Mario Kart 64
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ceremony_data.h
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1#pragma once
2
3#include <libultraship.h>
4#include <common_structs.h>
5#include <waypoints.h>
6#include <align_asset_macro.h>
7
8static const ALIGN_ASSET(2) char reflection_map_brass[] = "__OTR__textures/ceremony_data/reflection_map_brass";
9
10static const ALIGN_ASSET(2) char reflection_map_silver[] = "__OTR__textures/ceremony_data/reflection_map_silver";
11
12static const ALIGN_ASSET(2) char ceremony_reflection_map_gold[] = "__OTR__textures/ceremony_data/ceremony_reflection_map_gold";
13
14static const ALIGN_ASSET(2) char gTexturePodium1[] = "__OTR__textures/ceremony_data/texture_podium1";
15
16static const ALIGN_ASSET(2) char gTexturePodium2[] = "__OTR__textures/ceremony_data/texture_podium2";
17
18static const ALIGN_ASSET(2) char gTexturePodium3[] = "__OTR__textures/ceremony_data/texture_podium3";
19
#define ALIGN_ASSET(x)
Definition align_asset_macro.h:8