Document render/update objects (#565)

* Document objects related code.
  * Including render/update objects code
* Various renamings
This commit is contained in:
coco875
2024-03-04 17:02:45 +01:00
committed by GitHub
parent 1aa6824d33
commit f99e242d97
72 changed files with 3063 additions and 3014 deletions
+2 -2
View File
@@ -11,7 +11,7 @@
#include "code_80005FD0.h"
#include "render_player.h"
#include "player_controller.h"
#include "hud_renderer.h"
#include "render_objects.h"
#include "code_80057C60.h"
#include "effects.h"
#include "audio/external.h"
@@ -1908,7 +1908,7 @@ void func_80090970(Player *player, s8 playerId, s8 arg2) {
case 2:
func_80090178(player, playerId, sp44, sp38);
// Fakematch found by Verti, who knows what's going on here
player->rotation[1] = (u16) -get_angle_between_points(sp44, sp38) & 0xFFFF;
player->rotation[1] = (u16) -get_angle_between_two_vectors(sp44, sp38) & 0xFFFF;
player->pos[0] = sp44[0];
player->pos[1] = sp44[1] + 40.0f;
player->pos[2] = sp44[2];