Mario Kart 64
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common_data.h
Go to the documentation of this file.
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#pragma once
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#include <libultra/gbi.h>
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#include <libultraship.h>
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#include <
common_structs.h
>
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#include <
align_asset_macro.h
>
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static
const
ALIGN_ASSET
(2) char D_0D008E98[] =
"__OTR__other/common_data/D_0D008E98"
;
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static const
ALIGN_ASSET
(2)
char
D_0D008ED8[] =
"__OTR__other/common_data/D_0D008ED8"
;
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static const
ALIGN_ASSET
(2)
char
D_0D008F18[] =
"__OTR__other/common_data/D_0D008F18"
;
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static const
ALIGN_ASSET
(2)
char
D_0D008F28[] =
"__OTR__other/common_data/D_0D008F28"
;
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static const
ALIGN_ASSET
(2)
char
D_0D008F80[] =
"__OTR__other/common_data/D_0D008F80"
;
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static const
ALIGN_ASSET
(2)
char
D_0D008FB8[] =
"__OTR__other/common_data/D_0D008FB8"
;
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static const
ALIGN_ASSET
(2)
char
D_0D009058[] =
"__OTR__other/common_data/D_0D009058"
;
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static const
ALIGN_ASSET
(2)
char
D_0D0090B8[] =
"__OTR__other/common_data/D_0D0090B8"
;
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static const
ALIGN_ASSET
(2)
char
D_0D0090F8[] =
"__OTR__other/common_data/D_0D0090F8"
;
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static const
ALIGN_ASSET
(2)
char
D_0D009158[] =
"__OTR__other/common_data/D_0D009158"
;
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static const
ALIGN_ASSET
(2)
char
D_0D009188[] =
"__OTR__other/common_data/D_0D009188"
;
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static const
ALIGN_ASSET
(2)
char
D_0D0091E8[] =
"__OTR__other/common_data/D_0D0091E8"
;
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static const
ALIGN_ASSET
(2)
char
D_0D009210[] =
"__OTR__other/common_data/D_0D009210"
;
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static const
ALIGN_ASSET
(2)
char
D_0D009238[] =
"__OTR__other/common_data/D_0D009238"
;
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static const
ALIGN_ASSET
(2)
char
D_0D009260[] =
"__OTR__other/common_data/D_0D009260"
;
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static const
ALIGN_ASSET
(2)
char
D_0D009280[] =
"__OTR__other/common_data/D_0D009280"
;
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static const
ALIGN_ASSET
(2)
char
D_0D0092C8[] =
"__OTR__other/common_data/D_0D0092C8"
;
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static const
ALIGN_ASSET
(2)
char
D_0D009310[] =
"__OTR__other/common_data/D_0D009310"
;
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static const
ALIGN_ASSET
(2)
char
D_0D0093C0[] =
"__OTR__other/common_data/D_0D0093C0"
;
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align_asset_macro.h
ALIGN_ASSET
#define ALIGN_ASSET(x)
Definition
align_asset_macro.h:8
common_structs.h
include
assets
other
common_data.h
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