This commit is contained in:
MegaMech
2025-07-06 23:18:27 +00:00
parent 5b2bf26f72
commit f70d3ae152
798 changed files with 21075 additions and 19603 deletions
+3 -3
View File
@@ -134,7 +134,7 @@ Additional Files</h1>
<p>placement icon = common_data/common_texture_portrait_toad.png Original frame is 32x32</p>
<p>player selection frames = player_selection/toad_face_00.png ~ toad_face_16.png Original frames is 64x64 (note that Donkeykong uses donkey_kong here instead)</p>
<p>player select nameplate = texture_tkmk00/gTextureNameToad.png Original frame is 64x12 (note that Donkeykong uses DK here instead)</p>
<h2><a class="anchor" id="tips-1"></a>
<h2><a class="anchor" id="tips"></a>
Tips</h2>
<h3><a class="anchor" id="change-viewport-render-settings"></a>
Change Viewport Render Settings</h3>
@@ -143,12 +143,12 @@ Change Viewport Render Settings</h3>
<p>Set your render resolution and path as shown in the image below</p>
<p>Then render your animation by selecting View -&gt; Viewport Render <a class="el" href="structAnimation.html">Animation</a></p>
<p><img src="change_viewport.png" alt="Viewport Render Settings" class="inline"/></p>
<h2><a class="anchor" id="tools-to-help-1"></a>
<h2><a class="anchor" id="tools-to-help"></a>
Tools To Help</h2>
<ul>
<li>There is <a href="https://vinievex.itch.io/racer-ready-up">Racer Ready-Up</a> which is a tool to help you create custom characters for SpaghettiKart.</li>
</ul>
<h2><a class="anchor" id="future-plans-1"></a>
<h2><a class="anchor" id="future-plans"></a>
Future plans</h2>
<ul>
<li>Support for custom characters that do not replace existing ones.</li>