diff --git a/Game_8cpp.html b/Game_8cpp.html
index 72d627818..a042c6b43 100644
--- a/Game_8cpp.html
+++ b/Game_8cpp.html
@@ -2074,7 +2074,7 @@ Here is the caller graph for this function:
-
- Todo
- Move gGfxPool out of main.h
+
- Todo
- Move gGfxPool out of main.h
diff --git a/Game_8h.html b/Game_8h.html
index 3eee3b025..83a2ad106 100644
--- a/Game_8h.html
+++ b/Game_8h.html
@@ -1973,7 +1973,7 @@ Here is the caller graph for this function:
diff --git a/Game_8h_source.html b/Game_8h_source.html
index e17a6057d..b2fa206ce 100644
--- a/Game_8h_source.html
+++ b/Game_8h_source.html
@@ -337,129 +337,129 @@ $(function(){initNavTree('Game_8h_source.html',''); initResizable(true); });
void CM_SomeSounds()
Definition Game.cpp:486
u32 GetCupIndex(void)
Definition Game.cpp:217
void CM_Editor_SetLevelDimensions(s16 minX, s16 maxX, s16 minZ, s16 maxZ, s16 minY, s16 maxY)
Definition Game.cpp:414
-size_t CM_GetActorSize()
Definition Game.cpp:684
-bool IsBlockFort()
Definition Game.cpp:717
+size_t CM_GetActorSize()
Definition Game.cpp:689
+bool IsBlockFort()
Definition Game.cpp:722
void CM_CleanWorld(void)
Definition Game.cpp:639
-void SelectDkJungle()
Definition Game.cpp:742
-void SelectSkyscraper()
Definition Game.cpp:740
+void SelectDkJungle()
Definition Game.cpp:747
+void SelectSkyscraper()
Definition Game.cpp:745
void CM_DrawWater(struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition Game.cpp:533
-void SelectChocoMountain()
Definition Game.cpp:726
-bool IsWarioStadium()
Definition Game.cpp:716
+void SelectChocoMountain()
Definition Game.cpp:731
+bool IsWarioStadium()
Definition Game.cpp:721
void CM_AICrossingBehaviour(s32 playerId)
Definition Game.cpp:310
-void SelectToadsTurnpike()
Definition Game.cpp:734
+void SelectToadsTurnpike()
Definition Game.cpp:739
void SetCourseById(s32 course)
Definition Game.cpp:251
void CM_DisplayBattleBombKart(s32 playerId, s32 primAlpha)
Definition Game.cpp:277
void NextCourse()
Definition Game.cpp:243
-void SelectBlockFort()
Definition Game.cpp:739
+void SelectBlockFort()
Definition Game.cpp:744
void CM_SetStaffGhost()
Definition Game.cpp:510
-bool IsLuigiRaceway()
Definition Game.cpp:703
+bool IsLuigiRaceway()
Definition Game.cpp:708
void CM_UpdateClouds(s32 arg0, Camera *camera)
Definition Game.cpp:446
Properties * CM_GetProps()
Definition Game.cpp:516
void CM_DrawParticles(s32 cameraId)
Definition Game.cpp:424
void CM_DrawStaticMeshActors()
Definition Game.cpp:366
void SetCourseFromCup()
Definition Game.cpp:597
void HM_DrawIntro(void)
Definition Game.cpp:185
-bool IsBansheeBoardwalk()
Definition Game.cpp:706
-void SelectMooMooFarm()
Definition Game.cpp:733
-void SelectWarioStadium()
Definition Game.cpp:738
-struct Actor * CM_AddBaseActor()
Definition Game.cpp:666
-bool IsSherbetLand()
Definition Game.cpp:714
-bool IsDkJungle()
Definition Game.cpp:720
+bool IsBansheeBoardwalk()
Definition Game.cpp:711
+void SelectMooMooFarm()
Definition Game.cpp:738
+void SelectWarioStadium()
Definition Game.cpp:743
+struct Actor * CM_AddBaseActor()
Definition Game.cpp:671
+bool IsSherbetLand()
Definition Game.cpp:719
+bool IsDkJungle()
Definition Game.cpp:725
void CM_RenderCourse(struct UnkStruct_800DC5EC *arg0)
Definition Game.cpp:331
-bool IsDoubleDeck()
Definition Game.cpp:719
+bool IsDoubleDeck()
Definition Game.cpp:724
void CM_RenderCredits()
Definition Game.cpp:347
-bool IsMarioRaceway()
Definition Game.cpp:702
-bool IsRainbowRoad()
Definition Game.cpp:715
+bool IsMarioRaceway()
Definition Game.cpp:707
+bool IsRainbowRoad()
Definition Game.cpp:720
void CM_ClearVehicles(void)
Definition Game.cpp:298
void CM_Waypoints(Player *player, int8_t playerId)
Definition Game.cpp:452
void HM_InitIntro(void)
Definition Game.cpp:177
void CM_DrawObjects(s32 cameraId)
Definition Game.cpp:400
-void CM_RunGarbageCollector(void)
Definition Game.cpp:768
+void CM_RunGarbageCollector(void)
Definition Game.cpp:773
void CM_UpdateCourseObjects()
Definition Game.cpp:471
size_t GetCourseIndex()
Definition Game.cpp:235
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:605
-void SelectYoshiValley()
Definition Game.cpp:729
+void SelectYoshiValley()
Definition Game.cpp:734
void CM_TickEditor()
Definition Game.cpp:406
-void * GetSpecialCup(void)
Definition Game.cpp:759
-void * GetBattleCup(void)
Definition Game.cpp:763
+void * GetSpecialCup(void)
Definition Game.cpp:764
+void * GetBattleCup(void)
Definition Game.cpp:768
void CM_TickObjects()
Definition Game.cpp:386
void CM_DrawActors(Camera *camera, struct Actor *actor)
Definition Game.cpp:359
void CM_InitCourseObjects()
Definition Game.cpp:465
void CM_DrawBombKarts(s32 cameraId)
void CM_ActivateFinalLapLakitu(s32 playerId)
Definition Game.cpp:570
void CM_TickParticles(void)
Definition Game.cpp:418
-bool IsToadsTurnpike()
Definition Game.cpp:712
+bool IsToadsTurnpike()
Definition Game.cpp:717
void CM_SetCupIndex(size_t index)
Definition Game.cpp:221
-f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:696
+f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:701
bool CM_DoesFinishlineExist()
Definition Game.cpp:431
void CM_BeginPlay()
Definition Game.cpp:370
void CM_WhatDoesThisDo(Player *player, int8_t playerId)
Definition Game.cpp:498
-bool IsMooMooFarm()
Definition Game.cpp:711
+bool IsMooMooFarm()
Definition Game.cpp:716
void CM_SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
Definition Game.cpp:458
-void SelectRainbowRoad()
Definition Game.cpp:737
-bool IsBowsersCastle()
Definition Game.cpp:705
-void * GetMushroomCup(void)
Definition Game.cpp:747
-void Editor_ClearMatrix()
Definition Game.cpp:680
+void SelectRainbowRoad()
Definition Game.cpp:742
+bool IsBowsersCastle()
Definition Game.cpp:710
+void * GetMushroomCup(void)
Definition Game.cpp:752
+void Editor_ClearMatrix()
Definition Game.cpp:685
size_t CM_FindActorIndex(struct Actor *actor)
Definition Game.cpp:615
void CM_ActivateFinishLakitu(s32 playerId)
Definition Game.cpp:556
-void SelectBowsersCastle()
Definition Game.cpp:727
-void SelectPodiumCeremony()
Definition Game.cpp:744
-void SelectRoyalRaceway()
Definition Game.cpp:732
-void * GetStarCup(void)
Definition Game.cpp:755
+void SelectBowsersCastle()
Definition Game.cpp:732
+void SelectPodiumCeremony()
Definition Game.cpp:749
+void SelectRoyalRaceway()
Definition Game.cpp:737
+void * GetStarCup(void)
Definition Game.cpp:760
void CM_RenderCourseObjects(s32 cameraId)
Definition Game.cpp:478
-void SelectFrappeSnowland()
Definition Game.cpp:730
+void SelectFrappeSnowland()
Definition Game.cpp:735
void CM_SpawnFromLevelProps()
Definition Game.cpp:189
-bool IsChocoMountain()
Definition Game.cpp:704
+bool IsChocoMountain()
Definition Game.cpp:709
void CM_ActivateReverseLakitu(s32 playerId)
Definition Game.cpp:577
-bool IsSkyscraper()
Definition Game.cpp:718
+bool IsSkyscraper()
Definition Game.cpp:723
s32 CM_GetCrossingOnTriggered(uintptr_t *crossing)
Definition Game.cpp:318
-bool IsKoopaTroopaBeach()
Definition Game.cpp:709
+bool IsKoopaTroopaBeach()
Definition Game.cpp:714
u32 WorldPreviousCup(void)
Definition Game.cpp:205
void * GetCup()
Definition Game.cpp:213
void CM_DrawBattleBombKarts(s32 cameraId)
Definition Game.cpp:292
-void SelectMarioRaceway()
Definition Game.cpp:724
-bool IsPodiumCeremony()
Definition Game.cpp:722
-void CM_AddEditorObject(struct Actor *actor, const char *name)
Definition Game.cpp:670
+void SelectMarioRaceway()
Definition Game.cpp:729
+bool IsPodiumCeremony()
Definition Game.cpp:727
+void CM_AddEditorObject(struct Actor *actor, const char *name)
Definition Game.cpp:675
void LoadCourse()
Definition Game.cpp:229
-void SelectDoubleDeck()
Definition Game.cpp:741
+void SelectDoubleDeck()
Definition Game.cpp:746
void CM_CreditsSpawnActors()
Definition Game.cpp:492
-bool IsYoshiValley()
Definition Game.cpp:707
-void SelectKoopaTroopaBeach()
Definition Game.cpp:731
+bool IsYoshiValley()
Definition Game.cpp:712
+void SelectKoopaTroopaBeach()
Definition Game.cpp:736
void CM_WhatDoesThisDoAI(Player *player, int8_t playerId)
Definition Game.cpp:504
-void * GetFlowerCup(void)
Definition Game.cpp:751
+void * GetFlowerCup(void)
Definition Game.cpp:756
void CM_TickObjects60fps()
Definition Game.cpp:394
void CM_VehicleCollision(s32 playerId, Player *player)
Definition Game.cpp:259
u32 WorldNextCup(void)
Definition Game.cpp:201
-bool IsBigDonut()
Definition Game.cpp:721
+bool IsBigDonut()
Definition Game.cpp:726
void CM_SpawnStarterLakitu()
Definition Game.cpp:543
void HM_TickIntro(void)
Definition Game.cpp:181
-void SelectBigDonut()
Definition Game.cpp:743
+void SelectBigDonut()
Definition Game.cpp:748
void CM_ActivateSecondLapLakitu(s32 playerId)
Definition Game.cpp:563
void CM_DrawEditor()
Definition Game.cpp:410
void CM_DeleteActor(size_t index)
Definition Game.cpp:629
void PreviousCourse()
Definition Game.cpp:247
-bool IsKalimariDesert()
Definition Game.cpp:713
+bool IsKalimariDesert()
Definition Game.cpp:718
void CM_BombKartsWaypoint(s32 cameraId)
Definition Game.cpp:267
void CM_ScrollingTextures()
Definition Game.cpp:527
Properties * CM_GetPropsCourseId(s32 courseId)
Definition Game.cpp:523
-void SelectLuigiRaceway()
Definition Game.cpp:725
-void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:688
-void SelectBansheeBoardwalk()
Definition Game.cpp:728
+void SelectLuigiRaceway()
Definition Game.cpp:730
+void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:693
+void SelectBansheeBoardwalk()
Definition Game.cpp:733
void CM_SetCup(void *)
Definition Game.cpp:209
size_t GetCupCursorPosition()
Definition Game.cpp:584
void CM_TickActors()
Definition Game.cpp:353
void SetCupCursorPosition(size_t position)
Definition Game.cpp:588
void CM_CrossingTrigger()
Definition Game.cpp:302
-void Editor_AddLight(s8 *direction)
Definition Game.cpp:674
+void Editor_AddLight(s8 *direction)
Definition Game.cpp:679
size_t GetCupSize()
Definition Game.cpp:593
void CM_LoadTextures()
Definition Game.cpp:325
const char * GetCupName(void)
Definition Game.cpp:225
-void SelectKalimariDesert()
Definition Game.cpp:735
-bool IsFrappeSnowland()
Definition Game.cpp:708
-void SelectSherbetLand()
Definition Game.cpp:736
+void SelectKalimariDesert()
Definition Game.cpp:740
+bool IsFrappeSnowland()
Definition Game.cpp:713
+void SelectSherbetLand()
Definition Game.cpp:741
void SetCourse(const char *name)
Definition Game.cpp:239
-bool IsRoyalRaceway()
Definition Game.cpp:710
+bool IsRoyalRaceway()
Definition Game.cpp:715
void * GetCourse(void)
Definition Game.cpp:601
diff --git a/actor__types_8h_source.html b/actor__types_8h_source.html
index d53b911f8..a8f84b62f 100644
--- a/actor__types_8h_source.html
+++ b/actor__types_8h_source.html
@@ -600,7 +600,7 @@ $(function(){initNavTree('actor__types_8h_source.html',''); initResizable(true);
@ HELD_BANANA
Definition actor_types.h:111
@ BANANA_BUNCH_BANANA
Definition actor_types.h:114
@ FIRST_BANANA_BUNCH_BANANA
Definition actor_types.h:113
-size_t CM_GetActorSize(void)
Definition Game.cpp:684
+size_t CM_GetActorSize(void)
Definition Game.cpp:689
struct Actor gActorList[100]
Definition code_800029B0.c:154
s16 Vec4s[4]
Definition common_structs.h:17
diff --git a/actors_8c.html b/actors_8c.html
index 8fca08279..3928c7ca3 100644
--- a/actors_8c.html
+++ b/actors_8c.html
@@ -449,7 +449,7 @@ Here is the caller graph for this function:
-
- Todo
- Commented out because deletes too soon.
+
- Todo
- Commented out because deletes too soon.
@@ -1604,7 +1604,7 @@ Here is the caller graph for this function:
-
- Todo
- Is this making the shell spin?
+
- Todo
- Is this making the shell spin?
@@ -1828,7 +1828,7 @@ Here is the caller graph for this function:
-
- Todo
- actorType needs to be passed into this function for flexibility
+
- Todo
- actorType needs to be passed into this function for flexibility
diff --git a/actorsmenu.html b/actorsmenu.html
index 6439033df..e7edcbc47 100644
--- a/actorsmenu.html
+++ b/actorsmenu.html
@@ -177,7 +177,7 @@ $(function(){initNavTree('actorsmenu.html',''); initResizable(true); });
-
Actors Objects Vehicles Items
+
Actors Objects Vehicles Items
diff --git a/actorsmenu.js b/actorsmenu.js
index a1f7e0e44..03d6a6bce 100644
--- a/actorsmenu.js
+++ b/actorsmenu.js
@@ -4,7 +4,7 @@ var actorsmenu =
[ "Actors", "actors.html#actors", null ]
] ],
[ "Objects", "objects.html", [
- [ "Objects", "objects.html#objects-1", null ]
+ [ "Objects", "objects.html#objects", null ]
] ],
[ "Vehicles", "vehicles.html", [
[ "Trains", "vehicles.html#trains", null ],
diff --git a/basics.js b/basics.js
index e44238fef..2a25d6dbd 100644
--- a/basics.js
+++ b/basics.js
@@ -25,8 +25,8 @@ var basics =
[ "Menus", "controlflow.html#menus", null ],
[ "Players", "controlflow.html#players", null ],
[ "Actors", "controlflow.html#actors-1", null ],
- [ "Objects", "controlflow.html#objects", null ],
- [ "Courses", "controlflow.html#courses", [
+ [ "Objects", "controlflow.html#objects-1", null ],
+ [ "Courses", "controlflow.html#courses-1", [
[ "Course Folder", "controlflow.html#course-folder", null ]
] ],
[ "UI & Other 2D Screen data", "controlflow.html#ui--other-2d-screen-data", null ],
diff --git a/bug.html b/bug.html
index 86498d673..e379b5cd1 100644
--- a/bug.html
+++ b/bug.html
@@ -118,9 +118,9 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
Global func_80077E20 (s32 objectIndex)
frappe snowland There's something up with the handling of common_vtx_rectangle and the loading of 0x10 right here
Global func_800B9BE4 (f32, f32, u16 *)
-they probably meant to store the value to tmp[i] and tmp[8 + i]
+they probably meant to store the value to tmp[i] and tmp[8 + i]
Global func_800BB388 (s32 bankId, s32 instId, s32 arg2)
-missing return
+missing return
Global init_sequence_players (void)
Size of wrong array. Zeroes out second half of gSequenceChannels[0], all of gSequenceChannels[1..31], and part of gSequenceLayers[0]. However, this is only called at startup, so it's harmless.
Global new_actor (ActorInitParams *)
diff --git a/classOSnowman.html b/classOSnowman.html
index fba016675..c9cd3eadc 100644
--- a/classOSnowman.html
+++ b/classOSnowman.html
@@ -312,7 +312,7 @@ Here is the call graph for this function:
-
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
+
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
@@ -713,7 +713,7 @@ Here is the caller graph for this function:
-
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
+
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
Reimplemented from OObject.
diff --git a/collision__viewer_8c.html b/collision__viewer_8c.html
index 3a3550a53..7dd08cded 100644
--- a/collision__viewer_8c.html
+++ b/collision__viewer_8c.html
@@ -148,7 +148,7 @@ Functions
-
- Todo
- decide to use colours or textures and fix displaylists because they are buggy
+
- Todo
- decide to use colours or textures and fix displaylists because they are buggy
diff --git a/collision__viewer_8h.html b/collision__viewer_8h.html
index 93c67dcd9..51c3ed783 100644
--- a/collision__viewer_8h.html
+++ b/collision__viewer_8h.html
@@ -144,7 +144,7 @@ Functions
-
- Todo
- decide to use colours or textures and fix displaylists because they are buggy
+
- Todo
- decide to use colours or textures and fix displaylists because they are buggy
diff --git a/contpfs_8c.html b/contpfs_8c.html
index ab23fc233..b8ae0778c 100644
--- a/contpfs_8c.html
+++ b/contpfs_8c.html
@@ -210,8 +210,8 @@ Here is the caller graph for this function:
-
- Todo
- remove magic constant
-
- Todo
- loads of magic constants..
+
- Todo
- remove magic constant
+
- Todo
- loads of magic constants..
@@ -284,7 +284,7 @@ Here is the caller graph for this function:
-
- Todo
- don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
+
- Todo
- don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
@@ -348,8 +348,8 @@ Here is the caller graph for this function:
-
- Todo
- fix magic number
-
- Todo
- remove magic constant
+
- Todo
- fix magic number
+
- Todo
- remove magic constant
diff --git a/controlflow.html b/controlflow.html
index 143de1bb3..b3ce9b920 100644
--- a/controlflow.html
+++ b/controlflow.html
@@ -135,10 +135,10 @@ $(function(){initNavTree('controlflow.html',''); initResizable(true); });
Actors
- Objects
+ Objects
- Courses
+ Courses
-
Course Folder
@@ -270,7 +270,7 @@ Actors
| code_80005FD0 | Vehicles; trains, cars, trucks, boats |
-
+
Objects
Object related code resides in
Documentation of the specifics still in-progress. See actors for more information.
-
+
Courses
Course related code resides in
@@ -297,7 +297,7 @@ Courses
Course Folder
-[course folder link][Courses]
+[course folder link][Courses]
| file | desc |
diff --git a/controller_8h.html b/controller_8h.html
index fae350631..1a0904eca 100644
--- a/controller_8h.html
+++ b/controller_8h.html
@@ -1100,8 +1100,8 @@ Here is the call graph for this function:
-
- Todo
- remove magic constant
-
- Todo
- loads of magic constants..
+
- Todo
- remove magic constant
+
- Todo
- loads of magic constants..
@@ -1388,7 +1388,7 @@ Here is the caller graph for this function:
-
- Todo
- don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
+
- Todo
- don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
@@ -1452,8 +1452,8 @@ Here is the caller graph for this function:
-
- Todo
- fix magic number
-
- Todo
- remove magic constant
+
- Todo
- fix magic number
+
- Todo
- remove magic constant
diff --git a/courses.html b/courses.html
index d93377200..3fa05195f 100644
--- a/courses.html
+++ b/courses.html
@@ -108,7 +108,7 @@ $(function(){initNavTree('courses.html',''); initResizable(true); });
diff --git a/coursesmenu.html b/coursesmenu.html
index 2f431c5a6..7cdbc4f08 100644
--- a/coursesmenu.html
+++ b/coursesmenu.html
@@ -143,7 +143,7 @@ How courses work in mk64
-
Courses Surface Types
+
Courses Surface Types
diff --git a/coursesmenu.js b/coursesmenu.js
index 13346ac5f..b3a26cdcc 100644
--- a/coursesmenu.js
+++ b/coursesmenu.js
@@ -1,7 +1,7 @@
var coursesmenu =
[
[ "Courses", "courses.html", [
- [ "Courses", "courses.html#courses-1", null ]
+ [ "Courses", "courses.html#courses", null ]
] ],
[ "Surface Types", "surfacetypes.html", null ]
];
\ No newline at end of file
diff --git a/doxygen_crawl.html b/doxygen_crawl.html
index 7221a2b5a..d7e19c79f 100644
--- a/doxygen_crawl.html
+++ b/doxygen_crawl.html
@@ -6233,12 +6233,12 @@
-
+
-
+
@@ -6512,7 +6512,7 @@
-
+
@@ -12496,7 +12496,7 @@
-
+
diff --git a/falling__rock_2update_8inc_8c_source.html b/falling__rock_2update_8inc_8c_source.html
index 7cbbf246e..445deef51 100644
--- a/falling__rock_2update_8inc_8c_source.html
+++ b/falling__rock_2update_8inc_8c_source.html
@@ -241,7 +241,7 @@ $(function(){initNavTree('falling__rock_2update_8inc_8c_source.html',''); initRe
-f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:696
+f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:701
@ ACTOR_FALLING_ROCK
Definition actor_types.h:44
#define GET_ACTOR(index)
Definition actor_types.h:90
s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
Definition actors.c:1416
diff --git a/heap_8c.html b/heap_8c.html
index cce221794..3d92c8dfc 100644
--- a/heap_8c.html
+++ b/heap_8c.html
@@ -554,7 +554,7 @@ Here is the caller graph for this function:
-
- Bug
- they probably meant to store the value to tmp[i] and tmp[8 + i]
+
- Bug
- they probably meant to store the value to tmp[i] and tmp[8 + i]
diff --git a/heap_8h.html b/heap_8h.html
index b3fad7b69..802dcd371 100644
--- a/heap_8h.html
+++ b/heap_8h.html
@@ -651,7 +651,7 @@ Here is the caller graph for this function:
-
- Bug
- they probably meant to store the value to tmp[i] and tmp[8 + i]
+
- Bug
- they probably meant to store the value to tmp[i] and tmp[8 + i]
diff --git a/load_8c.html b/load_8c.html
index bb93c5046..5be7d5aef 100644
--- a/load_8c.html
+++ b/load_8c.html
@@ -843,7 +843,7 @@ Here is the caller graph for this function:
-
- Bug
- missing return
+
- Bug
- missing return
diff --git a/load_8h.html b/load_8h.html
index 5b8ed5241..8369808ef 100644
--- a/load_8h.html
+++ b/load_8h.html
@@ -666,7 +666,7 @@ Here is the caller graph for this function:
-
- Bug
- missing return
+
- Bug
- missing return
diff --git a/main_8c.html b/main_8c.html
index 0474f6a8c..abf17ed1b 100644
--- a/main_8c.html
+++ b/main_8c.html
@@ -651,7 +651,7 @@ Here is the caller graph for this function:
-
- Todo
- Why did void* work for matching
+
- Todo
- Why did void* work for matching
diff --git a/main_8h.html b/main_8h.html
index fdf0ecdc0..d59b7057b 100644
--- a/main_8h.html
+++ b/main_8h.html
@@ -625,7 +625,7 @@ Variables
-
- Todo
- Verify with proper documentation
+
- Todo
- Verify with proper documentation
@@ -654,7 +654,7 @@ Variables
-
- Todo
- Verify with proper documentation
+
- Todo
- Verify with proper documentation
@@ -673,7 +673,7 @@ Variables
-
- Todo
- Why did void* work for matching
+
- Todo
- Why did void* work for matching
diff --git a/menu__items_8c.html b/menu__items_8c.html
index d29361a45..6569ffd5e 100644
--- a/menu__items_8c.html
+++ b/menu__items_8c.html
@@ -2224,7 +2224,7 @@ Here is the caller graph for this function:
-
- Todo
- These sizes need to be sizeof() for shiftability if possible
+
- Todo
- These sizes need to be sizeof() for shiftability if possible
@@ -8858,7 +8858,7 @@ Here is the caller graph for this function:
-
- Todo
- Move gGfxPool out of main.h
+
- Todo
- Move gGfxPool out of main.h
diff --git a/menu__items_8h.html b/menu__items_8h.html
index 3083a7a15..36a2ecea2 100644
--- a/menu__items_8h.html
+++ b/menu__items_8h.html
@@ -2742,7 +2742,7 @@ Here is the caller graph for this function:
-
- Todo
- These sizes need to be sizeof() for shiftability if possible
+
- Todo
- These sizes need to be sizeof() for shiftability if possible
diff --git a/navtreeindex26.js b/navtreeindex26.js
index 616e559a4..ca2ad5840 100644
--- a/navtreeindex26.js
+++ b/navtreeindex26.js
@@ -160,12 +160,12 @@ var NAVTREEINDEX26 =
"controlflow.html#actors-1":[1,2,4,2],
"controlflow.html#code-breakdown":[1,2,4],
"controlflow.html#course-folder":[1,2,4,4,0],
-"controlflow.html#courses":[1,2,4,4],
+"controlflow.html#courses-1":[1,2,4,4],
"controlflow.html#ending":[1,2,4,8],
"controlflow.html#engine":[1,2,4,6],
"controlflow.html#math":[1,2,4,7],
"controlflow.html#menus":[1,2,4,0],
-"controlflow.html#objects":[1,2,4,3],
+"controlflow.html#objects-1":[1,2,4,3],
"controlflow.html#overall-control-flow":[1,2,2],
"controlflow.html#paradigm":[1,2,0],
"controlflow.html#players":[1,2,4,1],
diff --git a/navtreeindex27.js b/navtreeindex27.js
index f4f770ace..bc741a197 100644
--- a/navtreeindex27.js
+++ b/navtreeindex27.js
@@ -188,7 +188,7 @@ var NAVTREEINDEX27 =
"course__offsets_8h.html#af7c3d5a48e591b30ff6c2b2f23e8d2cc":[12,0,2,8,7],
"course__offsets_8h_source.html":[12,0,2,8],
"courses.html":[3,0],
-"courses.html#courses-1":[3,0,0],
+"courses.html#courses":[3,0,0],
"courses_2test__course_2data_8c.html":[12,0,0,17,0],
"courses_2test__course_2data_8c.html#a5776e9da61369423652d9d1c875f2abd":[12,0,0,17,0,0],
"courses_2test__course_2data_8c.html#a5b6179834eac70a4585df8f3519be920":[12,0,0,17,0,1],
diff --git a/navtreeindex50.js b/navtreeindex50.js
index 293ff68bf..e5c0674a5 100644
--- a/navtreeindex50.js
+++ b/navtreeindex50.js
@@ -195,7 +195,7 @@ var NAVTREEINDEX50 =
"new__func_8h.html#ac8095e2ec1adbd7e74e655c578968a36":[12,0,3,9,55,0],
"new__func_8h_source.html":[12,0,3,9,55],
"objects.html":[0,1],
-"objects.html#objects-1":[0,1,0],
+"objects.html#objects":[0,1,0],
"objects_8h.html":[12,0,2,16],
"objects_8h.html#a015cc1fa03690348fb398b9be74ecc15":[12,0,2,16,35],
"objects_8h.html#a02bd29e49d2089bb6bd1bfe33e360584":[12,0,2,16,87],
diff --git a/objects.html b/objects.html
index fb6582607..b2fddf403 100644
--- a/objects.html
+++ b/objects.html
@@ -108,7 +108,7 @@ $(function(){initNavTree('objects.html',''); initResizable(true); });
diff --git a/osContInit_8c.html b/osContInit_8c.html
index 4dbec2864..b456dd904 100644
--- a/osContInit_8c.html
+++ b/osContInit_8c.html
@@ -219,7 +219,7 @@ Here is the caller graph for this function:
-
- Todo
- figure out what it means
+
- Todo
- figure out what it means
diff --git a/osCreatePiManager_8c.html b/osCreatePiManager_8c.html
index 841676763..3ba1fc44c 100644
--- a/osCreatePiManager_8c.html
+++ b/osCreatePiManager_8c.html
@@ -236,7 +236,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/osPiGetCmdQueue_8c.html b/osPiGetCmdQueue_8c.html
index 4cb2eeb3e..c9dd53159 100644
--- a/osPiGetCmdQueue_8c.html
+++ b/osPiGetCmdQueue_8c.html
@@ -171,7 +171,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html
index be3eaee6a..86beacf5f 100644
--- a/osPiStartDma_8c.html
+++ b/osPiStartDma_8c.html
@@ -206,7 +206,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/piint_8h.html b/piint_8h.html
index 82ec33c97..917ef3553 100644
--- a/piint_8h.html
+++ b/piint_8h.html
@@ -1767,7 +1767,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/piranha__plant_2render_8inc_8c_source.html b/piranha__plant_2render_8inc_8c_source.html
index b76d24ab7..60caff0cc 100644
--- a/piranha__plant_2render_8inc_8c_source.html
+++ b/piranha__plant_2render_8inc_8c_source.html
@@ -231,7 +231,7 @@ $(function(){initNavTree('piranha__plant_2render_8inc_8c_source.html',''); initR
void gSPDisplayList(Gfx *pkt, Gfx *dl)
Definition GBIMiddleware.cpp:11
-bool IsMarioRaceway()
Definition Game.cpp:702
+bool IsMarioRaceway()
Definition Game.cpp:707
u8 * D_802BA058
Definition actors.c:43
Camera * camera1
Definition camera.c:29
diff --git a/search/all_11.js b/search/all_11.js
index 385f6575a..69a1ef68c 100644
--- a/search/all_11.js
+++ b/search/all_11.js
@@ -36,7 +36,7 @@ var searchData=
['objectpicker_2ecpp_33',['ObjectPicker.cpp',['../ObjectPicker_8cpp.html',1,'']]],
['objectpicker_2eh_34',['ObjectPicker.h',['../ObjectPicker_8h.html',1,'']]],
['objectreplication_35',['ObjectReplication',['../replication_8c.html#a51d6551124e4a1946bb006ba096d6726',1,'replication.c']]],
- ['objects_36',['Objects',['../structWorld_1_1Matrix.html#a9ffe24e9a3a0b5365aa5fcf5287d9619',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../objects.html#objects-1',1,'Objects'],['../controlflow.html#objects',1,'Objects']]],
+ ['objects_36',['Objects',['../structWorld_1_1Matrix.html#a9ffe24e9a3a0b5365aa5fcf5287d9619',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../objects.html#objects',1,'Objects'],['../controlflow.html#objects-1',1,'Objects']]],
['objects_2eh_37',['objects.h',['../objects_8h.html',1,'']]],
['objects_2emd_38',['objects.md',['../objects_8md.html',1,'']]],
['obombkart_39',['OBombKart',['../classOBombKart.html',1,'OBombKart'],['../classOBombKart.html#adce8f46e3608e94dd14e465b61db900b',1,'OBombKart::OBombKart()']]],
diff --git a/search/all_5.js b/search/all_5.js
index 20d253ac2..86cbee4ab 100644
--- a/search/all_5.js
+++ b/search/all_5.js
@@ -528,7 +528,7 @@ var searchData=
['courserecordsmenuselectiontypes_525',['CourseRecordsMenuSelectionTypes',['../menus_8h.html#a692cee32dee79047b93531b8284fdf2e',1,'menus.h']]],
['courserecordssubmenuselectiontypes_526',['CourseRecordsSubMenuSelectionTypes',['../menus_8h.html#aa8db4705a38fb4254f7ec67212635423',1,'menus.h']]],
['courses_527',['COURSES',['../mk64_8h.html#acf250ad4ca05ca435a61203c41d4ca88',1,'mk64.h']]],
- ['courses_528',['Courses',['../classCup.html#a6580535fd65bc0b1bbe0eec6b2e602fd',1,'Cup::Courses'],['../classWorld.html#a4a8dc8e900e7035fa78f705d8ba2ffa3',1,'World::Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses-1',1,'Courses'],['../controlflow.html#courses',1,'Courses']]],
+ ['courses_528',['Courses',['../classCup.html#a6580535fd65bc0b1bbe0eec6b2e602fd',1,'Cup::Courses'],['../classWorld.html#a4a8dc8e900e7035fa78f705d8ba2ffa3',1,'World::Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses',1,'Courses'],['../controlflow.html#courses-1',1,'Courses']]],
['courses_2emd_529',['courses.md',['../courses_8md.html',1,'']]],
['coursesmenu_2emd_530',['coursesmenu.md',['../coursesmenu_8md.html',1,'']]],
['coursetable_531',['CourseTable',['../structCourseTable.html',1,'']]],
diff --git a/skybox__and__splitscreen_8c.html b/skybox__and__splitscreen_8c.html
index e1230b1cb..6cf735b66 100644
--- a/skybox__and__splitscreen_8c.html
+++ b/skybox__and__splitscreen_8c.html
@@ -688,7 +688,7 @@ Here is the caller graph for this function:
-
- Todo
- Confirm if this crash still happens and fix if so
+
- Todo
- Confirm if this crash still happens and fix if so
diff --git a/todo.html b/todo.html
index 687398c86..bfe06bcdb 100644
--- a/todo.html
+++ b/todo.html
@@ -110,23 +110,23 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global __osGetId (OSPfs *pfs)
-remove magic constant
-loads of magic constants..
+remove magic constant
+loads of magic constants..
- Global __osPfsReleasePages (OSPfs *pfs, __OSInode *inode, u8 start_page, u16 *sum, u8 bank, __OSInodeUnit *last_page, int flag)
- magic number
- Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
-- don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
+- don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
- Global __osPiDevMgr
-- In libreultra this is in an include
+- In libreultra this is in an include
- Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)
-fix magic number
-remove magic constant
+fix magic number
+remove magic constant
- Global _course_mario_raceway_dl_mio0SegmentRomStart []
- These should probably be ptr's instead of array's?
- Global add_actor_to_empty_slot (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
-- Commented out because deletes too soon.
+- Commented out because deletes too soon.
- Global add_unused_obj_index (s32 *listIdx, s32 *nextFree, s32 size)
- This HAS to be a for-loop of some variety, but I can't make a for-loop to match. If you replace this with
for(var_v1 = 0; var_v1 < size; var_v1++) The diff gets massive.
- Global are_players_in_course_section (s16, s16)
@@ -136,7 +136,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global BAD_RETURN (cmd)
- put this define in types.h or similar. Certain functions are marked as having return values, but do not actually return a value. This causes undefined behavior, which we'd rather avoid on modern GCC. This only impacts -O2 and can matter for both the function itself and functions that call it.
- Global clear_framebuffer (s32)
-- Why did void* work for matching
+- Why did void* work for matching
- Global course_select_menu_act (struct Controller *, u16)
- SetCourse() to course one;
- Global D_800E43B0 []
@@ -144,8 +144,8 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global debug_switch_character_ceremony_cutscene (void)
- confirm this.
- Union du
-is it possible to remove them somehow?
-is it possible to remove them somehow?
+is it possible to remove them somehow?
+is it possible to remove them somehow?
- Global fill [2]
- file boundary?
@@ -164,7 +164,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
- arg1 should likely be a u8 *
- Global func_80091FA4 (void)
-- These sizes need to be sizeof() for shiftability if possible
+- These sizes need to be sizeof() for shiftability if possible
- Global func_800CBC24 (void)
- clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
- Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
@@ -174,9 +174,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global func_8028F970 (void)
- increasing players past four would require increase this loop iterator.
- Global func_802A4A0C (Vtx *vtx, struct UnkStruct_800DC5EC *arg1, UNUSED s32 arg2, UNUSED s32 arg3, UNUSED f32 *arg4)
-- Confirm if this crash still happens and fix if so
+- Confirm if this crash still happens and fix if so
- Global GetCupName (void)
-- Move gGfxPool out of main.h
+- Move gGfxPool out of main.h
- Global gPlayerWinningIndex
- gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
- Global gTorchSpawns []
@@ -194,9 +194,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
- Label audio funcs
- Global MTX_KART_POOL_SIZE
-- Verify with proper documentation
+- Verify with proper documentation
- Global MTX_SHADOW_POOL_SIZE
-- Verify with proper documentation
+- Verify with proper documentation
- Global new_actor (ActorInitParams *)
- More indepth error checking/return value
- Global Note::priority
@@ -204,13 +204,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global OBombKart::Unk_3C
- Turn WheelPos into a struct
- Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
-- figure out what it means
+- figure out what it means
- Class OSeagull
- unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
- Global OSnowman::DrawBody (s32)
-- quick hack to add the snow particles on hit. Need to separate into its own class
+- quick hack to add the snow particles on hit. Need to separate into its own class
- Global OSnowman::Tick () override
-- quick hack to add the snow particles on hit. Need to separate into its own class
+- quick hack to add the snow particles on hit. Need to separate into its own class
- Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
- magic constant
- Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
@@ -222,7 +222,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global osViSwapBuffer (void *vaddr)
- figure out what this flag means
- Class OThwomp
-Make shadow size bigger if thwomp is scaled up
+Make shadow size bigger if thwomp is scaled up
make adjustable properties for squishSize and boundingBoxSize
@@ -231,9 +231,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global PI_DOMAIN1
- This define is from os.h, but including that causes problems...
- Global render_actor_shell (Camera *camera, Mat4 matrix, struct ShellActor *shell)
-- Is this making the shell spin?
+- Is this making the shell spin?
- Global render_collision (void)
-- decide to use colours or textures and fix displaylists because they are buggy
+- decide to use colours or textures and fix displaylists because they are buggy
- Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
- Update to F3DEX. Uses OLD definition for gspTextureRectangle.
- Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
@@ -245,7 +245,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global SOUND_ARG_LOAD (sound_bank, byte2, byte3, sound_id)
- format like sm64 sounds.h
- Global spawn_foliage (struct ActorSpawnData *actor)
-- actorType needs to be passed into this function for flexibility
+- actorType needs to be passed into this function for flexibility
- Global TrainSmokeTick (void)
- : This should be an Object class one day
- Global UPDATE_REG (reg, var)
@@ -253,7 +253,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
- Global US_FLOAT (x)
- US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too
- Global World::SetCourse (const char *)
-- Use content dictionary instead
+- Use content dictionary instead
diff --git a/trees_2render_8inc_8c_source.html b/trees_2render_8inc_8c_source.html
index cd578eed4..fe21aa1be 100644
--- a/trees_2render_8inc_8c_source.html
+++ b/trees_2render_8inc_8c_source.html
@@ -499,7 +499,7 @@ $(function(){initNavTree('trees_2render_8inc_8c_source.html',''); initResizable(
void gSPDisplayList(Gfx *pkt, Gfx *dl)
Definition GBIMiddleware.cpp:11
-bool IsLuigiRaceway()
Definition Game.cpp:703
+bool IsLuigiRaceway()
Definition Game.cpp:708
void func_8029794C(Vec3f pos, Vec3s rot, f32 scale)
Definition actors.c:450
diff --git a/uniondu.html b/uniondu.html
index 784b04425..6b967322b 100644
--- a/uniondu.html
+++ b/uniondu.html
@@ -138,8 +138,8 @@ Data Fields
| |
-- Todo
- is it possible to remove them somehow?
-
- Todo
- is it possible to remove them somehow?
+
- Todo
- is it possible to remove them somehow?
+
- Todo
- is it possible to remove them somehow?