mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-09-01 02:11:58 -04:00
Name ScreenContext, Refactor Course class to Track (#583)
* Rename Screen Contexts * typedef ScreenContext struct * Fix Compile * Rename Course.cpp to Track.cpp * Refactor Course to Track * A few renames * General Cleanup * More Rename * More names * Move TrackSections struct to Track.h --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,487 @@
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#include <libultraship.h>
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#include <libultra/gbi.h>
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#include <vector>
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#include <memory>
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#include "DKJungle.h"
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#include "World.h"
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#include "engine/actors/Finishline.h"
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#include "engine/objects/BombKart.h"
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#include "assets/models/tracks/dks_jungle_parkway/dks_jungle_parkway_data.h"
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#include "assets/other/tracks/dks_jungle_parkway/dks_jungle_parkway_data.h"
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#include "engine/vehicles/Boat.h"
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#include "engine/vehicles/Utils.h"
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extern "C" {
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#include "main.h"
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#include "common_structs.h"
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#include "camera.h"
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#include "course_offsets.h"
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#include "code_800029B0.h"
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#include "render_courses.h"
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#include "code_8006E9C0.h"
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#include "code_80057C60.h"
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#include "defines.h"
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#include "math_util.h"
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#include "external.h"
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#include "code_80005FD0.h"
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#include "spawn_players.h"
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#include "render_objects.h"
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#include "assets/models/common_data.h"
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#include "save.h"
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#include "replays.h"
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#include "actors.h"
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#include "collision.h"
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#include "code_8003DC40.h"
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#include "memory.h"
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#include "sounds.h"
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extern const char *d_course_dks_jungle_parkway_unknown_dl_list[105];
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extern s16 currentScreenSection;
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}
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DKJungle::DKJungle() {
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Props.Minimap.Texture = minimap_dks_jungle_parkway;
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Props.Minimap.Width = ResourceGetTexWidthByName(Props.Minimap.Texture);
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Props.Minimap.Height = ResourceGetTexHeightByName(Props.Minimap.Texture);
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Props.Minimap.Pos[0].X = 255;
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Props.Minimap.Pos[0].Y = 170;
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Props.Minimap.PlayerX = 29;
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Props.Minimap.PlayerY = 47;
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Props.Minimap.PlayerScaleFactor = 0.0155f;
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Props.Minimap.FinishlineX = 0;
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Props.Minimap.FinishlineY = 0;
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ResizeMinimap(&Props.Minimap);
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Props.SetText(Props.Name, "d.k.'s jungle parkway", sizeof(Props.Name));
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Props.SetText(Props.DebugName, "jungle", sizeof(Props.DebugName));
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Props.SetText(Props.TrackLength, "893m", sizeof(Props.TrackLength));
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Props.AIBehaviour = D_0D0093C0;
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Props.AIMaximumSeparation = 40.0f;
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Props.AIMinimumSeparation = 0.1f;
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Props.AISteeringSensitivity = 53;
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Props.NearPersp = 9.0f;
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Props.FarPersp = 4500.0f;
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Props.PathSizes = {0x370, 1, 1, 1, 0x1F4, 0, 0, 0, 0, 0, 0};
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Props.CurveTargetSpeed[0] = 4.1666665f;
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Props.CurveTargetSpeed[1] = 5.5833334f;
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Props.CurveTargetSpeed[2] = 6.1666665f;
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Props.CurveTargetSpeed[3] = 6.75f;
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Props.NormalTargetSpeed[0] = 3.75f;
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Props.NormalTargetSpeed[1] = 5.1666665f;
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Props.NormalTargetSpeed[2] = 5.75f;
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Props.NormalTargetSpeed[3] = 6.3333334f;
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Props.D_0D0096B8[0] = 3.3333332f;
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Props.D_0D0096B8[1] = 3.9166667f;
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Props.D_0D0096B8[2] = 4.5f;
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Props.D_0D0096B8[3] = 5.0833334f;
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Props.OffTrackTargetSpeed[0] = 3.75f;
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Props.OffTrackTargetSpeed[1] = 5.1666665f;
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Props.OffTrackTargetSpeed[2] = 5.75f;
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Props.OffTrackTargetSpeed[3] = 6.3333334f;
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Props.PathTable[0] = (TrackPathPoint*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_unknown_waypoints);
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Props.PathTable[1] = NULL;
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Props.PathTable[2] = NULL;
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Props.PathTable[3] = NULL;
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Props.PathTable2[0] = (TrackPathPoint*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_track_waypoints);
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Props.PathTable2[1] = NULL;
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Props.PathTable2[2] = NULL;
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Props.PathTable2[3] = NULL;
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Props.Clouds = NULL; // no clouds
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Props.CloudList = NULL;
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Props.Skybox.TopRight = {255, 174, 0};
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Props.Skybox.BottomRight = {255, 229, 124};
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Props.Skybox.BottomLeft = {255, 229, 124};
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Props.Skybox.TopLeft = {255, 174, 0};
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Props.Skybox.FloorTopRight = {22, 145, 22};
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Props.Skybox.FloorBottomRight = {0, 0, 0};
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Props.Skybox.FloorBottomLeft = {0, 0, 0};
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Props.Skybox.FloorTopLeft = {22, 145, 22};
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Props.Sequence = MusicSeq::MUSIC_SEQ_DK_JUNGLE;
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Props.WaterLevel = -475.0f;
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}
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void DKJungle::Load() {
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Track::Load();
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if (gIsMirrorMode != 0) {
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for (size_t i = 0; i < ARRAY_COUNT(d_course_dks_jungle_parkway_unknown_dl_list); i++) {
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InvertTriangleWindingByName(d_course_dks_jungle_parkway_unknown_dl_list[i]);
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}
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InvertTriangleWindingByName(d_course_dks_jungle_parkway_packed_dl_92D8);
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InvertTriangleWindingByName(d_course_dks_jungle_parkway_packed_dl_3E40);
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InvertTriangleWindingByName(d_course_dks_jungle_parkway_packed_dl_3EB0);
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InvertTriangleWindingByName(d_course_dks_jungle_parkway_packed_dl_3DD0);
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InvertTriangleWindingByName(d_course_dks_jungle_parkway_packed_dl_36A8);
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InvertTriangleWindingByName(d_course_dks_jungle_parkway_packed_dl_3F30);
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}
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parse_track_displaylists((TrackSections*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_addr));
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func_80295C6C();
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// d_course_dks_jungle_parkway_packed_dl_3FA8
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find_vtx_and_set_colours((Gfx*) d_course_dks_jungle_parkway_packed_dl_3FA8, 120, 255, 255, 255);
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}
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void DKJungle::UnLoad() {
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RestoreTriangleWinding();
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}
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f32 DKJungle::GetWaterLevel(FVector pos, Collision* collision) {
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int32_t temp_v1 = get_track_section_id(collision->meshIndexZX) & 0xFF;
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if (temp_v1 == 0xFF) {
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if ((get_surface_type(collision->meshIndexZX) & 0xFF) == CAVE) {
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return -475.0f;
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}
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if (pos.x > -478.0f) {
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return -33.9f;
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}
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if (pos.x < -838.0f) {
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return -475.0f;
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}
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if (pos.z > -436.0f) {
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return -475.0f;
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}
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if (pos.z < -993.0f) {
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return -33.9f;
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}
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if (pos.z < pos.x) {
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return -475.0f;
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}
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return -33.9f;
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}
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if (temp_v1 >= 0x14) {
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return -475.0f;
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}
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return -33.9f;
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}
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void DKJungle::BeginPlay() {
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spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_item_box_spawns));
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init_kiwano_fruit();
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func_80298D10();
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if (gGamestate != CREDITS_SEQUENCE) {
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generate_ferry_path();
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// The original game only ran vehicle logic every second frame.
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// Thus the speed gets divided by two to set speed to match properly
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ABoat::Spawn((0.6666666f)/4, 0, 0, ABoat::SpawnMode::POINT);
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if (gModeSelection == VERSUS) {
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OBombKart::Spawn(0, 50, 3, 0.8333333f);
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OBombKart::Spawn(0, 100, 1, 0.8333333f);
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OBombKart::Spawn(0, 150, 3, 0.8333333f);
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OBombKart::Spawn(0, 190, 1, 0.8333333f);
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OBombKart::Spawn(0, 250, 3, 0.8333333f);
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OBombKart::Spawn(0, 0, 0, 0.8333333f);
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OBombKart::Spawn(0, 0, 0, 0.8333333f);
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}
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}
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}
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void DKJungle::InitTrackObjects() {
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for (size_t i = 0; i < NUM_TORCHES; i++) {
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init_smoke_particles(i);
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// wtf?
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if (D_8018CF10) {}
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}
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}
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void DKJungle::TickTrackObjects() {
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update_ferries_smoke_particle();
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}
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void DKJungle::DrawTrackObjects(s32 cameraId) {
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if (gGamestate != CREDITS_SEQUENCE) {
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render_object_paddle_boat_smoke_particles(cameraId);
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}
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}
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void DKJungle::SomeSounds() {
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vec3f_set(D_8015F738, -790.0f, -255.0f, -447.0f);
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func_800C9D80(D_8015F738, D_802B91C8, 0x51028001);
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}
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void DKJungle::WhatDoesThisDo(Player* player, int8_t playerId) {
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if ((((s16) gNearestPathPointByPlayerId[playerId] >= 0) &&
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((s16) gNearestPathPointByPlayerId[playerId] < 0x65)) ||
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(((s16) gNearestPathPointByPlayerId[playerId] >= 0x14A) &&
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((s16) gNearestPathPointByPlayerId[playerId] < 0x21F))) {
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if (D_80165300[playerId] != 2) {
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func_800C8F80(playerId, 0x0170802D);
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}
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D_80165300[playerId] = 2;
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} else {
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if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x288) &&
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((s16) gNearestPathPointByPlayerId[playerId] < 0x305)) {
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if (D_80165300[playerId] != 1) {
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func_800CA288(playerId, 0x55);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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if (D_80165300[playerId] == 1) {
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func_800CA2B8(playerId);
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}
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if (D_80165300[playerId] == 2) {
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func_800C9018(playerId, SOUND_ARG_LOAD(0x01, 0x70, 0x80, 0x2D));
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}
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D_80165300[playerId] = 0;
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}
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}
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}
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}
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void DKJungle::WhatDoesThisDoAI(Player* player, int8_t playerId) {
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if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x288) &&
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((s16) gNearestPathPointByPlayerId[playerId] < 0x305)) {
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if (D_80165300[playerId] != 1) {
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func_800CA2E4(playerId, 0x55);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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func_800CA30C(playerId);
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D_80165300[playerId] = 0;
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}
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}
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}
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void DKJungle::Draw(ScreenContext* arg0) {
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set_track_light_direction(D_800DC610, D_802B87D4, 0, 1);
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set_track_light_direction(&D_800DC610[1], D_802B87D4, D_802B87D0, 1);
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gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
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gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK | G_LIGHTING);
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if (func_80290C20(arg0->camera) == 1) {
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gSPTexture(gDisplayListHead++, 1, 1, 0, G_TX_RENDERTILE, G_OFF);
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gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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// d_course_dks_jungle_parkway_packed_dl_92D8
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gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_92D8);
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}
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gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
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render_track_sections(d_course_dks_jungle_parkway_unknown_dl_list, arg0);
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gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
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}
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void DKJungle::DrawCredits() {
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gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_dks_jungle_parkway_dl_13C30));
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}
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void DKJungle::SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) {
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func_8003F138(player, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
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}
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void DKJungle::Waypoints(Player* player, int8_t playerId) {
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s16 waypoint = gNearestPathPointByPlayerId[playerId];
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if ((waypoint >= 0xB9) && (waypoint < 0x119)) {
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player->nearestPathPointId = 0xB9U;
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} else {
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player->nearestPathPointId = gNearestPathPointByPlayerId[playerId];
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if (player->nearestPathPointId < 0) {
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player->nearestPathPointId = gPathCountByPathIndex[0] + player->nearestPathPointId;
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}
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}
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}
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void DKJungle::ScrollingTextures() {
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D_802B87BC += 2;
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if (D_802B87BC > 255) {
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D_802B87BC = 0;
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}
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// d_course_dks_jungle_parkway_packed_dl_3DD0
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find_and_set_tile_size((uintptr_t) (Gfx*) d_course_dks_jungle_parkway_packed_dl_3DD0, 0, D_802B87BC);
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// d_course_dks_jungle_parkway_packed_dl_3E40
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find_and_set_tile_size((uintptr_t) (Gfx*) d_course_dks_jungle_parkway_packed_dl_3E40, 0, D_802B87BC);
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// d_course_dks_jungle_parkway_packed_dl_3EB0
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find_and_set_tile_size((uintptr_t) (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0, 0, D_802B87BC);
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// d_course_dks_jungle_parkway_packed_dl_3F30
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find_and_set_tile_size((uintptr_t) (Gfx*) d_course_dks_jungle_parkway_packed_dl_3F30, 0, D_802B87BC);
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// d_course_dks_jungle_parkway_packed_dl_36A8
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find_and_set_tile_size((uintptr_t) (Gfx*) d_course_dks_jungle_parkway_packed_dl_36A8, 0, D_802B87BC);
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D_802B87C4 -= 20;
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if (D_802B87C4 < 0) {
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D_802B87C4 = 0xFF;
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}
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// d_course_dks_jungle_parkway_packed_dl_9880
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find_and_set_tile_size((uintptr_t) (Gfx*) d_course_dks_jungle_parkway_packed_dl_9880, 0, D_802B87C4);
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evaluate_collision_players_palm_trees();
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}
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void DKJungle::DrawWater(ScreenContext* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) {
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gDPPipeSync(gDisplayListHead++);
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gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
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gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
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gDPSetBlendMask(gDisplayListHead++, 0xFF);
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gDPSetTextureFilter(gDisplayListHead++, G_TF_BILERP);
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gDPSetTexturePersp(gDisplayListHead++, G_TP_PERSP);
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_XLU_INTER, G_RM_NOOP2);
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if (pathCounter < 17) {
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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// d_course_dks_jungle_parkway_packed_dl_3E40
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gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3E40);
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// d_course_dks_jungle_parkway_packed_dl_3EB0
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gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
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if ((pathCounter >= 6) && (pathCounter < 13)) {
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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// d_course_dks_jungle_parkway_packed_dl_3DD0
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gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3DD0);
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}
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} else if ((pathCounter == 21) || (pathCounter == 22)) {
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if (playerDirection == 3) {
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
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// d_course_dks_jungle_parkway_packed_dl_36A8
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gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_36A8);
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}
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if ((playerDirection == 1) || (playerDirection == 0)) {
|
||||
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
||||
// d_course_dks_jungle_parkway_packed_dl_36A8
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_36A8);
|
||||
} else {
|
||||
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3F30
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3F30);
|
||||
// d_course_dks_jungle_parkway_packed_dl_36A8
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_36A8);
|
||||
}
|
||||
} else if (pathCounter == 24) {
|
||||
if ((playerDirection == 0) || (playerDirection == 3)) {
|
||||
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
||||
// d_course_dks_jungle_parkway_packed_dl_36A8
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_36A8);
|
||||
}
|
||||
} else if (pathCounter == 23) {
|
||||
if (playerDirection == 3) {
|
||||
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
||||
// d_course_dks_jungle_parkway_packed_dl_36A8
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_36A8);
|
||||
} else if (playerDirection == 0) {
|
||||
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
||||
// d_course_dks_jungle_parkway_packed_dl_36A8
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_36A8);
|
||||
}
|
||||
}
|
||||
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
|
||||
switch (pathCounter) {
|
||||
case 5:
|
||||
if (playerDirection != 3) {
|
||||
// d_course_dks_jungle_parkway_packed_dl_3DD0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3DD0);
|
||||
}
|
||||
break;
|
||||
case 17:
|
||||
switch (playerDirection) {
|
||||
case 0:
|
||||
// d_course_dks_jungle_parkway_packed_dl_3E40
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3E40);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
|
||||
break;
|
||||
case 1:
|
||||
// d_course_dks_jungle_parkway_packed_dl_3DD0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3DD0);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3E40
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3E40);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
|
||||
break;
|
||||
case 2:
|
||||
// d_course_dks_jungle_parkway_packed_dl_
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3E40);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3F30
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3F30);
|
||||
break;
|
||||
case 3:
|
||||
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3F30
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3F30);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 18:
|
||||
switch (playerDirection) {
|
||||
case 0:
|
||||
// d_course_dks_jungle_parkway_packed_dl_3E40
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3E40);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
|
||||
break;
|
||||
case 1:
|
||||
// d_course_dks_jungle_parkway_packed_dl_3DD0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3DD0);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3E40
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3E40);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
|
||||
break;
|
||||
case 2:
|
||||
// d_course_dks_jungle_parkway_packed_dl_3E40
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3E40);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 21:
|
||||
if ((playerDirection == 0) || (playerDirection == 1)) {
|
||||
// d_course_dks_jungle_parkway_packed_dl_3E40
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3E40);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
|
||||
// d_course_dks_jungle_parkway_packed_dl_3F30
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3F30);
|
||||
} else {
|
||||
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3EB0);
|
||||
}
|
||||
break;
|
||||
case 22:
|
||||
if (playerDirection == 0) {
|
||||
// d_course_dks_jungle_parkway_packed_dl_3F30
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3F30);
|
||||
}
|
||||
break;
|
||||
case 23:
|
||||
if (playerDirection != 1) {
|
||||
// d_course_dks_jungle_parkway_packed_dl_3F30
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_dks_jungle_parkway_packed_dl_3F30);
|
||||
}
|
||||
break;
|
||||
}
|
||||
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 1, 1, G_OFF);
|
||||
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
|
||||
gDPPipeSync(gDisplayListHead++);
|
||||
}
|
||||
|
||||
void DKJungle::CreditsSpawnActors() {
|
||||
// d_course_dks_jungle_parkway_packed_dl_3FA8
|
||||
find_vtx_and_set_colours((Gfx*) d_course_dks_jungle_parkway_packed_dl_3FA8, 0x78, 0xFF, 0xFF, 0xFF);
|
||||
}
|
||||
|
||||
void DKJungle::Destroy() { }
|
||||
Reference in New Issue
Block a user