mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-16 07:04:25 -04:00
Deploying to gh-pages from @ HarbourMasters/SpaghettiKart@de9c5d5101 🚀
This commit is contained in:
+5
-2
@@ -116,6 +116,9 @@ $(function(){initNavTree('Collision_8cpp.html',''); initResizable(true); });
|
||||
<code>#include <libultraship/libultraship.h></code><br />
|
||||
<code>#include <libultra/gbi.h></code><br />
|
||||
<code>#include "<a class="el" href="Matrix_8h_source.html">Matrix.h</a>"</code><br />
|
||||
<code>#include "<a class="el" href="Actor_8h_source.html">engine/Actor.h</a>"</code><br />
|
||||
<code>#include "<a class="el" href="Object_8h_source.html">engine/objects/Object.h</a>"</code><br />
|
||||
<code>#include "<a class="el" href="GameObject_8h_source.html">engine/editor/GameObject.h</a>"</code><br />
|
||||
<code>#include "<a class="el" href="main_8h_source.html">main.h</a>"</code><br />
|
||||
<code>#include "<a class="el" href="other__textures_8h_source.html">other_textures.h</a>"</code><br />
|
||||
</div><div class="textblock"><div class="dynheader">
|
||||
@@ -131,8 +134,8 @@ Namespaces</h2></td></tr>
|
||||
</table><table class="memberdecls">
|
||||
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
|
||||
Functions</h2></td></tr>
|
||||
<tr class="memitem:a017036e049cff3eff7aef142c0d6e4c2" id="r_a017036e049cff3eff7aef142c0d6e4c2"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceEditor.html#a017036e049cff3eff7aef142c0d6e4c2">Editor::GenerateCollisionMesh</a> (<a class="el" href="classEditor_1_1GameObject.html">GameObject</a> *object, Gfx *model, float scale)</td></tr>
|
||||
<tr class="separator:a017036e049cff3eff7aef142c0d6e4c2"><td class="memSeparator" colspan="2"> </td></tr>
|
||||
<tr class="memitem:a4a3d2d2707031137e00979b658f71cf2" id="r_a4a3d2d2707031137e00979b658f71cf2"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceEditor.html#a4a3d2d2707031137e00979b658f71cf2">Editor::GenerateCollisionMesh</a> (std::variant< <a class="el" href="classAActor.html">AActor</a> *, <a class="el" href="classOObject.html">OObject</a> *, <a class="el" href="classEditor_1_1GameObject.html">GameObject</a> * > object, Gfx *model, float scale)</td></tr>
|
||||
<tr class="separator:a4a3d2d2707031137e00979b658f71cf2"><td class="memSeparator" colspan="2"> </td></tr>
|
||||
<tr class="memitem:a7790a67d355b592a32ebcc62ecbda661" id="r_a7790a67d355b592a32ebcc62ecbda661"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceEditor.html#a7790a67d355b592a32ebcc62ecbda661">Editor::DebugCollision</a> (<a class="el" href="classEditor_1_1GameObject.html">GameObject</a> *obj, <a class="el" href="structFVector.html">FVector</a> pos, <a class="el" href="structIRotator.html">IRotator</a> rot, <a class="el" href="structFVector.html">FVector</a> scale, const std::vector< <a class="el" href="structTriangle.html">Triangle</a> > &triangles)</td></tr>
|
||||
<tr class="separator:a7790a67d355b592a32ebcc62ecbda661"><td class="memSeparator" colspan="2"> </td></tr>
|
||||
</table><table class="memberdecls">
|
||||
|
||||
Reference in New Issue
Block a user