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@@ -1930,7 +1930,7 @@ void render_texture_tile_rgba32_block(s16 x, s16 y, u8* texture, u32 width, u32
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GLOBAL_ASM("asm/non_matchings/render_objects/render_texture_tile_rgba32_block.s")
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#endif
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void func_8004C8D4(s16 arg0, s16 arg1) {
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void render_game_logo(s16 arg0, s16 arg1) {
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render_texture_tile_rgba32_block(arg0, arg1, gTextureLogoMarioKart64, 0x100, 0x80);
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}
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