Tyler McGavran
b0653d7416
A couple matches in code_80057C60 ( #569 )
...
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-02-22 12:15:52 -05:00
Tyler McGavran
e63ea937d2
Match a couple functions ( #558 )
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The matches in code_80057C60 required changes to several other
function signatures. Thankfully that didn't cause any problems
2024-01-21 19:11:13 -07:00
Tyler McGavran
c3975f2865
Cleanup some references to fake variables ( #520 )
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* Cleanup some references to fake variables
* Some matches, header stuff, and updated a BSS file
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-12-30 20:07:04 -07:00
coco875
3638f19145
some rename in code_8006e9c0 ( #512 )
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* some basic function renames
* Renaming player hud related variables.
2023-12-25 06:43:47 -07:00
Tyler McGavran
0f3bc7ca1a
3 matches in code_80057C60 ( #480 )
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Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-11-02 22:09:47 -06:00
Tyler McGavran
a870180a2c
Couple matches ( #466 )
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Removed some things from variables.h and functions.h
Added headers for some src/data files
2023-10-18 23:19:07 -06:00
coco875
d8cfed9491
Various Naming ( #445 )
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* Mass renames
2023-10-07 16:31:48 -06:00
AloXado320
9f2330e259
Migrate some rodata files to C, for files in NEEDS_RODATA state ( #427 )
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* Migrate some rodata files to C, for file on NEEDS_RODATA state
* clarify odd texture variable, split unused vertices
* Remove unused file
2023-09-20 11:24:43 -06:00
AloXado320
3f221d6f25
Label mtx variables in GfxPool ( #424 )
2023-09-17 16:39:25 -06:00
Joshua Peisach
67fbcac9ec
Match func_8006B7E4, func_8006EEE8, func_80071A20 ( #395 )
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* Match func_8006B7E4, func_8006EEE8, func_80071A20
* Fix missing extern void call
2023-09-05 14:38:40 -06:00
MegaMech
e57133e59f
Matched staff_ghosts.c and doc for podium_ceremony_actors.c ( #365 )
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* Matched staff_ghosts.c
* More podium_ceremony_actors documentation
2023-08-11 13:21:17 -06:00
Matthew
21a5645e12
More matches in code_80057C60 ( #351 )
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* Some matchings for code_80057C60
* Remove matched assembly
2023-08-08 13:05:58 -06:00
Tyler McGavran
e7632b3227
Some mathes and some non-matchings in code_80057C60 ( #352 )
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* Some matches and some non-matchings in code_80057C60
* Mirgrate code_80057C60 rw data
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-08-06 11:07:09 -06:00
Tyler McGavran
87297bc3b4
Lots of code_80071F00 matches ( #347 )
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* Lots of code_80071F00 matches
Also removed a bunch of fake variables related to the object list.
Also gave names to some of the members of the object list type
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-08-04 15:05:13 -06:00
tomas
9d716d921a
very cool debug display list ( #348 )
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* added a very cool debug display list ^^ (prints variables to screen)
* Decompiled various functions
2023-08-04 13:04:49 -06:00
Tyler McGavran
2f7719086a
Rename a bunch of D_06XXXXXX variables ( #330 )
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* Rename a bunch of D_06XXXXXX variables
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-07-08 17:54:58 -06:00
MegaMech
e371f88b2d
UI and print debug matches ( #310 )
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* various decomp
2023-05-22 13:05:54 -06:00
MegaMech
afb29a5a65
Match memory.c, remove warnings, fix fake matches ( #301 )
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* Match memory, remove warnings, fix fake matches
* label switch
2023-04-07 22:13:28 -06:00
Tyler McGavran
782ed71f61
Massive data relocation ( #295 )
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Mostly relocating rodata from data/* files to the appropriate
asm/nonmatching/* files, although there is some plain data
relocating to be found in here too.
Big change to note is the addition of the code_802AAA70.c file,
split from memory.c. Based on some padding in the ro/data for
memory it seems clear that a split is needed, although it is
not clear that exact spot chosen for the split is correct.
Still, it gets the file padding for the ro/data and text segments
correct so it can't be too wrong.
Also included is an update to the asm_processor tool to support
the .hword directive. I made a PR to the main repo of that
project with an identical change and it was accepted.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2023-03-29 18:52:15 -06:00
Tyler McGavran
3a99685c2f
Clean up some more bin2c calls from the Makefile ( #286 )
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* Remove some bin2c calls from the Makefile
* Found a way to make n64graphics use shared tluts
* Added an option that makes n64graphics operate in a mode where it
takes an image and tlut (as pngs) and spits out the appropriate
CI8 indices inc.c form
* Turns out all the TLUTs for Lakitu are kept in one place, far away
from the textures that use them
* Names some textures and tluts
* Pretty helpful actually, helped identify where a few different
objects types are initialized. Should be a little useful to
whoever dives into the object stuff more deeply
* Minor cleanup in n64graphics
* Added some comments, gave more appropriate names to some
variables.
* Leaving the new mode argument as `-Z` for now
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Textures compile using makefile rules
* Patched n64 graphics memory leak and ci output
* Added memset16safe to initialize ci palettes to magic numbers (transparent pixels).
---------
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2023-02-06 22:52:34 -07:00
Tyler McGavran
533d035875
Some assorted matches ( #289 )
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Also renamed a couple variables
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2023-01-31 07:02:40 -07:00
Tyler McGavran
e7ceabf94f
Couple matches and giving names to some textures ( #285 )
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* Give names to some textures
* Match a couple functions
* Remove a use of bin2c from the makefile
* Its a little strange, but two of the portrait textures share
a TLUT. I believe this necessitates that the portraits be
part of the same PNG file.
* 2nd portrait referenced in undefined_syms.txt
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2023-01-03 20:43:30 -07:00
Tyler McGavran
eeab33814d
Yet more assorted matches ( #278 )
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* Yet more assorted matches
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-11-29 18:03:40 -07:00
Tyler McGavran
1483ddaa03
Matches and m2c refreshing for code_80057C60 ( #266 )
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* Matches and m2c refreshing for code_80057C60
* Convert some Vtx's into a Mtx
Based on the usage of D_0D008E98, it seems like it should be a
Mtx. So this commit changes some Vtx's into a Mtx
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-10-19 22:00:45 -06:00
MegaMech
7042a3eab5
Document game state related logic ( #244 )
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* Document game state logic
* More namings
2022-07-15 00:44:33 -07:00
MegaMech
fd7941e841
Split out some unused asm and documented main.c ( #242 )
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* Splitting out unused asm
* Documented main.c
2022-07-11 00:02:41 -07:00
MegaMech
42b81c1979
Decomp various small funcs ( #240 )
2022-07-09 02:37:17 -07:00
Tyler McGavran
a8e5c0f212
Match several functions in code_80005FD0 ( #230 )
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Introduce waypoint struct, which code_80005FD0 seems to be
involved with.
Updated several mips_to_c outputs as well.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-07-01 13:14:20 -07:00
MegaMech
dcd24d2166
More 800431B0 decomp ( #235 )
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* Matched funcs in code_800431B0.c
2022-06-29 04:30:14 -07:00
MegaMech
bcf65f3883
import random_u16 to sm64, match random_s32, and match actor func ( #203 )
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* import random_u16 and atans from sm64
* rand math decomp
* Match func_80298AC0
2022-05-19 01:39:18 -07:00
Tyler McGavran
b28dd3898d
Named "*_step_*_towards" functions ( #154 )
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Also redefined a Lights1 variable in terms of GBI macros.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-01-28 21:27:32 -07:00
ChiefFruitcake
f0e40cb746
More function matching in code_80057C60 ( #149 )
2022-01-24 20:22:43 -07:00
Tyler McGavran
78681aa5ba
Variety of changes ( #147 )
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* Update player struct with lap count and rank
Also rename some arrays to better reflect what they are tracking
* Add bounding box corner struct and surface type enum
* Create a .h file and move stuff into it
See https://github.com/DeadHamster35/Tarmac64/wiki/Surface-Types and
https://github.com/micro500/mariokart64/wiki/Surface-Map for reference
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-01-22 22:46:07 -07:00
ChiefFruitcake
a8713d2078
code_80057C60 ( #146 )
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* Match func_8006E058. Fix compiler warnings in code_80057C60.c
* Match functions in code_80057C60
* Undo comments in Camera struct
2022-01-21 20:23:34 -07:00
Maciek Baron
1bbc7674ff
Identify active screen mode, relabel accordingly ( #141 )
2022-01-17 06:44:14 -07:00
Maciek Baron
8a56620205
Match functions related to balloon status ( #137 )
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* Match function related to balloon status
* Match func_8006B87C
* Match func_8006BA94
2022-01-14 14:17:09 -07:00
Maciek Baron
20d9e8afba
Relabel/identify more variables and functions based on current knowledge ( #127 )
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* Update labels and names based on current knowledge
* Create gChatacterSelections/gCharacterGridSelections distinction
2022-01-02 17:30:23 -07:00
Tyler McGavran
c669d792a2
Match the other move_towards functions ( #125 )
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Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-01-01 18:22:31 -07:00
Maciek Baron
7df6d01ef3
Add player and controller labels, rename function ( #123 )
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* Add player labels, rename function
* Relabel controller vars to improve readability
2022-01-01 13:06:21 -07:00
ChiefFruitcake
4d9ca02750
Naming global variables related to menu navigation ( #119 )
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* Naming of global variables related to the game menu and Controller Pak menu
2022-01-01 02:35:37 -07:00
MegaMech
dd0b6e2ff2
decomp more 80057C60.c to reach 20 percent ( #118 )
2021-12-26 00:14:52 -07:00
CoderStig
d6e9866399
Decomped some of 80057C60 & 800431B0
2021-12-25 18:12:52 -07:00
Maciek Baron
7a0280f0e3
Add gPlayerIsAccelerating, gPlayerBalloonCount and update related code ( #105 )
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* Add balloon count
* Add gPlayerIsThrottleActive
2021-12-20 04:22:04 -07:00
Tyler McGavran
6d70872c5b
Identification of some race related varaibles ( #78 )
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* Renamed time/race related variables
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2021-12-04 00:04:07 -07:00
CoderStig
632512ada9
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c ( #68 )
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* fixed float issue brought over from zeldaret
* Import trig_tables.inc.c
* Delete game_data_802BA370.s
* Import two funcs from sm64 into code_80004740.c
2021-11-28 15:42:03 -07:00
Tyler McGavran
7387724509
Give names to some Grand Prix related variables ( #67 )
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* Give names to some Grand Prix related variables
Namely variables related to points and standings
Also added some observational comments to a function
or two
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Add defines for character IDs
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2021-11-26 17:22:39 -07:00
Tyler McGavran
a2dc62ccf8
Jump Table Related Disassembly ( #60 )
...
* Part 1, Commit 1 of 24
audio/effects
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 2 of 24
audio/external
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 3 of 24
audio/heap
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 4 of 24
audio/port_eu
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 5 of 24
audio/seqplayer
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 6 of 24
code_80005FD0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 7 of 24
code_8001C4D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 8 of 24
code_80027D00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 9 of 24
code_800393C0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 10 of 24
code_8003DC40
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 11 of 24
code_800431B0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 12 of 24
code_80057C60
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 13 of 24
code_8006E9C0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 14 of 24
code_80071F00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 15 of 24
code_80086E70
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 16 of 24
code_8008C1D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 17 of 24
code_80091750
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 18 of 24
code_800AF9B0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 19 of 24
code_8028DF00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 20 of 24
code_80290C20
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 21 of 24
code_802B0210
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 22 of 24
code_actors
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 23 of 24
memory
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 24 of 24
os/__osException
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 1 of 20
audio/effects.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 2 of 20
audio/external.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 3 of 24
audio/heap.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 4 of 20
audio/port_eu.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 5 of 20
audio/seqplayer.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 6 of 20
code_80005FD0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 7 of 20
code_8001C4D0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 8 of 20
code_80027D00.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 9 of 20
code_8003DC40.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 10 of 20
code_800431B0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 11 of 20
code_80057C60.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 12 of 20
code_8006E9C0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 13 of 20
code_80071F00.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 14 of 20
code_80086E70.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 15 of 20
code_80091750.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 16 of 20
code_800AF9B0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 17 of 20
code_80290C20.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 18 of 20
code_802B0210.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 19 of 20
code_80296A50.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 20 of 20
memory.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 1 of 4
code_8008C1D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 2 of 4
code_8028DF00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 3 of 4
math_util
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 4 of 4
crash_screen
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Recreated disassemblies with a context file
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2021-11-23 01:47:54 -08:00
CoderStig
f959f03184
Matched some memory.c and other ( #55 )
...
* Matched some memory.c
* And more
2021-11-16 02:39:33 -07:00
CoderStig
8ab4557b39
Split asm using autodecompiler ( #49 )
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* Split asm using autodecompiler
* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00