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Here is a list of all functions with links to the structures/unions they belong to:
- r -
- RainbowRoad() : RainbowRoad
- ReadResource() : MK64::ResourceFactoryBinaryActorSpawnDataV0, MK64::ResourceFactoryBinaryArrayV0, MK64::ResourceFactoryBinaryCourseVtxV0, MK64::ResourceFactoryBinaryCPUV0, MK64::ResourceFactoryBinaryMinimapV0, MK64::ResourceFactoryBinaryTextureV0, MK64::ResourceFactoryBinaryTextureV1, MK64::ResourceFactoryBinaryTrackPathPointsV0, MK64::ResourceFactoryBinaryTrackSectionsV0, MK64::ResourceFactoryBinaryUnkActorSpawnDataV0, MK64::ResourceFactoryXMLTrackPathPointsV0, MK64::ResourceFactoryXMLTrackSectionsV0, SF64::ResourceFactoryBinaryGenericArrayV0, SF64::ResourceFactoryBinaryVec3fV0, SF64::ResourceFactoryBinaryVec3sV0, SM64::AudioBankFactoryV0, SM64::AudioSampleFactoryV0, SM64::AudioSequenceFactoryV0
- ready() : pfd::internal::dialog, pfd::internal::executor
- Refresh() : AText
- RegisterMenuInitFunc() : RegisterMenuInitFunc
- RegisterMenuUpdateFunc() : RegisterMenuUpdateFunc
- Remove() : Registry< TInfo, TArgs >
- RemoveSidebarSearch() : Ship::Menu
- render_object_moles() : OMole
- rescan() : pfd::settings
- Reset() : AFallingRock, OObject, OPenguin, TourCamera, World
- ResetDisables() : WidgetInfo
- result() : pfd::internal::executor, pfd::message, pfd::open_file, pfd::save_file, pfd::select_folder
- RGB8ToFloat() : TrackEditor::TrackPropertiesWindow
- Rotate() : AActor, OObject, TrackEditor::GameObject, TrackEditor::Gizmo
- RoyalRaceway() : RoyalRaceway