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rename some texture (#530)
* rename some texture * format common_texture
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@@ -1,8 +1,8 @@
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DEBUG_FONT_DIR := assets/debug_font
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DEBUG_FONT_PALETTE := $(DEBUG_FONT_DIR)/gTLUTDebugFont.png
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DEBUG_FONT_PALETTE := $(DEBUG_FONT_DIR)/common_tlut_debug_font.png
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DEBUG_FONT_PNG := $(DEBUG_FONT_DIR)/gTextureDebugFont.png
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DEBUG_FONT_PNG := $(DEBUG_FONT_DIR)/common_texture_debug_font.png
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DEBUG_FONT_EXPORT_SENTINEL := $(DEBUG_FONT_DIR)/.export
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