mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-08-03 00:56:53 -04:00
Track unique_ptr : This probably compiles
This commit is contained in:
+46
-86
@@ -177,7 +177,7 @@ void CustomEngineInit() {
|
||||
// gWorldInstance.AddCup(gBattleCup);
|
||||
|
||||
/* Set default course; mario raceway */
|
||||
gWorldInstance.CurrentCourse = gMarioRaceway;
|
||||
SelectMarioRaceway();
|
||||
gWorldInstance.CurrentCup = gMushroomCup;
|
||||
gWorldInstance.CurrentCup->CursorPosition = 3;
|
||||
gWorldInstance.CupIndex = 0;
|
||||
@@ -276,7 +276,7 @@ void SetCourseById(s32 course) {
|
||||
return;
|
||||
}
|
||||
gWorldInstance.CourseIndex = course;
|
||||
gWorldInstance.CurrentCourse = gWorldInstance.Courses[gWorldInstance.CourseIndex];
|
||||
gWorldInstance.CurrentCourse = gWorldInstance.Courses[gWorldInstance.CourseIndex].get();
|
||||
}
|
||||
|
||||
void CM_VehicleCollision(s32 playerId, Player* player) {
|
||||
@@ -724,91 +724,51 @@ f32 CM_GetWaterLevel(Vec3f pos, Collision* collision) {
|
||||
return gWorldInstance.CurrentCourse->GetWaterLevel(fPos, collision);
|
||||
}
|
||||
|
||||
bool GetMarioRaceway(Course* course) {
|
||||
if (dynamic_cast<MarioRaceway*>(gWorldInstance.CurrentCourse)) {
|
||||
return true; // It's Mario Raceway
|
||||
}
|
||||
}
|
||||
// clang-format off
|
||||
bool IsMarioRaceway() { return dynamic_cast<MarioRaceway*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsLuigiRaceway() { return dynamic_cast<LuigiRaceway*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsChocoMountain() { return dynamic_cast<ChocoMountain*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsBowsersCastle() { return dynamic_cast<BowsersCastle*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsBansheeBoardwalk() { return dynamic_cast<BansheeBoardwalk*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsYoshiValley() { return dynamic_cast<YoshiValley*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsFrappeSnowland() { return dynamic_cast<FrappeSnowland*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsKoopaTroopaBeach() { return dynamic_cast<KoopaTroopaBeach*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsRoyalRaceway() { return dynamic_cast<RoyalRaceway*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsMooMooFarm() { return dynamic_cast<MooMooFarm*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsToadsTurnpike() { return dynamic_cast<ToadsTurnpike*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsKalimariDesert() { return dynamic_cast<KalimariDesert*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsSherbetLand() { return dynamic_cast<SherbetLand*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsRainbowRoad() { return dynamic_cast<RainbowRoad*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsWarioStadium() { return dynamic_cast<WarioStadium*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsBlockFort() { return dynamic_cast<BlockFort*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsSkyscraper() { return dynamic_cast<Skyscraper*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsDoubleDeck() { return dynamic_cast<DoubleDeck*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsDkJungle() { return dynamic_cast<DKJungle*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsBigDonut() { return dynamic_cast<BigDonut*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
bool IsPodiumCeremony() { return dynamic_cast<PodiumCeremony*>(gWorldInstance.CurrentCourse) != nullptr; }
|
||||
|
||||
void* GetLuigiRaceway(void) {
|
||||
return gLuigiRaceway;
|
||||
}
|
||||
|
||||
void* GetChocoMountain(void) {
|
||||
return gChocoMountain;
|
||||
}
|
||||
|
||||
void* GetBowsersCastle(void) {
|
||||
return gBowsersCastle;
|
||||
}
|
||||
|
||||
void* GetBansheeBoardwalk(void) {
|
||||
return gBansheeBoardwalk;
|
||||
}
|
||||
|
||||
void* GetYoshiValley(void) {
|
||||
return gYoshiValley;
|
||||
}
|
||||
|
||||
void* GetFrappeSnowland(void) {
|
||||
return gFrappeSnowland;
|
||||
}
|
||||
|
||||
void* GetKoopaTroopaBeach(void) {
|
||||
return gKoopaTroopaBeach;
|
||||
}
|
||||
|
||||
void* GetRoyalRaceway(void) {
|
||||
return gRoyalRaceway;
|
||||
}
|
||||
|
||||
void* GetMooMooFarm(void) {
|
||||
return gMooMooFarm;
|
||||
}
|
||||
|
||||
void* GetToadsTurnpike(void) {
|
||||
return gToadsTurnpike;
|
||||
}
|
||||
|
||||
void* GetKalimariDesert(void) {
|
||||
return gKalimariDesert;
|
||||
}
|
||||
|
||||
void* GetSherbetLand(void) {
|
||||
return gSherbetLand;
|
||||
}
|
||||
|
||||
void* GetRainbowRoad(void) {
|
||||
return gRainbowRoad;
|
||||
}
|
||||
|
||||
void* GetWarioStadium(void) {
|
||||
return gWarioStadium;
|
||||
}
|
||||
|
||||
void* GetBlockFort(void) {
|
||||
return gBlockFort;
|
||||
}
|
||||
|
||||
void* GetSkyscraper(void) {
|
||||
return gSkyscraper;
|
||||
}
|
||||
|
||||
void* GetDoubleDeck(void) {
|
||||
return gDoubleDeck;
|
||||
}
|
||||
|
||||
void* GetDkJungle(void) {
|
||||
return gDkJungle;
|
||||
}
|
||||
|
||||
void* GetBigDonut(void) {
|
||||
return gBigDonut;
|
||||
}
|
||||
|
||||
void* GetPodiumCeremony(void) {
|
||||
return gPodiumCeremony;
|
||||
}
|
||||
void SelectMarioRaceway() { gWorldInstance.SetCourseByType<MarioRaceway>(); }
|
||||
void SelectLuigiRaceway() { gWorldInstance.SetCourseByType<LuigiRaceway>(); }
|
||||
void SelectChocoMountain() { gWorldInstance.SetCourseByType<ChocoMountain>(); }
|
||||
void SelectBowsersCastle() { gWorldInstance.SetCourseByType<BowsersCastle>(); }
|
||||
void SelectBansheeBoardwalk() { gWorldInstance.SetCourseByType<BansheeBoardwalk>(); }
|
||||
void SelectYoshiValley() { gWorldInstance.SetCourseByType<YoshiValley>(); }
|
||||
void SelectFrappeSnowland() { gWorldInstance.SetCourseByType<FrappeSnowland>(); }
|
||||
void SelectKoopaTroopaBeach() { gWorldInstance.SetCourseByType<KoopaTroopaBeach>(); }
|
||||
void SelectRoyalRaceway() { gWorldInstance.SetCourseByType<RoyalRaceway>(); }
|
||||
void SelectMooMooFarm() { gWorldInstance.SetCourseByType<MooMooFarm>(); }
|
||||
void SelectToadsTurnpike() { gWorldInstance.SetCourseByType<ToadsTurnpike>(); }
|
||||
void SelectKalimariDesert() { gWorldInstance.SetCourseByType<KalimariDesert>(); }
|
||||
void SelectSherbetLand() { gWorldInstance.SetCourseByType<SherbetLand>(); }
|
||||
void SelectRainbowRoad() { gWorldInstance.SetCourseByType<RainbowRoad>(); }
|
||||
void SelectWarioStadium() { gWorldInstance.SetCourseByType<WarioStadium>(); }
|
||||
void SelectBlockFort() { gWorldInstance.SetCourseByType<BlockFort>(); }
|
||||
void SelectSkyscraper() { gWorldInstance.SetCourseByType<Skyscraper>(); }
|
||||
void SelectDoubleDeck() { gWorldInstance.SetCourseByType<DoubleDeck>(); }
|
||||
void SelectDkJungle() { gWorldInstance.SetCourseByType<DKJungle>(); }
|
||||
void SelectBigDonut() { gWorldInstance.SetCourseByType<BigDonut>(); }
|
||||
void SelectPodiumCeremony() { gWorldInstance.SetCourseByType<PodiumCeremony>(); }
|
||||
// clang-format on
|
||||
|
||||
void* GetMushroomCup(void) {
|
||||
return gMushroomCup;
|
||||
|
||||
Reference in New Issue
Block a user