diff --git a/src/port/Game.cpp b/src/port/Game.cpp index bd7785024..47c82088b 100644 --- a/src/port/Game.cpp +++ b/src/port/Game.cpp @@ -654,6 +654,11 @@ void CM_CleanWorld(void) { delete actor; } + for (int i = 0; i < NUM_PLAYERS; i++) { + gWorldInstance.playerBombKart[i].state = PlayerBombKart::PlayerBombKartState::DISABLED; + gWorldInstance.playerBombKart[i]._primAlpha = 0; + } + gEditor.ClearObjects(); gWorldInstance.Actors.clear(); gWorldInstance.StaticMeshActors.clear();