Render custom track. Wip collision

This commit is contained in:
MegaMech
2025-04-18 23:27:11 -06:00
parent b0818c0634
commit b0da83a42f
4 changed files with 103 additions and 28 deletions
+1 -1
View File
@@ -218,7 +218,7 @@ namespace Editor {
void ContentBrowserWindow::FindTracks() {
// ListFiles(whitelist, blacklist);
auto ptr2 = GameEngine::Instance->context->GetResourceManager()->GetArchiveManager()->ListFiles({"*/tracks/*"}, {""});
auto ptr2 = GameEngine::Instance->context->GetResourceManager()->GetArchiveManager()->ListFiles({"tracks/*/scene.json"}, {""});
if (ptr2) {
auto files = *ptr2;
std::set<std::string> uniqueTracks;