[modding] Add Actors (#113)

* fix

* Add Actors

* Refactor

* Update Game.cpp
This commit is contained in:
MegaMech
2024-10-15 18:54:38 -06:00
committed by GitHub
parent a0862b6a15
commit af81bad1f3
37 changed files with 637 additions and 488 deletions
-1
View File
@@ -200,7 +200,6 @@ void ATrain::Tick() {
smokePos[2] = (f32) ((f64) Locomotive.position[2] + 25.0);
adjust_position_by_angle(smokePos, Locomotive.position, orientationYUpdate);
//spawn_train_smoke(Index, smokePos, 1.1f);
printf("\nSMOKE HERE: %d\n\n", Index);
AddSmoke(Index, smokePos, 1.1f);
}