Commit Graph

36 Commits

Author SHA1 Message Date
coco875 f99e242d97 Document render/update objects (#565)
* Document objects related code.
  * Including render/update objects code
* Various renamings
2024-03-04 09:02:45 -07:00
Tyler McGavran 49ab41f0c5 A match in code_8006E9C0 (#573)
Also updated ctx_includes to match the current state of the
 repository (primarily fixing the trig_table include location)

Signed-off-by: Taggerung <tyler.taggerung@email.com>
Co-authored-by: Taggerung <tyler.taggerung@email.com>
2024-02-14 19:16:54 -05:00
Tyler McGavran 2727a5e5dd Turn loop unrolling back on for code_8006E9C0 (#523)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-12-31 19:04:30 -07:00
Tyler McGavran c3975f2865 Cleanup some references to fake variables (#520)
* Cleanup some references to fake variables

* Some matches, header stuff, and updated a BSS file

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-12-30 20:07:04 -07:00
MegaMech efd984fb62 Match func_8006F008 (#519) 2023-12-30 16:04:04 -07:00
coco875 3638f19145 some rename in code_8006e9c0 (#512)
* some basic function renames

* Renaming player hud related variables.
2023-12-25 06:43:47 -07:00
Tyler McGavran b6abd829d2 Give names to a lot of object spawn locations (#486)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-11-07 17:02:21 -07:00
Tyler McGavran c17d5c76c9 Linkage for the ceremony_data file (#478)
* Linkage for the ceremony_data file

Cleaned up all but 1 undefined symbol from the 0x0B range. The one
 leftover may be something from texture_tkmk00. Or atleast, that's
 what I think. Can't say for certain

* Startup logo linkage

Cleaned up a bunch of unused items from assets.json too

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-10-27 22:18:20 -06:00
MegaMech 53f84286d6 match a few funcs and add compiler option (#465)
* match a few funcs and add compiler option
2023-10-18 13:56:26 -06:00
AloXado320 77241ead94 Revamp progress script, change file structure and remove unused asm (#459)
* Revamp progress script, change file structure and remove unused asm

* Add text when there's no GLOBAL_ASM remaining (100%)
2023-10-14 12:07:09 -06:00
Tyler McGavran aa720db51a A few matches across a couple files, although mostly code_80005FD0 (#460)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-10-13 22:09:18 -06:00
MegaMech 7f14bf80df Rename wayPoint to waypoint (#448)
* Rename wayPoint to waypoint

* other
2023-10-09 20:46:56 -06:00
coco875 d8cfed9491 Various Naming (#445)
* Mass renames
2023-10-07 16:31:48 -06:00
Tyler McGavran 7afffb63f5 Cleanup undefined_syms for all the course data (#407)
* Update building of packed_dl files

* Expose course_data symbols to linker.

* Remove undefined_syms for course data

* Update ctx_includes

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-09-08 22:56:49 -06:00
Joshua Peisach b723c1be14 a few matches (#404)
* code_8006E9C0: match func_80071818

* Match 800C8F80, 800917B0, 800AEF14
2023-09-08 10:08:47 -06:00
Joshua Peisach 67fbcac9ec Match func_8006B7E4, func_8006EEE8, func_80071A20 (#395)
* Match func_8006B7E4, func_8006EEE8, func_80071A20

* Fix missing extern void call
2023-09-05 14:38:40 -06:00
MegaMech 870c39ad77 Matched code_80091440.c and named gDemoMode variable (#358)
* matched code_80091440.c

* Named gDemoMode

* Remove asm for matching func

* Matched and namings for random_u16_credits func in code_80280650.c
2023-08-09 14:53:55 -06:00
Tyler McGavran 87297bc3b4 Lots of code_80071F00 matches (#347)
* Lots of code_80071F00 matches

Also removed a bunch of fake variables related to the object list.

Also gave names to some of the members of the object list type

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-08-04 15:05:13 -06:00
tomas 9d716d921a very cool debug display list (#348)
* added a very cool debug display list ^^ (prints variables to screen)

* Decompiled various functions
2023-08-04 13:04:49 -06:00
MegaMech afb29a5a65 Match memory.c, remove warnings, fix fake matches (#301)
* Match memory, remove warnings, fix fake matches

* label switch
2023-04-07 22:13:28 -06:00
Tyler McGavran 782ed71f61 Massive data relocation (#295)
Mostly relocating rodata from data/* files to the appropriate
 asm/nonmatching/* files, although there is some plain data
 relocating to be found in here too.

Big change to note is the addition of the code_802AAA70.c file,
 split from memory.c. Based on some padding in the ro/data for
 memory it seems clear that a split is needed, although it is
 not clear that exact spot chosen for the split is correct.
 Still, it gets the file padding for the ro/data and text segments
 correct so it can't be too wrong.

Also included is an update to the asm_processor tool to support
 the .hword directive. I made a PR to the main repo of that
 project with an identical change and it was accepted.

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-03-29 18:52:15 -06:00
Tyler McGavran 3a99685c2f Clean up some more bin2c calls from the Makefile (#286)
* Remove some bin2c calls from the Makefile

* Found a way to make n64graphics use shared tluts

* Added an option that makes n64graphics operate in a mode where it
 takes an image and tlut (as pngs) and spits out the appropriate
 CI8 indices inc.c form

* Turns out all the TLUTs for Lakitu are kept in one place, far away
 from the textures that use them

* Names some textures and tluts

* Pretty helpful actually, helped identify where a few different
 objects types are initialized. Should be a little useful to
 whoever dives into the object stuff more deeply

* Minor cleanup in n64graphics

* Added some comments, gave more appropriate names to some
 variables.

* Leaving the new mode argument as `-Z` for now

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Textures compile using makefile rules

* Patched n64 graphics memory leak and ci output

* Added memset16safe to initialize ci palettes to magic numbers (transparent pixels).

---------

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2023-02-06 22:52:34 -07:00
Tyler McGavran 533d035875 Some assorted matches (#289)
Also renamed a couple variables

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-01-31 07:02:40 -07:00
Tyler McGavran e7ceabf94f Couple matches and giving names to some textures (#285)
* Give names to some textures

* Match a couple functions

* Remove a use of bin2c from the makefile

* Its a little strange, but two of the portrait textures share
 a TLUT. I believe this necessitates that the portraits be
 part of the same PNG file.

* 2nd portrait referenced in undefined_syms.txt

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-01-03 20:43:30 -07:00
i-do-cpp 94b3a6f07b Match func_8006ED94 (#283)
* Match func_8006ED94
2022-12-28 10:26:22 -07:00
Tyler McGavran dfd54d9a10 Match a lot of functions, add header for objects (#251)
* Match a lot of functions, add header for objects

* Refreshed a TON of functions and created/added to several
 header files

* Add header for code_800431B0, address comments

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-08-23 09:33:00 -07:00
Maciek Baron 2fe6c6a2f9 Match a few small functions (#249)
* Match func_8000B820

* Match func_80011AB8

* Match a few small functions
2022-08-02 18:44:33 -07:00
MegaMech 7042a3eab5 Document game state related logic (#244)
* Document game state logic

* More namings
2022-07-15 00:44:33 -07:00
Maciek Baron 20d9e8afba Relabel/identify more variables and functions based on current knowledge (#127)
* Update labels and names based on current knowledge

* Create gChatacterSelections/gCharacterGridSelections distinction
2022-01-02 17:30:23 -07:00
Maciek Baron 7df6d01ef3 Add player and controller labels, rename function (#123)
* Add player labels, rename function

* Relabel controller vars to improve readability
2022-01-01 13:06:21 -07:00
ChiefFruitcake 4d9ca02750 Naming global variables related to menu navigation (#119)
* Naming of global variables related to the game menu and Controller Pak menu
2022-01-01 02:35:37 -07:00
Tyler McGavran a2dc62ccf8 Jump Table Related Disassembly (#60)
* Part 1, Commit 1 of 24

audio/effects

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 2 of 24

audio/external

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 3 of 24

audio/heap

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 4 of 24

audio/port_eu

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 5 of 24

audio/seqplayer

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 6 of 24

code_80005FD0

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 7 of 24

code_8001C4D0

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 8 of 24

code_80027D00

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 9 of 24

code_800393C0

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 10 of 24

code_8003DC40

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 11 of 24

code_800431B0

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 12 of 24

code_80057C60

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 13 of 24

code_8006E9C0

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 14 of 24

code_80071F00

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 15 of 24

code_80086E70

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 16 of 24

code_8008C1D0

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 17 of 24

code_80091750

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 18 of 24

code_800AF9B0

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 19 of 24

code_8028DF00

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 20 of 24

code_80290C20

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 21 of 24

code_802B0210

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 22 of 24

code_actors

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 23 of 24

memory

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 24 of 24

os/__osException

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 1 of 20

audio/effects.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 2 of 20

audio/external.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 3 of 24

audio/heap.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 4 of 20

audio/port_eu.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 5 of 20

audio/seqplayer.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 6 of 20

code_80005FD0.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 7 of 20

code_8001C4D0.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 8 of 20

code_80027D00.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 9 of 20

code_8003DC40.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 10 of 20

code_800431B0.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 11 of 20

code_80057C60.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 12 of 20

code_8006E9C0.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 13 of 20

code_80071F00.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 14 of 20

code_80086E70.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 15 of 20

code_80091750.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 16 of 20

code_800AF9B0.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 17 of 20

code_80290C20.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 18 of 20

code_802B0210.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 19 of 20

code_80296A50.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 2, Commit 20 of 20

memory.c

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 3, Commit 1 of 4

code_8008C1D0

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 3, Commit 2 of 4

code_8028DF00

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 3, Commit 3 of 4

math_util

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 3, Commit 4 of 4

crash_screen

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Recreated disassemblies with a context file

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-23 01:47:54 -08:00
CoderStig 70504fb93a Decomped 8028DF00.c (#61) 2021-11-21 00:32:04 -07:00
Tyler McGavran f6a11c734a Found the variable that tracks the CC type selected. (#57)
Added some comments for the possible values of Mode and CC
selection

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-16 12:37:58 -07:00
CoderStig f959f03184 Matched some memory.c and other (#55)
* Matched some memory.c

* And more
2021-11-16 02:39:33 -07:00
CoderStig 8ab4557b39 Split asm using autodecompiler (#49)
* Split asm using autodecompiler

* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00