diff --git a/Game_8cpp.html b/Game_8cpp.html index aea8d85b5..70647391e 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2074,7 +2074,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
Here is the caller graph for this function:
diff --git a/Game_8h.html b/Game_8h.html index 082a04e43..42afe1acc 100644 --- a/Game_8h.html +++ b/Game_8h.html @@ -1973,7 +1973,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
diff --git a/actors_8c.html b/actors_8c.html index 3928c7ca3..8fca08279 100644 --- a/actors_8c.html +++ b/actors_8c.html @@ -449,7 +449,7 @@ Here is the caller graph for this function:
-
Todo
Commented out because deletes too soon.
+
Todo
Commented out because deletes too soon.
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@@ -1604,7 +1604,7 @@ Here is the caller graph for this function:
-
Todo
Is this making the shell spin?
+
Todo
Is this making the shell spin?
Here is the call graph for this function:
@@ -1828,7 +1828,7 @@ Here is the caller graph for this function:
-
Todo
actorType needs to be passed into this function for flexibility
+
Todo
actorType needs to be passed into this function for flexibility
Here is the call graph for this function:
diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html index 25aef4361..f1f17ccb7 100644 --- a/ceremony__and__credits_8c.html +++ b/ceremony__and__credits_8c.html @@ -2099,7 +2099,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/ceremony__and__credits_8h.html b/ceremony__and__credits_8h.html index 431e44a5b..11dbd42c2 100644 --- a/ceremony__and__credits_8h.html +++ b/ceremony__and__credits_8h.html @@ -2039,7 +2039,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/classATrain.html b/classATrain.html index 04115555d..73d64e658 100644 --- a/classATrain.html +++ b/classATrain.html @@ -463,7 +463,7 @@ Here is the caller graph for this function:
-
Todo
: Change actorIndex to ptr to TrainCar actor
+
Todo
: Change actorIndex to ptr to TrainCar actor
diff --git a/classOSnowman.html b/classOSnowman.html index c9cd3eadc..fba016675 100644 --- a/classOSnowman.html +++ b/classOSnowman.html @@ -312,7 +312,7 @@ Here is the call graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
Here is the call graph for this function:
@@ -713,7 +713,7 @@ Here is the caller graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class

Reimplemented from OObject.

diff --git a/classOThwomp.html b/classOThwomp.html index 77cca0f0b..c550e53af 100644 --- a/classOThwomp.html +++ b/classOThwomp.html @@ -289,7 +289,7 @@ Static Private Attributes  

Detailed Description

-
Todo

Make shadow size bigger if thwomp is scaled up

+
Todo

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Thwomp OObject

diff --git a/classWorld.html b/classWorld.html index 3d287835a..28adb372b 100644 --- a/classWorld.html +++ b/classWorld.html @@ -818,7 +818,7 @@ Here is the call graph for this function:
-
Todo
Use content dictionary instead
+
Todo
Use content dictionary instead
diff --git a/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.map b/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.map index 2d3f6c69d..f527691f7 100644 --- a/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.map +++ b/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.map @@ -79,7 +79,7 @@ - + diff --git a/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.md5 b/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.md5 index 0d7138270..26062e240 100644 --- a/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.md5 +++ b/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.md5 @@ -1 +1 @@ -45022ede5c7e7db810415e9346aba5f2 \ No newline at end of file +3d6f02b052e6c351bae1442897c5629e \ No newline at end of file diff --git a/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.svg b/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.svg index 8582990e2..7c499083d 100644 --- a/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.svg +++ b/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph.svg @@ -779,7 +779,7 @@ var sectionId = 'dynsection-38'; Node24 - + gen_random_item diff --git a/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph_org.svg b/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph_org.svg index c50103dee..c625e26e1 100644 --- a/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph_org.svg +++ b/code__80057C60_8c_ad9abd1f78c8153b6eb41db7e6378a78c_cgraph_org.svg @@ -732,7 +732,7 @@ Node24 - + gen_random_item diff --git a/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.map b/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.map index 3c6ca7144..151c28344 100644 --- a/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.map +++ b/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.map @@ -92,7 +92,7 @@ - + diff --git a/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.md5 b/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.md5 index 8b1a439ac..772ebad46 100644 --- a/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.md5 +++ b/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.md5 @@ -1 +1 @@ -71c6380cd5e7d0b37249d79ca06a2f97 \ No newline at end of file +947e2139c588fb36c024921f02dbed80 \ No newline at end of file diff --git a/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.svg b/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.svg index d9c2f1912..a149f5cad 100644 --- a/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.svg +++ b/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph.svg @@ -896,7 +896,7 @@ var sectionId = 'dynsection-40'; Node27 - + gen_random_item diff --git a/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph_org.svg b/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph_org.svg index 10d3c12d1..9403580ca 100644 --- a/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph_org.svg +++ b/code__80057C60_8c_ae61bd9f49508d924387c00845cae4060_cgraph_org.svg @@ -849,7 +849,7 @@ Node27 - + gen_random_item diff --git a/collision__viewer_8c.html b/collision__viewer_8c.html index 3a3550a53..b0c0b7a89 100644 --- a/collision__viewer_8c.html +++ b/collision__viewer_8c.html @@ -148,7 +148,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/collision__viewer_8h.html b/collision__viewer_8h.html index 93c67dcd9..155fc82f3 100644 --- a/collision__viewer_8h.html +++ b/collision__viewer_8h.html @@ -144,7 +144,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/dir_000066_000036.html b/dir_000066_000036.html index 088320da5..017888428 100644 --- a/dir_000066_000036.html +++ b/dir_000066_000036.html @@ -105,7 +105,7 @@ $(function(){initNavTree('dir_68267d1309a1af8e8297ef4c3efbcdba.html',''); initRe
-

src → include Relation

File in srcIncludes file in include
os / __osDevMgrMain.cmacros.h
os / __osViInit.cstubs.h
os / _Ldtob.cmacros.h
os / _Ldtob.clibc / stdlib.h
os / _Ldtob.clibc / string.h
os / _Litob.clibc / stdlib.h
os / _Litob.clibc / string.h
os / _Printf.clibc / stdarg.h
os / _Printf.clibc / string.h
engine / Actor.hcommon_structs.h
engine / Actor.hmacros.h
racing / actors.cactor_types.h
racing / actors.calign_asset_macro.h
racing / actors.cassets / common_data.h
racing / actors.ccommon_structs.h
racing / actors.ccourse_offsets.h
racing / actors.cdefines.h
racing / actors.cassets / dks_jungle_parkway_data.h
racing / actors.cassets / frappe_snowland_data.h
racing / actors.cassets / luigi_raceway_data.h
racing / actors.cmacros.h
racing / actors.cassets / mario_raceway_data.h
racing / actors.cmk64.h
racing / actors.cassets / other_textures.h
racing / actors.csounds.h
racing / actors.clibc / stdio.h
racing / actors.cassets / wario_stadium_data.h
racing / actors.cwaypoints.h
racing / actors.hactor_types.h
racing / actors_extended.cactor_types.h
racing / actors_extended.cdefines.h
racing / actors_extended.cmacros.h
racing / actors_extended.csounds.h
racing / actors_extended.cwaypoints.h
racing / actors_extended.hactor_types.h
racing / actors_extended.hcommon_structs.h
port / resource / importers / ActorSpawnDataFactory.cppcommon_structs.h
debug / all_variables.hactor_types.h
debug / all_variables.hassets / common_data.h
debug / all_variables.hcommon_structs.h
debug / all_variables.hcourse.h
debug / all_variables.hcourse_offsets.h
debug / all_variables.hassets / data_segment2.h
debug / all_variables.hdebug.h
debug / all_variables.hdecode.h
debug / all_variables.hdefines.h
debug / all_variables.hkart_attributes.h
debug / all_variables.hmacros.h
debug / all_variables.hmk64.h
debug / all_variables.hobjects.h
debug / all_variables.hsegments.h
debug / all_variables.hsounds.h
debug / all_variables.hvehicles.h
debug / all_variables.hwaypoints.h
animation.cmacros.h
animation.cmk64.h
animation.hcommon_structs.h
buffers / audio_heap.cmacros.h
buffers / audio_heap.cmk64.h
buffers / audio_heap.hmk64.h
audio / audio_session_presets.cmk64.h
engine / actors / Banana.cppactor_types.h
engine / actors / Banana.cppmacros.h
engine / courses / BansheeBoardwalk.cppassets / banshee_boardwalk_data.h
engine / courses / BansheeBoardwalk.cppassets / boo_frames.h
engine / courses / BansheeBoardwalk.cppassets / common_data.h
engine / courses / BansheeBoardwalk.cppcourse.h
engine / courses / BansheeBoardwalk.cppcourse_offsets.h
engine / courses / BansheeBoardwalk.cppdefines.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_data.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_displaylists.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_vertices.h
engine / courses / BansheeBoardwalk.hcourse_offsets.h
engine / courses / BansheeBoardwalk.hobjects.h
engine / objects / Bat.cppassets / banshee_boardwalk_data.h
engine / objects / Bat.cppassets / common_data.h
engine / objects / Bat.hcommon_structs.h
engine / objects / Bat.hmacros.h
engine / objects / Bat.hobjects.h
engine / objects / Bat.hvehicles.h
engine / objects / Bat.hwaypoints.h
engine / courses / BigDonut.cppassets / big_donut_data.h
engine / courses / BigDonut.cppassets / common_data.h
engine / courses / BigDonut.cppcourse_offsets.h
engine / courses / BigDonut.cppdefines.h
engine / courses / BigDonut.hassets / big_donut_data.h
engine / courses / BigDonut.hassets / big_donut_displaylists.h
engine / courses / BigDonut.hassets / big_donut_vertices.h
engine / courses / BigDonut.hcourse_offsets.h
engine / courses / BigDonut.hobjects.h
engine / courses / BlockFort.cppassets / block_fort_data.h
engine / courses / BlockFort.cppassets / common_data.h
engine / courses / BlockFort.cppcourse_offsets.h
engine / courses / BlockFort.cppdefines.h
engine / courses / BlockFort.hassets / block_fort_data.h
engine / courses / BlockFort.hassets / block_fort_displaylists.h
engine / courses / BlockFort.hassets / block_fort_vertices.h
engine / courses / BlockFort.hcourse_offsets.h
engine / courses / BlockFort.hobjects.h
engine / objects / BombKart.cppbomb_kart.h
engine / objects / BombKart.cppdefines.h
engine / objects / BombKart.cppmacros.h
engine / objects / BombKart.cppsounds.h
engine / objects / BombKart.hcommon_structs.h
engine / objects / BombKart.hmacros.h
engine / objects / BombKart.hobjects.h
engine / objects / BombKart.hvehicles.h
engine / objects / BombKart.hwaypoints.h
engine / objects / Boos.cppassets / banshee_boardwalk_data.h
engine / objects / Boos.cppassets / boo_frames.h
engine / objects / Boos.cppassets / common_data.h
engine / objects / Boos.cppassets / other_textures.h
engine / objects / Boos.hcommon_structs.h
engine / objects / Boos.hmacros.h
engine / objects / Boos.hobjects.h
engine / objects / Boos.hvehicles.h
engine / objects / Boos.hwaypoints.h
engine / courses / BowsersCastle.cppassets / bowsers_castle_data.h
engine / courses / BowsersCastle.cppassets / common_data.h
engine / courses / BowsersCastle.cppcourse.h
engine / courses / BowsersCastle.cppcourse_offsets.h
engine / courses / BowsersCastle.cppdefines.h
engine / courses / BowsersCastle.hassets / bowsers_castle_data.h
engine / courses / BowsersCastle.hassets / bowsers_castle_displaylists.h
engine / courses / BowsersCastle.hassets / bowsers_castle_vertices.h
engine / courses / BowsersCastle.hcourse_offsets.h
engine / courses / BowsersCastle.hobjects.h
engine / actors / BowserStatue.cppassets / bowsers_castle_data.h
engine / actors / BowserStatue.cppcommon_structs.h
engine / actors / BowserStatue.hcommon_structs.h
engine / actors / BowserStatue.hassets / other_textures.h
buffers / buffers.cmacros.h
buffers / buffers.cmk64.h
buffers.hcommon_structs.h
buffers.hmk64.h
camera.ccommon_structs.h
camera.cdefines.h
camera.cmacros.h
camera.clibc / math.h
camera.cmk64.h
camera.cwaypoints.h
camera.hcommon_structs.h
ending / camera_junk.ccommon_structs.h
ending / camera_junk.cmacros.h
ending / ceremony_and_credits.ccommon_structs.h
ending / ceremony_and_credits.cdefines.h
ending / ceremony_and_credits.cmacros.h
ending / ceremony_and_credits.cobjects.h
ending / ceremony_and_credits.csegments.h
ending / ceremony_and_credits.csounds.h
ending / ceremony_and_credits.hcommon_structs.h
engine / objects / ChainChomp.cppassets / common_data.h
engine / objects / ChainChomp.cppassets / rainbow_road_data.h
engine / objects / ChainChomp.hcommon_structs.h
engine / objects / ChainChomp.hmacros.h
engine / objects / ChainChomp.hobjects.h
engine / objects / ChainChomp.hvehicles.h
engine / objects / ChainChomp.hwaypoints.h
engine / objects / CheepCheep.cppassets / banshee_boardwalk_data.h
engine / objects / CheepCheep.cppassets / common_data.h
engine / objects / CheepCheep.cppwaypoints.h
engine / objects / CheepCheep.hcommon_structs.h
engine / objects / CheepCheep.hcourse_offsets.h
engine / objects / CheepCheep.hmacros.h
engine / objects / CheepCheep.hobjects.h
engine / courses / ChocoMountain.cppassets / choco_mountain_data.h
engine / courses / ChocoMountain.cppassets / common_data.h
engine / courses / ChocoMountain.cppcourse.h
engine / courses / ChocoMountain.cppcourse_offsets.h
engine / courses / ChocoMountain.cppdefines.h
engine / courses / ChocoMountain.hassets / choco_mountain_data.h
engine / courses / ChocoMountain.hassets / choco_mountain_displaylists.h
engine / courses / ChocoMountain.hassets / choco_mountain_vertices.h
engine / courses / ChocoMountain.hcourse_offsets.h
engine / courses / ChocoMountain.hobjects.h
engine / actors / Cloud.cppactor_types.h
engine / actors / Cloud.cppcommon_structs.h
engine / actors / Cloud.cppmacros.h
engine / actors / Cloud.hcommon_structs.h
engine / actors / Cloud.hmacros.h
code_800029B0.cactor_types.h
code_800029B0.cdefines.h
code_800029B0.cmacros.h
code_800029B0.cassets / mario_raceway_data.h
code_800029B0.cmk64.h
code_800029B0.cassets / moo_moo_farm_data.h
code_800029B0.cassets / other_textures.h
code_800029B0.cstubs.h
code_800029B0.cwaypoints.h
code_800029B0.hactor_types.h
code_800029B0.hmacros.h
code_80005FD0.cactor_types.h
code_80005FD0.calign_asset_macro.h
code_80005FD0.cbomb_kart.h
code_80005FD0.cassets / common_data.h
code_80005FD0.ccommon_structs.h
code_80005FD0.cdefines.h
code_80005FD0.cassets / dks_jungle_parkway_data.h
code_80005FD0.cassets / frappe_snowland_data.h
code_80005FD0.cassets / kalimari_desert_data.h
code_80005FD0.cmacros.h
code_80005FD0.csounds.h
code_80005FD0.clibc / stdio.h
code_80005FD0.cstubs.h
code_80005FD0.cvehicles.h
code_80005FD0.cwaypoints.h
code_80005FD0.hassets / common_data.h
code_80005FD0.hvehicles.h
code_80005FD0.hwaypoints.h
code_8003DC40.ccommon_structs.h
code_8003DC40.cdefines.h
code_8003DC40.cmacros.h
code_8003DC40.cmk64.h
code_8003DC40.hcommon_structs.h
code_80057C60.calign_asset_macro.h
code_80057C60.cbomb_kart.h
code_80057C60.cassets / common_data.h
code_80057C60.cassets / data_800E8700.h
code_80057C60.cdefines.h
code_80057C60.cmacros.h
code_80057C60.cmk64.h
code_80057C60.cobjects.h
code_80057C60.cassets / other_textures.h
code_80057C60.cassets / some_data.h
code_80057C60.csounds.h
code_80057C60.hcommon_structs.h
code_80057C60.hobjects.h
code_80057C60_var.cmacros.h
code_8006E9C0.cbomb_kart.h
code_8006E9C0.cassets / boo_frames.h
code_8006E9C0.cassets / common_data.h
code_8006E9C0.cdecode.h
code_8006E9C0.cdefines.h
code_8006E9C0.cmacros.h
code_8006E9C0.cmk64.h
code_8006E9C0.cobjects.h
code_8006E9C0.cassets / other_textures.h
code_8006E9C0.csounds.h
code_8006E9C0.cstubs.h
code_8006E9C0.hcommon_structs.h
code_80086E70.ccommon_structs.h
code_80086E70.cdefines.h
code_80086E70.cmacros.h
code_80086E70.cmk64.h
code_80086E70.cobjects.h
code_80086E70.hcommon_structs.h
code_80086E70.hobjects.h
code_80091440.cactor_types.h
code_800AF9B0.cdefines.h
code_800AF9B0.cmacros.h
code_800AF9B0.clibc / stdlib.h
code_800AF9B0.hcommon_structs.h
ending / code_80280000.cdebug.h
ending / code_80280000.cdefines.h
ending / code_80280000.cmacros.h
ending / code_80280000.cmk64.h
ending / code_80280000.csegments.h
ending / code_80280000.hcommon_structs.h
ending / code_80281780.cdefines.h
ending / code_80281780.cmacros.h
ending / code_80281780.cmk64.h
ending / code_80281780.cassets / royal_raceway_displaylists.h
ending / code_80281780.csegments.h
ending / code_80281780.clibc / string.h
ending / code_80281C40.cdefines.h
ending / code_80281C40.cmacros.h
racing / collision.cactor_types.h
racing / collision.ccommon_structs.h
racing / collision.cdefines.h
racing / collision.cmacros.h
racing / collision.cmk64.h
racing / collision.clibc / stdio.h
engine / editor / Collision.cppassets / other_textures.h
racing / collision.hcommon_structs.h
enhancements / collision_viewer.cassets / common_data.h
enhancements / collision_viewer.ccommon_structs.h
enhancements / collision_viewer.cmk64.h
enhancements / collision_viewer.cassets / other_textures.h
engine / courses / Course.cppassets / common_data.h
engine / courses / Course.cppcommon_structs.h
engine / courses / Course.cppcourse_offsets.h
engine / courses / Course.hbomb_kart.h
engine / courses / Course.hcommon_structs.h
engine / courses / Course.hcourse_offsets.h
engine / courses / Course.hdefines.h
engine / courses / Course.hsounds.h
engine / courses / Course.hwaypoints.h
course_metadata.ccommon_structs.h
course_metadata.hcommon_structs.h
engine / objects / Crab.cppdefines.h
engine / objects / Crab.cppassets / koopa_troopa_beach_data.h
engine / objects / Crab.cppmacros.h
engine / objects / Crab.hcommon_structs.h
engine / objects / Crab.hcourse_offsets.h
engine / objects / Crab.hmacros.h
engine / objects / Crab.hobjects.h
engine / objects / Crab.hvehicles.h
engine / objects / Crab.hwaypoints.h
crash_screen.cmacros.h
crash_screen.cmk64.h
crash_screen.clibc / stdarg.h
crash_screen.clibc / string.h
crash_screen.hmacros.h
debug / crash_screen_enhancement.cmacros.h
debug / crash_screen_enhancement.cmk64.h
debug / crash_screen_enhancement.clibc / stdarg.h
debug / crash_screen_enhancement.clibc / string.h
debug / crash_screen_enhancement.hmacros.h
ending / credits.cdefines.h
audio / data.cmacros.h
audio / data.cmk64.h
debug / debug.cdebug.h
debug / debug.clibc / stdio.h
debug / debug.inc.cdebug.h
engine / courses / DKJungle.cppassets / common_data.h
engine / courses / DKJungle.cppcommon_structs.h
engine / courses / DKJungle.cppcourse.h
engine / courses / DKJungle.cppcourse_offsets.h
engine / courses / DKJungle.cppdefines.h
engine / courses / DKJungle.cppassets / dks_jungle_parkway_data.h
engine / courses / DKJungle.cppsounds.h
engine / courses / DKJungle.hcourse_offsets.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_data.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_displaylists.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_vertices.h
engine / courses / DKJungle.hobjects.h
ending / dl_unk_80284EE0.cassets / royal_raceway_displaylists.h
engine / courses / DoubleDeck.cppassets / common_data.h
engine / courses / DoubleDeck.cppcourse_offsets.h
engine / courses / DoubleDeck.cppdefines.h
engine / courses / DoubleDeck.cppassets / double_deck_data.h
engine / courses / DoubleDeck.hcourse_offsets.h
engine / courses / DoubleDeck.hassets / double_deck_data.h
engine / courses / DoubleDeck.hassets / double_deck_displaylists.h
engine / courses / DoubleDeck.hassets / double_deck_vertices.h
engine / courses / DoubleDeck.hobjects.h
engine / editor / Editor.cppcommon_structs.h
engine / editor / Editor.cppdefines.h
engine / editor / EditorMath.cppcommon_structs.h
engine / editor / EditorMath.cppdefines.h
engine / editor / EditorMath.hcommon_structs.h
effects.cdecode.h
effects.cdefines.h
effects.ckart_attributes.h
audio / effects.cmacros.h
effects.cmacros.h
effects.cmk64.h
effects.csounds.h
effects.cwaypoints.h
effects.hcommon_structs.h
port / Engine.cppmacros.h
audio / external.ccommon_structs.h
audio / external.cdefines.h
audio / external.cmacros.h
audio / external.cmk64.h
audio / external.csounds.h
audio / external.hcommon_structs.h
engine / actors / Finishline.cppactor_types.h
engine / actors / Finishline.cppassets / common_data.h
engine / actors / Finishline.cppcommon_structs.h
engine / actors / Finishline.cppmacros.h
engine / actors / Finishline.hcommon_structs.h
engine / actors / Finishline.hmacros.h
engine / objects / Flagpole.cppassets / common_data.h
engine / objects / Flagpole.cppassets / yoshi_valley_data.h
engine / objects / Flagpole.hcommon_structs.h
engine / objects / Flagpole.hmacros.h
engine / objects / Flagpole.hobjects.h
engine / objects / Flagpole.hvehicles.h
engine / objects / Flagpole.hwaypoints.h
racing / framebuffer_effects.cassets / common_data.h
racing / framebuffer_effects.cmk64.h
racing / framebuffer_effects.clibc / stdio.h
port / interpolation / FrameInterpolation.cpplibc / math.h
port / interpolation / FrameInterpolation.hcommon_structs.h
engine / courses / FrappeSnowland.cppassets / boo_frames.h
engine / courses / FrappeSnowland.cppassets / common_data.h
engine / courses / FrappeSnowland.cppcourse.h
engine / courses / FrappeSnowland.cppcourse_offsets.h
engine / courses / FrappeSnowland.cppdefines.h
engine / courses / FrappeSnowland.cppassets / frappe_snowland_data.h
engine / courses / FrappeSnowland.hcourse_offsets.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_data.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_displaylists.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_vertices.h
engine / courses / FrappeSnowland.hobjects.h
enhancements / freecam / freecam.cppcommon_structs.h
enhancements / freecam / freecam.cppdefines.h
enhancements / freecam / freecam.cppmacros.h
enhancements / freecam / freecam.cpplibc / math.h
enhancements / freecam / freecam_engine.ccommon_structs.h
enhancements / freecam / freecam_engine.cdefines.h
enhancements / freecam / freecam_engine.cmacros.h
enhancements / freecam / freecam_engine.clibc / math.h
port / Game.hactor_types.h
port / GameExtractor.cppportable-file-dialogs.h
engine / editor / GameObject.hcommon_structs.h
gbiMacro.cassets / common_data.h
gbiMacro.cmacros.h
gbiMacro.cmk64.h
port / GBIMiddleware.cppalign_asset_macro.h
buffers / gfx_output_buffer.cmacros.h
engine / editor / Gizmo.cppcommon_structs.h
engine / objects / GrandPrixBalloons.cppassets / common_data.h
engine / objects / GrandPrixBalloons.cppassets / other_textures.h
engine / objects / GrandPrixBalloons.hcommon_structs.h
engine / objects / GrandPrixBalloons.hmacros.h
engine / objects / GrandPrixBalloons.hobjects.h
engine / objects / GrandPrixBalloons.hvehicles.h
engine / objects / GrandPrixBalloons.hwaypoints.h
engine / courses / Harbour.cppassets / bowsers_castle_data.h
engine / courses / Harbour.cppassets / bowsers_castle_displaylists.h
engine / courses / Harbour.cppassets / common_data.h
engine / courses / Harbour.cppcourse.h
engine / courses / Harbour.cppcourse_offsets.h
engine / courses / Harbour.cppdefines.h
engine / courses / Harbour.cppassets / mario_raceway_data.h
engine / courses / Harbour.hcourse_offsets.h
engine / courses / Harbour.hassets / mario_raceway_data.h
engine / courses / Harbour.hassets / mario_raceway_displaylists.h
engine / courses / Harbour.hassets / mario_raceway_vertices.h
engine / courses / Harbour.hobjects.h
audio / heap.cmacros.h
audio / heap.cmk64.h
audio / heap.cstubs.h
engine / objects / Hedgehog.cppassets / common_data.h
engine / objects / Hedgehog.cppassets / yoshi_valley_data.h
engine / objects / Hedgehog.hcommon_structs.h
engine / objects / Hedgehog.hmacros.h
engine / objects / Hedgehog.hobjects.h
engine / objects / Hedgehog.hvehicles.h
engine / objects / Hedgehog.hwaypoints.h
engine / HM_Intro.hcommon_structs.h
engine / objects / HotAirBalloon.cppassets / common_data.h
engine / objects / HotAirBalloon.cppassets / luigi_raceway_data.h
engine / objects / HotAirBalloon.hcommon_structs.h
engine / objects / HotAirBalloon.hmacros.h
engine / objects / HotAirBalloon.hobjects.h
engine / objects / HotAirBalloon.hvehicles.h
engine / objects / HotAirBalloon.hwaypoints.h
audio / internal.hcommon_structs.h
os / is_debug.clibc / stdarg.h
os / is_debug.clibc / string.h
engine / courses / KalimariDesert.cppassets / common_data.h
engine / courses / KalimariDesert.cppcourse.h
engine / courses / KalimariDesert.cppcourse_offsets.h
engine / courses / KalimariDesert.cppdefines.h
engine / courses / KalimariDesert.cppassets / kalimari_desert_data.h
engine / courses / KalimariDesert.hcourse_offsets.h
engine / courses / KalimariDesert.hassets / kalimari_desert_data.h
engine / courses / KalimariDesert.hassets / kalimari_desert_displaylists.h
engine / courses / KalimariDesert.hassets / kalimari_desert_vertices.h
engine / courses / KalimariDesert.hobjects.h
data / kart_attributes.ckart_attributes.h
kart_dma.cassets / bowser_kart.h
kart_dma.ccommon_structs.h
kart_dma.cdefines.h
kart_dma.cassets / donkeykong_kart.h
kart_dma.cassets / luigi_kart.h
kart_dma.cmacros.h
kart_dma.cassets / mario_kart.h
kart_dma.cassets / peach_kart.h
kart_dma.cassets / toad_kart.h
kart_dma.cassets / wario_kart.h
kart_dma.cassets / yoshi_kart.h
kart_dma.hcommon_structs.h
kart_dma.hmacros.h
engine / courses / KoopaTroopaBeach.cppassets / common_data.h
engine / courses / KoopaTroopaBeach.cppcourse.h
engine / courses / KoopaTroopaBeach.cppcourse_offsets.h
engine / courses / KoopaTroopaBeach.cppdefines.h
engine / courses / KoopaTroopaBeach.cppassets / koopa_troopa_beach_data.h
engine / courses / KoopaTroopaBeach.hcourse_offsets.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_data.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_displaylists.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_vertices.h
engine / courses / KoopaTroopaBeach.hobjects.h
engine / objects / Lakitu.cppbomb_kart.h
engine / objects / Lakitu.cppassets / bowsers_castle_data.h
engine / objects / Lakitu.cppcourse_offsets.h
engine / objects / Lakitu.cppdefines.h
engine / objects / Lakitu.cppmacros.h
engine / objects / Lakitu.cppobjects.h
engine / objects / Lakitu.cppsounds.h
engine / objects / Lakitu.hcommon_structs.h
engine / objects / Lakitu.hcourse_offsets.h
engine / objects / Lakitu.hmacros.h
engine / objects / Lakitu.hobjects.h
engine / objects / Lakitu.hvehicles.h
engine / objects / Lakitu.hwaypoints.h
os / ldiv.clibc / stdlib.h
os / libultra_internal.hmacros.h
engine / editor / Light.cppcommon_structs.h
engine / editor / Light.cppdefines.h
audio / load.cmacros.h
audio / load.clibc / string.h
audio / load.hPR / libaudio.h
audio / load.hlibc / stdio.h
engine / courses / LuigiRaceway.cppassets / common_data.h
engine / courses / LuigiRaceway.cppcourse.h
engine / courses / LuigiRaceway.cppcourse_offsets.h
engine / courses / LuigiRaceway.cppdefines.h
engine / courses / LuigiRaceway.cppassets / luigi_raceway_data.h
engine / courses / LuigiRaceway.hcourse_offsets.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_data.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_displaylists.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_vertices.h
engine / courses / LuigiRaceway.hobjects.h
main.ccommon_structs.h
main.cdebug.h
main.cdecode.h
main.cdefines.h
main.cmacros.h
main.cmk64.h
main.csegments.h
main.cstubs.h
main.hcommon_structs.h
main.hmk64.h
engine / courses / MarioRaceway.cppassets / common_data.h
engine / courses / MarioRaceway.cppcourse.h
engine / courses / MarioRaceway.cppcourse_offsets.h
engine / courses / MarioRaceway.cppdefines.h
engine / courses / MarioRaceway.cppassets / mario_raceway_data.h
engine / courses / MarioRaceway.hcourse_offsets.h
engine / courses / MarioRaceway.hassets / mario_raceway_data.h
engine / courses / MarioRaceway.hassets / mario_raceway_displaylists.h
engine / courses / MarioRaceway.hassets / mario_raceway_vertices.h
engine / courses / MarioRaceway.hobjects.h
engine / actors / MarioSign.cppactor_types.h
engine / actors / MarioSign.cppcommon_structs.h
engine / actors / MarioSign.cppassets / mario_raceway_data.h
engine / actors / MarioSign.hcommon_structs.h
racing / math_util.ccourse.h
racing / math_util.cmacros.h
racing / math_util.clibc / math.h
racing / math_util.cmk64.h
racing / math_util.hcommon_structs.h
math_util_2.ccommon_structs.h
math_util_2.cdefines.h
math_util_2.cmacros.h
math_util_2.cobjects.h
math_util_2.hcommon_structs.h
port / interpolation / matrix.ccommon_structs.h
port / interpolation / matrix.clibc / math.h
engine / Matrix.cppcommon_structs.h
engine / Matrix.hcommon_structs.h
port / interpolation / matrix.hcommon_structs.h
racing / memory.calign_asset_macro.h
racing / memory.ccommon_structs.h
racing / memory.ccourse_offsets.h
racing / memory.cdecode.h
racing / memory.cdefines.h
racing / memory.cmacros.h
racing / memory.csegments.h
racing / memory.clibc / stdio.h
racing / memory.clibc / string.h
racing / memory.cstubs.h
racing / memory.hcommon_structs.h
buffers / memory_pool.cmacros.h
buffers / memory_pool.csegments.h
menu_items.cassets / common_data.h
menu_items.cassets / data_segment2.h
menu_items.cdecode.h
menu_items.cdefines.h
menu_items.cmacros.h
menu_items.cmk64.h
menu_items.cassets / player_selection.h
menu_items.csave_data.h
menu_items.csegments.h
menu_items.csounds.h
menu_items.cassets / startup_logo.h
menu_items.clibc / stdio.h
menu_items.clibc / string.h
menu_items.cstubs.h
menu_items.cassets / texture_data_2.h
menu_items.hcommon_structs.h
menus.ccommon_structs.h
menus.cdefines.h
menus.cmacros.h
menus.cmk64.h
menus.csave_data.h
menus.csounds.h
menus.cstubs.h
menus.hcommon_structs.h
menus.hdefines.h
audio / mixer.calign_asset_macro.h
audio / mixer.clibc / stdio.h
audio / mixer.clibc / string.h
engine / ModelLoader.hcommon_structs.h
engine / objects / Mole.cppdefines.h
engine / objects / Mole.cppmacros.h
engine / objects / Mole.cppassets / moo_moo_farm_data.h
engine / objects / Mole.cppsounds.h
engine / objects / Mole.hcommon_structs.h
engine / objects / Mole.hcourse_offsets.h
engine / objects / Mole.hmacros.h
engine / objects / Mole.hobjects.h
engine / objects / Mole.hvehicles.h
engine / objects / Mole.hwaypoints.h
engine / courses / MooMooFarm.cppassets / common_data.h
engine / courses / MooMooFarm.cppcourse.h
engine / courses / MooMooFarm.cppcourse_offsets.h
engine / courses / MooMooFarm.cppdefines.h
engine / courses / MooMooFarm.cppassets / moo_moo_farm_data.h
engine / courses / MooMooFarm.hcourse_offsets.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_data.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_displaylists.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_vertices.h
engine / courses / MooMooFarm.hobjects.h
enhancements / moon_jump.ccommon_structs.h
networking / networking.clibc / stdio.h
networking / networking.clibc / stdlib.h
networking / networking.clibc / string.h
networking / networking.hcommon_structs.h
engine / objects / Object.hobjects.h
engine / editor / ObjectPicker.cppcommon_structs.h
engine / editor / ObjectPicker.cppdefines.h
os / osContStartReadData.cmacros.h
os / osCreateViManager.cmacros.h
os / osEepromProbe.cmacros.h
os / osEepromRead.cmacros.h
os / osEepromWrite.cmacros.h
os / osInitialize.cmacros.h
os / osInitialize.cstubs.h
os / osint.hmacros.h
os / osSpTaskLoadGo.cmacros.h
os / osSyncPrintf.clibc / stdarg.h
engine / particles / ParticleEmitter.hcommon_structs.h
engine / particles / ParticleEmitter.hmacros.h
data / path_spawn_metadata.cassets / bowsers_castle_data.h
data / path_spawn_metadata.cassets / ceremony_data.h
data / path_spawn_metadata.cassets / choco_mountain_data.h
data / path_spawn_metadata.cassets / dks_jungle_parkway_data.h
data / path_spawn_metadata.cassets / frappe_snowland_data.h
data / path_spawn_metadata.cassets / kalimari_desert_data.h
data / path_spawn_metadata.cassets / luigi_raceway_data.h
data / path_spawn_metadata.cassets / mario_raceway_data.h
data / path_spawn_metadata.cassets / moo_moo_farm_data.h
data / path_spawn_metadata.cassets / royal_raceway_data.h
data / path_spawn_metadata.cassets / wario_stadium_data.h
data / path_spawn_metadata.hbomb_kart.h
data / path_spawn_metadata.hassets / common_data.h
data / path_spawn_metadata.hcommon_structs.h
data / path_spawn_metadata.hwaypoints.h
engine / objects / Penguin.cppbomb_kart.h
engine / objects / Penguin.cppassets / bowsers_castle_data.h
engine / objects / Penguin.cppcourse_offsets.h
engine / objects / Penguin.cppdefines.h
engine / objects / Penguin.cppmacros.h
engine / objects / Penguin.cppobjects.h
engine / objects / Penguin.cppsounds.h
engine / objects / Penguin.hcommon_structs.h
engine / objects / Penguin.hcourse_offsets.h
engine / objects / Penguin.hmacros.h
engine / objects / Penguin.hobjects.h
engine / objects / Penguin.hvehicles.h
engine / objects / Penguin.hwaypoints.h
audio / playback.cmacros.h
player_controller.cdefines.h
player_controller.ckart_attributes.h
player_controller.cmacros.h
player_controller.cmk64.h
player_controller.csounds.h
player_controller.cwaypoints.h
player_controller.hcommon_structs.h
engine / PlayerBombKart.cppassets / common_data.h
engine / PlayerBombKart.cppcommon_structs.h
engine / objects / Podium.cppassets / ceremony_data.h
engine / objects / Podium.cppassets / common_data.h
engine / objects / Podium.cppdefines.h
engine / objects / Podium.hcommon_structs.h
engine / objects / Podium.hcourse_offsets.h
engine / objects / Podium.hmacros.h
engine / objects / Podium.hobjects.h
engine / objects / Podium.hvehicles.h
engine / objects / Podium.hwaypoints.h
ending / podium_ceremony_actors.cassets / common_data.h
ending / podium_ceremony_actors.ccommon_structs.h
ending / podium_ceremony_actors.cdebug.h
ending / podium_ceremony_actors.cmacros.h
ending / podium_ceremony_actors.cmk64.h
ending / podium_ceremony_actors.clibc / string.h
ending / podium_ceremony_actors.cstubs.h
ending / podium_ceremony_actors.hcommon_structs.h
engine / courses / PodiumCeremony.cppassets / ceremony_data.h
engine / courses / PodiumCeremony.cppassets / common_data.h
engine / courses / PodiumCeremony.cppcourse.h
engine / courses / PodiumCeremony.cppcourse_offsets.h
engine / courses / PodiumCeremony.cppdefines.h
engine / courses / PodiumCeremony.cppassets / royal_raceway_data.h
engine / courses / PodiumCeremony.hcourse_offsets.h
engine / courses / PodiumCeremony.hobjects.h
engine / courses / PodiumCeremony.hassets / royal_raceway_data.h
engine / courses / PodiumCeremony.hassets / royal_raceway_displaylists.h
engine / courses / PodiumCeremony.hassets / royal_raceway_vertices.h
audio / port_eu.cmacros.h
os / printf.hlibc / stdarg.h
profiler.cmacros.h
profiler.cmk64.h
racing / race_logic.ccommon_structs.h
racing / race_logic.cdefines.h
racing / race_logic.cmacros.h
racing / race_logic.clibc / math.h
racing / race_logic.cmk64.h
racing / race_logic.csounds.h
racing / race_logic.cwaypoints.h
engine / courses / RainbowRoad.cppassets / common_data.h
engine / courses / RainbowRoad.cppcourse.h
engine / courses / RainbowRoad.cppcourse_offsets.h
engine / courses / RainbowRoad.cppdefines.h
engine / courses / RainbowRoad.cppassets / rainbow_road_data.h
engine / courses / RainbowRoad.hcourse_offsets.h
engine / courses / RainbowRoad.hobjects.h
engine / courses / RainbowRoad.hassets / rainbow_road_data.h
engine / courses / RainbowRoad.hassets / rainbow_road_displaylists.h
engine / courses / RainbowRoad.hassets / rainbow_road_vertices.h
buffers / random.csegments.h
actors / paddle_boat / render.inc.cactor_types.h
actors / falling_rock / render.inc.cassets / choco_mountain_data.h
actors / green_shell / render.inc.cassets / common_data.h
actors / box_truck / render.inc.cdefines.h
actors / car / render.inc.cdefines.h
actors / school_bus / render.inc.cdefines.h
actors / paddle_boat / render.inc.cassets / dks_jungle_parkway_data.h
actors / railroad_crossing / render.inc.cassets / kalimari_desert_data.h
actors / palm_tree / render.inc.cassets / koopa_troopa_beach_data.h
actors / item_box / render.inc.cmacros.h
actors / paddle_boat / render.inc.cmacros.h
actors / mario_sign / render.inc.cassets / mario_raceway_data.h
actors / piranha_plant / render.inc.cassets / mario_raceway_data.h
actors / cow / render.inc.cassets / moo_moo_farm_data.h
actors / kiwano_fruit / render.inc.cassets / other_textures.h
actors / piranha_plant / render.inc.cassets / royal_raceway_data.h
actors / box_truck / render.inc.cassets / toads_turnpike_offsets.h
actors / car / render.inc.cassets / toads_turnpike_offsets.h
racing / render_courses.ccommon_structs.h
racing / render_courses.ccourse.h
racing / render_courses.cdefines.h
racing / render_courses.cmacros.h
racing / render_courses.cmk64.h
racing / render_courses.hcourse.h
render_objects.cactor_types.h
render_objects.calign_asset_macro.h
render_objects.cbomb_kart.h
render_objects.cassets / bowsers_castle_data.h
render_objects.cassets / common_data.h
render_objects.ccommon_structs.h
render_objects.cdefines.h
render_objects.cassets / frappe_snowland_data.h
render_objects.cassets / luigi_raceway_data.h
render_objects.cmacros.h
render_objects.cmk64.h
render_objects.cassets / moo_moo_farm_data.h
render_objects.cobjects.h
render_objects.cassets / some_data.h
render_objects.cvehicles.h
render_objects.cwaypoints.h
render_objects.hcommon_structs.h
render_player.cassets / bowser_kart.h
render_player.cassets / common_data.h
render_player.ccommon_structs.h
render_player.cdecode.h
render_player.cdefines.h
render_player.cassets / donkeykong_kart.h
render_player.cassets / luigi_kart.h
render_player.cmacros.h
render_player.cassets / mario_kart.h
render_player.cmk64.h
render_player.cobjects.h
render_player.cassets / peach_kart.h
render_player.cstubs.h
render_player.cassets / toad_kart.h
render_player.cassets / wario_kart.h
render_player.cwaypoints.h
render_player.cassets / yoshi_kart.h
render_player.hcommon_structs.h
engine / courses / RoyalRaceway.cppassets / common_data.h
engine / courses / RoyalRaceway.cppcourse.h
engine / courses / RoyalRaceway.cppcourse_offsets.h
engine / courses / RoyalRaceway.cppdefines.h
engine / courses / RoyalRaceway.cppassets / royal_raceway_data.h
engine / courses / RoyalRaceway.hcourse_offsets.h
engine / courses / RoyalRaceway.hobjects.h
engine / courses / RoyalRaceway.hassets / royal_raceway_data.h
engine / courses / RoyalRaceway.hassets / royal_raceway_displaylists.h
engine / courses / RoyalRaceway.hassets / royal_raceway_vertices.h
save.cdefines.h
save.cmacros.h
save.csave_data.h
save.cstubs.h
save.hcommon_structs.h
engine / objects / Seagull.cppdefines.h
engine / objects / Seagull.cppmacros.h
engine / objects / Seagull.hcommon_structs.h
engine / objects / Seagull.hmacros.h
engine / objects / Seagull.hobjects.h
engine / objects / Seagull.hvehicles.h
engine / objects / Seagull.hwaypoints.h
audio / seqplayer.cmacros.h
engine / courses / SherbetLand.cppassets / common_data.h
engine / courses / SherbetLand.cppcourse.h
engine / courses / SherbetLand.cppcourse_offsets.h
engine / courses / SherbetLand.cppdefines.h
engine / courses / SherbetLand.cppassets / sherbet_land_data.h
engine / courses / SherbetLand.hcourse_offsets.h
engine / courses / SherbetLand.hobjects.h
engine / courses / SherbetLand.hassets / sherbet_land_data.h
engine / courses / SherbetLand.hassets / sherbet_land_displaylists.h
engine / courses / SherbetLand.hassets / sherbet_land_vertices.h
engine / actors / Ship.cppcommon_structs.h
engine / actors / Ship.hcommon_structs.h
engine / actors / Ship.hassets / other_textures.h
port / ShipUtils.cppmacros.h
racing / skybox_and_splitscreen.cassets / common_data.h
racing / skybox_and_splitscreen.ccommon_structs.h
racing / skybox_and_splitscreen.cmacros.h
racing / skybox_and_splitscreen.cmk64.h
engine / courses / Skyscraper.cppassets / common_data.h
engine / courses / Skyscraper.cppcourse_offsets.h
engine / courses / Skyscraper.cppdefines.h
engine / courses / Skyscraper.cppassets / skyscraper_data.h
engine / courses / Skyscraper.hcourse_offsets.h
engine / courses / Skyscraper.hobjects.h
engine / courses / Skyscraper.hassets / skyscraper_data.h
engine / courses / Skyscraper.hassets / skyscraper_displaylists.h
engine / courses / Skyscraper.hassets / skyscraper_vertices.h
engine / Smoke.cppassets / common_data.h
engine / Smoke.cppmacros.h
engine / objects / Snowman.cppassets / common_data.h
engine / objects / Snowman.cppassets / frappe_snowland_data.h
engine / objects / Snowman.hcommon_structs.h
engine / objects / Snowman.hmacros.h
engine / objects / Snowman.hobjects.h
engine / objects / Snowman.hvehicles.h
engine / objects / Snowman.hwaypoints.h
data / some_data.ccommon_structs.h
data / some_data.cassets / other_textures.h
data / some_data.hobjects.h
data / some_data.hassets / other_textures.h
data / some_data.hspline.h
engine / actors / SpaghettiShip.cppcommon_structs.h
engine / actors / SpaghettiShip.hcommon_structs.h
engine / actors / SpaghettiShip.hassets / other_textures.h
spawn_players.cdecode.h
spawn_players.cdefines.h
spawn_players.ckart_attributes.h
spawn_players.cmk64.h
spawn_players.cstubs.h
spawn_players.cwaypoints.h
spawn_players.hcommon_structs.h
os / sprintf.clibc / stdarg.h
os / sprintf.clibc / string.h
staff_ghosts.ccommon_structs.h
staff_ghosts.cdecode.h
staff_ghosts.cdefines.h
staff_ghosts.cmacros.h
staff_ghosts.cmk64.h
staff_ghosts.cstubs.h
staff_ghosts.hcommon_structs.h
engine / particles / StarEmitter.cppassets / common_data.h
engine / particles / StarEmitter.hcommon_structs.h
engine / particles / StarEmitter.hcourse_offsets.h
engine / particles / StarEmitter.hmacros.h
engine / particles / StarEmitter.hobjects.h
engine / particles / StarEmitter.hvehicles.h
engine / particles / StarEmitter.hwaypoints.h
engine / actors / Starship.cppcommon_structs.h
engine / actors / Starship.hcommon_structs.h
engine / actors / Starship.hassets / other_textures.h
networking / start_game.cdefines.h
os / string.clibc / string.h
stubs.clibc / stdio.h
stubs.clibc / string.h
stubs.cstubs.h
audio / synthesis.cmacros.h
engine / courses / TestCourse.cppassets / bowsers_castle_data.h
engine / courses / TestCourse.cppassets / bowsers_castle_displaylists.h
engine / courses / TestCourse.cppassets / common_data.h
engine / courses / TestCourse.cppcourse.h
engine / courses / TestCourse.cppcourse_offsets.h
engine / courses / TestCourse.cppdefines.h
engine / courses / TestCourse.cppassets / mario_raceway_data.h
engine / courses / TestCourse.hcourse_offsets.h
engine / courses / TestCourse.hassets / mario_raceway_data.h
engine / courses / TestCourse.hassets / mario_raceway_displaylists.h
engine / courses / TestCourse.hassets / mario_raceway_vertices.h
engine / courses / TestCourse.hobjects.h
data / textures.cassets / player_selection.h
data / textures.cassets / texture_data_2.h
data / textures.cassets / texture_tkmk00.h
textures.hassets / texture_tkmk00.h
engine / objects / Thwomp.cppbomb_kart.h
engine / objects / Thwomp.cppassets / bowsers_castle_data.h
engine / objects / Thwomp.cppdefines.h
engine / objects / Thwomp.cppmacros.h
engine / objects / Thwomp.cppobjects.h
engine / objects / Thwomp.cppsounds.h
engine / objects / Thwomp.hcommon_structs.h
engine / objects / Thwomp.hmacros.h
engine / objects / Thwomp.hobjects.h
engine / objects / Thwomp.hvehicles.h
engine / objects / Thwomp.hwaypoints.h
engine / courses / ToadsTurnpike.cppassets / common_data.h
engine / courses / ToadsTurnpike.cppcourse.h
engine / courses / ToadsTurnpike.cppcourse_offsets.h
engine / courses / ToadsTurnpike.cppdefines.h
engine / courses / ToadsTurnpike.cppassets / toads_turnpike_data.h
engine / courses / ToadsTurnpike.hcourse_offsets.h
engine / courses / ToadsTurnpike.hobjects.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_data.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_displaylists.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_vertices.h
engine / TrainCrossing.cppcommon_structs.h
engine / TrainCrossing.cppmacros.h
engine / TrainCrossing.cppvehicles.h
engine / TrainCrossing.hcommon_structs.h
engine / objects / TrashBin.cppassets / banshee_boardwalk_data.h
engine / objects / TrashBin.cppassets / common_data.h
engine / objects / TrashBin.hcommon_structs.h
engine / objects / TrashBin.hmacros.h
engine / objects / TrashBin.hobjects.h
engine / objects / TrashBin.hvehicles.h
engine / objects / TrashBin.hwaypoints.h
engine / actors / Tree.cppcommon_structs.h
engine / actors / Tree.hcommon_structs.h
buffers / trig_tables.cmacros.h
buffers / trig_tables_bss.cmacros.h
engine / objects / Trophy.cppassets / ceremony_data.h
engine / objects / Trophy.cppassets / common_data.h
engine / objects / Trophy.cppassets / data_segment2.h
engine / objects / Trophy.cppdefines.h
engine / objects / Trophy.hcommon_structs.h
engine / objects / Trophy.hcourse_offsets.h
engine / objects / Trophy.hmacros.h
engine / objects / Trophy.hobjects.h
engine / objects / Trophy.hvehicles.h
engine / objects / Trophy.hwaypoints.h
port / resource / importers / UnkActorSpawnDataFactory.cppcommon_structs.h
actors / paddle_boat / update.inc.cactor_types.h
actors / falling_rock / update.inc.cassets / choco_mountain_data.h
actors / banana / update.inc.cdefines.h
actors / blue_and_red_shells / update.inc.cdefines.h
actors / green_shell / update.inc.cdefines.h
actors / kiwano_fruit / update.inc.cdefines.h
actors / blue_and_red_shells / update.inc.cwaypoints.h
actors / kiwano_fruit / update.inc.cwaypoints.h
update_objects.cassets / boo_frames.h
update_objects.cassets / ceremony_data.h
update_objects.cassets / common_data.h
update_objects.cdecode.h
update_objects.cdefines.h
update_objects.cmacros.h
update_objects.cmk64.h
update_objects.cobjects.h
update_objects.cassets / other_textures.h
update_objects.csounds.h
update_objects.cwaypoints.h
update_objects.hcommon_structs.h
update_objects.hobjects.h
engine / actors / WarioSign.cppactor_types.h
engine / actors / WarioSign.cppcommon_structs.h
engine / actors / WarioSign.cppassets / wario_stadium_data.h
engine / actors / WarioSign.hcommon_structs.h
engine / courses / WarioStadium.cppassets / common_data.h
engine / courses / WarioStadium.cppcourse.h
engine / courses / WarioStadium.cppcourse_offsets.h
engine / courses / WarioStadium.cppdefines.h
engine / courses / WarioStadium.cppassets / wario_stadium_data.h
engine / courses / WarioStadium.hcourse_offsets.h
engine / courses / WarioStadium.hobjects.h
engine / courses / WarioStadium.hassets / wario_stadium_data.h
engine / courses / WarioStadium.hassets / wario_stadium_displaylists.h
engine / courses / WarioStadium.hassets / wario_stadium_vertices.h
engine / World.cppassets / common_data.h
engine / World.cppdefines.h
engine / World.cppassets / mario_raceway_data.h
engine / World.cppobjects.h
engine / World.hobjects.h
engine / courses / YoshiValley.cppassets / boo_frames.h
engine / courses / YoshiValley.cppassets / common_data.h
engine / courses / YoshiValley.cppcourse.h
engine / courses / YoshiValley.cppcourse_offsets.h
engine / courses / YoshiValley.cppdefines.h
engine / courses / YoshiValley.cppassets / yoshi_valley_data.h
engine / courses / YoshiValley.hcourse_offsets.h
engine / courses / YoshiValley.hobjects.h
engine / courses / YoshiValley.hassets / yoshi_valley_data.h
engine / courses / YoshiValley.hassets / yoshi_valley_displaylists.h
engine / courses / YoshiValley.hassets / yoshi_valley_vertices.h
actors / tanker_truck / render.inc.cdefines.h
actors / train / render.inc.cassets / kalimari_desert_data.h
actors / trees / render.inc.cassets / common_data.h
actors / trees / render.inc.cassets / kalimari_desert_data.h
actors / trees / render.inc.cassets / bowsers_castle_data.h
port / resource / type / SpawnData.hcommon_structs.h
port / resource / type / TrackPathPointData.hwaypoints.h
port / resource / type / UnkSpawnData.hcommon_structs.h
port / ui / ContentBrowser.cppcommon_structs.h
port / ui / ContentBrowser.cppdefines.h
port / ui / FreecamWindow.cppcommon_structs.h
port / ui / FreecamWindow.cppdefines.h
port / ui / ImguiUI.cppdefines.h
port / ui / Menu.cppdefines.h
port / ui / Menu.hdefines.h
port / ui / MultiplayerWindow.cppcommon_structs.h
port / ui / MultiplayerWindow.cppdefines.h
port / ui / MultiplayerWindow.cppactor_types.h
port / ui / PortMenu.cppdefines.h
port / ui / Properties.cppcommon_structs.h
port / ui / Properties.cppdefines.h
port / ui / SceneExplorer.cppcommon_structs.h
port / ui / SceneExplorer.cppdefines.h
port / ui / Tools.cppcommon_structs.h
port / ui / Tools.cppdefines.h
port / ui / TrackProperties.cppcommon_structs.h
port / ui / TrackProperties.cppdefines.h
port / ui / TrackProperties.cppsounds.h
port / ui / TrackProperties.hsounds.h
engine / vehicles / Boat.cppmacros.h
engine / vehicles / Boat.cppdefines.h
engine / vehicles / Boat.cppsounds.h
engine / vehicles / Boat.hvehicles.h
engine / vehicles / Bus.cppmacros.h
engine / vehicles / Bus.cppdefines.h
engine / vehicles / Bus.cppsounds.h
engine / vehicles / Bus.hvehicles.h
engine / vehicles / Bus.hwaypoints.h
engine / vehicles / Bus.hsounds.h
engine / vehicles / Car.cppmacros.h
engine / vehicles / Car.cppdefines.h
engine / vehicles / Car.cppsounds.h
engine / vehicles / Car.hvehicles.h
engine / vehicles / Car.hwaypoints.h
engine / vehicles / Car.hsounds.h
engine / vehicles / TankerTruck.cppmacros.h
engine / vehicles / TankerTruck.cppdefines.h
engine / vehicles / TankerTruck.cppsounds.h
engine / vehicles / TankerTruck.hvehicles.h
engine / vehicles / TankerTruck.hwaypoints.h
engine / vehicles / TankerTruck.hsounds.h
engine / vehicles / Train.cppmacros.h
engine / vehicles / Train.cppdefines.h
engine / vehicles / Train.cppvehicles.h
engine / vehicles / Train.cppsounds.h
engine / vehicles / Train.cppwaypoints.h
engine / vehicles / Train.cppassets / common_data.h
engine / vehicles / Train.hvehicles.h
engine / vehicles / Truck.cppmacros.h
engine / vehicles / Truck.cppdefines.h
engine / vehicles / Truck.cppsounds.h
engine / vehicles / Truck.hvehicles.h
engine / vehicles / Truck.hwaypoints.h
engine / vehicles / Truck.hsounds.h
engine / vehicles / Utils.cppmacros.h
engine / vehicles / Utils.cppdefines.h
actors / wario_sign / render.inc.cassets / wario_stadium_data.h
actors / yoshi_egg / render.inc.cdefines.h
+

src → include Relation

File in srcIncludes file in include
os / __osDevMgrMain.cmacros.h
os / __osViInit.cstubs.h
os / _Ldtob.cmacros.h
os / _Ldtob.clibc / stdlib.h
os / _Ldtob.clibc / string.h
os / _Litob.clibc / stdlib.h
os / _Litob.clibc / string.h
os / _Printf.clibc / stdarg.h
os / _Printf.clibc / string.h
engine / Actor.hcommon_structs.h
engine / Actor.hmacros.h
racing / actors.cactor_types.h
racing / actors.calign_asset_macro.h
racing / actors.cassets / common_data.h
racing / actors.ccommon_structs.h
racing / actors.ccourse_offsets.h
racing / actors.cdefines.h
racing / actors.cassets / dks_jungle_parkway_data.h
racing / actors.cassets / frappe_snowland_data.h
racing / actors.cassets / luigi_raceway_data.h
racing / actors.cmacros.h
racing / actors.cassets / mario_raceway_data.h
racing / actors.cmk64.h
racing / actors.cassets / other_textures.h
racing / actors.csounds.h
racing / actors.clibc / stdio.h
racing / actors.cassets / wario_stadium_data.h
racing / actors.cwaypoints.h
racing / actors.hactor_types.h
racing / actors_extended.cactor_types.h
racing / actors_extended.cdefines.h
racing / actors_extended.cmacros.h
racing / actors_extended.csounds.h
racing / actors_extended.cwaypoints.h
racing / actors_extended.hactor_types.h
racing / actors_extended.hcommon_structs.h
port / resource / importers / ActorSpawnDataFactory.cppcommon_structs.h
debug / all_variables.hactor_types.h
debug / all_variables.hassets / common_data.h
debug / all_variables.hcommon_structs.h
debug / all_variables.hcourse.h
debug / all_variables.hcourse_offsets.h
debug / all_variables.hassets / data_segment2.h
debug / all_variables.hdebug.h
debug / all_variables.hdecode.h
debug / all_variables.hdefines.h
debug / all_variables.hkart_attributes.h
debug / all_variables.hmacros.h
debug / all_variables.hmk64.h
debug / all_variables.hobjects.h
debug / all_variables.hsegments.h
debug / all_variables.hsounds.h
debug / all_variables.hvehicles.h
debug / all_variables.hwaypoints.h
animation.cmacros.h
animation.cmk64.h
animation.hcommon_structs.h
buffers / audio_heap.cmacros.h
buffers / audio_heap.cmk64.h
buffers / audio_heap.hmk64.h
audio / audio_session_presets.cmk64.h
engine / actors / Banana.cppactor_types.h
engine / actors / Banana.cppmacros.h
engine / courses / BansheeBoardwalk.cppassets / banshee_boardwalk_data.h
engine / courses / BansheeBoardwalk.cppassets / boo_frames.h
engine / courses / BansheeBoardwalk.cppassets / common_data.h
engine / courses / BansheeBoardwalk.cppcourse.h
engine / courses / BansheeBoardwalk.cppcourse_offsets.h
engine / courses / BansheeBoardwalk.cppdefines.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_data.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_displaylists.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_vertices.h
engine / courses / BansheeBoardwalk.hcourse_offsets.h
engine / courses / BansheeBoardwalk.hobjects.h
engine / objects / Bat.cppassets / banshee_boardwalk_data.h
engine / objects / Bat.cppassets / common_data.h
engine / objects / Bat.hcommon_structs.h
engine / objects / Bat.hmacros.h
engine / objects / Bat.hobjects.h
engine / objects / Bat.hvehicles.h
engine / objects / Bat.hwaypoints.h
engine / courses / BigDonut.cppassets / big_donut_data.h
engine / courses / BigDonut.cppassets / common_data.h
engine / courses / BigDonut.cppcourse_offsets.h
engine / courses / BigDonut.cppdefines.h
engine / courses / BigDonut.hassets / big_donut_data.h
engine / courses / BigDonut.hassets / big_donut_displaylists.h
engine / courses / BigDonut.hassets / big_donut_vertices.h
engine / courses / BigDonut.hcourse_offsets.h
engine / courses / BigDonut.hobjects.h
engine / courses / BlockFort.cppassets / block_fort_data.h
engine / courses / BlockFort.cppassets / common_data.h
engine / courses / BlockFort.cppcourse_offsets.h
engine / courses / BlockFort.cppdefines.h
engine / courses / BlockFort.hassets / block_fort_data.h
engine / courses / BlockFort.hassets / block_fort_displaylists.h
engine / courses / BlockFort.hassets / block_fort_vertices.h
engine / courses / BlockFort.hcourse_offsets.h
engine / courses / BlockFort.hobjects.h
engine / objects / BombKart.cppbomb_kart.h
engine / objects / BombKart.cppdefines.h
engine / objects / BombKart.cppmacros.h
engine / objects / BombKart.cppsounds.h
engine / objects / BombKart.hcommon_structs.h
engine / objects / BombKart.hmacros.h
engine / objects / BombKart.hobjects.h
engine / objects / BombKart.hvehicles.h
engine / objects / BombKart.hwaypoints.h
engine / objects / Boos.cppassets / banshee_boardwalk_data.h
engine / objects / Boos.cppassets / boo_frames.h
engine / objects / Boos.cppassets / common_data.h
engine / objects / Boos.cppassets / other_textures.h
engine / objects / Boos.hcommon_structs.h
engine / objects / Boos.hmacros.h
engine / objects / Boos.hobjects.h
engine / objects / Boos.hvehicles.h
engine / objects / Boos.hwaypoints.h
engine / courses / BowsersCastle.cppassets / bowsers_castle_data.h
engine / courses / BowsersCastle.cppassets / common_data.h
engine / courses / BowsersCastle.cppcourse.h
engine / courses / BowsersCastle.cppcourse_offsets.h
engine / courses / BowsersCastle.cppdefines.h
engine / courses / BowsersCastle.hassets / bowsers_castle_data.h
engine / courses / BowsersCastle.hassets / bowsers_castle_displaylists.h
engine / courses / BowsersCastle.hassets / bowsers_castle_vertices.h
engine / courses / BowsersCastle.hcourse_offsets.h
engine / courses / BowsersCastle.hobjects.h
engine / actors / BowserStatue.cppassets / bowsers_castle_data.h
engine / actors / BowserStatue.cppcommon_structs.h
engine / actors / BowserStatue.hcommon_structs.h
engine / actors / BowserStatue.hassets / other_textures.h
buffers / buffers.cmacros.h
buffers / buffers.cmk64.h
buffers.hcommon_structs.h
buffers.hmk64.h
camera.ccommon_structs.h
camera.cdefines.h
camera.cmacros.h
camera.clibc / math.h
camera.cmk64.h
camera.cwaypoints.h
camera.hcommon_structs.h
ending / camera_junk.ccommon_structs.h
ending / camera_junk.cmacros.h
ending / ceremony_and_credits.ccommon_structs.h
ending / ceremony_and_credits.cdefines.h
ending / ceremony_and_credits.cmacros.h
ending / ceremony_and_credits.cobjects.h
ending / ceremony_and_credits.csegments.h
ending / ceremony_and_credits.csounds.h
ending / ceremony_and_credits.hcommon_structs.h
engine / objects / ChainChomp.cppassets / common_data.h
engine / objects / ChainChomp.cppassets / rainbow_road_data.h
engine / objects / ChainChomp.hcommon_structs.h
engine / objects / ChainChomp.hmacros.h
engine / objects / ChainChomp.hobjects.h
engine / objects / ChainChomp.hvehicles.h
engine / objects / ChainChomp.hwaypoints.h
engine / objects / CheepCheep.cppassets / banshee_boardwalk_data.h
engine / objects / CheepCheep.cppassets / common_data.h
engine / objects / CheepCheep.cppwaypoints.h
engine / objects / CheepCheep.hcommon_structs.h
engine / objects / CheepCheep.hcourse_offsets.h
engine / objects / CheepCheep.hmacros.h
engine / objects / CheepCheep.hobjects.h
engine / courses / ChocoMountain.cppassets / choco_mountain_data.h
engine / courses / ChocoMountain.cppassets / common_data.h
engine / courses / ChocoMountain.cppcourse.h
engine / courses / ChocoMountain.cppcourse_offsets.h
engine / courses / ChocoMountain.cppdefines.h
engine / courses / ChocoMountain.hassets / choco_mountain_data.h
engine / courses / ChocoMountain.hassets / choco_mountain_displaylists.h
engine / courses / ChocoMountain.hassets / choco_mountain_vertices.h
engine / courses / ChocoMountain.hcourse_offsets.h
engine / courses / ChocoMountain.hobjects.h
engine / actors / Cloud.cppactor_types.h
engine / actors / Cloud.cppcommon_structs.h
engine / actors / Cloud.cppmacros.h
engine / actors / Cloud.hcommon_structs.h
engine / actors / Cloud.hmacros.h
code_800029B0.cactor_types.h
code_800029B0.cdefines.h
code_800029B0.cmacros.h
code_800029B0.cassets / mario_raceway_data.h
code_800029B0.cmk64.h
code_800029B0.cassets / moo_moo_farm_data.h
code_800029B0.cassets / other_textures.h
code_800029B0.cstubs.h
code_800029B0.cwaypoints.h
code_800029B0.hactor_types.h
code_800029B0.hmacros.h
code_80005FD0.cactor_types.h
code_80005FD0.calign_asset_macro.h
code_80005FD0.cbomb_kart.h
code_80005FD0.cassets / common_data.h
code_80005FD0.ccommon_structs.h
code_80005FD0.cdefines.h
code_80005FD0.cassets / dks_jungle_parkway_data.h
code_80005FD0.cassets / frappe_snowland_data.h
code_80005FD0.cassets / kalimari_desert_data.h
code_80005FD0.cmacros.h
code_80005FD0.csounds.h
code_80005FD0.clibc / stdio.h
code_80005FD0.cstubs.h
code_80005FD0.cvehicles.h
code_80005FD0.cwaypoints.h
code_80005FD0.hassets / common_data.h
code_80005FD0.hvehicles.h
code_80005FD0.hwaypoints.h
code_8003DC40.ccommon_structs.h
code_8003DC40.cdefines.h
code_8003DC40.cmacros.h
code_8003DC40.cmk64.h
code_8003DC40.hcommon_structs.h
code_80057C60.calign_asset_macro.h
code_80057C60.cbomb_kart.h
code_80057C60.cassets / common_data.h
code_80057C60.cassets / data_800E8700.h
code_80057C60.cdefines.h
code_80057C60.cmacros.h
code_80057C60.cmk64.h
code_80057C60.cobjects.h
code_80057C60.cassets / other_textures.h
code_80057C60.cassets / some_data.h
code_80057C60.csounds.h
code_80057C60.hcommon_structs.h
code_80057C60.hobjects.h
code_80057C60_var.cmacros.h
code_8006E9C0.cbomb_kart.h
code_8006E9C0.cassets / boo_frames.h
code_8006E9C0.cassets / common_data.h
code_8006E9C0.cdecode.h
code_8006E9C0.cdefines.h
code_8006E9C0.cmacros.h
code_8006E9C0.cmk64.h
code_8006E9C0.cobjects.h
code_8006E9C0.cassets / other_textures.h
code_8006E9C0.csounds.h
code_8006E9C0.cstubs.h
code_8006E9C0.hcommon_structs.h
code_80086E70.ccommon_structs.h
code_80086E70.cdefines.h
code_80086E70.cmacros.h
code_80086E70.cmk64.h
code_80086E70.cobjects.h
code_80086E70.hcommon_structs.h
code_80086E70.hobjects.h
code_80091440.cactor_types.h
code_800AF9B0.cdefines.h
code_800AF9B0.cmacros.h
code_800AF9B0.clibc / stdlib.h
code_800AF9B0.hcommon_structs.h
ending / code_80280000.cdebug.h
ending / code_80280000.cdefines.h
ending / code_80280000.cmacros.h
ending / code_80280000.cmk64.h
ending / code_80280000.csegments.h
ending / code_80280000.hcommon_structs.h
ending / code_80281780.cdefines.h
ending / code_80281780.cmacros.h
ending / code_80281780.cmk64.h
ending / code_80281780.cassets / royal_raceway_displaylists.h
ending / code_80281780.csegments.h
ending / code_80281780.clibc / string.h
ending / code_80281C40.cdefines.h
ending / code_80281C40.cmacros.h
racing / collision.cactor_types.h
racing / collision.ccommon_structs.h
racing / collision.cdefines.h
racing / collision.cmacros.h
racing / collision.cmk64.h
racing / collision.clibc / stdio.h
engine / editor / Collision.cppassets / other_textures.h
racing / collision.hcommon_structs.h
enhancements / collision_viewer.cassets / common_data.h
enhancements / collision_viewer.ccommon_structs.h
enhancements / collision_viewer.cmk64.h
enhancements / collision_viewer.cassets / other_textures.h
engine / courses / Course.cppassets / common_data.h
engine / courses / Course.cppcommon_structs.h
engine / courses / Course.cppcourse_offsets.h
engine / courses / Course.hbomb_kart.h
engine / courses / Course.hcommon_structs.h
engine / courses / Course.hcourse_offsets.h
engine / courses / Course.hdefines.h
engine / courses / Course.hsounds.h
engine / courses / Course.hwaypoints.h
course_metadata.ccommon_structs.h
course_metadata.hcommon_structs.h
engine / objects / Crab.cppdefines.h
engine / objects / Crab.cppassets / koopa_troopa_beach_data.h
engine / objects / Crab.cppmacros.h
engine / objects / Crab.hcommon_structs.h
engine / objects / Crab.hcourse_offsets.h
engine / objects / Crab.hmacros.h
engine / objects / Crab.hobjects.h
engine / objects / Crab.hvehicles.h
engine / objects / Crab.hwaypoints.h
crash_screen.cmacros.h
crash_screen.cmk64.h
crash_screen.clibc / stdarg.h
crash_screen.clibc / string.h
crash_screen.hmacros.h
debug / crash_screen_enhancement.cmacros.h
debug / crash_screen_enhancement.cmk64.h
debug / crash_screen_enhancement.clibc / stdarg.h
debug / crash_screen_enhancement.clibc / string.h
debug / crash_screen_enhancement.hmacros.h
ending / credits.cdefines.h
audio / data.cmacros.h
audio / data.cmk64.h
debug / debug.cdebug.h
debug / debug.clibc / stdio.h
debug / debug.inc.cdebug.h
engine / courses / DKJungle.cppassets / common_data.h
engine / courses / DKJungle.cppcommon_structs.h
engine / courses / DKJungle.cppcourse.h
engine / courses / DKJungle.cppcourse_offsets.h
engine / courses / DKJungle.cppdefines.h
engine / courses / DKJungle.cppassets / dks_jungle_parkway_data.h
engine / courses / DKJungle.cppsounds.h
engine / courses / DKJungle.hcourse_offsets.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_data.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_displaylists.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_vertices.h
engine / courses / DKJungle.hobjects.h
ending / dl_unk_80284EE0.cassets / royal_raceway_displaylists.h
engine / courses / DoubleDeck.cppassets / common_data.h
engine / courses / DoubleDeck.cppcourse_offsets.h
engine / courses / DoubleDeck.cppdefines.h
engine / courses / DoubleDeck.cppassets / double_deck_data.h
engine / courses / DoubleDeck.hcourse_offsets.h
engine / courses / DoubleDeck.hassets / double_deck_data.h
engine / courses / DoubleDeck.hassets / double_deck_displaylists.h
engine / courses / DoubleDeck.hassets / double_deck_vertices.h
engine / courses / DoubleDeck.hobjects.h
engine / editor / Editor.cppcommon_structs.h
engine / editor / Editor.cppdefines.h
engine / editor / EditorMath.cppcommon_structs.h
engine / editor / EditorMath.cppdefines.h
engine / editor / EditorMath.hcommon_structs.h
effects.cdecode.h
effects.cdefines.h
effects.ckart_attributes.h
audio / effects.cmacros.h
effects.cmacros.h
effects.cmk64.h
effects.csounds.h
effects.cwaypoints.h
effects.hcommon_structs.h
port / Engine.cppmacros.h
audio / external.ccommon_structs.h
audio / external.cdefines.h
audio / external.cmacros.h
audio / external.cmk64.h
audio / external.csounds.h
audio / external.hcommon_structs.h
engine / actors / Finishline.cppactor_types.h
engine / actors / Finishline.cppassets / common_data.h
engine / actors / Finishline.cppcommon_structs.h
engine / actors / Finishline.cppmacros.h
engine / actors / Finishline.hcommon_structs.h
engine / actors / Finishline.hmacros.h
engine / objects / Flagpole.cppassets / common_data.h
engine / objects / Flagpole.cppassets / yoshi_valley_data.h
engine / objects / Flagpole.hcommon_structs.h
engine / objects / Flagpole.hmacros.h
engine / objects / Flagpole.hobjects.h
engine / objects / Flagpole.hvehicles.h
engine / objects / Flagpole.hwaypoints.h
racing / framebuffer_effects.cassets / common_data.h
racing / framebuffer_effects.cmk64.h
racing / framebuffer_effects.clibc / stdio.h
port / interpolation / FrameInterpolation.cpplibc / math.h
port / interpolation / FrameInterpolation.hcommon_structs.h
engine / courses / FrappeSnowland.cppassets / boo_frames.h
engine / courses / FrappeSnowland.cppassets / common_data.h
engine / courses / FrappeSnowland.cppcourse.h
engine / courses / FrappeSnowland.cppcourse_offsets.h
engine / courses / FrappeSnowland.cppdefines.h
engine / courses / FrappeSnowland.cppassets / frappe_snowland_data.h
engine / courses / FrappeSnowland.hcourse_offsets.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_data.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_displaylists.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_vertices.h
engine / courses / FrappeSnowland.hobjects.h
enhancements / freecam / freecam.cppcommon_structs.h
enhancements / freecam / freecam.cppdefines.h
enhancements / freecam / freecam.cppmacros.h
enhancements / freecam / freecam.cpplibc / math.h
enhancements / freecam / freecam_engine.ccommon_structs.h
enhancements / freecam / freecam_engine.cdefines.h
enhancements / freecam / freecam_engine.cmacros.h
enhancements / freecam / freecam_engine.clibc / math.h
port / Game.hactor_types.h
port / GameExtractor.cppportable-file-dialogs.h
engine / editor / GameObject.hcommon_structs.h
gbiMacro.cassets / common_data.h
gbiMacro.cmacros.h
gbiMacro.cmk64.h
port / GBIMiddleware.cppalign_asset_macro.h
buffers / gfx_output_buffer.cmacros.h
engine / editor / Gizmo.cppcommon_structs.h
engine / objects / GrandPrixBalloons.cppassets / common_data.h
engine / objects / GrandPrixBalloons.cppassets / other_textures.h
engine / objects / GrandPrixBalloons.hcommon_structs.h
engine / objects / GrandPrixBalloons.hmacros.h
engine / objects / GrandPrixBalloons.hobjects.h
engine / objects / GrandPrixBalloons.hvehicles.h
engine / objects / GrandPrixBalloons.hwaypoints.h
engine / courses / Harbour.cppassets / bowsers_castle_data.h
engine / courses / Harbour.cppassets / bowsers_castle_displaylists.h
engine / courses / Harbour.cppassets / common_data.h
engine / courses / Harbour.cppcourse.h
engine / courses / Harbour.cppcourse_offsets.h
engine / courses / Harbour.cppdefines.h
engine / courses / Harbour.cppassets / mario_raceway_data.h
engine / courses / Harbour.hcourse_offsets.h
engine / courses / Harbour.hassets / mario_raceway_data.h
engine / courses / Harbour.hassets / mario_raceway_displaylists.h
engine / courses / Harbour.hassets / mario_raceway_vertices.h
engine / courses / Harbour.hobjects.h
audio / heap.cmacros.h
audio / heap.cmk64.h
audio / heap.cstubs.h
engine / objects / Hedgehog.cppassets / common_data.h
engine / objects / Hedgehog.cppassets / yoshi_valley_data.h
engine / objects / Hedgehog.hcommon_structs.h
engine / objects / Hedgehog.hmacros.h
engine / objects / Hedgehog.hobjects.h
engine / objects / Hedgehog.hvehicles.h
engine / objects / Hedgehog.hwaypoints.h
engine / HM_Intro.hcommon_structs.h
engine / objects / HotAirBalloon.cppassets / common_data.h
engine / objects / HotAirBalloon.cppassets / luigi_raceway_data.h
engine / objects / HotAirBalloon.hcommon_structs.h
engine / objects / HotAirBalloon.hmacros.h
engine / objects / HotAirBalloon.hobjects.h
engine / objects / HotAirBalloon.hvehicles.h
engine / objects / HotAirBalloon.hwaypoints.h
audio / internal.hcommon_structs.h
os / is_debug.clibc / stdarg.h
os / is_debug.clibc / string.h
engine / courses / KalimariDesert.cppassets / common_data.h
engine / courses / KalimariDesert.cppcourse.h
engine / courses / KalimariDesert.cppcourse_offsets.h
engine / courses / KalimariDesert.cppdefines.h
engine / courses / KalimariDesert.cppassets / kalimari_desert_data.h
engine / courses / KalimariDesert.hcourse_offsets.h
engine / courses / KalimariDesert.hassets / kalimari_desert_data.h
engine / courses / KalimariDesert.hassets / kalimari_desert_displaylists.h
engine / courses / KalimariDesert.hassets / kalimari_desert_vertices.h
engine / courses / KalimariDesert.hobjects.h
data / kart_attributes.ckart_attributes.h
kart_dma.cassets / bowser_kart.h
kart_dma.ccommon_structs.h
kart_dma.cdefines.h
kart_dma.cassets / donkeykong_kart.h
kart_dma.cassets / luigi_kart.h
kart_dma.cmacros.h
kart_dma.cassets / mario_kart.h
kart_dma.cassets / peach_kart.h
kart_dma.cassets / toad_kart.h
kart_dma.cassets / wario_kart.h
kart_dma.cassets / yoshi_kart.h
kart_dma.hcommon_structs.h
kart_dma.hmacros.h
engine / courses / KoopaTroopaBeach.cppassets / common_data.h
engine / courses / KoopaTroopaBeach.cppcourse.h
engine / courses / KoopaTroopaBeach.cppcourse_offsets.h
engine / courses / KoopaTroopaBeach.cppdefines.h
engine / courses / KoopaTroopaBeach.cppassets / koopa_troopa_beach_data.h
engine / courses / KoopaTroopaBeach.hcourse_offsets.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_data.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_displaylists.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_vertices.h
engine / courses / KoopaTroopaBeach.hobjects.h
engine / objects / Lakitu.cppbomb_kart.h
engine / objects / Lakitu.cppassets / bowsers_castle_data.h
engine / objects / Lakitu.cppcourse_offsets.h
engine / objects / Lakitu.cppdefines.h
engine / objects / Lakitu.cppmacros.h
engine / objects / Lakitu.cppobjects.h
engine / objects / Lakitu.cppsounds.h
engine / objects / Lakitu.hcommon_structs.h
engine / objects / Lakitu.hcourse_offsets.h
engine / objects / Lakitu.hmacros.h
engine / objects / Lakitu.hobjects.h
engine / objects / Lakitu.hvehicles.h
engine / objects / Lakitu.hwaypoints.h
os / ldiv.clibc / stdlib.h
os / libultra_internal.hmacros.h
engine / editor / Light.cppcommon_structs.h
engine / editor / Light.cppdefines.h
audio / load.cmacros.h
audio / load.clibc / string.h
audio / load.hPR / libaudio.h
audio / load.hlibc / stdio.h
engine / courses / LuigiRaceway.cppassets / common_data.h
engine / courses / LuigiRaceway.cppcourse.h
engine / courses / LuigiRaceway.cppcourse_offsets.h
engine / courses / LuigiRaceway.cppdefines.h
engine / courses / LuigiRaceway.cppassets / luigi_raceway_data.h
engine / courses / LuigiRaceway.hcourse_offsets.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_data.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_displaylists.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_vertices.h
engine / courses / LuigiRaceway.hobjects.h
main.ccommon_structs.h
main.cdebug.h
main.cdecode.h
main.cdefines.h
main.cmacros.h
main.cmk64.h
main.csegments.h
main.cstubs.h
main.hcommon_structs.h
main.hmk64.h
engine / courses / MarioRaceway.cppassets / common_data.h
engine / courses / MarioRaceway.cppcourse.h
engine / courses / MarioRaceway.cppcourse_offsets.h
engine / courses / MarioRaceway.cppdefines.h
engine / courses / MarioRaceway.cppassets / mario_raceway_data.h
engine / courses / MarioRaceway.hcourse_offsets.h
engine / courses / MarioRaceway.hassets / mario_raceway_data.h
engine / courses / MarioRaceway.hassets / mario_raceway_displaylists.h
engine / courses / MarioRaceway.hassets / mario_raceway_vertices.h
engine / courses / MarioRaceway.hobjects.h
engine / actors / MarioSign.cppactor_types.h
engine / actors / MarioSign.cppcommon_structs.h
engine / actors / MarioSign.cppassets / mario_raceway_data.h
engine / actors / MarioSign.hcommon_structs.h
racing / math_util.ccourse.h
racing / math_util.cmacros.h
racing / math_util.clibc / math.h
racing / math_util.cmk64.h
racing / math_util.hcommon_structs.h
math_util_2.ccommon_structs.h
math_util_2.cdefines.h
math_util_2.cmacros.h
math_util_2.cobjects.h
math_util_2.hcommon_structs.h
port / interpolation / matrix.ccommon_structs.h
port / interpolation / matrix.clibc / math.h
engine / Matrix.cppcommon_structs.h
engine / Matrix.hcommon_structs.h
port / interpolation / matrix.hcommon_structs.h
racing / memory.calign_asset_macro.h
racing / memory.ccommon_structs.h
racing / memory.ccourse_offsets.h
racing / memory.cdecode.h
racing / memory.cdefines.h
racing / memory.cmacros.h
racing / memory.csegments.h
racing / memory.clibc / stdio.h
racing / memory.clibc / string.h
racing / memory.cstubs.h
racing / memory.hcommon_structs.h
buffers / memory_pool.cmacros.h
buffers / memory_pool.csegments.h
menu_items.cassets / common_data.h
menu_items.cassets / data_segment2.h
menu_items.cdecode.h
menu_items.cdefines.h
menu_items.cmacros.h
menu_items.cmk64.h
menu_items.cassets / player_selection.h
menu_items.csave_data.h
menu_items.csegments.h
menu_items.csounds.h
menu_items.cassets / startup_logo.h
menu_items.clibc / stdio.h
menu_items.clibc / string.h
menu_items.cstubs.h
menu_items.cassets / texture_data_2.h
menu_items.hcommon_structs.h
menus.ccommon_structs.h
menus.cdefines.h
menus.cmacros.h
menus.cmk64.h
menus.csave_data.h
menus.csounds.h
menus.cstubs.h
menus.hcommon_structs.h
menus.hdefines.h
audio / mixer.calign_asset_macro.h
audio / mixer.clibc / stdio.h
audio / mixer.clibc / string.h
engine / ModelLoader.hcommon_structs.h
engine / objects / Mole.cppdefines.h
engine / objects / Mole.cppmacros.h
engine / objects / Mole.cppassets / moo_moo_farm_data.h
engine / objects / Mole.cppsounds.h
engine / objects / Mole.hcommon_structs.h
engine / objects / Mole.hcourse_offsets.h
engine / objects / Mole.hmacros.h
engine / objects / Mole.hobjects.h
engine / objects / Mole.hvehicles.h
engine / objects / Mole.hwaypoints.h
engine / courses / MooMooFarm.cppassets / common_data.h
engine / courses / MooMooFarm.cppcourse.h
engine / courses / MooMooFarm.cppcourse_offsets.h
engine / courses / MooMooFarm.cppdefines.h
engine / courses / MooMooFarm.cppassets / moo_moo_farm_data.h
engine / courses / MooMooFarm.hcourse_offsets.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_data.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_displaylists.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_vertices.h
engine / courses / MooMooFarm.hobjects.h
enhancements / moon_jump.ccommon_structs.h
networking / networking.clibc / stdio.h
networking / networking.clibc / stdlib.h
networking / networking.clibc / string.h
networking / networking.hcommon_structs.h
engine / objects / Object.hobjects.h
engine / editor / ObjectPicker.cppcommon_structs.h
engine / editor / ObjectPicker.cppdefines.h
os / osContStartReadData.cmacros.h
os / osCreateViManager.cmacros.h
os / osEepromProbe.cmacros.h
os / osEepromRead.cmacros.h
os / osEepromWrite.cmacros.h
os / osInitialize.cmacros.h
os / osInitialize.cstubs.h
os / osint.hmacros.h
os / osSpTaskLoadGo.cmacros.h
os / osSyncPrintf.clibc / stdarg.h
engine / particles / ParticleEmitter.hcommon_structs.h
engine / particles / ParticleEmitter.hmacros.h
data / path_spawn_metadata.cassets / bowsers_castle_data.h
data / path_spawn_metadata.cassets / ceremony_data.h
data / path_spawn_metadata.cassets / choco_mountain_data.h
data / path_spawn_metadata.cassets / dks_jungle_parkway_data.h
data / path_spawn_metadata.cassets / frappe_snowland_data.h
data / path_spawn_metadata.cassets / kalimari_desert_data.h
data / path_spawn_metadata.cassets / luigi_raceway_data.h
data / path_spawn_metadata.cassets / mario_raceway_data.h
data / path_spawn_metadata.cassets / moo_moo_farm_data.h
data / path_spawn_metadata.cassets / royal_raceway_data.h
data / path_spawn_metadata.cassets / wario_stadium_data.h
data / path_spawn_metadata.hbomb_kart.h
data / path_spawn_metadata.hassets / common_data.h
data / path_spawn_metadata.hcommon_structs.h
data / path_spawn_metadata.hwaypoints.h
engine / objects / Penguin.cppbomb_kart.h
engine / objects / Penguin.cppassets / bowsers_castle_data.h
engine / objects / Penguin.cppcourse_offsets.h
engine / objects / Penguin.cppdefines.h
engine / objects / Penguin.cppmacros.h
engine / objects / Penguin.cppobjects.h
engine / objects / Penguin.cppsounds.h
engine / objects / Penguin.hcommon_structs.h
engine / objects / Penguin.hcourse_offsets.h
engine / objects / Penguin.hmacros.h
engine / objects / Penguin.hobjects.h
engine / objects / Penguin.hvehicles.h
engine / objects / Penguin.hwaypoints.h
audio / playback.cmacros.h
player_controller.cdefines.h
player_controller.ckart_attributes.h
player_controller.cmacros.h
player_controller.cmk64.h
player_controller.csounds.h
player_controller.cwaypoints.h
player_controller.hcommon_structs.h
engine / PlayerBombKart.cppassets / common_data.h
engine / PlayerBombKart.cppcommon_structs.h
engine / objects / Podium.cppassets / ceremony_data.h
engine / objects / Podium.cppassets / common_data.h
engine / objects / Podium.cppdefines.h
engine / objects / Podium.hcommon_structs.h
engine / objects / Podium.hcourse_offsets.h
engine / objects / Podium.hmacros.h
engine / objects / Podium.hobjects.h
engine / objects / Podium.hvehicles.h
engine / objects / Podium.hwaypoints.h
ending / podium_ceremony_actors.cassets / common_data.h
ending / podium_ceremony_actors.ccommon_structs.h
ending / podium_ceremony_actors.cdebug.h
ending / podium_ceremony_actors.cmacros.h
ending / podium_ceremony_actors.cmk64.h
ending / podium_ceremony_actors.clibc / string.h
ending / podium_ceremony_actors.cstubs.h
ending / podium_ceremony_actors.hcommon_structs.h
engine / courses / PodiumCeremony.cppassets / ceremony_data.h
engine / courses / PodiumCeremony.cppassets / common_data.h
engine / courses / PodiumCeremony.cppcourse.h
engine / courses / PodiumCeremony.cppcourse_offsets.h
engine / courses / PodiumCeremony.cppdefines.h
engine / courses / PodiumCeremony.cppassets / royal_raceway_data.h
engine / courses / PodiumCeremony.hcourse_offsets.h
engine / courses / PodiumCeremony.hobjects.h
engine / courses / PodiumCeremony.hassets / royal_raceway_data.h
engine / courses / PodiumCeremony.hassets / royal_raceway_displaylists.h
engine / courses / PodiumCeremony.hassets / royal_raceway_vertices.h
audio / port_eu.cmacros.h
os / printf.hlibc / stdarg.h
profiler.cmacros.h
profiler.cmk64.h
racing / race_logic.ccommon_structs.h
racing / race_logic.cdefines.h
racing / race_logic.cmacros.h
racing / race_logic.clibc / math.h
racing / race_logic.cmk64.h
racing / race_logic.csounds.h
racing / race_logic.cwaypoints.h
engine / courses / RainbowRoad.cppassets / common_data.h
engine / courses / RainbowRoad.cppcourse.h
engine / courses / RainbowRoad.cppcourse_offsets.h
engine / courses / RainbowRoad.cppdefines.h
engine / courses / RainbowRoad.cppassets / rainbow_road_data.h
engine / courses / RainbowRoad.hcourse_offsets.h
engine / courses / RainbowRoad.hobjects.h
engine / courses / RainbowRoad.hassets / rainbow_road_data.h
engine / courses / RainbowRoad.hassets / rainbow_road_displaylists.h
engine / courses / RainbowRoad.hassets / rainbow_road_vertices.h
buffers / random.csegments.h
actors / paddle_boat / render.inc.cactor_types.h
actors / falling_rock / render.inc.cassets / choco_mountain_data.h
actors / green_shell / render.inc.cassets / common_data.h
actors / box_truck / render.inc.cdefines.h
actors / car / render.inc.cdefines.h
actors / school_bus / render.inc.cdefines.h
actors / paddle_boat / render.inc.cassets / dks_jungle_parkway_data.h
actors / railroad_crossing / render.inc.cassets / kalimari_desert_data.h
actors / palm_tree / render.inc.cassets / koopa_troopa_beach_data.h
actors / item_box / render.inc.cmacros.h
actors / paddle_boat / render.inc.cmacros.h
actors / mario_sign / render.inc.cassets / mario_raceway_data.h
actors / piranha_plant / render.inc.cassets / mario_raceway_data.h
actors / cow / render.inc.cassets / moo_moo_farm_data.h
actors / kiwano_fruit / render.inc.cassets / other_textures.h
actors / piranha_plant / render.inc.cassets / royal_raceway_data.h
actors / box_truck / render.inc.cassets / toads_turnpike_offsets.h
actors / car / render.inc.cassets / toads_turnpike_offsets.h
racing / render_courses.ccommon_structs.h
racing / render_courses.ccourse.h
racing / render_courses.cdefines.h
racing / render_courses.cmacros.h
racing / render_courses.cmk64.h
racing / render_courses.hcourse.h
render_objects.cactor_types.h
render_objects.calign_asset_macro.h
render_objects.cbomb_kart.h
render_objects.cassets / bowsers_castle_data.h
render_objects.cassets / common_data.h
render_objects.ccommon_structs.h
render_objects.cdefines.h
render_objects.cassets / frappe_snowland_data.h
render_objects.cassets / luigi_raceway_data.h
render_objects.cmacros.h
render_objects.cmk64.h
render_objects.cassets / moo_moo_farm_data.h
render_objects.cobjects.h
render_objects.cassets / some_data.h
render_objects.cvehicles.h
render_objects.cwaypoints.h
render_objects.hcommon_structs.h
render_player.cassets / bowser_kart.h
render_player.cassets / common_data.h
render_player.ccommon_structs.h
render_player.cdecode.h
render_player.cdefines.h
render_player.cassets / donkeykong_kart.h
render_player.cassets / luigi_kart.h
render_player.cmacros.h
render_player.cassets / mario_kart.h
render_player.cmk64.h
render_player.cobjects.h
render_player.cassets / peach_kart.h
render_player.cstubs.h
render_player.cassets / toad_kart.h
render_player.cassets / wario_kart.h
render_player.cwaypoints.h
render_player.cassets / yoshi_kart.h
render_player.hcommon_structs.h
engine / courses / RoyalRaceway.cppassets / common_data.h
engine / courses / RoyalRaceway.cppcourse.h
engine / courses / RoyalRaceway.cppcourse_offsets.h
engine / courses / RoyalRaceway.cppdefines.h
engine / courses / RoyalRaceway.cppassets / royal_raceway_data.h
engine / courses / RoyalRaceway.hcourse_offsets.h
engine / courses / RoyalRaceway.hobjects.h
engine / courses / RoyalRaceway.hassets / royal_raceway_data.h
engine / courses / RoyalRaceway.hassets / royal_raceway_displaylists.h
engine / courses / RoyalRaceway.hassets / royal_raceway_vertices.h
save.cdefines.h
save.cmacros.h
save.csave_data.h
save.cstubs.h
save.hcommon_structs.h
engine / objects / Seagull.cppdefines.h
engine / objects / Seagull.cppmacros.h
engine / objects / Seagull.hcommon_structs.h
engine / objects / Seagull.hmacros.h
engine / objects / Seagull.hobjects.h
engine / objects / Seagull.hvehicles.h
engine / objects / Seagull.hwaypoints.h
audio / seqplayer.cmacros.h
engine / courses / SherbetLand.cppassets / common_data.h
engine / courses / SherbetLand.cppcourse.h
engine / courses / SherbetLand.cppcourse_offsets.h
engine / courses / SherbetLand.cppdefines.h
engine / courses / SherbetLand.cppassets / sherbet_land_data.h
engine / courses / SherbetLand.hcourse_offsets.h
engine / courses / SherbetLand.hobjects.h
engine / courses / SherbetLand.hassets / sherbet_land_data.h
engine / courses / SherbetLand.hassets / sherbet_land_displaylists.h
engine / courses / SherbetLand.hassets / sherbet_land_vertices.h
engine / actors / Ship.cppcommon_structs.h
engine / actors / Ship.hcommon_structs.h
engine / actors / Ship.hassets / other_textures.h
port / ShipUtils.cppmacros.h
racing / skybox_and_splitscreen.cassets / common_data.h
racing / skybox_and_splitscreen.ccommon_structs.h
racing / skybox_and_splitscreen.cmacros.h
racing / skybox_and_splitscreen.cmk64.h
engine / courses / Skyscraper.cppassets / common_data.h
engine / courses / Skyscraper.cppcourse_offsets.h
engine / courses / Skyscraper.cppdefines.h
engine / courses / Skyscraper.cppassets / skyscraper_data.h
engine / courses / Skyscraper.hcourse_offsets.h
engine / courses / Skyscraper.hobjects.h
engine / courses / Skyscraper.hassets / skyscraper_data.h
engine / courses / Skyscraper.hassets / skyscraper_displaylists.h
engine / courses / Skyscraper.hassets / skyscraper_vertices.h
engine / Smoke.cppassets / common_data.h
engine / Smoke.cppmacros.h
engine / objects / Snowman.cppassets / common_data.h
engine / objects / Snowman.cppassets / frappe_snowland_data.h
engine / objects / Snowman.hcommon_structs.h
engine / objects / Snowman.hmacros.h
engine / objects / Snowman.hobjects.h
engine / objects / Snowman.hvehicles.h
engine / objects / Snowman.hwaypoints.h
data / some_data.ccommon_structs.h
data / some_data.cassets / other_textures.h
data / some_data.hobjects.h
data / some_data.hassets / other_textures.h
data / some_data.hspline.h
engine / actors / SpaghettiShip.cppcommon_structs.h
engine / actors / SpaghettiShip.hcommon_structs.h
engine / actors / SpaghettiShip.hassets / other_textures.h
spawn_players.cdecode.h
spawn_players.cdefines.h
spawn_players.ckart_attributes.h
spawn_players.cmk64.h
spawn_players.cstubs.h
spawn_players.cwaypoints.h
spawn_players.hcommon_structs.h
os / sprintf.clibc / stdarg.h
os / sprintf.clibc / string.h
staff_ghosts.ccommon_structs.h
staff_ghosts.cdecode.h
staff_ghosts.cdefines.h
staff_ghosts.cmacros.h
staff_ghosts.cmk64.h
staff_ghosts.cstubs.h
staff_ghosts.hcommon_structs.h
engine / particles / StarEmitter.cppassets / common_data.h
engine / particles / StarEmitter.hcommon_structs.h
engine / particles / StarEmitter.hcourse_offsets.h
engine / particles / StarEmitter.hmacros.h
engine / particles / StarEmitter.hobjects.h
engine / particles / StarEmitter.hvehicles.h
engine / particles / StarEmitter.hwaypoints.h
engine / actors / Starship.cppcommon_structs.h
engine / actors / Starship.hcommon_structs.h
engine / actors / Starship.hassets / other_textures.h
networking / start_game.cdefines.h
os / string.clibc / string.h
stubs.clibc / stdio.h
stubs.clibc / string.h
stubs.cstubs.h
audio / synthesis.cmacros.h
engine / courses / TestCourse.cppassets / bowsers_castle_data.h
engine / courses / TestCourse.cppassets / bowsers_castle_displaylists.h
engine / courses / TestCourse.cppassets / common_data.h
engine / courses / TestCourse.cppcourse.h
engine / courses / TestCourse.cppcourse_offsets.h
engine / courses / TestCourse.cppdefines.h
engine / courses / TestCourse.cppassets / mario_raceway_data.h
engine / courses / TestCourse.hcourse_offsets.h
engine / courses / TestCourse.hassets / mario_raceway_data.h
engine / courses / TestCourse.hassets / mario_raceway_displaylists.h
engine / courses / TestCourse.hassets / mario_raceway_vertices.h
engine / courses / TestCourse.hobjects.h
data / textures.cassets / player_selection.h
data / textures.cassets / texture_data_2.h
data / textures.cassets / texture_tkmk00.h
textures.hassets / texture_tkmk00.h
engine / objects / Thwomp.cppbomb_kart.h
engine / objects / Thwomp.cppassets / bowsers_castle_data.h
engine / objects / Thwomp.cppdefines.h
engine / objects / Thwomp.cppmacros.h
engine / objects / Thwomp.cppobjects.h
engine / objects / Thwomp.cppsounds.h
engine / objects / Thwomp.hcommon_structs.h
engine / objects / Thwomp.hmacros.h
engine / objects / Thwomp.hobjects.h
engine / objects / Thwomp.hvehicles.h
engine / objects / Thwomp.hwaypoints.h
engine / courses / ToadsTurnpike.cppassets / common_data.h
engine / courses / ToadsTurnpike.cppcourse.h
engine / courses / ToadsTurnpike.cppcourse_offsets.h
engine / courses / ToadsTurnpike.cppdefines.h
engine / courses / ToadsTurnpike.cppassets / toads_turnpike_data.h
engine / courses / ToadsTurnpike.hcourse_offsets.h
engine / courses / ToadsTurnpike.hobjects.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_data.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_displaylists.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_vertices.h
engine / TrainCrossing.cppcommon_structs.h
engine / TrainCrossing.cppmacros.h
engine / TrainCrossing.cppvehicles.h
engine / TrainCrossing.hcommon_structs.h
engine / objects / TrashBin.cppassets / banshee_boardwalk_data.h
engine / objects / TrashBin.cppassets / common_data.h
engine / objects / TrashBin.hcommon_structs.h
engine / objects / TrashBin.hmacros.h
engine / objects / TrashBin.hobjects.h
engine / objects / TrashBin.hvehicles.h
engine / objects / TrashBin.hwaypoints.h
engine / actors / Tree.cppcommon_structs.h
engine / actors / Tree.hcommon_structs.h
buffers / trig_tables.cmacros.h
buffers / trig_tables_bss.cmacros.h
engine / objects / Trophy.cppassets / ceremony_data.h
engine / objects / Trophy.cppassets / common_data.h
engine / objects / Trophy.cppassets / data_segment2.h
engine / objects / Trophy.cppdefines.h
engine / objects / Trophy.hcommon_structs.h
engine / objects / Trophy.hcourse_offsets.h
engine / objects / Trophy.hmacros.h
engine / objects / Trophy.hobjects.h
engine / objects / Trophy.hvehicles.h
engine / objects / Trophy.hwaypoints.h
port / resource / importers / UnkActorSpawnDataFactory.cppcommon_structs.h
actors / paddle_boat / update.inc.cactor_types.h
actors / falling_rock / update.inc.cassets / choco_mountain_data.h
actors / banana / update.inc.cdefines.h
actors / blue_and_red_shells / update.inc.cdefines.h
actors / green_shell / update.inc.cdefines.h
actors / kiwano_fruit / update.inc.cdefines.h
actors / blue_and_red_shells / update.inc.cwaypoints.h
actors / kiwano_fruit / update.inc.cwaypoints.h
update_objects.cassets / boo_frames.h
update_objects.cassets / ceremony_data.h
update_objects.cassets / common_data.h
update_objects.cdecode.h
update_objects.cdefines.h
update_objects.cmacros.h
update_objects.cmk64.h
update_objects.cobjects.h
update_objects.cassets / other_textures.h
update_objects.csounds.h
update_objects.clibc / stdio.h
update_objects.cwaypoints.h
update_objects.hcommon_structs.h
update_objects.hobjects.h
engine / actors / WarioSign.cppactor_types.h
engine / actors / WarioSign.cppcommon_structs.h
engine / actors / WarioSign.cppassets / wario_stadium_data.h
engine / actors / WarioSign.hcommon_structs.h
engine / courses / WarioStadium.cppassets / common_data.h
engine / courses / WarioStadium.cppcourse.h
engine / courses / WarioStadium.cppcourse_offsets.h
engine / courses / WarioStadium.cppdefines.h
engine / courses / WarioStadium.cppassets / wario_stadium_data.h
engine / courses / WarioStadium.hcourse_offsets.h
engine / courses / WarioStadium.hobjects.h
engine / courses / WarioStadium.hassets / wario_stadium_data.h
engine / courses / WarioStadium.hassets / wario_stadium_displaylists.h
engine / courses / WarioStadium.hassets / wario_stadium_vertices.h
engine / World.cppassets / common_data.h
engine / World.cppdefines.h
engine / World.cppassets / mario_raceway_data.h
engine / World.cppobjects.h
engine / World.hobjects.h
engine / courses / YoshiValley.cppassets / boo_frames.h
engine / courses / YoshiValley.cppassets / common_data.h
engine / courses / YoshiValley.cppcourse.h
engine / courses / YoshiValley.cppcourse_offsets.h
engine / courses / YoshiValley.cppdefines.h
engine / courses / YoshiValley.cppassets / yoshi_valley_data.h
engine / courses / YoshiValley.hcourse_offsets.h
engine / courses / YoshiValley.hobjects.h
engine / courses / YoshiValley.hassets / yoshi_valley_data.h
engine / courses / YoshiValley.hassets / yoshi_valley_displaylists.h
engine / courses / YoshiValley.hassets / yoshi_valley_vertices.h
actors / tanker_truck / render.inc.cdefines.h
actors / train / render.inc.cassets / kalimari_desert_data.h
actors / trees / render.inc.cassets / common_data.h
actors / trees / render.inc.cassets / kalimari_desert_data.h
actors / trees / render.inc.cassets / bowsers_castle_data.h
port / resource / type / SpawnData.hcommon_structs.h
port / resource / type / TrackPathPointData.hwaypoints.h
port / resource / type / UnkSpawnData.hcommon_structs.h
port / ui / ContentBrowser.cppcommon_structs.h
port / ui / ContentBrowser.cppdefines.h
port / ui / FreecamWindow.cppcommon_structs.h
port / ui / FreecamWindow.cppdefines.h
port / ui / ImguiUI.cppdefines.h
port / ui / Menu.cppdefines.h
port / ui / Menu.hdefines.h
port / ui / MultiplayerWindow.cppcommon_structs.h
port / ui / MultiplayerWindow.cppdefines.h
port / ui / MultiplayerWindow.cppactor_types.h
port / ui / PortMenu.cppdefines.h
port / ui / Properties.cppcommon_structs.h
port / ui / Properties.cppdefines.h
port / ui / SceneExplorer.cppcommon_structs.h
port / ui / SceneExplorer.cppdefines.h
port / ui / Tools.cppcommon_structs.h
port / ui / Tools.cppdefines.h
port / ui / TrackProperties.cppcommon_structs.h
port / ui / TrackProperties.cppdefines.h
port / ui / TrackProperties.cppsounds.h
port / ui / TrackProperties.hsounds.h
engine / vehicles / Boat.cppmacros.h
engine / vehicles / Boat.cppdefines.h
engine / vehicles / Boat.cppsounds.h
engine / vehicles / Boat.hvehicles.h
engine / vehicles / Bus.cppmacros.h
engine / vehicles / Bus.cppdefines.h
engine / vehicles / Bus.cppsounds.h
engine / vehicles / Bus.hvehicles.h
engine / vehicles / Bus.hwaypoints.h
engine / vehicles / Bus.hsounds.h
engine / vehicles / Car.cppmacros.h
engine / vehicles / Car.cppdefines.h
engine / vehicles / Car.cppsounds.h
engine / vehicles / Car.hvehicles.h
engine / vehicles / Car.hwaypoints.h
engine / vehicles / Car.hsounds.h
engine / vehicles / TankerTruck.cppmacros.h
engine / vehicles / TankerTruck.cppdefines.h
engine / vehicles / TankerTruck.cppsounds.h
engine / vehicles / TankerTruck.hvehicles.h
engine / vehicles / TankerTruck.hwaypoints.h
engine / vehicles / TankerTruck.hsounds.h
engine / vehicles / Train.cppmacros.h
engine / vehicles / Train.cppdefines.h
engine / vehicles / Train.cppvehicles.h
engine / vehicles / Train.cppsounds.h
engine / vehicles / Train.cppwaypoints.h
engine / vehicles / Train.cppassets / common_data.h
engine / vehicles / Train.hvehicles.h
engine / vehicles / Truck.cppmacros.h
engine / vehicles / Truck.cppdefines.h
engine / vehicles / Truck.cppsounds.h
engine / vehicles / Truck.hvehicles.h
engine / vehicles / Truck.hwaypoints.h
engine / vehicles / Truck.hsounds.h
engine / vehicles / Utils.cppmacros.h
engine / vehicles / Utils.cppdefines.h
actors / wario_sign / render.inc.cassets / wario_stadium_data.h
actors / yoshi_egg / render.inc.cdefines.h
-
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diff --git a/freecam_8h.html b/freecam_8h.html index 9be64cb39..f0cc4f51f 100644 --- a/freecam_8h.html +++ b/freecam_8h.html @@ -221,7 +221,7 @@ Here is the caller graph for this function:
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diff --git a/globals_func_g.html b/globals_func_g.html index 056100cb6..e95564f88 100644 --- a/globals_func_g.html +++ b/globals_func_g.html @@ -124,7 +124,7 @@ $(function(){initNavTree('globals_func_g.html',''); initResizable(true); });
  • GameEngine_ProcessGfxCommands() : Engine.h
  • GameEngine_UnloadBank() : Engine.cpp, Engine.h
  • GameEngine_UnloadSequence() : Engine.cpp, Engine.h
  • -
  • gen_random_item() : update_objects.c
  • +
  • gen_random_item() : update_objects.c
  • gen_random_item_human() : update_objects.c
  • generate_2d_path() : code_80005FD0.c, code_80005FD0.h
  • generate_collision_grid() : collision.c, collision.h
  • diff --git a/globals_g.html b/globals_g.html index 45df9a4a2..c16799a13 100644 --- a/globals_g.html +++ b/globals_g.html @@ -295,7 +295,7 @@ $(function(){initNavTree('globals_g.html',''); initResizable(true); });
  • gDmaMesgQueue : main.c, main.h
  • gdSPDefMtx : matrix.h
  • gEditor : Game.cpp
  • -
  • gen_random_item() : update_objects.c
  • +
  • gen_random_item() : update_objects.c
  • gen_random_item_human() : update_objects.c
  • gEnableDebugMode : main.c, main.h
  • gEnableResourceMeters : profiler.c, profiler.h
  • diff --git a/main_8c.html b/main_8c.html index 0474f6a8c..abf17ed1b 100644 --- a/main_8c.html +++ b/main_8c.html @@ -651,7 +651,7 @@ Here is the caller graph for this function:
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    diff --git a/menu__items_8c.html b/menu__items_8c.html index b7c2c6ac7..e1d78b7f9 100644 --- a/menu__items_8c.html +++ b/menu__items_8c.html @@ -2224,7 +2224,7 @@ Here is the caller graph for this function:
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    diff --git a/menu__items_8h.html b/menu__items_8h.html index 3abf6112f..c02b390db 100644 --- a/menu__items_8h.html +++ b/menu__items_8h.html @@ -2742,7 +2742,7 @@ Here is the caller graph for this function:
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    Navigation of the map select course menu screen

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    Navigation of the map select course menu screen

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    diff --git a/navtreeindex85.js b/navtreeindex85.js index 261c0897a..9f8c9ac53 100644 --- a/navtreeindex85.js +++ b/navtreeindex85.js @@ -141,6 +141,7 @@ var NAVTREEINDEX85 = "update__objects_8c.html#a401992e1c9638d1a48190456bd7af9a3":[12,0,3,70,107], "update__objects_8c.html#a40d0003b60ff68812ff7bb1a04100c24":[12,0,3,70,72], "update__objects_8c.html#a41a6c5fa88447f3b6d5c9c3cb65d7784":[12,0,3,70,106], +"update__objects_8c.html#a456e12fbd8dfd73574b91d4a860e12a2":[12,0,3,70,173], "update__objects_8c.html#a45c1a75871dff82a372eff3bb0525384":[12,0,3,70,225], "update__objects_8c.html#a46e6a00431e978ef8d7a849b19700f5a":[12,0,3,70,120], "update__objects_8c.html#a475d92dfa4779b85886956f18cc59a0c":[12,0,3,70,174], @@ -159,7 +160,6 @@ var NAVTREEINDEX85 = "update__objects_8c.html#a5ac10bdf02fa5f66183ce0da2f55a41d":[12,0,3,70,41], "update__objects_8c.html#a5b10e163d17f78f43ec59de3a5c401a0":[12,0,3,70,147], "update__objects_8c.html#a5c512cf76ff23e1cb427d79a121026a2":[12,0,3,70,22], -"update__objects_8c.html#a5d5e90510363f2db4ec1d76839b76d95":[12,0,3,70,173], "update__objects_8c.html#a5f00f0423e307eaad9fc86d715392e4f":[12,0,3,70,44], "update__objects_8c.html#a5f919af8fe62091da3c2beb957939727":[12,0,3,70,197], "update__objects_8c.html#a5ff4e49864e7c44e4b717c33c585b0bd":[12,0,3,70,71], diff --git a/networking_8h.html b/networking_8h.html index f9d77cadb..6068311c3 100644 --- a/networking_8h.html +++ b/networking_8h.html @@ -841,7 +841,7 @@ Here is the caller graph for this function:
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    diff --git a/osEPiRawStartDma_8c.html b/osEPiRawStartDma_8c.html index 4e6a0a1a9..f56e87c00 100644 --- a/osEPiRawStartDma_8c.html +++ b/osEPiRawStartDma_8c.html @@ -155,7 +155,7 @@ Functions
    Value:
    (*(vu32*) PHYS_TO_K1(addr) = (u32) (data))
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    if (cHandle->var != pihandle->var) \
    IO_WRITE(reg, pihandle->var);
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    diff --git a/osPiGetCmdQueue_8c.html b/osPiGetCmdQueue_8c.html index c9dd53159..a588fd901 100644 --- a/osPiGetCmdQueue_8c.html +++ b/osPiGetCmdQueue_8c.html @@ -171,7 +171,7 @@ Here is the caller graph for this function:
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    @@ -797,7 +797,7 @@ Variables
    -
    Todo
    name
    +
    Todo
    name
    @@ -812,7 +812,7 @@ Variables
    -
    Todo
    name
    +
    Todo
    name
    @@ -1767,7 +1767,7 @@ Here is the caller graph for this function:
    -
    Todo
    In libreultra this is in an include
    +
    Todo
    In libreultra this is in an include
    diff --git a/podium__ceremony__actors_8c.html b/podium__ceremony__actors_8c.html index 13f10b8d4..40b76783e 100644 --- a/podium__ceremony__actors_8c.html +++ b/podium__ceremony__actors_8c.html @@ -605,7 +605,7 @@ Here is the caller graph for this function:
    Bug
    No null check.
    Bug
    -
    Todo
    More indepth error checking/return value
    +
    Todo
    More indepth error checking/return value
    Here is the call graph for this function:
    diff --git a/podium__ceremony__actors_8h.html b/podium__ceremony__actors_8h.html index 516a61bd6..11d632a60 100644 --- a/podium__ceremony__actors_8h.html +++ b/podium__ceremony__actors_8h.html @@ -561,7 +561,7 @@ Here is the caller graph for this function:
    Bug
    No null check.
    Bug
    -
    Todo
    More indepth error checking/return value
    +
    Todo
    More indepth error checking/return value
    Here is the call graph for this function:
    diff --git a/render__objects_8h_source.html b/render__objects_8h_source.html index dedc553e6..4edc0d8df 100644 --- a/render__objects_8h_source.html +++ b/render__objects_8h_source.html @@ -710,7 +710,7 @@ $(function(){initNavTree('render__objects_8h_source.html',''); initResizable(tru
    void func_8004C148(s16, s16, s16, u16, u16, u16, u16)
    Definition render_objects.c:1949
    void draw_hud_2d_texture_32x32(s32, s32, u8 *)
    Definition render_objects.c:2142
    void func_80044F34(u8 *, s32, s32)
    Definition render_objects.c:314
    -
    u8 * gPortraitTextures[]
    Definition update_objects.c:114
    +
    u8 * gPortraitTextures[]
    Definition update_objects.c:115
    s32 func_8004F674(s32 *, s32)
    Definition render_objects.c:2885
    void func_8004398C(s32, s32, u16, f32, Vtx *, s32)
    Definition render_objects.c:173
    void func_8004E998(s32)
    Definition render_objects.c:2653
    diff --git a/search/all_9.js b/search/all_9.js index 41517ffce..25bcfa2a2 100644 --- a/search/all_9.js +++ b/search/all_9.js @@ -214,7 +214,7 @@ var searchData= ['gdmamesgqueue_211',['gDmaMesgQueue',['../main_8c.html#a04a38aedbc003917f27442cac2d9ca56',1,'gDmaMesgQueue: main.c'],['../main_8h.html#a04a38aedbc003917f27442cac2d9ca56',1,'gDmaMesgQueue: main.c']]], ['gdspdefmtx_212',['gdSPDefMtx',['../matrix_8h.html#ab40ae68a17278282e086b4218d44b1a2',1,'matrix.h']]], ['geditor_213',['gEditor',['../Game_8cpp.html#aef756720bbfb1014b84a72efcd5088f0',1,'Game.cpp']]], - ['gen_5frandom_5fitem_214',['gen_random_item',['../update__objects_8c.html#a5d5e90510363f2db4ec1d76839b76d95',1,'update_objects.c']]], + ['gen_5frandom_5fitem_214',['gen_random_item',['../update__objects_8c.html#a456e12fbd8dfd73574b91d4a860e12a2',1,'update_objects.c']]], ['gen_5frandom_5fitem_5fhuman_215',['gen_random_item_human',['../update__objects_8c.html#a475d92dfa4779b85886956f18cc59a0c',1,'update_objects.c']]], ['genabledebugmode_216',['gEnableDebugMode',['../main_8c.html#adce76c13190aecc9e78b97fda9668876',1,'gEnableDebugMode: main.c'],['../main_8h.html#adce76c13190aecc9e78b97fda9668876',1,'gEnableDebugMode: main.c']]], ['genableresourcemeters_217',['gEnableResourceMeters',['../profiler_8c.html#af496289e1627efbeb535f764087dd40b',1,'gEnableResourceMeters: profiler.c'],['../profiler_8h.html#af496289e1627efbeb535f764087dd40b',1,'gEnableResourceMeters: profiler.c']]], diff --git a/search/functions_7.js b/search/functions_7.js index 662ca262a..d3ea077a4 100644 --- a/search/functions_7.js +++ b/search/functions_7.js @@ -17,7 +17,7 @@ var searchData= ['gameengine_5funloadbank_14',['GameEngine_UnloadBank',['../Engine_8cpp.html#a2344ca2afab428e3d87032587e876a49',1,'GameEngine_UnloadBank(const uint8_t bankId): Engine.cpp'],['../Engine_8h.html#a2cade37b28aec2f0c4e7b546a12939f4',1,'GameEngine_UnloadBank(uint8_t bankId): Engine.cpp']]], ['gameengine_5funloadsequence_15',['GameEngine_UnloadSequence',['../Engine_8cpp.html#af677f368019255777dade173129aa10a',1,'GameEngine_UnloadSequence(const uint8_t seqId): Engine.cpp'],['../Engine_8h.html#a090be9f36d74b54951798478450cf472',1,'GameEngine_UnloadSequence(uint8_t seqId): Engine.cpp']]], ['gameobject_16',['GameObject',['../classEditor_1_1GameObject.html#ab58a1def19209c7f08a8ac10798ce2a9',1,'Editor::GameObject::GameObject(const char *name, FVector *pos, IRotator *rot, FVector *scale, Gfx *model, std::vector< Triangle > triangles, CollisionType collision, float boundingBoxSize, int32_t *despawnFlag, int32_t despawnValue)'],['../classEditor_1_1GameObject.html#ae35db0490e681e935c44d5b949cdea7b',1,'Editor::GameObject::GameObject(FVector *pos, Vec3s *rot)'],['../classEditor_1_1GameObject.html#a18e2a0d9dbaf53636986118b4c6833d1',1,'Editor::GameObject::GameObject()']]], - ['gen_5frandom_5fitem_17',['gen_random_item',['../update__objects_8c.html#a5d5e90510363f2db4ec1d76839b76d95',1,'update_objects.c']]], + ['gen_5frandom_5fitem_17',['gen_random_item',['../update__objects_8c.html#a456e12fbd8dfd73574b91d4a860e12a2',1,'update_objects.c']]], ['gen_5frandom_5fitem_5fhuman_18',['gen_random_item_human',['../update__objects_8c.html#a475d92dfa4779b85886956f18cc59a0c',1,'update_objects.c']]], ['genassetfile_19',['GenAssetFile',['../classGameExtractor.html#a068ee2ee209e80be83ce70c134eec895',1,'GameExtractor']]], ['generate_5f2d_5fpath_20',['generate_2d_path',['../code__80005FD0_8c.html#a403601bbb10b12b65da581a7174b604a',1,'generate_2d_path(Path2D *pathDest, TrackPathPoint *pathSrc, s32 numWaypoints): code_80005FD0.c'],['../code__80005FD0_8h.html#aafbbe24c6938bbf7755a73976b558df9',1,'generate_2d_path(Path2D *, TrackPathPoint *, s32): code_80005FD0.c']]], diff --git a/skybox__and__splitscreen_8c.html b/skybox__and__splitscreen_8c.html index 6cf735b66..e1230b1cb 100644 --- a/skybox__and__splitscreen_8c.html +++ b/skybox__and__splitscreen_8c.html @@ -688,7 +688,7 @@ Here is the caller graph for this function:
    -
    Todo
    Confirm if this crash still happens and fix if so
    +
    Todo
    Confirm if this crash still happens and fix if so
    Here is the call graph for this function:
    diff --git a/start__game_8c.html b/start__game_8c.html index 7d99caa44..451c9a92c 100644 --- a/start__game_8c.html +++ b/start__game_8c.html @@ -327,7 +327,7 @@ Here is the caller graph for this function:
    -
    Todo
    SetCourse();
    +
    Todo
    SetCourse();
    Here is the caller graph for this function:
    diff --git a/stdio_8h__dep__incl.map b/stdio_8h__dep__incl.map index 34e7f333f..f3920fff4 100644 --- a/stdio_8h__dep__incl.map +++ b/stdio_8h__dep__incl.map @@ -1,27 +1,29 @@ - + - + - + - + - + - + - + - + - + - + - + - + + + diff --git a/stdio_8h__dep__incl.md5 b/stdio_8h__dep__incl.md5 index 39164813e..4c2e12953 100644 --- a/stdio_8h__dep__incl.md5 +++ b/stdio_8h__dep__incl.md5 @@ -1 +1 @@ -dc164fcddb163974f23a6a1124fd5872 \ No newline at end of file +7d5b9ad714ac67e59852f614d0bfc258 \ No newline at end of file diff --git a/stdio_8h__dep__incl.svg b/stdio_8h__dep__incl.svg index 3466db8ff..0f9e88d82 100644 --- a/stdio_8h__dep__incl.svg +++ b/stdio_8h__dep__incl.svg @@ -47,7 +47,7 @@ @@ -59,8 +59,8 @@ var sectionId = 'dynsection-0'; Node1 - -include/libc/stdio.h + +include/libc/stdio.h @@ -77,8 +77,8 @@ var sectionId = 'dynsection-0'; Node1->Node2 - - + + @@ -95,8 +95,8 @@ var sectionId = 'dynsection-0'; Node1->Node12 - - + + @@ -113,8 +113,8 @@ var sectionId = 'dynsection-0'; Node1->Node13 - - + + @@ -131,8 +131,8 @@ var sectionId = 'dynsection-0'; Node1->Node14 - - + + @@ -149,8 +149,8 @@ var sectionId = 'dynsection-0'; Node1->Node15 - - + + @@ -167,8 +167,8 @@ var sectionId = 'dynsection-0'; Node1->Node16 - - + + @@ -185,8 +185,8 @@ var sectionId = 'dynsection-0'; Node1->Node17 - - + + @@ -203,8 +203,8 @@ var sectionId = 'dynsection-0'; Node1->Node18 - - + + @@ -222,8 +222,8 @@ var sectionId = 'dynsection-0'; Node1->Node19 - - + + @@ -240,8 +240,8 @@ var sectionId = 'dynsection-0'; Node1->Node20 - - + + @@ -258,8 +258,26 @@ var sectionId = 'dynsection-0'; Node1->Node21 - - + + + + + + + +Node22 + + +src/update_objects.c + + + + + +Node1->Node22 + + + diff --git a/stdio_8h__dep__incl_org.svg b/stdio_8h__dep__incl_org.svg index 31c6b5ea2..573082357 100644 --- a/stdio_8h__dep__incl_org.svg +++ b/stdio_8h__dep__incl_org.svg @@ -4,16 +4,16 @@ - + include/libc/stdio.h Node1 - -include/libc/stdio.h + +include/libc/stdio.h @@ -30,8 +30,8 @@ Node1->Node2 - - + + @@ -48,8 +48,8 @@ Node1->Node12 - - + + @@ -66,8 +66,8 @@ Node1->Node13 - - + + @@ -84,8 +84,8 @@ Node1->Node14 - - + + @@ -102,8 +102,8 @@ Node1->Node15 - - + + @@ -120,8 +120,8 @@ Node1->Node16 - - + + @@ -138,8 +138,8 @@ Node1->Node17 - - + + @@ -156,8 +156,8 @@ Node1->Node18 - - + + @@ -175,8 +175,8 @@ Node1->Node19 - - + + @@ -193,8 +193,8 @@ Node1->Node20 - - + + @@ -211,8 +211,26 @@ Node1->Node21 - - + + + + + + + +Node22 + + +src/update_objects.c + + + + + +Node1->Node22 + + + diff --git a/todo.html b/todo.html index 8603d10bb..bfc07c438 100644 --- a/todo.html +++ b/todo.html @@ -118,7 +118,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
    don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
    Global __osPiDevMgr
    -
    In libreultra this is in an include
    +
    In libreultra this is in an include
    Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)

    fix magic number

    remove magic constant

    @@ -126,33 +126,33 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global _course_mario_raceway_dl_mio0SegmentRomStart []
    These should probably be ptr's instead of array's?
    Global add_actor_to_empty_slot (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
    -
    Commented out because deletes too soon.
    +
    Commented out because deletes too soon.
    Global add_unused_obj_index (s32 *listIdx, s32 *nextFree, s32 size)
    This HAS to be a for-loop of some variety, but I can't make a for-loop to match. If you replace this with for(var_v1 = 0; var_v1 < size; var_v1++) The diff gets massive.
    Global are_players_in_course_section (s16, s16)
    This is the easiest solution otherwise actors would not collide on custom courses.
    Global ATrain::SyncComponents (TrainCarStuff *trainCar, s16 orientationY)
    -
    : Change actorIndex to ptr to TrainCar actor
    +
    : Change actorIndex to ptr to TrainCar actor
    Global BAD_RETURN (cmd)
    put this define in types.h or similar. Certain functions are marked as having return values, but do not actually return a value. This causes undefined behavior, which we'd rather avoid on modern GCC. This only impacts -O2 and can matter for both the function itself and functions that call it.
    Global clear_framebuffer (s32)
    -
    Why did void* work for matching
    +
    Why did void* work for matching
    Global course_select_menu_act (struct Controller *, u16)
    -
    SetCourse() to course one;
    +
    SetCourse() to course one;
    Global D_800E43B0 []
    unused?
    Global debug_switch_character_ceremony_cutscene (void)
    confirm this.
    Union du
    -

    is it possible to remove them somehow?

    -

    is it possible to remove them somehow?

    +

    is it possible to remove them somehow?

    +

    is it possible to remove them somehow?

    Global fill [2]
    file boundary?
    Global fill2
    0x00000000800f624c fill2
    Global freecam_keyboard_manager (Camera *, Vec3f)
    -
    configure this properly
    +
    configure this properly
    Global func_80028864 (Player *, Camera *, s8, s8)
    make a proper match
    Global func_80046030 (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)
    @@ -164,53 +164,53 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
    arg1 should likely be a u8 *
    Global func_80091FA4 (void)
    -
    These sizes need to be sizeof() for shiftability if possible
    +
    These sizes need to be sizeof() for shiftability if possible
    Global func_800CBC24 (void)
    clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
    Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
    Does this match as a return of s8?
    Global func_802846E4 (CinematicCamera *)
    -
    What does this even do?
    +
    What does this even do?
    Global func_8028F970 (void)
    increasing players past four would require increase this loop iterator.
    Global func_802A4A0C (Vtx *vtx, struct UnkStruct_800DC5EC *arg1, UNUSED s32 arg2, UNUSED s32 arg3, UNUSED f32 *arg4)
    -
    Confirm if this crash still happens and fix if so
    +
    Confirm if this crash still happens and fix if so
    Global GetCupName (void)
    -
    Move gGfxPool out of main.h
    +
    Move gGfxPool out of main.h
    Global gPlayerWinningIndex
    gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
    Global gTorchSpawns []
    fix this extern
    Global IO_WRITE (addr, data)
    -
    These defines are from PR/rcp.h, but including that causes problems...
    +
    These defines are from PR/rcp.h, but including that causes problems...
    Global LEO_CMD_TYPE_0
    -
    name
    +
    name
    Global LEO_CMD_TYPE_1
    -
    name
    +
    name
    Global LEO_CMD_TYPE_2
    -
    name
    +
    name
    Global load_track_path (s32)
    Confirm this comment
    Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
    -
    Label audio funcs
    +
    Label audio funcs
    Global MTX_KART_POOL_SIZE
    -
    Verify with proper documentation
    +
    Verify with proper documentation
    Global MTX_SHADOW_POOL_SIZE
    -
    Verify with proper documentation
    +
    Verify with proper documentation
    Global new_actor (ActorInitParams *)
    -
    More indepth error checking/return value
    +
    More indepth error checking/return value
    Global Note::priority
    use macros or something instead.
    Global OBombKart::Unk_3C
    Turn WheelPos into a struct
    Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
    -
    figure out what it means
    +
    figure out what it means
    Class OSeagull
    unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
    Global OSnowman::DrawBody (s32)
    -
    quick hack to add the snow particles on hit. Need to separate into its own class
    -
    Global OSnowman::Tick () override
    quick hack to add the snow particles on hit. Need to separate into its own class
    +
    Global OSnowman::Tick () override
    +
    quick hack to add the snow particles on hit. Need to separate into its own class
    Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
    magic constant
    Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
    @@ -220,40 +220,40 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global osViBlack (u8 active)
    name magic constants
    Global osViSwapBuffer (void *vaddr)
    -
    figure out what this flag means
    +
    figure out what this flag means
    Class OThwomp
    -

    Make shadow size bigger if thwomp is scaled up

    +

    Make shadow size bigger if thwomp is scaled up

    make adjustable properties for squishSize and boundingBoxSize

    Global OThwomp::_boundingBoxSize
    Write this better. This effects the squish size and the bounding box size.
    Global PI_DOMAIN1
    -
    This define is from os.h, but including that causes problems...
    +
    This define is from os.h, but including that causes problems...
    Global render_actor_shell (Camera *camera, Mat4 matrix, struct ShellActor *shell)
    -
    Is this making the shell spin?
    +
    Is this making the shell spin?
    Global render_collision (void)
    -
    decide to use colours or textures and fix displaylists because they are buggy
    +
    decide to use colours or textures and fix displaylists because they are buggy
    Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    Global set_course (const char *data)
    -
    SetCourse();
    +
    SetCourse();
    Global set_minimap_finishline_position (s32)
    : Hardcode these x and y values. Because why not?
    Global SOUND_ARG_LOAD (sound_bank, byte2, byte3, sound_id)
    format like sm64 sounds.h
    Global spawn_foliage (struct ActorSpawnData *actor)
    -
    actorType needs to be passed into this function for flexibility
    +
    actorType needs to be passed into this function for flexibility
    Global TrainSmokeTick (void)
    : This should be an Object class one day
    Global UPDATE_REG (reg, var)
    -
    This define is from piint.h, but including that causes problems...
    +
    This define is from piint.h, but including that causes problems...
    Global US_FLOAT (x)
    US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too
    Global World::SetCourse (const char *)
    -
    Use content dictionary instead
    +
    Use content dictionary instead
    diff --git a/uniondu.html b/uniondu.html index 6b967322b..784b04425 100644 --- a/uniondu.html +++ b/uniondu.html @@ -138,8 +138,8 @@ Data Fields  

    Detailed Description

    -
    Todo
    is it possible to remove them somehow?
    -
    Todo
    is it possible to remove them somehow?
    +
    Todo
    is it possible to remove them somehow?
    +
    Todo
    is it possible to remove them somehow?

    Field Documentation

    ◆ d

    diff --git a/update__objects_8c.html b/update__objects_8c.html index b10a7c2a0..4966f16ae 100644 --- a/update__objects_8c.html +++ b/update__objects_8c.html @@ -119,6 +119,7 @@ $(function(){initNavTree('update__objects_8c.html',''); initResizable(true); }); #include <defines.h>
    #include <decode.h>
    #include <mk64.h>
    +#include <stdio.h>
    #include "update_objects.h"
    #include "main.h"
    #include "memory.h"
    @@ -521,8 +522,8 @@ Functions   void verify_probability_table (char *str, const ItemProbabilities *probs, int16_t rank)   -u8 gen_random_item (s16 rank, s16 isCpu) -  +u8 gen_random_item (s16 rank, s16 option) +  u8 gen_random_item_human (UNUSED s16 arg0, s16 rank)   u8 cpu_gen_random_item (UNUSED s32 arg0, s16 rank) @@ -6018,8 +6019,8 @@ Here is the caller graph for this function:
    - -

    ◆ gen_random_item()

    + +

    ◆ gen_random_item()

    @@ -6032,7 +6033,7 @@ Here is the caller graph for this function:
    - s16 isCpu ) + s16 option )
    @@ -6040,12 +6041,12 @@ Here is the caller graph for this function:
    Here is the call graph for this function:
    -
    +
    Here is the caller graph for this function:
    -
    +
    diff --git a/update__objects_8c.js b/update__objects_8c.js index f7bb953a9..8bf91fd49 100644 --- a/update__objects_8c.js +++ b/update__objects_8c.js @@ -177,7 +177,7 @@ var update__objects_8c = [ "func_80085EF8", "update__objects_8c.html#abef9e21ca75285520cc71d37b6ef71b5", null ], [ "func_80085F74", "update__objects_8c.html#a611ea98550b46aa887eb34b7472ef871", null ], [ "func_80086110", "update__objects_8c.html#a0bbcf658cc179abdfa00efd79207efed", null ], - [ "gen_random_item", "update__objects_8c.html#a5d5e90510363f2db4ec1d76839b76d95", null ], + [ "gen_random_item", "update__objects_8c.html#a456e12fbd8dfd73574b91d4a860e12a2", null ], [ "gen_random_item_human", "update__objects_8c.html#a475d92dfa4779b85886956f18cc59a0c", null ], [ "getProbabilityArray", "update__objects_8c.html#ad088fd4ce9beca25bd05ffb28cf99247", null ], [ "hard_cpu_gen_random_item", "update__objects_8c.html#a37e27700d709ac969f6456aa1e3d134f", null ], diff --git a/update__objects_8c__incl.map b/update__objects_8c__incl.map index 942449ec4..183bbbcab 100644 --- a/update__objects_8c__incl.map +++ b/update__objects_8c__incl.map @@ -1,181 +1,178 @@ - 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+ @@ -47,8 +47,8 @@ @@ -59,8 +59,8 @@ var sectionId = 'dynsection-0'; Node1 - -src/update_objects.c + +src/update_objects.c @@ -68,8 +68,8 @@ var sectionId = 'dynsection-0'; Node2 - -libultraship.h + +libultraship.h @@ -77,8 +77,8 @@ var sectionId = 'dynsection-0'; Node1->Node2 - - + + @@ -86,8 +86,8 @@ var sectionId = 'dynsection-0'; Node3 - -macros.h + +macros.h @@ -95,8 +95,8 @@ var sectionId = 'dynsection-0'; Node1->Node3 - - + + @@ -104,8 +104,8 @@ var sectionId = 'dynsection-0'; Node5 - -defines.h + +defines.h @@ -113,8 +113,8 @@ var sectionId = 'dynsection-0'; Node1->Node5 - - + + @@ -122,8 +122,8 @@ var sectionId = 'dynsection-0'; Node6 - -decode.h + +decode.h @@ -131,8 +131,8 @@ var sectionId = 'dynsection-0'; Node1->Node6 - - + + @@ -140,8 +140,8 @@ var sectionId = 'dynsection-0'; Node8 - -mk64.h + +mk64.h @@ -149,17 +149,17 @@ var sectionId = 'dynsection-0'; Node1->Node8 - - + + Node12 - - -update_objects.h + + +stdio.h @@ -167,305 +167,305 @@ var sectionId = 'dynsection-0'; Node1->Node12 - - + + - - -Node14 - - -camera.h + + +Node13 + + +update_objects.h - - -Node1->Node14 - - - + + +Node1->Node13 + + + Node15 - - -objects.h + + +camera.h - + Node1->Node15 - - - + + + - - -Node17 - - -main.h + + +Node16 + + +objects.h - - -Node1->Node17 - - - + + +Node1->Node16 + + + Node18 - - -memory.h + + +main.h - + Node1->Node18 - - - + + + Node19 - - -math_util.h + + +memory.h - + Node1->Node19 - - - + + + Node20 - - -math_util_2.h + + +math_util.h - + Node1->Node20 - - - + + + Node21 - - -render_objects.h + + +math_util_2.h - + Node1->Node21 - - - + + + Node22 - - -waypoints.h + + +render_objects.h - + Node1->Node22 - - - + + + Node23 - - -code_800029B0.h + + +waypoints.h - + Node1->Node23 - - - + + + - - -Node26 - - -code_80005FD0.h + + +Node24 + + +code_800029B0.h - - -Node1->Node26 - - - + + +Node1->Node24 + + + - - -Node28 - - -assets/common_data.h + + +Node27 + + +code_80005FD0.h - - -Node1->Node28 - - - + + +Node1->Node27 + + + - - -Node30 - - -code_80057C60.h + + +Node29 + + +assets/common_data.h - - -Node1->Node30 - - - + + +Node1->Node29 + + + Node31 - - -code_8006E9C0.h + + +code_80057C60.h - + Node1->Node31 - - - + + + Node32 - - -code_80086E70.h + + +code_8006E9C0.h - + Node1->Node32 - - - + + + Node33 - - -audio/external.h + + +code_80086E70.h - + Node1->Node33 - - - + + + Node34 - - -sounds.h + + +audio/external.h - + Node1->Node34 - - - + + + Node35 - - -actors.h + + +sounds.h @@ -473,35 +473,35 @@ var sectionId = 'dynsection-0'; Node1->Node35 - - + + Node36 - - -race_logic.h + + +actors.h - + Node1->Node36 - - - + + + Node37 - - -collision.h + + +race_logic.h @@ -509,245 +509,263 @@ var sectionId = 'dynsection-0'; Node1->Node37 - - + + Node38 - - -effects.h + + +collision.h - + Node1->Node38 - - - + + + Node39 - - -code_80091440.h + + +effects.h - + Node1->Node39 - - - + + + Node40 - - -menu_items.h + + +code_80091440.h - + Node1->Node40 - - - + + + - - -Node43 - - -podium_ceremony_actors.h + + +Node41 + + +menu_items.h - - -Node1->Node43 - - - + + +Node1->Node41 + + + Node44 - - -courses/all_course -_data.h + + +podium_ceremony_actors.h - + Node1->Node44 - - - + + + - - -Node65 - - -assets/ceremony_data.h + + +Node45 + + +courses/all_course +_data.h - - -Node1->Node65 - - - + + +Node1->Node45 + + + Node66 - - -src/ending/ceremony -_and_credits.h + + +assets/ceremony_data.h - + Node1->Node66 - - - + + + Node67 - - -menus.h + + +src/ending/ceremony +_and_credits.h - + Node1->Node67 - - - + + + Node68 - - -assets/other_textures.h + + +menus.h - + Node1->Node68 - - - + + + Node69 - - -data/some_data.h + + +assets/other_textures.h - + Node1->Node69 - - - + + + Node70 - - -courses/all_course -_offsets.h + + +data/some_data.h - + Node1->Node70 - - - + + + - - -Node72 - - -assets/boo_frames.h + + +Node71 + + +courses/all_course +_offsets.h - - -Node1->Node72 - - - + + +Node1->Node71 + + + Node73 - - -port/Game.h + + +assets/boo_frames.h - + Node1->Node73 - - - + + + + + + + + +Node74 + + +port/Game.h + + + + + +Node1->Node74 + + + @@ -755,8 +773,8 @@ var sectionId = 'dynsection-0'; Node3->Node2 - - + + @@ -764,8 +782,8 @@ var sectionId = 'dynsection-0'; Node4 - -math.h + +math.h @@ -773,8 +791,8 @@ var sectionId = 'dynsection-0'; Node3->Node4 - - + + @@ -782,8 +800,8 @@ var sectionId = 'dynsection-0'; Node7 - -common_structs.h + +common_structs.h @@ -791,8 +809,8 @@ var sectionId = 'dynsection-0'; Node6->Node7 - - + + @@ -800,8 +818,8 @@ var sectionId = 'dynsection-0'; Node7->Node2 - - + + @@ -809,8 +827,8 @@ var sectionId = 'dynsection-0'; Node8->Node2 - - + + @@ -818,8 +836,8 @@ var sectionId = 'dynsection-0'; Node9 - -string.h + +string.h @@ -827,8 +845,8 @@ var sectionId = 'dynsection-0'; Node8->Node9 - - + + @@ -836,8 +854,8 @@ var sectionId = 'dynsection-0'; Node11 - -libultra/gbi.h + +libultra/gbi.h @@ -845,828 +863,782 @@ var sectionId = 'dynsection-0'; Node8->Node11 - - - - - - - -Node12->Node7 - - - - - - - - -Node13 - - -animation.h - - - - - -Node12->Node13 - - - - - - - - -Node12->Node14 - - - - - - - - -Node12->Node15 - - - + + - + Node13->Node7 - - - + + + - - -Node14->Node2 - 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- -Node45 - - -assets/rainbow_road -_data.h + + +Node45->Node8 + + + - - -Node44->Node45 - - - - - - - - -Node45->Node2 - - - - - - - - -Node45->Node11 - - - - - - - - -Node45->Node29 - - - - - - - - -Node65->Node2 - - - - - - - - -Node65->Node7 - - - - - - - - -Node65->Node22 - - - - - - - - -Node65->Node29 - - - + + +Node66->Node2 + + + - + Node66->Node7 - - - + + + - - -Node66->Node14 - - - + + +Node66->Node23 + + + - - -Node67->Node5 - - - + + +Node66->Node30 + + + - + Node67->Node7 - - - + + + - - -Node68->Node2 - - - + + +Node67->Node15 + + + - - -Node68->Node29 - - - + + +Node68->Node5 + + + - - -Node69->Node11 - - - + + +Node68->Node7 + + + - - -Node69->Node15 - - - + + +Node69->Node2 + + + - - -Node69->Node16 - - - + + +Node69->Node30 + + + - - -Node69->Node68 - - - + + +Node70->Node11 + + + - - -Node72->Node2 - - - + + +Node70->Node16 + + + - - -Node72->Node29 - - - + + +Node70->Node17 + + + + + + + + +Node70->Node69 + + + - + Node73->Node2 - - - + + + - - -Node73->Node14 - - - + + +Node73->Node30 + + + - - -Node73->Node24 - - - + + +Node74->Node2 + + + + + + + + +Node74->Node15 + + + + + + + + +Node74->Node25 + + + diff --git a/update__objects_8c__incl_org.svg b/update__objects_8c__incl_org.svg index 466e61085..e1dd5b1bc 100644 --- a/update__objects_8c__incl_org.svg +++ b/update__objects_8c__incl_org.svg @@ -4,16 +4,16 @@ - - + + src/update_objects.c Node1 - -src/update_objects.c + +src/update_objects.c @@ -21,8 +21,8 @@ Node2 - -libultraship.h + +libultraship.h @@ -30,8 +30,8 @@ Node1->Node2 - - + + @@ -39,8 +39,8 @@ Node3 - -macros.h + +macros.h @@ -48,8 +48,8 @@ Node1->Node3 - - + + @@ -57,8 +57,8 @@ Node5 - -defines.h + +defines.h @@ -66,8 +66,8 @@ Node1->Node5 - - + + @@ -75,8 +75,8 @@ Node6 - -decode.h + +decode.h @@ -84,8 +84,8 @@ Node1->Node6 - - + + @@ -93,8 +93,8 @@ Node8 - -mk64.h + +mk64.h @@ -102,17 +102,17 @@ Node1->Node8 - - + + Node12 - - -update_objects.h + + +stdio.h @@ -120,305 +120,305 @@ Node1->Node12 - - + + - - -Node14 - - -camera.h + + +Node13 + + +update_objects.h - - -Node1->Node14 - - - + + +Node1->Node13 + + + Node15 - - -objects.h + + +camera.h - + Node1->Node15 - - - + + + - - -Node17 - - -main.h + + +Node16 + + +objects.h - - -Node1->Node17 - - - + + +Node1->Node16 + + + Node18 - - -memory.h + + +main.h - + Node1->Node18 - - - + + + Node19 - - -math_util.h + + +memory.h - + Node1->Node19 - - - + + + Node20 - - -math_util_2.h + + +math_util.h - + Node1->Node20 - - - + + + Node21 - - -render_objects.h + + +math_util_2.h - + Node1->Node21 - - - + + + Node22 - - -waypoints.h + + +render_objects.h - + Node1->Node22 - - - + + + Node23 - - -code_800029B0.h + + +waypoints.h - + Node1->Node23 - - - + + + - - -Node26 - - -code_80005FD0.h + + +Node24 + + +code_800029B0.h - - -Node1->Node26 - - - + + +Node1->Node24 + + + - - -Node28 - - -assets/common_data.h + + +Node27 + + +code_80005FD0.h - - -Node1->Node28 - - - + + +Node1->Node27 + + + - - -Node30 - - -code_80057C60.h + + +Node29 + + +assets/common_data.h - - -Node1->Node30 - - - + + +Node1->Node29 + + + Node31 - - -code_8006E9C0.h + + +code_80057C60.h - + Node1->Node31 - - - + + + Node32 - - -code_80086E70.h + + +code_8006E9C0.h - + Node1->Node32 - - - + + + Node33 - - -audio/external.h + + +code_80086E70.h - + Node1->Node33 - - - + + + Node34 - - -sounds.h + + +audio/external.h - + Node1->Node34 - - - + + + Node35 - - -actors.h + + +sounds.h @@ -426,35 +426,35 @@ Node1->Node35 - - + + Node36 - - -race_logic.h + + +actors.h - + Node1->Node36 - - - + + + Node37 - - -collision.h + + +race_logic.h @@ -462,245 +462,263 @@ Node1->Node37 - - + + Node38 - - -effects.h + + +collision.h - + Node1->Node38 - - - + + + Node39 - - -code_80091440.h + + +effects.h - + Node1->Node39 - - - + + + Node40 - - -menu_items.h + + +code_80091440.h - + Node1->Node40 - - - + + + - - -Node43 - - -podium_ceremony_actors.h + + +Node41 + + +menu_items.h - - -Node1->Node43 - - - + + +Node1->Node41 + + + Node44 - - -courses/all_course -_data.h + + +podium_ceremony_actors.h - + Node1->Node44 - - - + + + - - -Node65 - - -assets/ceremony_data.h + + +Node45 + + +courses/all_course +_data.h - 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+ Node28->Node7 - - - + + + - - -Node28->Node11 - - - + + +Node29->Node2 + + + - - -Node29 - - -align_asset_macro.h + + +Node29->Node7 + + + - - -Node28->Node29 - - - + + +Node29->Node11 + + + - - -Node30->Node7 - - - + + +Node30 + + +align_asset_macro.h - - -Node30->Node14 - - - - - - - - -Node30->Node15 - - - + + +Node29->Node30 + + + - + Node31->Node7 - - - + + + - - -Node31->Node12 - - - + + +Node31->Node15 + + + + + + + + +Node31->Node16 + + + - + Node32->Node7 - - - + + + - - -Node32->Node14 - - - - - - - - -Node32->Node15 - - - - - - - - -Node33->Node2 - - - + + +Node32->Node13 + + + - + Node33->Node7 - - - + + + - - -Node33->Node14 - - - + + +Node33->Node15 + + + - - -Node35->Node14 - - - + + +Node33->Node16 + + + - - -Node35->Node23 - - - + + +Node34->Node2 + + + - - -Node35->Node24 - - - + + +Node34->Node7 + + + - - -Node37->Node7 - - - + + +Node34->Node15 + + + + + + + + +Node36->Node15 + + + + + + + + +Node36->Node24 + + + + + + + + +Node36->Node25 + + + - + Node38->Node7 - - - + + + - - -Node39->Node2 - - - + + +Node39->Node7 + + + - - -Node40->Node7 - - - + + +Node40->Node2 + + + - - -Node40->Node17 - - - + + +Node41->Node7 + + + - - -Node41 - - -textures.h + + +Node41->Node18 + + + - - -Node40->Node41 - - - + + +Node42 + + +textures.h - - -Node41->Node2 - - - + + +Node41->Node42 + + + - - -Node43->Node2 - - - + + +Node42->Node2 + + + - - -Node43->Node7 - - - + + +Node44->Node2 + + + - - -Node44->Node8 - - - + + +Node44->Node7 + + + - - -Node45 - - -assets/rainbow_road -_data.h + + +Node45->Node8 + + + - - -Node44->Node45 - - - - - - - - -Node45->Node2 - - - - - - - - -Node45->Node11 - - - - - - - - -Node45->Node29 - - - - - - - - -Node65->Node2 - - - - - - - - -Node65->Node7 - - - - - - - - -Node65->Node22 - - - - - - - - -Node65->Node29 - - - + + +Node66->Node2 + + + - + Node66->Node7 - - - + + + - - -Node66->Node14 - - - + + +Node66->Node23 + + + - - -Node67->Node5 - - - + + +Node66->Node30 + + + - + Node67->Node7 - - - + + + - - -Node68->Node2 - - - + + +Node67->Node15 + + + - - -Node68->Node29 - - - + + +Node68->Node5 + + + - - -Node69->Node11 - - - + + +Node68->Node7 + + + - - -Node69->Node15 - - - + + +Node69->Node2 + + + - - -Node69->Node16 - - - + + +Node69->Node30 + + + - - -Node69->Node68 - - - + + +Node70->Node11 + + + - - -Node72->Node2 - - - + + +Node70->Node16 + + + - - -Node72->Node29 - - - + + +Node70->Node17 + + + + + + + + +Node70->Node69 + + + - + Node73->Node2 - - - + + + - - -Node73->Node14 - - - + + +Node73->Node30 + + + - - -Node73->Node24 - - - + + +Node74->Node2 + + + + + + + + +Node74->Node15 + + + + + + + + +Node74->Node25 + + + diff --git a/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.map b/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.map index 717db86c2..4d13e9e70 100644 --- a/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.map +++ b/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.map @@ -4,7 +4,7 @@ - + diff --git a/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.md5 b/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.md5 index ec07a8973..168cb10ed 100644 --- a/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.md5 +++ b/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.md5 @@ -1 +1 @@ -39b35c2c1d373d406194df2672e2916f \ No newline at end of file +37e72c129bba1fe66dd69f7036e23b7d \ No newline at end of file diff --git a/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.svg b/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.svg index 8c4357c43..90fba65cd 100644 --- a/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.svg +++ b/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph.svg @@ -103,7 +103,7 @@ var sectionId = 'dynsection-219'; Node4 - + gen_random_item diff --git a/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph_org.svg b/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph_org.svg index d47dc5be9..42eb228de 100644 --- a/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph_org.svg +++ b/update__objects_8c_a16dc38d539ef9db19b9bda1c8dd5303c_cgraph_org.svg @@ -56,7 +56,7 @@ Node4 - + gen_random_item diff --git a/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.map b/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.map index cb56f6eb9..31d1bce39 100644 --- a/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.map +++ b/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.map @@ -75,7 +75,7 @@ - + diff --git a/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.md5 b/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.md5 index 3caf60ac4..074d414e5 100644 --- a/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.md5 +++ b/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.md5 @@ -1 +1 @@ -cb632aa3d8cccd7e2d7e307d114be2f1 \ No newline at end of file +3f1cfeea08888409cecb1b34b1294ddb \ No newline at end of file diff --git a/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.svg b/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.svg index 730a52e1e..0d9962df2 100644 --- a/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.svg +++ b/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph.svg @@ -743,7 +743,7 @@ var sectionId = 'dynsection-227'; Node22 - + gen_random_item diff --git a/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph_org.svg b/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph_org.svg index 9ec68f635..09363afae 100644 --- a/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph_org.svg +++ b/update__objects_8c_a27faa4eb96ab70626a1c06e2189417fb_cgraph_org.svg @@ -696,7 +696,7 @@ Node22 - + gen_random_item diff --git a/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.map b/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.map index f7c835baf..b8d80eff4 100644 --- a/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.map +++ b/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.map @@ -14,7 +14,7 @@ - + diff --git a/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.md5 b/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.md5 index c2b7d0210..b86a9f934 100644 --- a/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.md5 +++ b/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.md5 @@ -1 +1 @@ -c7741bac796af4ae558984af758de845 \ No newline at end of file +2f0b2c59241b0a15b7bfe86df68dd3a6 \ No newline at end of file diff --git a/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.svg b/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.svg index 264f26538..06344c1ca 100644 --- a/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.svg +++ b/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph.svg @@ -193,7 +193,7 @@ var sectionId = 'dynsection-221'; Node8 - + gen_random_item diff --git a/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph_org.svg b/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph_org.svg index 5ca1d70d6..eb91a5d44 100644 --- a/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph_org.svg +++ b/update__objects_8c_a37b4627d662d769f57cd28e5819ed7f8_cgraph_org.svg @@ -146,7 +146,7 @@ Node8 - + gen_random_item diff --git a/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.map b/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.map index e80c5c4d7..66c8ace4e 100644 --- a/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.map +++ b/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.map @@ -1,6 +1,6 @@ - + diff --git a/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.md5 b/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.md5 index 62751b2c1..1a3be411f 100644 --- a/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.md5 +++ b/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.md5 @@ -1 +1 @@ -fbc192da81deb9c22a8704a670e5cfca \ No newline at end of file +333610185c33ff2dbd934bad17b8ac3f \ No newline at end of file diff --git a/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.svg b/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.svg index b5f8cefb5..d39c82bb8 100644 --- a/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.svg +++ b/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph.svg @@ -67,7 +67,7 @@ var sectionId = 'dynsection-280'; Node2 - + gen_random_item diff --git a/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph_org.svg b/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph_org.svg index 353d20b5a..75efd18c0 100644 --- a/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph_org.svg +++ b/update__objects_8c_a37e27700d709ac969f6456aa1e3d134f_cgraph_org.svg @@ -20,7 +20,7 @@ Node2 - + gen_random_item diff --git a/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.map b/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.map index 1d0169f52..ade1fe151 100644 --- a/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.map +++ b/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.map @@ -1,6 +1,6 @@ - + diff --git a/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.md5 b/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.md5 index e80a399b3..d9fa2b219 100644 --- a/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.md5 +++ b/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.md5 @@ -1 +1 @@ -961cea4330e332e6505fd3ccd6f935c2 \ No newline at end of file +5729734a2743e2cd9ee5d6ef5fdfc483 \ No newline at end of file diff --git a/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.svg b/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.svg index a1a1599ad..d2e4f4aca 100644 --- a/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.svg +++ b/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph.svg @@ -68,7 +68,7 @@ var sectionId = 'dynsection-333'; Node2 - + gen_random_item diff --git a/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph_org.svg b/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph_org.svg index 8096fe849..7f9243cfa 100644 --- a/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph_org.svg +++ b/update__objects_8c_a3aaa8e38eb0600810c23ff7d14f0ef30_icgraph_org.svg @@ -21,7 +21,7 @@ Node2 - + gen_random_item diff --git a/update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_cgraph.map b/update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_cgraph.map similarity index 100% rename from update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_cgraph.map rename to update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_cgraph.map diff --git a/update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_cgraph.md5 b/update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_cgraph.md5 similarity index 100% rename from update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_cgraph.md5 rename to update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_cgraph.md5 diff --git a/update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_cgraph.svg b/update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_cgraph.svg similarity index 100% rename from update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_cgraph.svg rename to update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_cgraph.svg diff --git a/update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_cgraph_org.svg b/update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_cgraph_org.svg similarity index 100% rename from update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_cgraph_org.svg rename to update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_cgraph_org.svg diff --git a/update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_icgraph.map b/update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_icgraph.map similarity index 100% rename from update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_icgraph.map rename to update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_icgraph.map diff --git a/update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_icgraph.md5 b/update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_icgraph.md5 similarity index 100% rename from update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_icgraph.md5 rename to update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_icgraph.md5 diff --git a/update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_icgraph.svg b/update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_icgraph.svg similarity index 99% rename from update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_icgraph.svg rename to update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_icgraph.svg index a76fa834a..79c4202d0 100644 --- a/update__objects_8c_a5d5e90510363f2db4ec1d76839b76d95_icgraph.svg +++ b/update__objects_8c_a456e12fbd8dfd73574b91d4a860e12a2_icgraph.svg @@ -1188,7 +1188,7 @@ var sectionId = 'dynsection-276'; - + - + diff --git a/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph.md5 b/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph.md5 index ead20e808..f1036a233 100644 --- a/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph.md5 +++ b/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph.md5 @@ -1 +1 @@ -6ec4c87e44878fed8960b7177a76bd19 \ No newline at end of file +788c6e0e082b07cc4aa0216fa2f6e383 \ No newline at end of file diff --git a/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph.svg b/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph.svg index cb8fcb0a8..9421d8690 100644 --- a/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph.svg +++ b/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph.svg @@ -67,7 +67,7 @@ var sectionId = 'dynsection-277'; Node2 - + gen_random_item diff --git a/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph_org.svg b/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph_org.svg index a3fe1530e..2b320b02f 100644 --- a/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph_org.svg +++ b/update__objects_8c_a475d92dfa4779b85886956f18cc59a0c_cgraph_org.svg @@ -20,7 +20,7 @@ Node2 - + gen_random_item diff --git a/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.map b/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.map index 705ff6f42..3d6261877 100644 --- a/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.map +++ b/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.map @@ -73,7 +73,7 @@ - + diff --git a/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.md5 b/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.md5 index 66300f8a1..85bcb53b2 100644 --- a/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.md5 +++ b/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.md5 @@ -1 +1 @@ -8dbca8f2558d3e06c2f49bed59e27821 \ No newline at end of file +e9104a50a84be2f10384459de5a13edb \ No newline at end of file diff --git a/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.svg b/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.svg index fa566bdb8..36062b0d8 100644 --- a/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.svg +++ b/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph.svg @@ -725,7 +725,7 @@ var sectionId = 'dynsection-225'; Node21 - + gen_random_item diff --git a/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph_org.svg b/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph_org.svg index 404c57cd6..1d6dd0575 100644 --- a/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph_org.svg +++ b/update__objects_8c_a5b10e163d17f78f43ec59de3a5c401a0_cgraph_org.svg @@ -678,7 +678,7 @@ Node21 - + gen_random_item diff --git a/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.map b/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.map index 97968cfb4..b64a239a7 100644 --- a/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.map +++ b/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.map @@ -1,6 +1,6 @@ - + diff --git a/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.md5 b/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.md5 index 0414d1c64..f69e9cc61 100644 --- a/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.md5 +++ b/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.md5 @@ -1 +1 @@ -9844ac23467de106f0adc6392806fa88 \ No newline at end of file +bffd1011035d3e6635f8f41ff8ea52a0 \ No newline at end of file diff --git a/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.svg b/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.svg index 41725e894..365262f9b 100644 --- a/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.svg +++ b/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph.svg @@ -67,7 +67,7 @@ var sectionId = 'dynsection-5'; Node2 - + gen_random_item diff --git a/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph_org.svg b/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph_org.svg index 5b2024dc1..c57dcbf0b 100644 --- a/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph_org.svg +++ b/update__objects_8c_a7d9457500a57829bf6c622122fd2393c_cgraph_org.svg @@ -20,7 +20,7 @@ Node2 - + gen_random_item diff --git a/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.map b/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.map index de915f5fe..508521be5 100644 --- a/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.map +++ b/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.map @@ -1,6 +1,6 @@ - + diff --git a/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.md5 b/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.md5 index bd1f035af..2853f6f0e 100644 --- a/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.md5 +++ b/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.md5 @@ -1 +1 @@ -0a68abef8d749cc4973d26bfcc6effc0 \ No newline at end of file +c28c280f18f9b977ea06529a897b1212 \ No newline at end of file diff --git a/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.svg b/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.svg index 1160ff192..15bc70199 100644 --- a/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.svg +++ b/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph.svg @@ -67,7 +67,7 @@ var sectionId = 'dynsection-279'; Node2 - + gen_random_item diff --git a/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph_org.svg b/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph_org.svg index 4a4810cf0..e7eb1d36e 100644 --- a/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph_org.svg +++ b/update__objects_8c_ad088fd4ce9beca25bd05ffb28cf99247_icgraph_org.svg @@ -20,7 +20,7 @@ Node2 - + gen_random_item diff --git a/update__objects_8h_source.html b/update__objects_8h_source.html index ab994b63b..21ecc6313 100644 --- a/update__objects_8h_source.html +++ b/update__objects_8h_source.html @@ -307,7 +307,7 @@ $(function(){initNavTree('update__objects_8h_source.html',''); initResizable(tru
    198void func_8007AA44(s32);
    199void func_8007ABFC(s32, s32);
    200void consume_item(s32);
    -
    201u8 gen_random_item(s16, s16);
    +
    201u8 gen_random_item(s16, s16);
    202u8 gen_random_item_human(s16, s16);
    203u8 cpu_gen_random_item(s32, s16);
    204u8 hard_cpu_gen_random_item(UNUSED s32 arg0, s16 rank);
    @@ -498,219 +498,219 @@ $(function(){initNavTree('update__objects_8h_source.html',''); initResizable(tru
    UNUSED
    #define UNUSED
    Definition macros.h:26
    objects.h
    CloudData
    struct StarData CloudData
    -
    gPortraitTextures
    u8 * gPortraitTextures[]
    Definition update_objects.c:114
    +
    gPortraitTextures
    u8 * gPortraitTextures[]
    Definition update_objects.c:115
    D_80162DF8
    s32 D_80162DF8
    Definition staff_ghosts.c:57
    Camera
    Definition camera.h:27
    Player
    Definition common_structs.h:264
    StarData
    Definition objects.h:422
    -
    func_80073B00
    s32 func_80073B00(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:935
    -
    func_80073844
    void func_80073844(s32 objectIndex)
    Definition update_objects.c:847
    -
    init_ferry_smoke
    void init_ferry_smoke(s32 objectIndex, Vec3f pos, f32 velocity)
    Definition update_objects.c:1476
    -
    func_80086110
    void func_80086110(s32 objectIndex, s32 arg1)
    Definition update_objects.c:4197
    -
    func_800725E8
    void func_800725E8(s32 objectIndex, s32 arg1, s32 arg2)
    Definition update_objects.c:334
    -
    func_800738A8
    s32 func_800738A8(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:857
    -
    func_8007D070
    void func_8007D070(void)
    Definition update_objects.c:3724
    -
    update_train_smoke
    void update_train_smoke(void)
    Definition update_objects.c:1424
    -
    func_80077B14
    void func_80077B14(s32 arg0)
    Definition update_objects.c:2152
    -
    func_8007AFB0
    s16 func_8007AFB0(s32 objectIndex, s32 arg1)
    Definition update_objects.c:3330
    -
    func_80072974
    UNUSED void func_80072974(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
    Definition update_objects.c:437
    -
    func_80077D5C
    void func_80077D5C(s32 arg0)
    Definition update_objects.c:2215
    -
    func_80078790
    void func_80078790(void)
    Definition update_objects.c:2422
    -
    D_800E4470
    Vtx D_800E4470[]
    Definition update_objects.c:59
    -
    func_80076ED8
    void func_80076ED8(s32 objectIndex)
    Definition update_objects.c:2038
    -
    is_obj_index_flag_status_inactive
    s32 is_obj_index_flag_status_inactive(s32 objectIndex, s32 arg1)
    Definition update_objects.c:240
    -
    func_800729B4
    void func_800729B4(s32 objectIndex, s32 arg1)
    Definition update_objects.c:447
    -
    update_clouds
    void update_clouds(s32 arg0, Camera *arg1, CloudData *cloudList)
    Definition update_objects.c:2483
    -
    func_80072214
    UNUSED void func_80072214(s32 objectIndex, s32 arg1)
    Definition update_objects.c:228
    -
    func_8007274C
    UNUSED void func_8007274C(s32 objectIndex)
    Definition update_objects.c:364
    -
    func_8007661C
    void func_8007661C(void)
    Definition update_objects.c:1800
    -
    func_800762DC
    void func_800762DC(Vec3f arg0, f32 arg1)
    Definition update_objects.c:1714
    -
    func_8007BB9C
    void func_8007BB9C(s32 arg0)
    Definition update_objects.c:3624
    -
    func_8007D714
    void func_8007D714(s32 arg0)
    Definition update_objects.c:3825
    -
    func_80075F28
    s32 func_80075F28(Vec3f arg0, u16 arg1, f32 arg2, s32 arg3)
    Definition update_objects.c:1616
    -
    func_80076AEC
    void func_80076AEC(s32 objectIndex)
    Definition update_objects.c:1936
    -
    func_80075698
    void func_80075698(s32 objectIndex)
    Definition update_objects.c:1386
    -
    func_800722A4
    void func_800722A4(s32 objectIndex, s32 arg1)
    Definition update_objects.c:248
    -
    func_800750D8
    void func_800750D8(s32 objectIndex, s32 arg1, Vec3f arg2, s32 arg3, s32 arg4)
    Definition update_objects.c:1310
    -
    wrapper_update_boos
    void wrapper_update_boos(void)
    Definition update_objects.c:3628
    -
    func_80073998
    void func_80073998(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:891
    -
    func_8008421C
    void func_8008421C(UNUSED s32 arg0, s32 playerId)
    Definition update_objects.c:4010
    -
    func_80073800
    void func_80073800(s32 objectIndex, s32 arg1)
    Definition update_objects.c:839
    -
    func_80073FD4
    void func_80073FD4(s32 objectIndex)
    Definition update_objects.c:1063
    -
    func_80078C68
    UNUSED void func_80078C68()
    Definition update_objects.c:2528
    -
    func_8007B040
    s32 func_8007B040(s32 objectIndex, s32 playerId)
    Definition update_objects.c:3346
    -
    hard_cpu_gen_random_item
    u8 hard_cpu_gen_random_item(UNUSED s32 arg0, s16 rank)
    Definition update_objects.c:3326
    -
    D_800E43F0
    Vtx D_800E43F0[]
    Definition update_objects.c:48
    -
    func_80083F18
    void func_80083F18(s32 objectIndex)
    Definition update_objects.c:3972
    -
    func_80085CA0
    void func_80085CA0(s32 objectIndex)
    Definition update_objects.c:4071
    -
    func_80073B78
    bool func_80073B78(s32 arg0, s32 objectIndex, s16 *arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7)
    Definition update_objects.c:945
    -
    clear_object_flag
    void clear_object_flag(s32 objectIndex, s32 flag)
    Definition update_objects.c:224
    -
    func_80072568
    void func_80072568(s32 objectIndex, s32 arg1)
    Definition update_objects.c:325
    -
    func_80073404
    void func_80073404(s32 objectIndex, u8 arg1, u8 arg2, Vtx *arg3)
    Definition update_objects.c:729
    -
    func_80076884
    void func_80076884(s32 arg0)
    Definition update_objects.c:1866
    -
    func_80078288
    void func_80078288(s32 objectIndex)
    Definition update_objects.c:2347
    -
    func_80074344
    void func_80074344(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1153
    -
    func_80072C00
    void func_80072C00(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
    Definition update_objects.c:503
    -
    func_8007601C
    void func_8007601C(s32 objectIndex)
    Definition update_objects.c:1636
    -
    func_80073E18
    bool func_80073E18(s32 objectIndex, u16 *arg1, u16 arg2, s32 arg3)
    Definition update_objects.c:1010
    -
    func_80075F98
    void func_80075F98(Vec3f arg0, u16 arg1, f32 arg2)
    Definition update_objects.c:1626
    -
    func_800769D8
    void func_800769D8(s32 objectIndex)
    Definition update_objects.c:1906
    -
    gen_random_item_human
    u8 gen_random_item_human(UNUSED s16 arg0, s16 rank)
    Definition update_objects.c:3314
    -
    gItemWindowTLUTs
    u16 * gItemWindowTLUTs[]
    Definition update_objects.c:73
    -
    init_object_smoke_particle
    void init_object_smoke_particle(s32 objectIndex, Vec3f arg1, s16 arg2)
    Definition update_objects.c:1985
    -
    func_8007ABFC
    void func_8007ABFC(s32 playerId, s32 arg1)
    Definition update_objects.c:2613
    -
    spawn_ferry_smoke
    s32 spawn_ferry_smoke(s32 ferryIndex, Vec3f pos, f32 velocity)
    Definition update_objects.c:1489
    -
    func_800722F8
    UNUSED void func_800722F8(s32 objectIndex, s32 arg1)
    Definition update_objects.c:256
    -
    func_80072428
    void func_80072428(s32 objectIndex)
    Definition update_objects.c:295
    -
    func_80071FBC
    s32 func_80071FBC(void)
    Definition update_objects.c:149
    -
    func_80075B08
    void func_80075B08(s32 objectIndex)
    Definition update_objects.c:1507
    -
    update_neon
    void update_neon(void)
    Definition update_objects.c:4224
    -
    func_80072E54
    s32 func_80072E54(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
    Definition update_objects.c:571
    -
    func_8007B34C
    void func_8007B34C(s32 playerId)
    Definition update_objects.c:3431
    -
    func_800724F8
    void func_800724F8(s32 objectIndex, s32 arg1)
    Definition update_objects.c:315
    -
    gen_random_item
    u8 gen_random_item(s16 rank, s16 isCpu)
    Definition update_objects.c:3253
    -
    func_8007326C
    s32 func_8007326C(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
    Definition update_objects.c:686
    -
    spawn_leaf
    void spawn_leaf(Vec3f arg0, UNUSED s32 arg1)
    Definition update_objects.c:2142
    -
    func_80073DC0
    void func_80073DC0(s32 objectIndex, s16 *arg1, s16 arg2, s32 arg3)
    Definition update_objects.c:1001
    -
    func_80085F74
    void func_80085F74(s32 objectIndex)
    Definition update_objects.c:4148
    -
    func_80072AAC
    s32 func_80072AAC(s32 objectIndex, s32 arg1, s32 arg2)
    Definition update_objects.c:460
    -
    func_800726CC
    void func_800726CC(s32 objectIndex, s32 arg1)
    Definition update_objects.c:352
    -
    func_80078C70
    void func_80078C70(s32 arg0)
    Definition update_objects.c:2531
    -
    func_80074118
    s32 func_80074118(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1104
    -
    func_8007348C
    UNUSED void func_8007348C(s32 objectIndex, u8 *arg1, u8 arg2, u8 arg3, Vtx *arg4)
    Definition update_objects.c:748
    -
    func_80076B7C
    void func_80076B7C(void)
    Definition update_objects.c:1955
    -
    update_ferries_smoke_particle
    void update_ferries_smoke_particle(void)
    Definition update_objects.c:1545
    -
    func_8007E1F4
    void func_8007E1F4(s32 objectIndex)
    Definition update_objects.c:3880
    -
    add_unused_obj_index
    s32 add_unused_obj_index(s32 *listIdx, s32 *nextFree, s32 size)
    Definition update_objects.c:160
    -
    func_8007369C
    UNUSED void func_8007369C(s32 objectIndex, s32 arg1)
    Definition update_objects.c:807
    -
    func_80072320
    bool func_80072320(s32 objectIndex, s32 arg1)
    Definition update_objects.c:260
    -
    func_800739CC
    UNUSED void func_800739CC(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:895
    -
    func_80074510
    void func_80074510(const char **lakituTexturePtr, const char *devAddr, size_t vaddr, size_t nbytes)
    Definition update_objects.c:1207
    -
    func_80072120
    void func_80072120(s32 *arg0, s32 arg1)
    Definition update_objects.c:202
    -
    spawn_train_smoke
    s32 spawn_train_smoke(s32 trainIndex, Vec3f pos, f32 velocity)
    Definition update_objects.c:1369
    -
    func_80073600
    void func_80073600(s32 objectIndex)
    Definition update_objects.c:795
    -
    func_8007271C
    UNUSED void func_8007271C(s32 objectIndex, s32 arg1)
    Definition update_objects.c:358
    -
    func_80074704
    void func_80074704(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1254
    -
    func_80073568
    UNUSED void func_80073568()
    Definition update_objects.c:775
    -
    func_800747F0
    void func_800747F0(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1281
    -
    func_8007CEDC
    void func_8007CEDC(s32 objectIndex)
    Definition update_objects.c:3676
    -
    gHudLapTextures
    u16 * gHudLapTextures[]
    Definition update_objects.c:107
    -
    func_800744A0
    void func_800744A0(s32 objectIndex)
    Definition update_objects.c:1194
    -
    func_800736E0
    void func_800736E0(s32 objectIndex)
    Definition update_objects.c:812
    -
    func_80073A10
    bool func_80073A10(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:901
    -
    func_80073D68
    UNUSED void func_80073D68(s32 objectIndex, s16 *arg1, s16 arg2, s32 arg3)
    Definition update_objects.c:992
    -
    func_80072998
    UNUSED void func_80072998(s32 objectIndex)
    Definition update_objects.c:443
    -
    func_800735BC
    void func_800735BC(s32 objectIndex, Gfx *arg1, f32 arg2)
    Definition update_objects.c:788
    -
    func_8007E3EC
    void func_8007E3EC(s32 objectIndex)
    Definition update_objects.c:3932
    -
    cpu_gen_random_item
    u8 cpu_gen_random_item(UNUSED s32 arg0, s16 rank)
    Definition update_objects.c:3322
    -
    func_800763CC
    void func_800763CC(s32 objectIndex)
    Definition update_objects.c:1738
    -
    set_type_object
    void set_type_object(s32 objectIndex, s32 arg1)
    Definition update_objects.c:451
    -
    func_80075304
    void func_80075304(Vec3f arg0, s32 arg1, s32 arg2, s32 arg3)
    Definition update_objects.c:1333
    -
    func_80076194
    void func_80076194(s32 objectIndex, Vec3f arg1, f32 arg2, s32 arg3)
    Definition update_objects.c:1682
    -
    update_object_neon
    void update_object_neon(s32 objectIndex, s32 id)
    Definition update_objects.c:4207
    -
    func_800842C8
    void func_800842C8(void)
    Definition update_objects.c:4023
    -
    func_8007415C
    s32 func_8007415C(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1108
    -
    func_80076958
    void func_80076958(s32 objectIndex)
    Definition update_objects.c:1893
    -
    init_leaf_particle
    s32 init_leaf_particle(Vec3f arg0, s32 num)
    Definition update_objects.c:2132
    -
    init_obj_neon_mushroom
    void init_obj_neon_mushroom(s32 objectIndex)
    Definition update_objects.c:4062
    -
    func_800742A8
    UNUSED void func_800742A8(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1143
    -
    func_80076278
    s32 func_80076278(Vec3f arg0, f32 arg1, s32 arg2)
    Definition update_objects.c:1704
    -
    func_80076DC4
    void func_80076DC4(s32 objectIndex)
    Definition update_objects.c:2010
    -
    func_80072530
    s16 func_80072530(s32 objectIndex)
    Definition update_objects.c:320
    -
    func_800788F8
    void func_800788F8(s32 objectIndex, u16 rot, Camera *camera)
    Definition update_objects.c:2458
    -
    func_80072408
    UNUSED void func_80072408(s32 objectIndex)
    Definition update_objects.c:291
    -
    object_next_state
    void object_next_state(s32 objectIndex)
    Definition update_objects.c:305
    -
    func_80076F2C
    void func_80076F2C(void)
    Definition update_objects.c:2045
    -
    func_80075714
    void func_80075714(s32 objectIndex)
    Definition update_objects.c:1401
    -
    func_8007675C
    void func_8007675C(s32 objectIndex, Vec3s arg1, s32 arg2)
    Definition update_objects.c:1836
    -
    func_80078170
    void func_80078170(s32 arg0, Camera *arg1)
    Definition update_objects.c:2320
    -
    func_80072D3C
    void func_80072D3C(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4)
    Definition update_objects.c:537
    -
    find_unused_obj_index
    s32 find_unused_obj_index(s32 *arg0)
    Definition update_objects.c:119
    -
    delete_object
    void delete_object(s32 *objectIndex)
    Definition update_objects.c:143
    -
    func_8007381C
    void func_8007381C(s32 objectIndex)
    Definition update_objects.c:843
    -
    func_8007266C
    void func_8007266C(s32 objectIndex)
    Definition update_objects.c:345
    -
    init_object_smoke_particle2
    void init_object_smoke_particle2(s32 objectIndex, s32 flameIndex)
    Definition update_objects.c:2065
    -
    func_80074894
    void func_80074894(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1295
    -
    func_80073B34
    s32 func_80073B34(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:939
    -
    func_8007D360
    void func_8007D360(s32 objectIndex, s32 arg1)
    Definition update_objects.c:3779
    -
    func_8007E358
    void func_8007E358(s32 objectIndex)
    Definition update_objects.c:3921
    -
    update_snowflakes
    void update_snowflakes(void)
    Definition update_objects.c:2437
    -
    func_8007281C
    UNUSED s32 func_8007281C(s32 objectIndex, s32 arg1)
    Definition update_objects.c:392
    -
    set_and_run_timer_object
    bool set_and_run_timer_object(s32 objectIndex, s32 timer)
    will return true if the timer is done
    Definition update_objects.c:373
    -
    func_8007C360
    void func_8007C360(s32 objectIndex, Camera *camera)
    Definition update_objects.c:3633
    -
    update_stars
    void update_stars(s32 arg0, Camera *camera, StarData *starList)
    Definition update_objects.c:2495
    -
    func_80083FD0
    void func_80083FD0(s32 objectIndex, s32 arg1, s32 playerId)
    Definition update_objects.c:3991
    -
    func_80085DB8
    void func_80085DB8(s32 objectIndex)
    Definition update_objects.c:4105
    -
    update_leaf
    void update_leaf(void)
    Definition update_objects.c:2195
    -
    func_800722CC
    void func_800722CC(s32 objectIndex, s32 arg1)
    Definition update_objects.c:252
    -
    func_80085E38
    void func_80085E38(s32 objectIndex)
    Definition update_objects.c:4114
    -
    func_8007614C
    void func_8007614C(void)
    Definition update_objects.c:1674
    -
    func_800748C4
    void func_800748C4(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1300
    -
    func_800786EC
    void func_800786EC(s32 objectIndex)
    Definition update_objects.c:2403
    -
    func_80073514
    void func_80073514(s32 objectIndex)
    Definition update_objects.c:769
    -
    D_800E44B0
    Vtx D_800E44B0[]
    Definition update_objects.c:66
    -
    func_80073FAC
    void func_80073FAC(s32 objectIndex)
    Definition update_objects.c:1059
    -
    func_80072354
    bool func_80072354(s32 objectIndex, s32 arg1)
    Definition update_objects.c:268
    -
    func_80072B48
    s32 func_80072B48(s32 objectIndex, s32 arg1)
    Definition update_objects.c:481
    -
    func_80073ED4
    UNUSED bool func_80073ED4(s32 objectIndex, u16 *arg1, u16 arg2, s32 arg3)
    Definition update_objects.c:1033
    -
    init_object
    void init_object(s32 objectIndex, s32 arg1)
    Definition update_objects.c:280
    -
    consume_item
    void consume_item(s32 playerId)
    Definition update_objects.c:2628
    -
    func_80085EF8
    void func_80085EF8(s32 objectIndex)
    Definition update_objects.c:4139
    -
    func_80073F90
    void func_80073F90(s32 objectIndex, s32 arg1)
    Definition update_objects.c:1055
    -
    func_80072950
    void func_80072950(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
    Definition update_objects.c:431
    -
    func_80077BCC
    void func_80077BCC(s32 objectIndex)
    Definition update_objects.c:2178
    -
    func_80073CB0
    bool func_80073CB0(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:988
    -
    func_80073720
    void func_80073720(s32 objectIndex)
    Definition update_objects.c:817
    -
    func_80085BB4
    void func_80085BB4(s32 objectIndex)
    Definition update_objects.c:4053
    -
    func_80076538
    void func_80076538(s32 objectIndex)
    Definition update_objects.c:1777
    -
    func_80078220
    void func_80078220(s32 objectIndex)
    Definition update_objects.c:2333
    -
    func_8007E4C4
    void func_8007E4C4(void)
    Definition update_objects.c:3964
    -
    func_8007375C
    bool func_8007375C(s32 objectIndex, s32 arg1)
    Definition update_objects.c:822
    -
    func_80077B3C
    void func_80077B3C(s32 objectIndex)
    Definition update_objects.c:2157
    -
    func_8007634C
    void func_8007634C(s32 objectIndex)
    Definition update_objects.c:1724
    -
    func_800742EC
    UNUSED void func_800742EC(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1147
    -
    init_object_leaf_particle
    void init_object_leaf_particle(s32 objectIndex, Vec3f arg1, s32 num)
    Definition update_objects.c:2093
    -
    func_80072F88
    bool func_80072F88(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
    Definition update_objects.c:606
    -
    init_train_smoke
    void init_train_smoke(s32 objectIndex, Vec3f pos, f32 velocity)
    Definition update_objects.c:1356
    -
    func_80074790
    size_t func_80074790(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1270
    -
    func_8007D6A8
    void func_8007D6A8(s32 objectIndex, s32 arg1)
    Definition update_objects.c:3813
    -
    func_800734D4
    UNUSED void func_800734D4()
    Definition update_objects.c:759
    -
    func_80076E14
    void func_80076E14(s32 objectIndex)
    Definition update_objects.c:2017
    -
    func_8007C420
    void func_8007C420(s32 objectIndex, Player *player, Camera *camera)
    Definition update_objects.c:3646
    -
    update_flame_particle
    void update_flame_particle(void)
    Definition update_objects.c:1958
    -
    func_8007401C
    bool func_8007401C(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1071
    -
    func_8007466C
    void func_8007466C(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1237
    -
    init_texture_object
    void init_texture_object(s32 objectIndex, u8 *texture, const char **arg2, u8 arg3, u16 arg4)
    Definition update_objects.c:738
    -
    D_800E43B0
    f32 D_800E43B0[]
    Definition update_objects.c:46
    -
    update_neon_texture
    void update_neon_texture(s32 objectIndex)
    Definition update_objects.c:762
    -
    func_8007CE0C
    void func_8007CE0C(s32 objectIndex)
    Definition update_objects.c:3657
    -
    func_80074014
    UNUSED void func_80074014(void)
    Definition update_objects.c:1068
    -
    func_8007B254
    void func_8007B254(s32 objectIndex, s32 arg1)
    Definition update_objects.c:3403
    -
    func_80075E5C
    void func_80075E5C(s32 objectIndex, Vec3f arg1, u16 arg2, f32 arg3, s32 arg4)
    Definition update_objects.c:1597
    -
    func_80072180
    void func_80072180(void)
    Definition update_objects.c:211
    -
    init_smoke_particle
    void init_smoke_particle(Vec3f arg0, UNUSED f32 arg1, s16 arg2)
    Definition update_objects.c:2001
    -
    delete_object_wrapper
    void delete_object_wrapper(s32 *arg0)
    Definition update_objects.c:198
    -
    func_80073654
    void func_80073654(s32 objectIndex)
    Definition update_objects.c:802
    -
    is_obj_flag_status_active
    bool is_obj_flag_status_active(s32 objectIndex, s32 arg1)
    Definition update_objects.c:232
    -
    func_80072A78
    UNUSED void func_80072A78(s32 objectIndex, s32 arg1)
    Definition update_objects.c:455
    -
    func_800730BC
    bool func_800730BC(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
    Definition update_objects.c:640
    -
    func_80077E20
    void func_80077E20(s32 objectIndex)
    Definition update_objects.c:2234
    -
    func_80073884
    void func_80073884(s32 objectIndex)
    Definition update_objects.c:852
    -
    func_800741B4
    s32 func_800741B4(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1114
    -
    func_8007DDC0
    void func_8007DDC0(s32 objectIndex)
    Definition update_objects.c:3839
    -
    func_800748F4
    void func_800748F4(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1305
    -
    set_object_timer_state
    void set_object_timer_state(s32 objectIndex, s32 arg1)
    Definition update_objects.c:276
    -
    gItemWindowTextures
    u8 * gItemWindowTextures[]
    Definition update_objects.c:90
    -
    func_800744CC
    void func_800744CC(void)
    Definition update_objects.c:1198
    -
    func_800724DC
    void func_800724DC(s32 objectIndex)
    Definition update_objects.c:311
    -
    func_800728B0
    UNUSED s32 func_800728B0(s32 objectIndex, s32 arg1, s32 arg2)
    Definition update_objects.c:412
    -
    init_smoke_particles
    void init_smoke_particles(s32 arg0)
    Definition update_objects.c:2084
    -
    func_80076828
    s32 func_80076828(Vec3s arg0, s32 arg1)
    Definition update_objects.c:1856
    -
    func_80074478
    void func_80074478(s32 objectIndex)
    Definition update_objects.c:1190
    -
    gPortraitTLUTs
    u16 * gPortraitTLUTs[]
    Definition update_objects.c:110
    -
    func_80075B84
    void func_80075B84(s32 objectIndex)
    Definition update_objects.c:1522
    -
    func_800745C8
    void func_800745C8(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1218
    -
    set_object_flag
    void set_object_flag(s32 objectIndex, s32 flag)
    Definition update_objects.c:220
    +
    func_80073B00
    s32 func_80073B00(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:936
    +
    func_80073844
    void func_80073844(s32 objectIndex)
    Definition update_objects.c:848
    +
    init_ferry_smoke
    void init_ferry_smoke(s32 objectIndex, Vec3f pos, f32 velocity)
    Definition update_objects.c:1477
    +
    func_80086110
    void func_80086110(s32 objectIndex, s32 arg1)
    Definition update_objects.c:4198
    +
    func_800725E8
    void func_800725E8(s32 objectIndex, s32 arg1, s32 arg2)
    Definition update_objects.c:335
    +
    func_800738A8
    s32 func_800738A8(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:858
    +
    func_8007D070
    void func_8007D070(void)
    Definition update_objects.c:3725
    +
    update_train_smoke
    void update_train_smoke(void)
    Definition update_objects.c:1425
    +
    func_80077B14
    void func_80077B14(s32 arg0)
    Definition update_objects.c:2153
    +
    func_8007AFB0
    s16 func_8007AFB0(s32 objectIndex, s32 arg1)
    Definition update_objects.c:3331
    +
    func_80072974
    UNUSED void func_80072974(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
    Definition update_objects.c:438
    +
    func_80077D5C
    void func_80077D5C(s32 arg0)
    Definition update_objects.c:2216
    +
    func_80078790
    void func_80078790(void)
    Definition update_objects.c:2423
    +
    D_800E4470
    Vtx D_800E4470[]
    Definition update_objects.c:60
    +
    func_80076ED8
    void func_80076ED8(s32 objectIndex)
    Definition update_objects.c:2039
    +
    is_obj_index_flag_status_inactive
    s32 is_obj_index_flag_status_inactive(s32 objectIndex, s32 arg1)
    Definition update_objects.c:241
    +
    func_800729B4
    void func_800729B4(s32 objectIndex, s32 arg1)
    Definition update_objects.c:448
    +
    update_clouds
    void update_clouds(s32 arg0, Camera *arg1, CloudData *cloudList)
    Definition update_objects.c:2484
    +
    func_80072214
    UNUSED void func_80072214(s32 objectIndex, s32 arg1)
    Definition update_objects.c:229
    +
    func_8007274C
    UNUSED void func_8007274C(s32 objectIndex)
    Definition update_objects.c:365
    +
    func_8007661C
    void func_8007661C(void)
    Definition update_objects.c:1801
    +
    func_800762DC
    void func_800762DC(Vec3f arg0, f32 arg1)
    Definition update_objects.c:1715
    +
    func_8007BB9C
    void func_8007BB9C(s32 arg0)
    Definition update_objects.c:3625
    +
    func_8007D714
    void func_8007D714(s32 arg0)
    Definition update_objects.c:3826
    +
    func_80075F28
    s32 func_80075F28(Vec3f arg0, u16 arg1, f32 arg2, s32 arg3)
    Definition update_objects.c:1617
    +
    func_80076AEC
    void func_80076AEC(s32 objectIndex)
    Definition update_objects.c:1937
    +
    func_80075698
    void func_80075698(s32 objectIndex)
    Definition update_objects.c:1387
    +
    func_800722A4
    void func_800722A4(s32 objectIndex, s32 arg1)
    Definition update_objects.c:249
    +
    func_800750D8
    void func_800750D8(s32 objectIndex, s32 arg1, Vec3f arg2, s32 arg3, s32 arg4)
    Definition update_objects.c:1311
    +
    wrapper_update_boos
    void wrapper_update_boos(void)
    Definition update_objects.c:3629
    +
    func_80073998
    void func_80073998(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:892
    +
    func_8008421C
    void func_8008421C(UNUSED s32 arg0, s32 playerId)
    Definition update_objects.c:4011
    +
    func_80073800
    void func_80073800(s32 objectIndex, s32 arg1)
    Definition update_objects.c:840
    +
    func_80073FD4
    void func_80073FD4(s32 objectIndex)
    Definition update_objects.c:1064
    +
    func_80078C68
    UNUSED void func_80078C68()
    Definition update_objects.c:2529
    +
    func_8007B040
    s32 func_8007B040(s32 objectIndex, s32 playerId)
    Definition update_objects.c:3347
    +
    hard_cpu_gen_random_item
    u8 hard_cpu_gen_random_item(UNUSED s32 arg0, s16 rank)
    Definition update_objects.c:3327
    +
    D_800E43F0
    Vtx D_800E43F0[]
    Definition update_objects.c:49
    +
    func_80083F18
    void func_80083F18(s32 objectIndex)
    Definition update_objects.c:3973
    +
    func_80085CA0
    void func_80085CA0(s32 objectIndex)
    Definition update_objects.c:4072
    +
    func_80073B78
    bool func_80073B78(s32 arg0, s32 objectIndex, s16 *arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7)
    Definition update_objects.c:946
    +
    clear_object_flag
    void clear_object_flag(s32 objectIndex, s32 flag)
    Definition update_objects.c:225
    +
    func_80072568
    void func_80072568(s32 objectIndex, s32 arg1)
    Definition update_objects.c:326
    +
    func_80073404
    void func_80073404(s32 objectIndex, u8 arg1, u8 arg2, Vtx *arg3)
    Definition update_objects.c:730
    +
    func_80076884
    void func_80076884(s32 arg0)
    Definition update_objects.c:1867
    +
    func_80078288
    void func_80078288(s32 objectIndex)
    Definition update_objects.c:2348
    +
    func_80074344
    void func_80074344(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1154
    +
    func_80072C00
    void func_80072C00(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
    Definition update_objects.c:504
    +
    func_8007601C
    void func_8007601C(s32 objectIndex)
    Definition update_objects.c:1637
    +
    func_80073E18
    bool func_80073E18(s32 objectIndex, u16 *arg1, u16 arg2, s32 arg3)
    Definition update_objects.c:1011
    +
    func_80075F98
    void func_80075F98(Vec3f arg0, u16 arg1, f32 arg2)
    Definition update_objects.c:1627
    +
    gen_random_item
    u8 gen_random_item(s16 rank, s16 option)
    Definition update_objects.c:3254
    +
    func_800769D8
    void func_800769D8(s32 objectIndex)
    Definition update_objects.c:1907
    +
    gen_random_item_human
    u8 gen_random_item_human(UNUSED s16 arg0, s16 rank)
    Definition update_objects.c:3315
    +
    gItemWindowTLUTs
    u16 * gItemWindowTLUTs[]
    Definition update_objects.c:74
    +
    init_object_smoke_particle
    void init_object_smoke_particle(s32 objectIndex, Vec3f arg1, s16 arg2)
    Definition update_objects.c:1986
    +
    func_8007ABFC
    void func_8007ABFC(s32 playerId, s32 arg1)
    Definition update_objects.c:2614
    +
    spawn_ferry_smoke
    s32 spawn_ferry_smoke(s32 ferryIndex, Vec3f pos, f32 velocity)
    Definition update_objects.c:1490
    +
    func_800722F8
    UNUSED void func_800722F8(s32 objectIndex, s32 arg1)
    Definition update_objects.c:257
    +
    func_80072428
    void func_80072428(s32 objectIndex)
    Definition update_objects.c:296
    +
    func_80071FBC
    s32 func_80071FBC(void)
    Definition update_objects.c:150
    +
    func_80075B08
    void func_80075B08(s32 objectIndex)
    Definition update_objects.c:1508
    +
    update_neon
    void update_neon(void)
    Definition update_objects.c:4225
    +
    func_80072E54
    s32 func_80072E54(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
    Definition update_objects.c:572
    +
    func_8007B34C
    void func_8007B34C(s32 playerId)
    Definition update_objects.c:3432
    +
    func_800724F8
    void func_800724F8(s32 objectIndex, s32 arg1)
    Definition update_objects.c:316
    +
    func_8007326C
    s32 func_8007326C(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
    Definition update_objects.c:687
    +
    spawn_leaf
    void spawn_leaf(Vec3f arg0, UNUSED s32 arg1)
    Definition update_objects.c:2143
    +
    func_80073DC0
    void func_80073DC0(s32 objectIndex, s16 *arg1, s16 arg2, s32 arg3)
    Definition update_objects.c:1002
    +
    func_80085F74
    void func_80085F74(s32 objectIndex)
    Definition update_objects.c:4149
    +
    func_80072AAC
    s32 func_80072AAC(s32 objectIndex, s32 arg1, s32 arg2)
    Definition update_objects.c:461
    +
    func_800726CC
    void func_800726CC(s32 objectIndex, s32 arg1)
    Definition update_objects.c:353
    +
    func_80078C70
    void func_80078C70(s32 arg0)
    Definition update_objects.c:2532
    +
    func_80074118
    s32 func_80074118(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1105
    +
    func_8007348C
    UNUSED void func_8007348C(s32 objectIndex, u8 *arg1, u8 arg2, u8 arg3, Vtx *arg4)
    Definition update_objects.c:749
    +
    func_80076B7C
    void func_80076B7C(void)
    Definition update_objects.c:1956
    +
    update_ferries_smoke_particle
    void update_ferries_smoke_particle(void)
    Definition update_objects.c:1546
    +
    func_8007E1F4
    void func_8007E1F4(s32 objectIndex)
    Definition update_objects.c:3881
    +
    add_unused_obj_index
    s32 add_unused_obj_index(s32 *listIdx, s32 *nextFree, s32 size)
    Definition update_objects.c:161
    +
    func_8007369C
    UNUSED void func_8007369C(s32 objectIndex, s32 arg1)
    Definition update_objects.c:808
    +
    func_80072320
    bool func_80072320(s32 objectIndex, s32 arg1)
    Definition update_objects.c:261
    +
    func_800739CC
    UNUSED void func_800739CC(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:896
    +
    func_80074510
    void func_80074510(const char **lakituTexturePtr, const char *devAddr, size_t vaddr, size_t nbytes)
    Definition update_objects.c:1208
    +
    func_80072120
    void func_80072120(s32 *arg0, s32 arg1)
    Definition update_objects.c:203
    +
    spawn_train_smoke
    s32 spawn_train_smoke(s32 trainIndex, Vec3f pos, f32 velocity)
    Definition update_objects.c:1370
    +
    func_80073600
    void func_80073600(s32 objectIndex)
    Definition update_objects.c:796
    +
    func_8007271C
    UNUSED void func_8007271C(s32 objectIndex, s32 arg1)
    Definition update_objects.c:359
    +
    func_80074704
    void func_80074704(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1255
    +
    func_80073568
    UNUSED void func_80073568()
    Definition update_objects.c:776
    +
    func_800747F0
    void func_800747F0(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1282
    +
    func_8007CEDC
    void func_8007CEDC(s32 objectIndex)
    Definition update_objects.c:3677
    +
    gHudLapTextures
    u16 * gHudLapTextures[]
    Definition update_objects.c:108
    +
    func_800744A0
    void func_800744A0(s32 objectIndex)
    Definition update_objects.c:1195
    +
    func_800736E0
    void func_800736E0(s32 objectIndex)
    Definition update_objects.c:813
    +
    func_80073A10
    bool func_80073A10(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:902
    +
    func_80073D68
    UNUSED void func_80073D68(s32 objectIndex, s16 *arg1, s16 arg2, s32 arg3)
    Definition update_objects.c:993
    +
    func_80072998
    UNUSED void func_80072998(s32 objectIndex)
    Definition update_objects.c:444
    +
    func_800735BC
    void func_800735BC(s32 objectIndex, Gfx *arg1, f32 arg2)
    Definition update_objects.c:789
    +
    func_8007E3EC
    void func_8007E3EC(s32 objectIndex)
    Definition update_objects.c:3933
    +
    cpu_gen_random_item
    u8 cpu_gen_random_item(UNUSED s32 arg0, s16 rank)
    Definition update_objects.c:3323
    +
    func_800763CC
    void func_800763CC(s32 objectIndex)
    Definition update_objects.c:1739
    +
    set_type_object
    void set_type_object(s32 objectIndex, s32 arg1)
    Definition update_objects.c:452
    +
    func_80075304
    void func_80075304(Vec3f arg0, s32 arg1, s32 arg2, s32 arg3)
    Definition update_objects.c:1334
    +
    func_80076194
    void func_80076194(s32 objectIndex, Vec3f arg1, f32 arg2, s32 arg3)
    Definition update_objects.c:1683
    +
    update_object_neon
    void update_object_neon(s32 objectIndex, s32 id)
    Definition update_objects.c:4208
    +
    func_800842C8
    void func_800842C8(void)
    Definition update_objects.c:4024
    +
    func_8007415C
    s32 func_8007415C(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1109
    +
    func_80076958
    void func_80076958(s32 objectIndex)
    Definition update_objects.c:1894
    +
    init_leaf_particle
    s32 init_leaf_particle(Vec3f arg0, s32 num)
    Definition update_objects.c:2133
    +
    init_obj_neon_mushroom
    void init_obj_neon_mushroom(s32 objectIndex)
    Definition update_objects.c:4063
    +
    func_800742A8
    UNUSED void func_800742A8(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1144
    +
    func_80076278
    s32 func_80076278(Vec3f arg0, f32 arg1, s32 arg2)
    Definition update_objects.c:1705
    +
    func_80076DC4
    void func_80076DC4(s32 objectIndex)
    Definition update_objects.c:2011
    +
    func_80072530
    s16 func_80072530(s32 objectIndex)
    Definition update_objects.c:321
    +
    func_800788F8
    void func_800788F8(s32 objectIndex, u16 rot, Camera *camera)
    Definition update_objects.c:2459
    +
    func_80072408
    UNUSED void func_80072408(s32 objectIndex)
    Definition update_objects.c:292
    +
    object_next_state
    void object_next_state(s32 objectIndex)
    Definition update_objects.c:306
    +
    func_80076F2C
    void func_80076F2C(void)
    Definition update_objects.c:2046
    +
    func_80075714
    void func_80075714(s32 objectIndex)
    Definition update_objects.c:1402
    +
    func_8007675C
    void func_8007675C(s32 objectIndex, Vec3s arg1, s32 arg2)
    Definition update_objects.c:1837
    +
    func_80078170
    void func_80078170(s32 arg0, Camera *arg1)
    Definition update_objects.c:2321
    +
    func_80072D3C
    void func_80072D3C(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4)
    Definition update_objects.c:538
    +
    find_unused_obj_index
    s32 find_unused_obj_index(s32 *arg0)
    Definition update_objects.c:120
    +
    delete_object
    void delete_object(s32 *objectIndex)
    Definition update_objects.c:144
    +
    func_8007381C
    void func_8007381C(s32 objectIndex)
    Definition update_objects.c:844
    +
    func_8007266C
    void func_8007266C(s32 objectIndex)
    Definition update_objects.c:346
    +
    init_object_smoke_particle2
    void init_object_smoke_particle2(s32 objectIndex, s32 flameIndex)
    Definition update_objects.c:2066
    +
    func_80074894
    void func_80074894(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1296
    +
    func_80073B34
    s32 func_80073B34(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:940
    +
    func_8007D360
    void func_8007D360(s32 objectIndex, s32 arg1)
    Definition update_objects.c:3780
    +
    func_8007E358
    void func_8007E358(s32 objectIndex)
    Definition update_objects.c:3922
    +
    update_snowflakes
    void update_snowflakes(void)
    Definition update_objects.c:2438
    +
    func_8007281C
    UNUSED s32 func_8007281C(s32 objectIndex, s32 arg1)
    Definition update_objects.c:393
    +
    set_and_run_timer_object
    bool set_and_run_timer_object(s32 objectIndex, s32 timer)
    will return true if the timer is done
    Definition update_objects.c:374
    +
    func_8007C360
    void func_8007C360(s32 objectIndex, Camera *camera)
    Definition update_objects.c:3634
    +
    update_stars
    void update_stars(s32 arg0, Camera *camera, StarData *starList)
    Definition update_objects.c:2496
    +
    func_80083FD0
    void func_80083FD0(s32 objectIndex, s32 arg1, s32 playerId)
    Definition update_objects.c:3992
    +
    func_80085DB8
    void func_80085DB8(s32 objectIndex)
    Definition update_objects.c:4106
    +
    update_leaf
    void update_leaf(void)
    Definition update_objects.c:2196
    +
    func_800722CC
    void func_800722CC(s32 objectIndex, s32 arg1)
    Definition update_objects.c:253
    +
    func_80085E38
    void func_80085E38(s32 objectIndex)
    Definition update_objects.c:4115
    +
    func_8007614C
    void func_8007614C(void)
    Definition update_objects.c:1675
    +
    func_800748C4
    void func_800748C4(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1301
    +
    func_800786EC
    void func_800786EC(s32 objectIndex)
    Definition update_objects.c:2404
    +
    func_80073514
    void func_80073514(s32 objectIndex)
    Definition update_objects.c:770
    +
    D_800E44B0
    Vtx D_800E44B0[]
    Definition update_objects.c:67
    +
    func_80073FAC
    void func_80073FAC(s32 objectIndex)
    Definition update_objects.c:1060
    +
    func_80072354
    bool func_80072354(s32 objectIndex, s32 arg1)
    Definition update_objects.c:269
    +
    func_80072B48
    s32 func_80072B48(s32 objectIndex, s32 arg1)
    Definition update_objects.c:482
    +
    func_80073ED4
    UNUSED bool func_80073ED4(s32 objectIndex, u16 *arg1, u16 arg2, s32 arg3)
    Definition update_objects.c:1034
    +
    init_object
    void init_object(s32 objectIndex, s32 arg1)
    Definition update_objects.c:281
    +
    consume_item
    void consume_item(s32 playerId)
    Definition update_objects.c:2629
    +
    func_80085EF8
    void func_80085EF8(s32 objectIndex)
    Definition update_objects.c:4140
    +
    func_80073F90
    void func_80073F90(s32 objectIndex, s32 arg1)
    Definition update_objects.c:1056
    +
    func_80072950
    void func_80072950(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
    Definition update_objects.c:432
    +
    func_80077BCC
    void func_80077BCC(s32 objectIndex)
    Definition update_objects.c:2179
    +
    func_80073CB0
    bool func_80073CB0(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:989
    +
    func_80073720
    void func_80073720(s32 objectIndex)
    Definition update_objects.c:818
    +
    func_80085BB4
    void func_80085BB4(s32 objectIndex)
    Definition update_objects.c:4054
    +
    func_80076538
    void func_80076538(s32 objectIndex)
    Definition update_objects.c:1778
    +
    func_80078220
    void func_80078220(s32 objectIndex)
    Definition update_objects.c:2334
    +
    func_8007E4C4
    void func_8007E4C4(void)
    Definition update_objects.c:3965
    +
    func_8007375C
    bool func_8007375C(s32 objectIndex, s32 arg1)
    Definition update_objects.c:823
    +
    func_80077B3C
    void func_80077B3C(s32 objectIndex)
    Definition update_objects.c:2158
    +
    func_8007634C
    void func_8007634C(s32 objectIndex)
    Definition update_objects.c:1725
    +
    func_800742EC
    UNUSED void func_800742EC(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1148
    +
    init_object_leaf_particle
    void init_object_leaf_particle(s32 objectIndex, Vec3f arg1, s32 num)
    Definition update_objects.c:2094
    +
    func_80072F88
    bool func_80072F88(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
    Definition update_objects.c:607
    +
    init_train_smoke
    void init_train_smoke(s32 objectIndex, Vec3f pos, f32 velocity)
    Definition update_objects.c:1357
    +
    func_80074790
    size_t func_80074790(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1271
    +
    func_8007D6A8
    void func_8007D6A8(s32 objectIndex, s32 arg1)
    Definition update_objects.c:3814
    +
    func_800734D4
    UNUSED void func_800734D4()
    Definition update_objects.c:760
    +
    func_80076E14
    void func_80076E14(s32 objectIndex)
    Definition update_objects.c:2018
    +
    func_8007C420
    void func_8007C420(s32 objectIndex, Player *player, Camera *camera)
    Definition update_objects.c:3647
    +
    update_flame_particle
    void update_flame_particle(void)
    Definition update_objects.c:1959
    +
    func_8007401C
    bool func_8007401C(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1072
    +
    func_8007466C
    void func_8007466C(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1238
    +
    init_texture_object
    void init_texture_object(s32 objectIndex, u8 *texture, const char **arg2, u8 arg3, u16 arg4)
    Definition update_objects.c:739
    +
    D_800E43B0
    f32 D_800E43B0[]
    Definition update_objects.c:47
    +
    update_neon_texture
    void update_neon_texture(s32 objectIndex)
    Definition update_objects.c:763
    +
    func_8007CE0C
    void func_8007CE0C(s32 objectIndex)
    Definition update_objects.c:3658
    +
    func_80074014
    UNUSED void func_80074014(void)
    Definition update_objects.c:1069
    +
    func_8007B254
    void func_8007B254(s32 objectIndex, s32 arg1)
    Definition update_objects.c:3404
    +
    func_80075E5C
    void func_80075E5C(s32 objectIndex, Vec3f arg1, u16 arg2, f32 arg3, s32 arg4)
    Definition update_objects.c:1598
    +
    func_80072180
    void func_80072180(void)
    Definition update_objects.c:212
    +
    init_smoke_particle
    void init_smoke_particle(Vec3f arg0, UNUSED f32 arg1, s16 arg2)
    Definition update_objects.c:2002
    +
    delete_object_wrapper
    void delete_object_wrapper(s32 *arg0)
    Definition update_objects.c:199
    +
    func_80073654
    void func_80073654(s32 objectIndex)
    Definition update_objects.c:803
    +
    is_obj_flag_status_active
    bool is_obj_flag_status_active(s32 objectIndex, s32 arg1)
    Definition update_objects.c:233
    +
    func_80072A78
    UNUSED void func_80072A78(s32 objectIndex, s32 arg1)
    Definition update_objects.c:456
    +
    func_800730BC
    bool func_800730BC(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
    Definition update_objects.c:641
    +
    func_80077E20
    void func_80077E20(s32 objectIndex)
    Definition update_objects.c:2235
    +
    func_80073884
    void func_80073884(s32 objectIndex)
    Definition update_objects.c:853
    +
    func_800741B4
    s32 func_800741B4(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
    Definition update_objects.c:1115
    +
    func_8007DDC0
    void func_8007DDC0(s32 objectIndex)
    Definition update_objects.c:3840
    +
    func_800748F4
    void func_800748F4(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1306
    +
    set_object_timer_state
    void set_object_timer_state(s32 objectIndex, s32 arg1)
    Definition update_objects.c:277
    +
    gItemWindowTextures
    u8 * gItemWindowTextures[]
    Definition update_objects.c:91
    +
    func_800744CC
    void func_800744CC(void)
    Definition update_objects.c:1199
    +
    func_800724DC
    void func_800724DC(s32 objectIndex)
    Definition update_objects.c:312
    +
    func_800728B0
    UNUSED s32 func_800728B0(s32 objectIndex, s32 arg1, s32 arg2)
    Definition update_objects.c:413
    +
    init_smoke_particles
    void init_smoke_particles(s32 arg0)
    Definition update_objects.c:2085
    +
    func_80076828
    s32 func_80076828(Vec3s arg0, s32 arg1)
    Definition update_objects.c:1857
    +
    func_80074478
    void func_80074478(s32 objectIndex)
    Definition update_objects.c:1191
    +
    gPortraitTLUTs
    u16 * gPortraitTLUTs[]
    Definition update_objects.c:111
    +
    func_80075B84
    void func_80075B84(s32 objectIndex)
    Definition update_objects.c:1523
    +
    func_800745C8
    void func_800745C8(s32 objectIndex, const char **lakituTexturePtr)
    Definition update_objects.c:1219
    +
    set_object_flag
    void set_object_flag(s32 objectIndex, s32 flag)
    Definition update_objects.c:221