Update lus (#16)

* Updates
This commit is contained in:
MegaMech
2024-06-11 09:49:44 -06:00
committed by GitHub
parent 78a7d156c9
commit b594f112e0
82 changed files with 1379 additions and 424 deletions
+1 -1
View File
@@ -311,7 +311,7 @@ void func_80003040(void) {
case COURSE_MARIO_RACEWAY:
struct ActorSpawnData *a_d_course_mario_raceway_tree_spawns = (struct ActorSpawnData *) LOAD_ASSET(d_course_mario_raceway_tree_spawns);
dma_textures(gTextureTrees1, 0x35B, 0x800);
spawn_foliage(a_d_course_mario_raceway_tree_spawns);
//spawn_foliage(a_d_course_mario_raceway_tree_spawns);
break;
case COURSE_BOWSER_CASTLE:
// d_course_bowsers_castle_packed_dl_1350