#ifndef CODE_8001F980_H #define CODE_8001F980_H #include "types.h" #include "common_structs.h" #define SOME_TEXTURE_POINTER_MATH 0x800 /* Function Prototypes */ void func_8001F980(s32*, s32*); void func_8001F9E4(Player*, Camera*, s8); u16 func_8001FB0C(Player*, Camera*, f32, f32); u16 func_8001FD78(Player*, f32, f32, f32); void func_80020000(Player*, Camera*, u8, u8); void func_8002088C(); void func_80020F1C(); void func_80020524(); void func_80021244(Player*, s8, s8); void func_800212B4(); void func_800215DC(); void func_8002186C(); void func_800219BC(); void func_80021B0C(); void func_80021C78(); void func_80021D40(); void func_80021DA8(); void func_80021E10(Mat4, Vec3f, Vec3s); void func_80021F50(Mat4, Vec3f); void func_80021F84(Mat4, f32); void func_80021FF8(Mtx*, Mat4); void func_80022180(Mtx*, Mat4); s32 func_800224F0(s16*, s16, s16); void func_8002276C(); void move_s32_towards(s32*, s32, f32); void move_f32_towards(f32*, f32, f32); void move_s16_towards(s16*, s16, f32); void move_u16_towards(u16*, s16, f32); void func_80022744(); void func_8002276C(); void func_80022A98(Player*, s8); void func_80022B50(Player*, s8); void func_80022BC4(Player*, s8); void func_80022CA8(Player*, s8, s8, s8); void func_80022D60(Player*, s8, s8, s8); void func_80022DB4(Player*, s8); void func_80022E84(Player*, s8, s8, s8); void func_80022F14(Player*, s8, s32, f32); void func_80023038(Player*, s8, s32, f32); s32 func_800230E4(s32, s8); void func_800231D8(Player*, s8); void func_800235AC(Player*, s8); void func_80023BF0(Player*, s8, s8, s8); void func_80023C84(Player*, s8, s8); void func_80024374(Player*, s8, s8); void func_80026A48(Player*, s8); void func_80030A34(Player*); void func_8002701C(); void func_80027024(s32, s32, s32); /* This is where I'd put my static data, if I had any */ extern u16 D_8015F894; extern s32 D_80164A28; extern s16 D_80164AAE[]; extern s16 D_80164AB0[]; extern s16 D_80164ABE[]; extern s16 D_80164AC0[]; extern s32 D_80164AD0[]; extern u16 D_80164B10[]; extern u16 D_80164B20[]; extern u16 D_80164B30[]; extern u16 D_80164B40[]; extern u16 D_80164B50[]; extern u16 D_80164B60[]; extern s32 D_80164B80[]; extern u32 D_8018D474; extern s32 D_8018D930[]; extern Gfx D_0D008C78[]; extern Gfx D_0D008D58[]; extern u16 D_800DC51C; extern s32 D_800DDB58; extern Vtx *D_800DDBB4[]; extern f32 D_800DDBD4[]; extern s32 D_800DDE74[]; extern Vtx D_800E51D0[]; extern Vtx D_800E5210[]; extern f64 D_800ED680; extern f64 D_800ED688; extern f32 D_800ED6A8; #endif