A bunch of unrelated, assorted changes (#263)

Couple matches functions, an update to a struct, a bunch of header
 files adjustments, and some mips_to_c regenerations

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
This commit is contained in:
Tyler McGavran
2022-10-01 00:48:59 -04:00
committed by GitHub
parent 82b53f5928
commit b7e7b34998
26 changed files with 1247 additions and 1624 deletions
+6 -6
View File
@@ -1446,15 +1446,15 @@ UNUSED void func_802B8614(Player *player) {
f64 temp_f4;
f64 temp_f6;
temp_f6 = (f64) player->boundingBoxCorners[1].cornerX;
temp_f6 = (f64) player->boundingBoxCorners[1].cornerPos[0];
sp70 = (f64) player->boundingBoxCorners[1].cornerGroundY;
sp68 = (f64) player->boundingBoxCorners[1].cornerZ;
temp_f30 = (f64) player->boundingBoxCorners[0].cornerX;
sp68 = (f64) player->boundingBoxCorners[1].cornerPos[2];
temp_f30 = (f64) player->boundingBoxCorners[0].cornerPos[0];
sp58 = (f64) player->boundingBoxCorners[0].cornerGroundY;
sp50 = (f64) player->boundingBoxCorners[0].cornerZ;
sp48 = (f64) player->boundingBoxCorners[3].cornerX;
sp50 = (f64) player->boundingBoxCorners[0].cornerPos[2];
sp48 = (f64) player->boundingBoxCorners[3].cornerPos[0];
sp40 = (f64) player->boundingBoxCorners[3].cornerGroundY;
temp_f4 = (f64) player->boundingBoxCorners[3].cornerZ;
temp_f4 = (f64) player->boundingBoxCorners[3].cornerPos[2];
temp_f2 = sp58 - sp70;
sp38 = temp_f4;
temp_f12 = temp_f4 - sp50;