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fix hud occluded (#379)
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@@ -1022,6 +1022,7 @@ void func_800591B4(void) {
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if ((gHUDDisable == 0) && (D_800DC5B8 != 0)) {
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func_80057C60();
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gSPDisplayList(gDisplayListHead++, D_0D0076F8);
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gSPClearGeometryMode(gDisplayListHead++, G_ZBUFFER);
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if (gIsHUDVisible != 0) {
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if (D_801657D8 == 0) {
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