Added some decompme links, also updated the attempt for a function
that SpazzyLemon made progress on
Signed-off-by: Taggerung <tyler.taggerung@email.com>
Co-authored-by: Taggerung <tyler.taggerung@email.com>
* Match create_next_audio_frame_task
Required some variable renaming and other changes
* Match synthesis_execute
I'm not entirly sure about the way we have stuff ifdef'd in
PR/abi.h. I feel like we're doing something slightly wrong there
* Match synthesis_do_one_audio_update
There's something super fucked with the way our ifdef's work in
abi.h. It is going to demand a lot more attention sometime in the
future.
* Rename a couple functions
Also had to hack up the ABI file a bit. I'm convinced that we
don't need nor want to have the EU/Shindou/US split thing the
SM64 code does. There's probably just the 1 ABI version being
used and we need to figure out what it looks like
Signed-off-by: Taggerung <tyler.taggerung@email.com>
They match when placed there, although its not immediately clear
that they truly belong there. But a match is a match.
Also cleaned up a bunch of .h files that had references to the
newly matched variables.
Signed-off-by: Taggerung <tyler.taggerung@email.com>
* Match audio/external.c BSS segment
Also fix a misnamed function found in audio/heap, used in
audio/load
* Match audio/seqplayer .data section
* Match func_800C76C0
That was the last function referencing some fake variables, so it
should be possible to match audio/external's .data section as
well
* Match audio/external's .data section
The only thing in src/audio left to be matched is audio/external's
.text section.
There's probably some beautifying that could be done to data/sound_data,
but that is a future problem
Signed-off-by: Taggerung <tyler.taggerung@email.com>
* Lots of audio matches
Fully matched heap.c, lots of load.c and some stuff in seqplayer.c
Matched heap.c's BSS segement and moved some BSS stuff out of
load.c into data.c, since that where it appears to belong
according to SM64.
Signed-off-by: Taggerung <tyler.taggerung@email.com>
* Match func_800C8920, func_800C8AE4, and..
Introduce struct Unk_800E9F7C and cleanup existing code
* Match func_800C40F0, add the likely other pos vars in the unk struct
* func_800C8CCC
I have historically made prototypes for argument-less functions
with just plain `()` for the argument list. This has caused some
minor pains when using `m2c` and is, pendatically, incorrect.
So I have changed all argument-less function protoypes to instead
have `(void)` as the argument list. This required a couple small
fixes here and there.
* All work done in audio
* Migrate audio/port_eu data
* Refereshed m2c
* Got the bss segment matching too
Signed-off-by: Taggerung <tyler.taggerung@email.com>
Mostly relocating rodata from data/* files to the appropriate
asm/nonmatching/* files, although there is some plain data
relocating to be found in here too.
Big change to note is the addition of the code_802AAA70.c file,
split from memory.c. Based on some padding in the ro/data for
memory it seems clear that a split is needed, although it is
not clear that exact spot chosen for the split is correct.
Still, it gets the file padding for the ro/data and text segments
correct so it can't be too wrong.
Also included is an update to the asm_processor tool to support
the .hword directive. I made a PR to the main repo of that
project with an identical change and it was accepted.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Identified a couple more lists of object list indices, added some
comments indicating what they're used for. Those comments are
most likely non-exhaustive so there's still some investigation
to be done there.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Matches, add permute, and add notice to quick runners
* 80281fa0 matches, render_courses, and create defines for audio
* Renamed 80281fa0.h, func naming, and deleted data_121DA0
* Added clang format
* Matched load_surface_map
* Match func in memory.c
* some matches in audio in port_eu, heap, and external.
* update port eu
* Add export lang=c to makefile
* near match for func_800CBB48
* Update src/audio/heap.c
A lot of these matches come from observing the external audio
stuff in SM64 and realizing that a bunch a couple of the structs
in MK64 are just expanded version of their SM64 counterpart.
Presumably all the expansions are for handling the doppler effect,
although I can't say that with certainty
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>