Mario Kart 64
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ceremony_data.h
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1#pragma once
2
3#include <libultraship.h>
4#include <common_structs.h>
5#include <waypoints.h>
6#include <align_asset_macro.h>
7
8static const ALIGN_ASSET(2) char light1[] = "__OTR__other/ceremony_data/light1";
9
10static const ALIGN_ASSET(2) char light2[] = "__OTR__other/ceremony_data/light2";
11
12static const ALIGN_ASSET(2) char light3[] = "__OTR__other/ceremony_data/light3";
13
14static const ALIGN_ASSET(2) char podium_ceremony_path[] = "__OTR__other/ceremony_data/ending_sequence";
15
16static const ALIGN_ASSET(2) char podium_ceremony_path_2[] = "__OTR__other/ceremony_data/ending_sequence2";
17
18static const ALIGN_ASSET(2) char podium_ceremony_path_3[] = "__OTR__other/ceremony_data/ending_sequence3";
19
20static const ALIGN_ASSET(2) char podium_ceremony_path_4[] = "__OTR__other/ceremony_data/ending_sequence4";
21
#define ALIGN_ASSET(x)
Definition align_asset_macro.h:8