Tyler McGavran
3e3561bbf1
Couple small matches and m2c refreshing ( #282 )
...
* Moved stuff into header files to
make m2c_helper a more useful
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-12-25 18:56:35 -07:00
Tyler McGavran
eeab33814d
Yet more assorted matches ( #278 )
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* Yet more assorted matches
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-11-29 18:03:40 -07:00
Tyler McGavran
a753895359
Assorted matches, mostly focussing on 80027D00 ( #277 )
...
* Assorted Matches
* Matches in code_80027D00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-11-21 11:57:07 -07:00
MegaMech
0c10beae0e
Matches in 80281fa0, render_courses, and create defines for sound cues. ( #276 )
...
* Matches, add permute, and add notice to quick runners
* 80281fa0 matches, render_courses, and create defines for audio
* Renamed 80281fa0.h, func naming, and deleted data_121DA0
* Added clang format
* Matched load_surface_map
* Match func in memory.c
2022-11-21 04:06:12 -07:00
VDavid003
12415a9e8e
Match load_course in memory.c ( #269 )
...
* Matched load_course in memory.c
2022-11-06 08:52:10 -07:00
Tyler McGavran
4647cdcd7e
Assorted, unrelated matches ( #267 )
...
* Assorted matches
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-11-01 15:07:35 -06:00
Tyler McGavran
b7e7b34998
A bunch of unrelated, assorted changes ( #263 )
...
Couple matches functions, an update to a struct, a bunch of header
files adjustments, and some mips_to_c regenerations
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-09-30 22:48:59 -06:00
coco875
32358c30fd
Change a variety of constants to defines ( #257 )
...
* Change a variety of constants to defines
* Add notes regarding menu columns
* Change unknown type to known types
2022-09-18 21:54:14 -06:00
Tyler McGavran
2c57c81f3a
Match the rest of actors.h ( #254 )
...
* Matched rest of actors and more
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-09-08 16:19:53 -07:00
MegaMech
df9ad2d23b
Matched a few funcs and renamed seg to virt funcs ( #253 )
...
* Matched a few funcs and renamed seg to virt funcs
2022-09-07 22:41:04 -07:00
Tyler McGavran
1897d232a6
Add lots of headers ( #252 )
...
* Add a lot of header files
Did my best to move all relevant function prototypes and external
variable declarations into the header files too.
Matched a few functions in the process
* Updated progress.py
Some of the listed files/folders have been deleted/renamed,
so I reflected those changes in progress.py
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-08-25 17:57:58 -07:00
MegaMech
7042a3eab5
Document game state related logic ( #244 )
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* Document game state logic
* More namings
2022-07-15 00:44:33 -07:00
tehzz
132db50245
Split and Decompile Code_800AF9B0 ( #228 )
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* change return type of func_8000546C
* try to fix submodules
* update asm_processor for new ASM directives
* split code_800AF8B0 into 3 files; move rodata into files/asm
* move rodata into code_800AF9B0 asm funcs
* decomp func_800AF9E4
* match 800AFF58
* merge in master (renamed code_800AF9B0.c to menus.c)
* revert menus.c back to code_800AF9B0.c
* add bss to code_800AF9B0
* rename code_800B0350.c to menus.c
* remove unused ALIGN macros
2022-06-22 19:21:29 -07:00
MegaMech
242aa9ffc5
decomp render funcs and some memory ( #222 )
2022-06-14 16:25:20 -07:00
Tyler McGavran
744a4a1133
Match some code_actors functions ( #218 )
...
Require splitting out some unused functions
Also took some time to update some m2c output
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-06-11 22:30:31 -07:00
Tyler McGavran
0923e94420
Match all but one function in code_802B0210.c ( #217 )
...
Required getting the .rodata for that file correct too.
Matched a couple other funtions here and there as well.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-06-11 14:55:45 -07:00
Tyler McGavran
56120481f9
Match several functions in code_802B0210 ( #216 )
...
Several other functions are as matched as the can be, needing only
the addition of some RODATA to fully match.
Others are in a mostly-matched state, but have some incorrect
register allocation. More investigation/work is needed to
figure that out.
Most of those leftover have had their m2c output regenerated.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-06-01 23:48:44 -07:00
Tyler McGavran
84cb46c0e5
Update and add some header files ( #205 )
...
* Update header files for main, memory and math_util
* Required updating func_802A82E4 to keep the match
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-05-20 18:51:56 -07:00
Tyler McGavran
b1c0c05bd3
Identify some Actor count variables ( #202 )
...
* Identify some Actor count variables
* Match place_all_item_boxes
Also more accurately define the UknownRock struct. Some of the
track specific data is spawning points for the "permanent"
actors (stuff like falling rocks, shrubbery, item boxes, etc.)
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-05-16 19:46:07 -06:00
MegaMech
418d7d95c6
Memory and Actor decomp ( #201 )
...
* Decomp more actors
* Added editor config to prevent clrf
* Memory and actor decomp
* Update code_80296A50.c
* Update code_80296A50.c
2022-05-14 15:12:32 -07:00
Tyler McGavran
bbfdb9338c
Give names to a couple vec3*_set functions ( #197 )
...
* Give names to a couple vec3*_set functions
Change vec3f_set to sm64_vec3f_set
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-05-13 22:31:54 -07:00
MegaMech
e4a176d8f5
Match common_textures.inc.c, memory & actor decomp ( #188 )
...
* More actor decomp
* memory.c decomp plus bss import into actor code
* Match actors and segment D match
* Match common_textures.inc.c
* Add tool bin2c.py
2022-05-12 15:57:56 -07:00
Tyler McGavran
ecb085b291
Add some more actor types, match a function ( #191 )
...
* Add some more actor types, match a function
* Identify the boundBox member of the Player struct
Note that while the `flag` members are signed, they should be understood as just a group of bits.
Based on some googling around (see https://stackoverflow.com/a/11644749 ) the operation `thing.flag |= 0x8000`
is NOT undefined behaviour, even though that is setting the sign bit.
The numerical interpretation of the result as a signed number is implementation defined, while the
actual operation acts on the bit representation of the number.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-05-06 21:56:43 -07:00
MegaMech
2f8a1bfcb6
Actor decomp ( #183 )
...
* Actor decomp
2022-04-26 15:48:36 -07:00
Tyler McGavran
45354a149b
Mostly match a few functions in memory.c ( #178 )
...
* Match a few functions in memory.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-04-18 08:04:46 -06:00
MegaMech
614ae13215
fix audio pointers allowing rom shifts again ( #169 )
...
* fix audio pointers allowing rom shifts again
2022-03-03 21:21:06 -07:00
Tyler McGavran
5badb9e49c
Replace mk_Vtx_Flag type with GBI provided Vtx ( #160 )
...
There's no reason to have our own special type when it exactly matches a GBI type.
This required updating some inc.c data as the old mk_Vtx_Flag type had the 'flag'
member in the incorrect location.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-02-13 00:04:43 -07:00
Tyler McGavran
e371625acb
Add in a struct for surface map entires ( #150 )
...
Sourced from https://github.com/micro500/mariokart64/wiki/Surface-Map ,
only minor adjustments were made.
Updated the bounding box corner struct a little based on information from
the surface map struct.
Refreshed several mips_to_c outputs
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-01-24 21:22:05 -07:00
Tyler McGavran
78681aa5ba
Variety of changes ( #147 )
...
* Update player struct with lap count and rank
Also rename some arrays to better reflect what they are tracking
* Add bounding box corner struct and surface type enum
* Create a .h file and move stuff into it
See https://github.com/DeadHamster35/Tarmac64/wiki/Surface-Types and
https://github.com/micro500/mariokart64/wiki/Surface-Map for reference
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-01-22 22:46:07 -07:00
ChiefFruitcake
1b40669f0d
Menu selection global variable ( #113 )
...
* Rename D_800E86A0 to gMenuSelection. Add menu selection options to defines.h
* Other namings
2021-12-24 20:43:17 -07:00
Tyler McGavran
a2dc62ccf8
Jump Table Related Disassembly ( #60 )
...
* Part 1, Commit 1 of 24
audio/effects
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 2 of 24
audio/external
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 3 of 24
audio/heap
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 4 of 24
audio/port_eu
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 5 of 24
audio/seqplayer
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 6 of 24
code_80005FD0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 7 of 24
code_8001C4D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 8 of 24
code_80027D00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 9 of 24
code_800393C0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 10 of 24
code_8003DC40
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 11 of 24
code_800431B0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 12 of 24
code_80057C60
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 13 of 24
code_8006E9C0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 14 of 24
code_80071F00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 15 of 24
code_80086E70
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 16 of 24
code_8008C1D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 17 of 24
code_80091750
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 18 of 24
code_800AF9B0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 19 of 24
code_8028DF00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 20 of 24
code_80290C20
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 21 of 24
code_802B0210
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 22 of 24
code_actors
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 23 of 24
memory
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 24 of 24
os/__osException
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 1 of 20
audio/effects.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 2 of 20
audio/external.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 3 of 24
audio/heap.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 4 of 20
audio/port_eu.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 5 of 20
audio/seqplayer.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 6 of 20
code_80005FD0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 7 of 20
code_8001C4D0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 8 of 20
code_80027D00.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 9 of 20
code_8003DC40.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 10 of 20
code_800431B0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 11 of 20
code_80057C60.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 12 of 20
code_8006E9C0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 13 of 20
code_80071F00.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 14 of 20
code_80086E70.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 15 of 20
code_80091750.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 16 of 20
code_800AF9B0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 17 of 20
code_80290C20.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 18 of 20
code_802B0210.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 19 of 20
code_80296A50.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 20 of 20
memory.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 1 of 4
code_8008C1D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 2 of 4
code_8028DF00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 3 of 4
math_util
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 4 of 4
crash_screen
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Recreated disassemblies with a context file
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2021-11-23 01:47:54 -08:00
CoderStig
f959f03184
Matched some memory.c and other ( #55 )
...
* Matched some memory.c
* And more
2021-11-16 02:39:33 -07:00
CoderStig
8ab4557b39
Split asm using autodecompiler ( #49 )
...
* Split asm using autodecompiler
* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00
CoderStig
6121193a29
Added bss ( #18 )
2021-03-08 01:58:07 -07:00
CoderStig
5ef48aa2eb
Refresh 1
2021-03-02 01:48:17 -07:00