Commit Graph

13 Commits

Author SHA1 Message Date
Maciek Baron 7a0280f0e3 Add gPlayerIsAccelerating, gPlayerBalloonCount and update related code (#105)
* Add balloon count

* Add gPlayerIsThrottleActive
2021-12-20 04:22:04 -07:00
Tyler McGavran d587580bd5 Rename a couple variables (#93)
* Rename a couple variables

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2021-12-14 20:40:38 -07:00
Tyler McGavran 7387724509 Give names to some Grand Prix related variables (#67)
* Give names to some Grand Prix related variables

Namely variables related to points and standings

Also added some observational comments to a function
or two

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Add defines for character IDs

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-26 17:22:39 -07:00
Tyler McGavran 3e0bed79d3 Add defines for cup selection (#66)
* Add defines for cup selection

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Change BATTTLE (3 T's) to BATTLE (2 T's)

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-23 21:19:21 -07:00
CoderStig bd6c82588a Added gamemode and CC defines (#64)
* Added gamemode and CC defines
2021-11-23 13:34:54 -07:00
CoderStig f88c578b98 Added defines for Player->unk_000 bitfields (#63) 2021-11-23 04:24:12 -07:00
Tyler McGavran f6a11c734a Found the variable that tracks the CC type selected. (#57)
Added some comments for the possible values of Mode and CC
selection

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-16 12:37:58 -07:00
Tyler McGavran 62aa193922 [kart] Variety of changes related to kart hop physics (#56)
Gave some Player struct members proper names, mostly related to kart hop physics.

Renamed a couple of tables in kart_attributes to make their purpose and nature more obvious

Matched func_8002AAC0 with its assembly representation
Matched func_800225CC with its assembly representation

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-16 12:26:40 -07:00
CoderStig f959f03184 Matched some memory.c and other (#55)
* Matched some memory.c

* And more
2021-11-16 02:39:33 -07:00
CoderStig 2646a73908 Fixed vec3f struct access to array access (#44) 2021-10-27 14:18:46 -06:00
CoderStig f3788f7ac4 Decompiled staff_ghosts.c (Plus lots more) (#39)
* Decompiled staff_ghosts.c

* started on 80296A50.c

* Matched some of main.c

* Added framebuffers.c

* Added structs such as Camera
2021-10-26 11:55:42 -06:00
CoderStig 58fb53c2a4 Controller/Player struct data/bss in C (#37)
* Controller/player structs ok
2021-10-18 13:48:48 -06:00
CoderStig 5ef48aa2eb Refresh 1 2021-03-02 01:48:17 -07:00