Commit Graph

11 Commits

Author SHA1 Message Date
Tyler McGavran c17d5c76c9
Linkage for the ceremony_data file (#478)
* Linkage for the ceremony_data file

Cleaned up all but 1 undefined symbol from the 0x0B range. The one
 leftover may be something from texture_tkmk00. Or atleast, that's
 what I think. Can't say for certain

* Startup logo linkage

Cleaned up a bunch of unused items from assets.json too

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-10-27 22:18:20 -06:00
MegaMech 81a9c346d4
Delete courses/cup folders and rename course related files (#432)
* Move course folders

* Rename model to vertices

* Rename packed to displaylists

* Rename displaylists to course_displaylists.inc.c

* rename vertices to course_vertices

* makefile cleanup

* Rename trophy_model to ceremony_data

* move ceremony_data.inc.c to ending folder
2023-09-20 17:17:24 -06:00
Tyler McGavran 1b659170dc
Make adjustments to most course files (#318)
* Make adjustments to the Mario Raceway course file

Added quotes in "*.mk" to the find command for finding the .mk files.

* Make adjustments to the Choco Mountain course file

* Make adjustments to the Frappe Snowland course file

* Make adjustments to the Toad's Turnpike course file

* Make adjustments to the Moo Moo Farm course file

* Make adjustments to the Luigi Raceway course file

* Make adjustments to the Koopa Troopa Beach course file

* Make adjustments to the Kalimari Desert course file

* Make adjustments to the Bowser's Castle course file

* Make adjustements to the Wario Stadium course file

* Make adjustments to the Sherbet Land course file

* Make adjustments to the Royal Raceway course file

* Make adjustments to the Banshee Boardwalk course file

* Make adjustments to the Yoshi Valley course file

* Make adjustments to the Rainbow Road course file

* Make adjustments to the Big Donut course file

* Make adjustments to the Block Fort course file

* Remove some unneeded lines from the Makefile

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-06-28 14:20:02 -06:00
Tyler McGavran 1b67ee01df
New asset extraction utility (#306)
* Add new asset extraction tool. Changes motivated by the quirks of how kart animation frames are stored
 in the ROM.

    each frame has a palette that is actually
    composed of 2 other, incomplete palettes. As such, the existent
    extract.py isn't really able to handle them.

* Move a variety of assets to new extract tool
---------

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-06-17 15:13:06 -06:00
MegaMech 8d118db0b2
Labelling of some hard-coded addr to syms (#294)
* Updated final displaylist symbol

* Cleaned up loader script

* Random changes

* Various naming and decomp
2023-03-28 16:40:03 -06:00
MegaMech db4e0a3727
Disassembled courses, added DLpacker, and disassembled packed DLs (#290)
* Disassembled all courses; packed DLs and course data.

* Added displaylist packer

* Minor documentation and naming
2023-03-07 19:48:17 -07:00
MegaMech e4a176d8f5
Match common_textures.inc.c, memory & actor decomp (#188)
* More actor decomp

* memory.c decomp plus bss import into actor code

* Match actors and segment D match

* Match common_textures.inc.c

* Add tool bin2c.py
2022-05-12 15:57:56 -07:00
CoderStig e69d8ba395
Decomped trophy & podium models. Modified gbi.h (#28)
* Decompiled trophy & podium models, fixed mk_gbi.h
2021-07-31 18:39:06 -06:00
CoderStig 830f1f3d65
Decompiled startup_logo.inc.c (#24) 2021-07-23 03:53:25 -06:00
CoderStig a0e31c27ff
Decompiled course geography (#19)
* Added bss

* Decompiled course vertex data and moved packed.s

* Added recomp

* Added new line char to the end of a few audio files
2021-03-08 18:13:58 -07:00
n64 1c84a90d5e Initial commit 2020-10-14 21:13:33 -07:00