#include #include #include #include #include "PodiumCeremony.h" #include "World.h" #include "engine/objects/BombKart.h" #include "assets/royal_raceway_data.h" #include "assets/ceremony_data.h" #include "engine/objects/Trophy.h" #include "engine/objects/Podium.h" #include "engine/objects/CheepCheep.h" #include "engine/particles/StarEmitter.h" #include "engine/objects/GrandPrixBalloons.h" extern "C" { #include "main.h" #include "camera.h" #include "course_offsets.h" #include "code_800029B0.h" #include "render_courses.h" #include "code_8006E9C0.h" #include "code_80057C60.h" #include "defines.h" #include "math_util.h" #include "external.h" #include "code_80005FD0.h" #include "spawn_players.h" #include "render_objects.h" #include "assets/common_data.h" #include "save.h" #include "replays.h" #include "actors.h" #include "collision.h" #include "memory.h" #include "courses/staff_ghost_data.h" #include "podium_ceremony_actors.h" #include "course.h" extern const char *royal_raceway_dls[]; } const course_texture podium_ceremony_textures[] = { { gTexture64619C, 0x0124, 0x0800, 0x0 }, { gTexture645134, 0x052C, 0x0800, 0x0 }, { gTextureWoodDoor1, 0x0903, 0x1000, 0x0 }, { gTexture64BB60, 0x0169, 0x0800, 0x0 }, { gTextureGrass3, 0x0372, 0x0800, 0x0 }, { gTexture64F9E8, 0x020B, 0x1000, 0x0 }, { gTextureFlagRed, 0x019E, 0x0800, 0x0 }, { gTextureCrownJewelBlue, 0x0301, 0x0800, 0x0 }, { gTextureCrown, 0x0106, 0x0800, 0x0 }, { gTextureCrownJewelPink, 0x0313, 0x0800, 0x0 }, { gTextureSignKoopaAir0, 0x0360, 0x1000, 0x0 }, { gTextureSignKoopaAir1, 0x0304, 0x1000, 0x0 }, { gTexture6684F8, 0x010D, 0x0800, 0x0 }, { gTextureSignLuigis0, 0x0287, 0x1000, 0x0 }, { gTextureSignLuigis1, 0x02AF, 0x1000, 0x0 }, { gTextureSignMarioStar0, 0x02D2, 0x1000, 0x0 }, { gTextureSignMarioStar1, 0x02B1, 0x1000, 0x0 }, { gTexture66CA98, 0x02C9, 0x0800, 0x0 }, { gTextureCheckerboardPink, 0x0157, 0x0800, 0x0 }, { gTexture670AC8, 0x0FBF, 0x1000, 0x0 }, { gTextureRoad0, 0x0300, 0x1000, 0x0 }, { gTextureRoadFinish0, 0x0338, 0x1000, 0x0 }, { gTextureSignYoshi, 0x04DF, 0x1000, 0x0 }, { gTextureCheckerboardBlueGray, 0x04A1, 0x1000, 0x0 }, { gTextureCastleBricks, 0x0B33, 0x1000, 0x0 }, { gTextureCastleBridge, 0x0428, 0x0800, 0x0 }, { gTextureGrass8, 0x02CB, 0x0800, 0x0 }, { gTextureGrass9, 0x0421, 0x0800, 0x0 }, { gTexture6646B8, 0x0298, 0x1000, 0x0 }, { gTexture664408, 0x02AE, 0x1000, 0x0 }, { gTextureBricksRed, 0x0C55, 0x1000, 0x0 }, { gTexture665C0C, 0x059D, 0x0800, 0x0 }, { gTexture6661AC, 0x01F7, 0x0800, 0x0 }, { gTexture6663A4, 0x05F6, 0x0800, 0x0 }, { gTexture667BAC, 0x067A, 0x0800, 0x0 }, { gTextureFlagRed2, 0x0186, 0x0800, 0x0 }, { gTexture66DB60, 0x01D6, 0x0800, 0x0 }, { gTextureStainglassPeach0, 0x0ED1, 0x1000, 0x0 }, { gTextureStainglassPeach1, 0x0DA9, 0x1000, 0x0 }, { gTextureFencePostWooden, 0x083D, 0x1000, 0x0 }, { gTexture648508, 0x01FE, 0x1000, 0x0 }, { gTexture6449D4, 0x075D, 0x0800, 0x0 }, { gTexture67FE0C, 0x02DE, 0x0800, 0x0 }, { 0x00000000, 0x0000, 0x0000, 0x0 }, }; PodiumCeremony::PodiumCeremony() { this->vtx = d_course_royal_raceway_vertex; this->gfx = d_course_royal_raceway_packed_dls; this->gfxSize = 5670; Props.textures = podium_ceremony_textures; Props.Minimap.Width = 0; Props.Minimap.Height = 0; Props.Minimap.Pos[0].X = 262; Props.Minimap.Pos[0].Y = 170; Props.Minimap.PlayerX = 37; Props.Minimap.PlayerY = 50; Props.Minimap.PlayerScaleFactor = 0.014f; Props.Minimap.FinishlineX = 0; Props.Minimap.FinishlineY = 0; Props.SetText(Props.Name, "royal raceway", sizeof(Props.Name)); Props.SetText(Props.DebugName, "p circuit", sizeof(Props.DebugName)); Props.SetText(Props.CourseLength, "1025m", sizeof(Props.CourseLength)); Props.AIBehaviour = D_0D009188; Props.AIMaximumSeparation = 50.0f; Props.AIMinimumSeparation = 0.4f; Props.AISteeringSensitivity = 53; Props.PathSizes = {500, 500, 500, 500, 1, 0, 0, 0, 0, 0, 0}; Props.CurveTargetSpeed[0] = 4.1666665f; Props.CurveTargetSpeed[1] = 5.5833334f; Props.CurveTargetSpeed[2] = 6.1666665f; Props.CurveTargetSpeed[3] = 6.75f; Props.NormalTargetSpeed[0] = 3.75f; Props.NormalTargetSpeed[1] = 5.1666665f; Props.NormalTargetSpeed[2] = 5.75f; Props.NormalTargetSpeed[3] = 6.3333334f; Props.D_0D0096B8[0] = 3.3333332f; Props.D_0D0096B8[1] = 3.9166667f; Props.D_0D0096B8[2] = 4.5f; Props.D_0D0096B8[3] = 5.0833334f; Props.OffTrackTargetSpeed[0] = 3.75f; Props.OffTrackTargetSpeed[1] = 5.1666665f; Props.OffTrackTargetSpeed[2] = 5.75f; Props.OffTrackTargetSpeed[3] = 6.3333334f; Props.PathTable[0] = (TrackPathPoint*)LOAD_ASSET_RAW(podium_ceremony_path); Props.PathTable[1] = (TrackPathPoint*)LOAD_ASSET_RAW(podium_ceremony_path_2); Props.PathTable[2] = (TrackPathPoint*)LOAD_ASSET_RAW(podium_ceremony_path_3); Props.PathTable[3] = (TrackPathPoint*)LOAD_ASSET_RAW(podium_ceremony_path_4); Props.PathTable2[0] = NULL; Props.PathTable2[1] = NULL; Props.PathTable2[2] = NULL; Props.PathTable2[3] = NULL; Props.CloudTexture = (u8*) LOAD_ASSET_RAW(gTextureExhaust4); Props.Clouds = NULL; // no clouds Props.CloudList = NULL; Props.Skybox.TopRight = {238, 144, 255}; Props.Skybox.BottomRight = {255, 224, 240}; Props.Skybox.BottomLeft = {255, 224, 240}; Props.Skybox.TopLeft = {238, 144, 255}; Props.Skybox.FloorTopRight = {255, 224, 240}; Props.Skybox.FloorBottomRight = {0, 0, 0}; Props.Skybox.FloorBottomLeft = {0, 0, 0}; Props.Skybox.FloorTopLeft = {255, 224, 240}; Props.Sequence = MusicSeq::MUSIC_SEQ_UNKNOWN; Props.WaterLevel = -60.0f; } void PodiumCeremony::Load() { Course::Load(); parse_course_displaylists((TrackSections*)LOAD_ASSET_RAW(d_course_royal_raceway_addr)); func_80295C6C(); } void PodiumCeremony::LoadTextures() { } void PodiumCeremony::BeginPlay() { spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_tree_spawn)); spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_item_box_spawns)); spawn_piranha_plants((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_piranha_plant_spawn)); gWorldInstance.AddObject(new OCheepCheep(FVector((f32)-3202, (f32)19, (f32)-478), OCheepCheep::CheepType::PODIUM_CEREMONY, IPathSpan(0, 0))); gWorldInstance.AddObject(new OPodium(FVector((f32)-3202, (f32)19, (f32)-478))); FVector pos = {0, 90.0f, 0}; OTrophy::TrophyType type = OTrophy::TrophyType::BRONZE; switch(D_802874D8.unk1D) { case 2: // Bronze type = gCCSelection == CC_150 ? OTrophy::TrophyType::BRONZE_150 : OTrophy::TrophyType::BRONZE; break; case 1: // Silver pos.x -= 3.0; pos.z += 15.0; type = gCCSelection == CC_150 ? OTrophy::TrophyType::SILVER_150 : OTrophy::TrophyType::SILVER; break; case 0: // Gold pos.x -= 2.0; pos.z -= 15.0; type = gCCSelection == CC_150 ? OTrophy::TrophyType::GOLD_150 : OTrophy::TrophyType::GOLD; break; } OTrophy* trophy = reinterpret_cast(gWorldInstance.AddObject(new OTrophy(pos, type, OTrophy::Behaviour::PODIUM_CEREMONY))); FVector kart = { 0, 0, 0 }; gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][3], 3, 5, 1.25f)); gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][40], 40, 0, 1.0f)); gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][60], 60, 0, 1.0f)); gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][80], 80, 0, 1.0f)); gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][100], 100, 0, 1.0f)); gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][120], 120, 0, 1.0f)); gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][140], 140, 0, 1.0f)); if (gGamestate != CREDITS_SEQUENCE) { gWorldInstance.AddObject(new OGrandPrixBalloons(FVector(-64, 5, -330))); } } void PodiumCeremony::InitCourseObjects() { size_t i; if (gGamestate != CREDITS_SEQUENCE) { if (gModeSelection == GRAND_PRIX) { func_80070714(); } } } void PodiumCeremony::SomeSounds() { } void PodiumCeremony::WhatDoesThisDo(Player* player, int8_t playerId) { if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x180) && ((s16) gNearestPathPointByPlayerId[playerId] < 0x1E1)) { if (D_80165300[playerId] != 1) { func_800CA288(playerId, 0x41); } D_80165300[playerId] = 1; } else { if (D_80165300[playerId] != 0) { func_800CA2B8(playerId); D_80165300[playerId] = 0; } } } void PodiumCeremony::WhatDoesThisDoAI(Player* player, int8_t playerId) { if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x180) && ((s16) gNearestPathPointByPlayerId[playerId] < 0x1E1)) { if (D_80165300[playerId] != 1) { func_800CA2E4(playerId, 0x41); } D_80165300[playerId] = 1; } else { if (D_80165300[playerId] != 0) { func_800CA30C(playerId); D_80165300[playerId] = 0; } } } void PodiumCeremony::Render(struct UnkStruct_800DC5EC* arg0) { gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON); gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH); gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING); if (func_80290C20(arg0->camera) == 1) { gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); // d_course_royal_raceway_packed_dl_B030 gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast(0x0700B030)))); } gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK); gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); // d_course_royal_raceway_packed_dl_A648 gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast(0x0700A648)))); render_course_segments(royal_raceway_dls, arg0); // d_course_royal_raceway_packed_dl_11A8 gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast(0x070011A8)))); gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2); gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK); // d_course_royal_raceway_packed_dl_8A0 gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast(0x070008A0)))); gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK); } void PodiumCeremony::RenderCredits() { gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_royal_raceway_dl_D8E8)); } void PodiumCeremony::Destroy() { }