diff --git a/Game_8cpp.html b/Game_8cpp.html index 72d627818..a042c6b43 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2074,7 +2074,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
Here is the caller graph for this function:
diff --git a/Game_8h.html b/Game_8h.html index 3eee3b025..83a2ad106 100644 --- a/Game_8h.html +++ b/Game_8h.html @@ -1973,7 +1973,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
diff --git a/Game_8h_source.html b/Game_8h_source.html index e17a6057d..b2fa206ce 100644 --- a/Game_8h_source.html +++ b/Game_8h_source.html @@ -337,129 +337,129 @@ $(function(){initNavTree('Game_8h_source.html',''); initResizable(true); });
CM_SomeSounds
void CM_SomeSounds()
Definition Game.cpp:486
GetCupIndex
u32 GetCupIndex(void)
Definition Game.cpp:217
CM_Editor_SetLevelDimensions
void CM_Editor_SetLevelDimensions(s16 minX, s16 maxX, s16 minZ, s16 maxZ, s16 minY, s16 maxY)
Definition Game.cpp:414
-
CM_GetActorSize
size_t CM_GetActorSize()
Definition Game.cpp:684
-
IsBlockFort
bool IsBlockFort()
Definition Game.cpp:717
+
CM_GetActorSize
size_t CM_GetActorSize()
Definition Game.cpp:689
+
IsBlockFort
bool IsBlockFort()
Definition Game.cpp:722
CM_CleanWorld
void CM_CleanWorld(void)
Definition Game.cpp:639
-
SelectDkJungle
void SelectDkJungle()
Definition Game.cpp:742
-
SelectSkyscraper
void SelectSkyscraper()
Definition Game.cpp:740
+
SelectDkJungle
void SelectDkJungle()
Definition Game.cpp:747
+
SelectSkyscraper
void SelectSkyscraper()
Definition Game.cpp:745
CM_DrawWater
void CM_DrawWater(struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition Game.cpp:533
-
SelectChocoMountain
void SelectChocoMountain()
Definition Game.cpp:726
-
IsWarioStadium
bool IsWarioStadium()
Definition Game.cpp:716
+
SelectChocoMountain
void SelectChocoMountain()
Definition Game.cpp:731
+
IsWarioStadium
bool IsWarioStadium()
Definition Game.cpp:721
CM_AICrossingBehaviour
void CM_AICrossingBehaviour(s32 playerId)
Definition Game.cpp:310
-
SelectToadsTurnpike
void SelectToadsTurnpike()
Definition Game.cpp:734
+
SelectToadsTurnpike
void SelectToadsTurnpike()
Definition Game.cpp:739
SetCourseById
void SetCourseById(s32 course)
Definition Game.cpp:251
CM_DisplayBattleBombKart
void CM_DisplayBattleBombKart(s32 playerId, s32 primAlpha)
Definition Game.cpp:277
NextCourse
void NextCourse()
Definition Game.cpp:243
-
SelectBlockFort
void SelectBlockFort()
Definition Game.cpp:739
+
SelectBlockFort
void SelectBlockFort()
Definition Game.cpp:744
CM_SetStaffGhost
void CM_SetStaffGhost()
Definition Game.cpp:510
-
IsLuigiRaceway
bool IsLuigiRaceway()
Definition Game.cpp:703
+
IsLuigiRaceway
bool IsLuigiRaceway()
Definition Game.cpp:708
CM_UpdateClouds
void CM_UpdateClouds(s32 arg0, Camera *camera)
Definition Game.cpp:446
CM_GetProps
Properties * CM_GetProps()
Definition Game.cpp:516
CM_DrawParticles
void CM_DrawParticles(s32 cameraId)
Definition Game.cpp:424
CM_DrawStaticMeshActors
void CM_DrawStaticMeshActors()
Definition Game.cpp:366
SetCourseFromCup
void SetCourseFromCup()
Definition Game.cpp:597
HM_DrawIntro
void HM_DrawIntro(void)
Definition Game.cpp:185
-
IsBansheeBoardwalk
bool IsBansheeBoardwalk()
Definition Game.cpp:706
-
SelectMooMooFarm
void SelectMooMooFarm()
Definition Game.cpp:733
-
SelectWarioStadium
void SelectWarioStadium()
Definition Game.cpp:738
-
CM_AddBaseActor
struct Actor * CM_AddBaseActor()
Definition Game.cpp:666
-
IsSherbetLand
bool IsSherbetLand()
Definition Game.cpp:714
-
IsDkJungle
bool IsDkJungle()
Definition Game.cpp:720
+
IsBansheeBoardwalk
bool IsBansheeBoardwalk()
Definition Game.cpp:711
+
SelectMooMooFarm
void SelectMooMooFarm()
Definition Game.cpp:738
+
SelectWarioStadium
void SelectWarioStadium()
Definition Game.cpp:743
+
CM_AddBaseActor
struct Actor * CM_AddBaseActor()
Definition Game.cpp:671
+
IsSherbetLand
bool IsSherbetLand()
Definition Game.cpp:719
+
IsDkJungle
bool IsDkJungle()
Definition Game.cpp:725
CM_RenderCourse
void CM_RenderCourse(struct UnkStruct_800DC5EC *arg0)
Definition Game.cpp:331
-
IsDoubleDeck
bool IsDoubleDeck()
Definition Game.cpp:719
+
IsDoubleDeck
bool IsDoubleDeck()
Definition Game.cpp:724
CM_RenderCredits
void CM_RenderCredits()
Definition Game.cpp:347
-
IsMarioRaceway
bool IsMarioRaceway()
Definition Game.cpp:702
-
IsRainbowRoad
bool IsRainbowRoad()
Definition Game.cpp:715
+
IsMarioRaceway
bool IsMarioRaceway()
Definition Game.cpp:707
+
IsRainbowRoad
bool IsRainbowRoad()
Definition Game.cpp:720
CM_ClearVehicles
void CM_ClearVehicles(void)
Definition Game.cpp:298
CM_Waypoints
void CM_Waypoints(Player *player, int8_t playerId)
Definition Game.cpp:452
HM_InitIntro
void HM_InitIntro(void)
Definition Game.cpp:177
CM_DrawObjects
void CM_DrawObjects(s32 cameraId)
Definition Game.cpp:400
-
CM_RunGarbageCollector
void CM_RunGarbageCollector(void)
Definition Game.cpp:768
+
CM_RunGarbageCollector
void CM_RunGarbageCollector(void)
Definition Game.cpp:773
CM_UpdateCourseObjects
void CM_UpdateCourseObjects()
Definition Game.cpp:471
GetCourseIndex
size_t GetCourseIndex()
Definition Game.cpp:235
CM_GetActor
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:605
-
SelectYoshiValley
void SelectYoshiValley()
Definition Game.cpp:729
+
SelectYoshiValley
void SelectYoshiValley()
Definition Game.cpp:734
CM_TickEditor
void CM_TickEditor()
Definition Game.cpp:406
-
GetSpecialCup
void * GetSpecialCup(void)
Definition Game.cpp:759
-
GetBattleCup
void * GetBattleCup(void)
Definition Game.cpp:763
+
GetSpecialCup
void * GetSpecialCup(void)
Definition Game.cpp:764
+
GetBattleCup
void * GetBattleCup(void)
Definition Game.cpp:768
CM_TickObjects
void CM_TickObjects()
Definition Game.cpp:386
CM_DrawActors
void CM_DrawActors(Camera *camera, struct Actor *actor)
Definition Game.cpp:359
CM_InitCourseObjects
void CM_InitCourseObjects()
Definition Game.cpp:465
CM_DrawBombKarts
void CM_DrawBombKarts(s32 cameraId)
CM_ActivateFinalLapLakitu
void CM_ActivateFinalLapLakitu(s32 playerId)
Definition Game.cpp:570
CM_TickParticles
void CM_TickParticles(void)
Definition Game.cpp:418
-
IsToadsTurnpike
bool IsToadsTurnpike()
Definition Game.cpp:712
+
IsToadsTurnpike
bool IsToadsTurnpike()
Definition Game.cpp:717
CM_SetCupIndex
void CM_SetCupIndex(size_t index)
Definition Game.cpp:221
-
CM_GetWaterLevel
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:696
+
CM_GetWaterLevel
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:701
CM_DoesFinishlineExist
bool CM_DoesFinishlineExist()
Definition Game.cpp:431
CM_BeginPlay
void CM_BeginPlay()
Definition Game.cpp:370
CM_WhatDoesThisDo
void CM_WhatDoesThisDo(Player *player, int8_t playerId)
Definition Game.cpp:498
-
IsMooMooFarm
bool IsMooMooFarm()
Definition Game.cpp:711
+
IsMooMooFarm
bool IsMooMooFarm()
Definition Game.cpp:716
CM_SomeCollisionThing
void CM_SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
Definition Game.cpp:458
-
SelectRainbowRoad
void SelectRainbowRoad()
Definition Game.cpp:737
-
IsBowsersCastle
bool IsBowsersCastle()
Definition Game.cpp:705
-
GetMushroomCup
void * GetMushroomCup(void)
Definition Game.cpp:747
-
Editor_ClearMatrix
void Editor_ClearMatrix()
Definition Game.cpp:680
+
SelectRainbowRoad
void SelectRainbowRoad()
Definition Game.cpp:742
+
IsBowsersCastle
bool IsBowsersCastle()
Definition Game.cpp:710
+
GetMushroomCup
void * GetMushroomCup(void)
Definition Game.cpp:752
+
Editor_ClearMatrix
void Editor_ClearMatrix()
Definition Game.cpp:685
CM_FindActorIndex
size_t CM_FindActorIndex(struct Actor *actor)
Definition Game.cpp:615
CM_ActivateFinishLakitu
void CM_ActivateFinishLakitu(s32 playerId)
Definition Game.cpp:556
-
SelectBowsersCastle
void SelectBowsersCastle()
Definition Game.cpp:727
-
SelectPodiumCeremony
void SelectPodiumCeremony()
Definition Game.cpp:744
-
SelectRoyalRaceway
void SelectRoyalRaceway()
Definition Game.cpp:732
-
GetStarCup
void * GetStarCup(void)
Definition Game.cpp:755
+
SelectBowsersCastle
void SelectBowsersCastle()
Definition Game.cpp:732
+
SelectPodiumCeremony
void SelectPodiumCeremony()
Definition Game.cpp:749
+
SelectRoyalRaceway
void SelectRoyalRaceway()
Definition Game.cpp:737
+
GetStarCup
void * GetStarCup(void)
Definition Game.cpp:760
CM_RenderCourseObjects
void CM_RenderCourseObjects(s32 cameraId)
Definition Game.cpp:478
-
SelectFrappeSnowland
void SelectFrappeSnowland()
Definition Game.cpp:730
+
SelectFrappeSnowland
void SelectFrappeSnowland()
Definition Game.cpp:735
CM_SpawnFromLevelProps
void CM_SpawnFromLevelProps()
Definition Game.cpp:189
-
IsChocoMountain
bool IsChocoMountain()
Definition Game.cpp:704
+
IsChocoMountain
bool IsChocoMountain()
Definition Game.cpp:709
CM_ActivateReverseLakitu
void CM_ActivateReverseLakitu(s32 playerId)
Definition Game.cpp:577
-
IsSkyscraper
bool IsSkyscraper()
Definition Game.cpp:718
+
IsSkyscraper
bool IsSkyscraper()
Definition Game.cpp:723
CM_GetCrossingOnTriggered
s32 CM_GetCrossingOnTriggered(uintptr_t *crossing)
Definition Game.cpp:318
-
IsKoopaTroopaBeach
bool IsKoopaTroopaBeach()
Definition Game.cpp:709
+
IsKoopaTroopaBeach
bool IsKoopaTroopaBeach()
Definition Game.cpp:714
WorldPreviousCup
u32 WorldPreviousCup(void)
Definition Game.cpp:205
GetCup
void * GetCup()
Definition Game.cpp:213
CM_DrawBattleBombKarts
void CM_DrawBattleBombKarts(s32 cameraId)
Definition Game.cpp:292
-
SelectMarioRaceway
void SelectMarioRaceway()
Definition Game.cpp:724
-
IsPodiumCeremony
bool IsPodiumCeremony()
Definition Game.cpp:722
-
CM_AddEditorObject
void CM_AddEditorObject(struct Actor *actor, const char *name)
Definition Game.cpp:670
+
SelectMarioRaceway
void SelectMarioRaceway()
Definition Game.cpp:729
+
IsPodiumCeremony
bool IsPodiumCeremony()
Definition Game.cpp:727
+
CM_AddEditorObject
void CM_AddEditorObject(struct Actor *actor, const char *name)
Definition Game.cpp:675
CM_TickDraw
void CM_TickDraw()
LoadCourse
void LoadCourse()
Definition Game.cpp:229
-
SelectDoubleDeck
void SelectDoubleDeck()
Definition Game.cpp:741
+
SelectDoubleDeck
void SelectDoubleDeck()
Definition Game.cpp:746
CM_CreditsSpawnActors
void CM_CreditsSpawnActors()
Definition Game.cpp:492
-
IsYoshiValley
bool IsYoshiValley()
Definition Game.cpp:707
-
SelectKoopaTroopaBeach
void SelectKoopaTroopaBeach()
Definition Game.cpp:731
+
IsYoshiValley
bool IsYoshiValley()
Definition Game.cpp:712
+
SelectKoopaTroopaBeach
void SelectKoopaTroopaBeach()
Definition Game.cpp:736
CM_WhatDoesThisDoAI
void CM_WhatDoesThisDoAI(Player *player, int8_t playerId)
Definition Game.cpp:504
-
GetFlowerCup
void * GetFlowerCup(void)
Definition Game.cpp:751
+
GetFlowerCup
void * GetFlowerCup(void)
Definition Game.cpp:756
CM_TickObjects60fps
void CM_TickObjects60fps()
Definition Game.cpp:394
CM_VehicleCollision
void CM_VehicleCollision(s32 playerId, Player *player)
Definition Game.cpp:259
WorldNextCup
u32 WorldNextCup(void)
Definition Game.cpp:201
-
IsBigDonut
bool IsBigDonut()
Definition Game.cpp:721
+
IsBigDonut
bool IsBigDonut()
Definition Game.cpp:726
CM_SpawnStarterLakitu
void CM_SpawnStarterLakitu()
Definition Game.cpp:543
HM_TickIntro
void HM_TickIntro(void)
Definition Game.cpp:181
-
SelectBigDonut
void SelectBigDonut()
Definition Game.cpp:743
+
SelectBigDonut
void SelectBigDonut()
Definition Game.cpp:748
CM_ActivateSecondLapLakitu
void CM_ActivateSecondLapLakitu(s32 playerId)
Definition Game.cpp:563
CM_DrawEditor
void CM_DrawEditor()
Definition Game.cpp:410
CM_DeleteActor
void CM_DeleteActor(size_t index)
Definition Game.cpp:629
PreviousCourse
void PreviousCourse()
Definition Game.cpp:247
-
IsKalimariDesert
bool IsKalimariDesert()
Definition Game.cpp:713
+
IsKalimariDesert
bool IsKalimariDesert()
Definition Game.cpp:718
CM_BombKartsWaypoint
void CM_BombKartsWaypoint(s32 cameraId)
Definition Game.cpp:267
CM_ScrollingTextures
void CM_ScrollingTextures()
Definition Game.cpp:527
CM_GetPropsCourseId
Properties * CM_GetPropsCourseId(s32 courseId)
Definition Game.cpp:523
-
SelectLuigiRaceway
void SelectLuigiRaceway()
Definition Game.cpp:725
-
CM_ActorCollision
void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:688
-
SelectBansheeBoardwalk
void SelectBansheeBoardwalk()
Definition Game.cpp:728
+
SelectLuigiRaceway
void SelectLuigiRaceway()
Definition Game.cpp:730
+
CM_ActorCollision
void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:693
+
SelectBansheeBoardwalk
void SelectBansheeBoardwalk()
Definition Game.cpp:733
CM_SetCup
void CM_SetCup(void *)
Definition Game.cpp:209
GetCupCursorPosition
size_t GetCupCursorPosition()
Definition Game.cpp:584
CM_TickActors
void CM_TickActors()
Definition Game.cpp:353
SetCupCursorPosition
void SetCupCursorPosition(size_t position)
Definition Game.cpp:588
CM_CrossingTrigger
void CM_CrossingTrigger()
Definition Game.cpp:302
-
Editor_AddLight
void Editor_AddLight(s8 *direction)
Definition Game.cpp:674
+
Editor_AddLight
void Editor_AddLight(s8 *direction)
Definition Game.cpp:679
GetCupSize
size_t GetCupSize()
Definition Game.cpp:593
CM_LoadTextures
void CM_LoadTextures()
Definition Game.cpp:325
GetCupName
const char * GetCupName(void)
Definition Game.cpp:225
-
SelectKalimariDesert
void SelectKalimariDesert()
Definition Game.cpp:735
-
IsFrappeSnowland
bool IsFrappeSnowland()
Definition Game.cpp:708
-
SelectSherbetLand
void SelectSherbetLand()
Definition Game.cpp:736
+
SelectKalimariDesert
void SelectKalimariDesert()
Definition Game.cpp:740
+
IsFrappeSnowland
bool IsFrappeSnowland()
Definition Game.cpp:713
+
SelectSherbetLand
void SelectSherbetLand()
Definition Game.cpp:741
SetCourse
void SetCourse(const char *name)
Definition Game.cpp:239
-
IsRoyalRaceway
bool IsRoyalRaceway()
Definition Game.cpp:710
+
IsRoyalRaceway
bool IsRoyalRaceway()
Definition Game.cpp:715
GetCourse
void * GetCourse(void)
Definition Game.cpp:601
HM_Intro.h
actor_types.h
diff --git a/actor__types_8h_source.html b/actor__types_8h_source.html index d53b911f8..a8f84b62f 100644 --- a/actor__types_8h_source.html +++ b/actor__types_8h_source.html @@ -600,7 +600,7 @@ $(function(){initNavTree('actor__types_8h_source.html',''); initResizable(true);
HELD_BANANA
@ HELD_BANANA
Definition actor_types.h:111
BANANA_BUNCH_BANANA
@ BANANA_BUNCH_BANANA
Definition actor_types.h:114
FIRST_BANANA_BUNCH_BANANA
@ FIRST_BANANA_BUNCH_BANANA
Definition actor_types.h:113
-
CM_GetActorSize
size_t CM_GetActorSize(void)
Definition Game.cpp:684
+
CM_GetActorSize
size_t CM_GetActorSize(void)
Definition Game.cpp:689
gActorList
struct Actor gActorList[100]
Definition code_800029B0.c:154
common_structs.h
Vec4s
s16 Vec4s[4]
Definition common_structs.h:17
diff --git a/actors_8c.html b/actors_8c.html index 8fca08279..3928c7ca3 100644 --- a/actors_8c.html +++ b/actors_8c.html @@ -449,7 +449,7 @@ Here is the caller graph for this function:
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Todo
Commented out because deletes too soon.
+
Todo
Commented out because deletes too soon.
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@@ -1604,7 +1604,7 @@ Here is the caller graph for this function:
-
Todo
Is this making the shell spin?
+
Todo
Is this making the shell spin?
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@@ -1828,7 +1828,7 @@ Here is the caller graph for this function:
-
Todo
actorType needs to be passed into this function for flexibility
+
Todo
actorType needs to be passed into this function for flexibility
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diff --git a/actorsmenu.html b/actorsmenu.html index 6439033df..e7edcbc47 100644 --- a/actorsmenu.html +++ b/actorsmenu.html @@ -177,7 +177,7 @@ $(function(){initNavTree('actorsmenu.html',''); initResizable(true); });

-

Actors Objects Vehicles Items

+

Actors Objects Vehicles Items

diff --git a/actorsmenu.js b/actorsmenu.js index a1f7e0e44..03d6a6bce 100644 --- a/actorsmenu.js +++ b/actorsmenu.js @@ -4,7 +4,7 @@ var actorsmenu = [ "Actors", "actors.html#actors", null ] ] ], [ "Objects", "objects.html", [ - [ "Objects", "objects.html#objects-1", null ] + [ "Objects", "objects.html#objects", null ] ] ], [ "Vehicles", "vehicles.html", [ [ "Trains", "vehicles.html#trains", null ], diff --git a/basics.js b/basics.js index e44238fef..2a25d6dbd 100644 --- a/basics.js +++ b/basics.js @@ -25,8 +25,8 @@ var basics = [ "Menus", "controlflow.html#menus", null ], [ "Players", "controlflow.html#players", null ], [ "Actors", "controlflow.html#actors-1", null ], - [ "Objects", "controlflow.html#objects", null ], - [ "Courses", "controlflow.html#courses", [ + [ "Objects", "controlflow.html#objects-1", null ], + [ "Courses", "controlflow.html#courses-1", [ [ "Course Folder", "controlflow.html#course-folder", null ] ] ], [ "UI & Other 2D Screen data", "controlflow.html#ui--other-2d-screen-data", null ], diff --git a/bug.html b/bug.html index 86498d673..e379b5cd1 100644 --- a/bug.html +++ b/bug.html @@ -118,9 +118,9 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
Global func_80077E20 (s32 objectIndex)
frappe snowland There's something up with the handling of common_vtx_rectangle and the loading of 0x10 right here
Global func_800B9BE4 (f32, f32, u16 *)
-
they probably meant to store the value to tmp[i] and tmp[8 + i]
+
they probably meant to store the value to tmp[i] and tmp[8 + i]
Global func_800BB388 (s32 bankId, s32 instId, s32 arg2)
-
missing return
+
missing return
Global init_sequence_players (void)
Size of wrong array. Zeroes out second half of gSequenceChannels[0], all of gSequenceChannels[1..31], and part of gSequenceLayers[0]. However, this is only called at startup, so it's harmless.
Global new_actor (ActorInitParams *)
diff --git a/classOSnowman.html b/classOSnowman.html index fba016675..c9cd3eadc 100644 --- a/classOSnowman.html +++ b/classOSnowman.html @@ -312,7 +312,7 @@ Here is the call graph for this function:
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Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
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@@ -713,7 +713,7 @@ Here is the caller graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class

Reimplemented from OObject.

diff --git a/classOThwomp.html b/classOThwomp.html index c550e53af..77cca0f0b 100644 --- a/classOThwomp.html +++ b/classOThwomp.html @@ -289,7 +289,7 @@ Static Private Attributes  

Detailed Description

-
Todo

Make shadow size bigger if thwomp is scaled up

+
Todo

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Thwomp OObject

diff --git a/classWorld.html b/classWorld.html index 9e0f21e25..8e9b2c894 100644 --- a/classWorld.html +++ b/classWorld.html @@ -818,7 +818,7 @@ Here is the call graph for this function:
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Todo
Use content dictionary instead
+
Todo
Use content dictionary instead
diff --git a/collision__viewer_8c.html b/collision__viewer_8c.html index 3a3550a53..7dd08cded 100644 --- a/collision__viewer_8c.html +++ b/collision__viewer_8c.html @@ -148,7 +148,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
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diff --git a/collision__viewer_8h.html b/collision__viewer_8h.html index 93c67dcd9..51c3ed783 100644 --- a/collision__viewer_8h.html +++ b/collision__viewer_8h.html @@ -144,7 +144,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/contpfs_8c.html b/contpfs_8c.html index ab23fc233..b8ae0778c 100644 --- a/contpfs_8c.html +++ b/contpfs_8c.html @@ -210,8 +210,8 @@ Here is the caller graph for this function:
-
Todo
remove magic constant
-
Todo
loads of magic constants..
+
Todo
remove magic constant
+
Todo
loads of magic constants..
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@@ -284,7 +284,7 @@ Here is the caller graph for this function:
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Todo
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
+
Todo
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
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@@ -348,8 +348,8 @@ Here is the caller graph for this function:
-
Todo
fix magic number
-
Todo
remove magic constant
+
Todo
fix magic number
+
Todo
remove magic constant
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diff --git a/controlflow.html b/controlflow.html index 143de1bb3..b3ce9b920 100644 --- a/controlflow.html +++ b/controlflow.html @@ -135,10 +135,10 @@ $(function(){initNavTree('controlflow.html',''); initResizable(true); }); Actors
  • - Objects + Objects
  • - Courses + Courses
    • Course Folder @@ -270,7 +270,7 @@ Actors code_80005FD0 Vehicles; trains, cars, trucks, boats -

      +

      Objects

      Object related code resides in

      @@ -283,7 +283,7 @@ Objects
      code_80086E70 Objects

      Documentation of the specifics still in-progress. See actors for more information.

      -

      +

      Courses

      Course related code resides in

      @@ -297,7 +297,7 @@ Courses

      Course Folder

      -

      [course folder link][Courses]

      +

      [course folder link][Courses]

      diff --git a/controller_8h.html b/controller_8h.html index fae350631..1a0904eca 100644 --- a/controller_8h.html +++ b/controller_8h.html @@ -1100,8 +1100,8 @@ Here is the call graph for this function:
      file desc
  • -
    Todo
    remove magic constant
    -
    Todo
    loads of magic constants..
    +
    Todo
    remove magic constant
    +
    Todo
    loads of magic constants..
    Here is the call graph for this function:
    @@ -1388,7 +1388,7 @@ Here is the caller graph for this function:
    -
    Todo
    don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
    +
    Todo
    don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
    Here is the call graph for this function:
    @@ -1452,8 +1452,8 @@ Here is the caller graph for this function:
    -
    Todo
    fix magic number
    -
    Todo
    remove magic constant
    +
    Todo
    fix magic number
    +
    Todo
    remove magic constant
    Here is the call graph for this function:
    diff --git a/courses.html b/courses.html index d93377200..3fa05195f 100644 --- a/courses.html +++ b/courses.html @@ -108,7 +108,7 @@ $(function(){initNavTree('courses.html',''); initResizable(true); });
    Courses
    -

    +

    Courses

    diff --git a/coursesmenu.html b/coursesmenu.html index 2f431c5a6..7cdbc4f08 100644 --- a/coursesmenu.html +++ b/coursesmenu.html @@ -143,7 +143,7 @@ How courses work in mk64

    -

    Courses Surface Types

    +

    Courses Surface Types

    diff --git a/coursesmenu.js b/coursesmenu.js index 13346ac5f..b3a26cdcc 100644 --- a/coursesmenu.js +++ b/coursesmenu.js @@ -1,7 +1,7 @@ var coursesmenu = [ [ "Courses", "courses.html", [ - [ "Courses", "courses.html#courses-1", null ] + [ "Courses", "courses.html#courses", null ] ] ], [ "Surface Types", "surfacetypes.html", null ] ]; \ No newline at end of file diff --git a/doxygen_crawl.html b/doxygen_crawl.html index 7221a2b5a..d7e19c79f 100644 --- a/doxygen_crawl.html +++ b/doxygen_crawl.html @@ -6233,12 +6233,12 @@ - + - + @@ -6512,7 +6512,7 @@ - + @@ -12496,7 +12496,7 @@ - + diff --git a/falling__rock_2update_8inc_8c_source.html b/falling__rock_2update_8inc_8c_source.html index 7cbbf246e..445deef51 100644 --- a/falling__rock_2update_8inc_8c_source.html +++ b/falling__rock_2update_8inc_8c_source.html @@ -241,7 +241,7 @@ $(function(){initNavTree('falling__rock_2update_8inc_8c_source.html',''); initRe
    138 }
    139}
    -
    CM_GetWaterLevel
    f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
    Definition Game.cpp:696
    +
    CM_GetWaterLevel
    f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
    Definition Game.cpp:701
    ACTOR_FALLING_ROCK
    @ ACTOR_FALLING_ROCK
    Definition actor_types.h:44
    GET_ACTOR
    #define GET_ACTOR(index)
    Definition actor_types.h:90
    add_actor_to_empty_slot
    s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
    Definition actors.c:1416
    diff --git a/heap_8c.html b/heap_8c.html index cce221794..3d92c8dfc 100644 --- a/heap_8c.html +++ b/heap_8c.html @@ -554,7 +554,7 @@ Here is the caller graph for this function:
    -
    Bug
    they probably meant to store the value to tmp[i] and tmp[8 + i]
    +
    Bug
    they probably meant to store the value to tmp[i] and tmp[8 + i]
    diff --git a/heap_8h.html b/heap_8h.html index b3fad7b69..802dcd371 100644 --- a/heap_8h.html +++ b/heap_8h.html @@ -651,7 +651,7 @@ Here is the caller graph for this function:
    -
    Bug
    they probably meant to store the value to tmp[i] and tmp[8 + i]
    +
    Bug
    they probably meant to store the value to tmp[i] and tmp[8 + i]
    diff --git a/load_8c.html b/load_8c.html index bb93c5046..5be7d5aef 100644 --- a/load_8c.html +++ b/load_8c.html @@ -843,7 +843,7 @@ Here is the caller graph for this function:
    -
    Bug
    missing return
    +
    Bug
    missing return
    Here is the call graph for this function:
    diff --git a/load_8h.html b/load_8h.html index 5b8ed5241..8369808ef 100644 --- a/load_8h.html +++ b/load_8h.html @@ -666,7 +666,7 @@ Here is the caller graph for this function:
    -
    Bug
    missing return
    +
    Bug
    missing return
    Here is the call graph for this function:
    diff --git a/main_8c.html b/main_8c.html index 0474f6a8c..abf17ed1b 100644 --- a/main_8c.html +++ b/main_8c.html @@ -651,7 +651,7 @@ Here is the caller graph for this function:
    -
    Todo
    Why did void* work for matching
    +
    Todo
    Why did void* work for matching
    Here is the caller graph for this function:
    diff --git a/main_8h.html b/main_8h.html index fdf0ecdc0..d59b7057b 100644 --- a/main_8h.html +++ b/main_8h.html @@ -625,7 +625,7 @@ Variables
    -
    Todo
    Verify with proper documentation
    +
    Todo
    Verify with proper documentation
    @@ -654,7 +654,7 @@ Variables
    -
    Todo
    Verify with proper documentation
    +
    Todo
    Verify with proper documentation
    @@ -673,7 +673,7 @@ Variables
    -
    Todo
    Why did void* work for matching
    +
    Todo
    Why did void* work for matching
    Here is the caller graph for this function:
    diff --git a/menu__items_8c.html b/menu__items_8c.html index d29361a45..6569ffd5e 100644 --- a/menu__items_8c.html +++ b/menu__items_8c.html @@ -2224,7 +2224,7 @@ Here is the caller graph for this function:
    -
    Todo
    These sizes need to be sizeof() for shiftability if possible
    +
    Todo
    These sizes need to be sizeof() for shiftability if possible
    Here is the call graph for this function:
    @@ -8858,7 +8858,7 @@ Here is the caller graph for this function:
    -
    Todo
    Move gGfxPool out of main.h
    +
    Todo
    Move gGfxPool out of main.h
    Here is the caller graph for this function:
    diff --git a/menu__items_8h.html b/menu__items_8h.html index 3083a7a15..36a2ecea2 100644 --- a/menu__items_8h.html +++ b/menu__items_8h.html @@ -2742,7 +2742,7 @@ Here is the caller graph for this function:
    -
    Todo
    These sizes need to be sizeof() for shiftability if possible
    +
    Todo
    These sizes need to be sizeof() for shiftability if possible
    Here is the call graph for this function:
    diff --git a/navtreeindex26.js b/navtreeindex26.js index 616e559a4..ca2ad5840 100644 --- a/navtreeindex26.js +++ b/navtreeindex26.js @@ -160,12 +160,12 @@ var NAVTREEINDEX26 = "controlflow.html#actors-1":[1,2,4,2], "controlflow.html#code-breakdown":[1,2,4], "controlflow.html#course-folder":[1,2,4,4,0], -"controlflow.html#courses":[1,2,4,4], +"controlflow.html#courses-1":[1,2,4,4], "controlflow.html#ending":[1,2,4,8], "controlflow.html#engine":[1,2,4,6], "controlflow.html#math":[1,2,4,7], "controlflow.html#menus":[1,2,4,0], -"controlflow.html#objects":[1,2,4,3], +"controlflow.html#objects-1":[1,2,4,3], "controlflow.html#overall-control-flow":[1,2,2], "controlflow.html#paradigm":[1,2,0], "controlflow.html#players":[1,2,4,1], diff --git a/navtreeindex27.js b/navtreeindex27.js index f4f770ace..bc741a197 100644 --- a/navtreeindex27.js +++ b/navtreeindex27.js @@ -188,7 +188,7 @@ var NAVTREEINDEX27 = "course__offsets_8h.html#af7c3d5a48e591b30ff6c2b2f23e8d2cc":[12,0,2,8,7], "course__offsets_8h_source.html":[12,0,2,8], "courses.html":[3,0], -"courses.html#courses-1":[3,0,0], +"courses.html#courses":[3,0,0], "courses_2test__course_2data_8c.html":[12,0,0,17,0], "courses_2test__course_2data_8c.html#a5776e9da61369423652d9d1c875f2abd":[12,0,0,17,0,0], "courses_2test__course_2data_8c.html#a5b6179834eac70a4585df8f3519be920":[12,0,0,17,0,1], diff --git a/navtreeindex50.js b/navtreeindex50.js index 293ff68bf..e5c0674a5 100644 --- a/navtreeindex50.js +++ b/navtreeindex50.js @@ -195,7 +195,7 @@ var NAVTREEINDEX50 = "new__func_8h.html#ac8095e2ec1adbd7e74e655c578968a36":[12,0,3,9,55,0], "new__func_8h_source.html":[12,0,3,9,55], "objects.html":[0,1], -"objects.html#objects-1":[0,1,0], +"objects.html#objects":[0,1,0], "objects_8h.html":[12,0,2,16], "objects_8h.html#a015cc1fa03690348fb398b9be74ecc15":[12,0,2,16,35], "objects_8h.html#a02bd29e49d2089bb6bd1bfe33e360584":[12,0,2,16,87], diff --git a/objects.html b/objects.html index fb6582607..b2fddf403 100644 --- a/objects.html +++ b/objects.html @@ -108,7 +108,7 @@ $(function(){initNavTree('objects.html',''); initResizable(true); });
    Objects
    -

    +

    Objects

    diff --git a/osContInit_8c.html b/osContInit_8c.html index 4dbec2864..b456dd904 100644 --- a/osContInit_8c.html +++ b/osContInit_8c.html @@ -219,7 +219,7 @@ Here is the caller graph for this function:
    -
    Todo
    figure out what it means
    +
    Todo
    figure out what it means
    Here is the call graph for this function:
    diff --git a/osCreatePiManager_8c.html b/osCreatePiManager_8c.html index 841676763..3ba1fc44c 100644 --- a/osCreatePiManager_8c.html +++ b/osCreatePiManager_8c.html @@ -236,7 +236,7 @@ Here is the caller graph for this function:
    -
    Todo
    In libreultra this is in an include
    +
    Todo
    In libreultra this is in an include
    diff --git a/osPiGetCmdQueue_8c.html b/osPiGetCmdQueue_8c.html index 4cb2eeb3e..c9dd53159 100644 --- a/osPiGetCmdQueue_8c.html +++ b/osPiGetCmdQueue_8c.html @@ -171,7 +171,7 @@ Here is the caller graph for this function:
    -
    Todo
    In libreultra this is in an include
    +
    Todo
    In libreultra this is in an include
    diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html index be3eaee6a..86beacf5f 100644 --- a/osPiStartDma_8c.html +++ b/osPiStartDma_8c.html @@ -206,7 +206,7 @@ Here is the caller graph for this function:
    -
    Todo
    In libreultra this is in an include
    +
    Todo
    In libreultra this is in an include
    diff --git a/piint_8h.html b/piint_8h.html index 82ec33c97..917ef3553 100644 --- a/piint_8h.html +++ b/piint_8h.html @@ -1767,7 +1767,7 @@ Here is the caller graph for this function:
    -
    Todo
    In libreultra this is in an include
    +
    Todo
    In libreultra this is in an include
    diff --git a/piranha__plant_2render_8inc_8c_source.html b/piranha__plant_2render_8inc_8c_source.html index b76d24ab7..60caff0cc 100644 --- a/piranha__plant_2render_8inc_8c_source.html +++ b/piranha__plant_2render_8inc_8c_source.html @@ -231,7 +231,7 @@ $(function(){initNavTree('piranha__plant_2render_8inc_8c_source.html',''); initR
    128}
    gSPDisplayList
    void gSPDisplayList(Gfx *pkt, Gfx *dl)
    Definition GBIMiddleware.cpp:11
    -
    IsMarioRaceway
    bool IsMarioRaceway()
    Definition Game.cpp:702
    +
    IsMarioRaceway
    bool IsMarioRaceway()
    Definition Game.cpp:707
    D_802BA058
    u8 * D_802BA058
    Definition actors.c:43
    actors.h
    camera1
    Camera * camera1
    Definition camera.c:29
    diff --git a/search/all_11.js b/search/all_11.js index 385f6575a..69a1ef68c 100644 --- a/search/all_11.js +++ b/search/all_11.js @@ -36,7 +36,7 @@ var searchData= ['objectpicker_2ecpp_33',['ObjectPicker.cpp',['../ObjectPicker_8cpp.html',1,'']]], ['objectpicker_2eh_34',['ObjectPicker.h',['../ObjectPicker_8h.html',1,'']]], ['objectreplication_35',['ObjectReplication',['../replication_8c.html#a51d6551124e4a1946bb006ba096d6726',1,'replication.c']]], - ['objects_36',['Objects',['../structWorld_1_1Matrix.html#a9ffe24e9a3a0b5365aa5fcf5287d9619',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../objects.html#objects-1',1,'Objects'],['../controlflow.html#objects',1,'Objects']]], + ['objects_36',['Objects',['../structWorld_1_1Matrix.html#a9ffe24e9a3a0b5365aa5fcf5287d9619',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../objects.html#objects',1,'Objects'],['../controlflow.html#objects-1',1,'Objects']]], ['objects_2eh_37',['objects.h',['../objects_8h.html',1,'']]], ['objects_2emd_38',['objects.md',['../objects_8md.html',1,'']]], ['obombkart_39',['OBombKart',['../classOBombKart.html',1,'OBombKart'],['../classOBombKart.html#adce8f46e3608e94dd14e465b61db900b',1,'OBombKart::OBombKart()']]], diff --git a/search/all_5.js b/search/all_5.js index 20d253ac2..86cbee4ab 100644 --- a/search/all_5.js +++ b/search/all_5.js @@ -528,7 +528,7 @@ var searchData= ['courserecordsmenuselectiontypes_525',['CourseRecordsMenuSelectionTypes',['../menus_8h.html#a692cee32dee79047b93531b8284fdf2e',1,'menus.h']]], ['courserecordssubmenuselectiontypes_526',['CourseRecordsSubMenuSelectionTypes',['../menus_8h.html#aa8db4705a38fb4254f7ec67212635423',1,'menus.h']]], ['courses_527',['COURSES',['../mk64_8h.html#acf250ad4ca05ca435a61203c41d4ca88',1,'mk64.h']]], - ['courses_528',['Courses',['../classCup.html#a6580535fd65bc0b1bbe0eec6b2e602fd',1,'Cup::Courses'],['../classWorld.html#a4a8dc8e900e7035fa78f705d8ba2ffa3',1,'World::Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses-1',1,'Courses'],['../controlflow.html#courses',1,'Courses']]], + ['courses_528',['Courses',['../classCup.html#a6580535fd65bc0b1bbe0eec6b2e602fd',1,'Cup::Courses'],['../classWorld.html#a4a8dc8e900e7035fa78f705d8ba2ffa3',1,'World::Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses',1,'Courses'],['../controlflow.html#courses-1',1,'Courses']]], ['courses_2emd_529',['courses.md',['../courses_8md.html',1,'']]], ['coursesmenu_2emd_530',['coursesmenu.md',['../coursesmenu_8md.html',1,'']]], ['coursetable_531',['CourseTable',['../structCourseTable.html',1,'']]], diff --git a/skybox__and__splitscreen_8c.html b/skybox__and__splitscreen_8c.html index e1230b1cb..6cf735b66 100644 --- a/skybox__and__splitscreen_8c.html +++ b/skybox__and__splitscreen_8c.html @@ -688,7 +688,7 @@ Here is the caller graph for this function:
    -
    Todo
    Confirm if this crash still happens and fix if so
    +
    Todo
    Confirm if this crash still happens and fix if so
    Here is the call graph for this function:
    diff --git a/todo.html b/todo.html index 687398c86..bfe06bcdb 100644 --- a/todo.html +++ b/todo.html @@ -110,23 +110,23 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global __osGetId (OSPfs *pfs)
    -

    remove magic constant

    -

    loads of magic constants..

    +

    remove magic constant

    +

    loads of magic constants..

    Global __osPfsReleasePages (OSPfs *pfs, __OSInode *inode, u8 start_page, u16 *sum, u8 bank, __OSInodeUnit *last_page, int flag)
    magic number
    Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
    -
    don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
    +
    don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
    Global __osPiDevMgr
    -
    In libreultra this is in an include
    +
    In libreultra this is in an include
    Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)
    -

    fix magic number

    -

    remove magic constant

    +

    fix magic number

    +

    remove magic constant

    Global _course_mario_raceway_dl_mio0SegmentRomStart []
    These should probably be ptr's instead of array's?
    Global add_actor_to_empty_slot (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
    -
    Commented out because deletes too soon.
    +
    Commented out because deletes too soon.
    Global add_unused_obj_index (s32 *listIdx, s32 *nextFree, s32 size)
    This HAS to be a for-loop of some variety, but I can't make a for-loop to match. If you replace this with for(var_v1 = 0; var_v1 < size; var_v1++) The diff gets massive.
    Global are_players_in_course_section (s16, s16)
    @@ -136,7 +136,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global BAD_RETURN (cmd)
    put this define in types.h or similar. Certain functions are marked as having return values, but do not actually return a value. This causes undefined behavior, which we'd rather avoid on modern GCC. This only impacts -O2 and can matter for both the function itself and functions that call it.
    Global clear_framebuffer (s32)
    -
    Why did void* work for matching
    +
    Why did void* work for matching
    Global course_select_menu_act (struct Controller *, u16)
    SetCourse() to course one;
    Global D_800E43B0 []
    @@ -144,8 +144,8 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global debug_switch_character_ceremony_cutscene (void)
    confirm this.
    Union du
    -

    is it possible to remove them somehow?

    -

    is it possible to remove them somehow?

    +

    is it possible to remove them somehow?

    +

    is it possible to remove them somehow?

    Global fill [2]
    file boundary?
    @@ -164,7 +164,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
    arg1 should likely be a u8 *
    Global func_80091FA4 (void)
    -
    These sizes need to be sizeof() for shiftability if possible
    +
    These sizes need to be sizeof() for shiftability if possible
    Global func_800CBC24 (void)
    clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
    Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
    @@ -174,9 +174,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global func_8028F970 (void)
    increasing players past four would require increase this loop iterator.
    Global func_802A4A0C (Vtx *vtx, struct UnkStruct_800DC5EC *arg1, UNUSED s32 arg2, UNUSED s32 arg3, UNUSED f32 *arg4)
    -
    Confirm if this crash still happens and fix if so
    +
    Confirm if this crash still happens and fix if so
    Global GetCupName (void)
    -
    Move gGfxPool out of main.h
    +
    Move gGfxPool out of main.h
    Global gPlayerWinningIndex
    gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
    Global gTorchSpawns []
    @@ -194,9 +194,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
    Label audio funcs
    Global MTX_KART_POOL_SIZE
    -
    Verify with proper documentation
    +
    Verify with proper documentation
    Global MTX_SHADOW_POOL_SIZE
    -
    Verify with proper documentation
    +
    Verify with proper documentation
    Global new_actor (ActorInitParams *)
    More indepth error checking/return value
    Global Note::priority
    @@ -204,13 +204,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global OBombKart::Unk_3C
    Turn WheelPos into a struct
    Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
    -
    figure out what it means
    +
    figure out what it means
    Class OSeagull
    unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
    Global OSnowman::DrawBody (s32)
    -
    quick hack to add the snow particles on hit. Need to separate into its own class
    +
    quick hack to add the snow particles on hit. Need to separate into its own class
    Global OSnowman::Tick () override
    -
    quick hack to add the snow particles on hit. Need to separate into its own class
    +
    quick hack to add the snow particles on hit. Need to separate into its own class
    Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
    magic constant
    Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
    @@ -222,7 +222,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global osViSwapBuffer (void *vaddr)
    figure out what this flag means
    Class OThwomp
    -

    Make shadow size bigger if thwomp is scaled up

    +

    Make shadow size bigger if thwomp is scaled up

    make adjustable properties for squishSize and boundingBoxSize

    @@ -231,9 +231,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global PI_DOMAIN1
    This define is from os.h, but including that causes problems...
    Global render_actor_shell (Camera *camera, Mat4 matrix, struct ShellActor *shell)
    -
    Is this making the shell spin?
    +
    Is this making the shell spin?
    Global render_collision (void)
    -
    decide to use colours or textures and fix displaylists because they are buggy
    +
    decide to use colours or textures and fix displaylists because they are buggy
    Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
    Update to F3DEX. Uses OLD definition for gspTextureRectangle.
    Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
    @@ -245,7 +245,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global SOUND_ARG_LOAD (sound_bank, byte2, byte3, sound_id)
    format like sm64 sounds.h
    Global spawn_foliage (struct ActorSpawnData *actor)
    -
    actorType needs to be passed into this function for flexibility
    +
    actorType needs to be passed into this function for flexibility
    Global TrainSmokeTick (void)
    : This should be an Object class one day
    Global UPDATE_REG (reg, var)
    @@ -253,7 +253,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
    Global US_FLOAT (x)
    US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too
    Global World::SetCourse (const char *)
    -
    Use content dictionary instead
    +
    Use content dictionary instead
    diff --git a/trees_2render_8inc_8c_source.html b/trees_2render_8inc_8c_source.html index cd578eed4..fe21aa1be 100644 --- a/trees_2render_8inc_8c_source.html +++ b/trees_2render_8inc_8c_source.html @@ -499,7 +499,7 @@ $(function(){initNavTree('trees_2render_8inc_8c_source.html',''); initResizable(
    439}
    gSPDisplayList
    void gSPDisplayList(Gfx *pkt, Gfx *dl)
    Definition GBIMiddleware.cpp:11
    -
    IsLuigiRaceway
    bool IsLuigiRaceway()
    Definition Game.cpp:703
    +
    IsLuigiRaceway
    bool IsLuigiRaceway()
    Definition Game.cpp:708
    func_8029794C
    void func_8029794C(Vec3f pos, Vec3s rot, f32 scale)
    Definition actors.c:450
    actors.h
    all_course_data.h
    diff --git a/uniondu.html b/uniondu.html index 784b04425..6b967322b 100644 --- a/uniondu.html +++ b/uniondu.html @@ -138,8 +138,8 @@ Data Fields  

    Detailed Description

    -
    Todo
    is it possible to remove them somehow?
    -
    Todo
    is it possible to remove them somehow?
    +
    Todo
    is it possible to remove them somehow?
    +
    Todo
    is it possible to remove them somehow?

    Field Documentation

    ◆ d