b>Definition</b> Actor.h:24</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_acf21b02df0bf53ad12fd01a143700a7b"><div class="ttname"><a href="classAActor.html#acf21b02df0bf53ad12fd01a143700a7b">AActor::Destroy</a></div><div class="ttdeci">virtual void Destroy()</div><div class="ttdef"><b>Definition</b> Actor.cpp:51</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_acf21b02df0bf53ad12fd01a143700a7b"><div class="ttname"><a href="classAActor.html#acf21b02df0bf53ad12fd01a143700a7b">AActor::Destroy</a></div><div class="ttdeci">virtual void Destroy()</div><div class="ttdef"><b>Definition</b> Actor.cpp:52</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ad0d300f6ac4f1daa02669c340c7c523f"><div class="ttname"><a href="classAActor.html#ad0d300f6ac4f1daa02669c340c7c523f">AActor::uuid</a></div><div class="ttdeci">uint8_t uuid[16]</div><div class="ttdef"><b>Definition</b> Actor.h:28</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ada2b0b8507fa236b3f65a36ccc846a4f"><div class="ttname"><a href="classAActor.html#ada2b0b8507fa236b3f65a36ccc846a4f">AActor::Name</a></div><div class="ttdeci">const char * Name</div><div class="ttdef"><b>Definition</b> Actor.h:29</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_adfa31ccf6a62e6dcb073cff34d6fa742"><div class="ttname"><a href="classAActor.html#adfa31ccf6a62e6dcb073cff34d6fa742">AActor::Translate</a></div><div class="ttdeci">void Translate(FVector pos)</div><div class="ttdef"><b>Definition</b> Actor.cpp:82</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_adfa31ccf6a62e6dcb073cff34d6fa742"><div class="ttname"><a href="classAActor.html#adfa31ccf6a62e6dcb073cff34d6fa742">AActor::Translate</a></div><div class="ttdeci">void Translate(FVector pos)</div><div class="ttdef"><b>Definition</b> Actor.cpp:83</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ae21ae71bb87411d5db04d471a8864c2d"><div class="ttname"><a href="classAActor.html#ae21ae71bb87411d5db04d471a8864c2d">AActor::BoundingBoxSize</a></div><div class="ttdeci">f32 BoundingBoxSize</div><div class="ttdef"><b>Definition</b> Actor.h:21</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_ae363cd01dad5b18af811ded27d623224"><div class="ttname"><a href="classAActor.html#ae363cd01dad5b18af811ded27d623224">AActor::Triangles</a></div><div class="ttdeci">std::vector< Triangle > Triangles</div><div class="ttdef"><b>Definition</b> Actor.h:37</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_aeaa70cd566baefbcccce8adfa608ca02"><div class="ttname"><a href="classAActor.html#aeaa70cd566baefbcccce8adfa608ca02">AActor::Collision</a></div><div class="ttdeci">virtual void Collision(Player *player, AActor *actor)</div><div class="ttdef"><b>Definition</b> Actor.cpp:49</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_aeaa70cd566baefbcccce8adfa608ca02"><div class="ttname"><a href="classAActor.html#aeaa70cd566baefbcccce8adfa608ca02">AActor::Collision</a></div><div class="ttdeci">virtual void Collision(Player *player, AActor *actor)</div><div class="ttdef"><b>Definition</b> Actor.cpp:50</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_af010ab44ea53fd54ee472e6b8e8a9a7f"><div class="ttname"><a href="classAActor.html#af010ab44ea53fd54ee472e6b8e8a9a7f">AActor::Rot</a></div><div class="ttdeci">Vec3s Rot</div><div class="ttdef"><b>Definition</b> Actor.h:22</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_af44b022ebad2d99dcb3476d85c88ca20"><div class="ttname"><a href="classAActor.html#af44b022ebad2d99dcb3476d85c88ca20">AActor::Unk30</a></div><div class="ttdeci">struct Collision Unk30</div><div class="ttdef"><b>Definition</b> Actor.h:26</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_af803b26b072a4154d4ead696c96273a0"><div class="ttname"><a href="classAActor.html#af803b26b072a4154d4ead696c96273a0">AActor::IsMod</a></div><div class="ttdeci">virtual bool IsMod()</div><div class="ttdef"><b>Definition</b> Actor.cpp:54</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_af82edbf492889f3ba82ab0ee59eec547"><div class="ttname"><a href="classAActor.html#af82edbf492889f3ba82ab0ee59eec547">AActor::GetScale</a></div><div class="ttdeci">FVector GetScale() const</div><div class="ttdef"><b>Definition</b> Actor.cpp:70</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_af803b26b072a4154d4ead696c96273a0"><div class="ttname"><a href="classAActor.html#af803b26b072a4154d4ead696c96273a0">AActor::IsMod</a></div><div class="ttdeci">virtual bool IsMod()</div><div class="ttdef"><b>Definition</b> Actor.cpp:55</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_af82edbf492889f3ba82ab0ee59eec547"><div class="ttname"><a href="classAActor.html#af82edbf492889f3ba82ab0ee59eec547">AActor::GetScale</a></div><div class="ttdeci">FVector GetScale() const</div><div class="ttdef"><b>Definition</b> Actor.cpp:71</div></div>
|
||||
<div class="ttc" id="aclassAActor_html_afd0dfc8181d4382fc1b94c44b6b80a62"><div class="ttname"><a href="classAActor.html#afd0dfc8181d4382fc1b94c44b6b80a62">AActor::Unk_04</a></div><div class="ttdeci">s16 Unk_04</div><div class="ttdef"><b>Definition</b> Actor.h:18</div></div>
|
||||
<div class="ttc" id="acommon__structs_8h_html"><div class="ttname"><a href="common__structs_8h.html">common_structs.h</a></div></div>
|
||||
<div class="ttc" id="acommon__structs_8h_html_a5290523279339ea495248ab3a36cb46e"><div class="ttname"><a href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a></div><div class="ttdeci">f32 Vec3f[3]</div><div class="ttdef"><b>Definition</b> common_structs.h:10</div></div>
|
||||
|
||||
Reference in New Issue
Block a user