#pragma once #include #include #include #include static const ALIGN_ASSET(2) char common_tlut_finish_line_banner[] = "__OTR__textures/common_data/common_tlut_finish_line_banner"; static const ALIGN_ASSET(2) char common_texture_particle_fire[] = "__OTR__textures/common_data/common_texture_particle_fire"; static const ALIGN_ASSET(2) char common_texture_item_box_question_mark[] = "__OTR__textures/common_data/common_texture_item_box_question_mark"; static const ALIGN_ASSET(2) char common_texture_banana[] = "__OTR__textures/common_data/common_texture_banana"; static const ALIGN_ASSET(2) char common_texture_flat_banana[] = "__OTR__textures/common_data/common_texture_flat_banana"; static const ALIGN_ASSET(2) char common_tlut_trees_import[] = "__OTR__textures/common_data/common_tlut_trees_import"; static const ALIGN_ASSET(2) char common_tlut_green_shell[] = "__OTR__textures/common_data/common_tlut_green_shell"; static const ALIGN_ASSET(2) char common_tlut_blue_shell[] = "__OTR__textures/common_data/common_tlut_blue_shell"; static const ALIGN_ASSET(2) char common_shadow_i4[] = "__OTR__textures/common_data/common_shadow_i4"; static const ALIGN_ASSET(2) char D_0D006AD8[] = "__OTR__textures/common_data/D_0D006AD8"; static const ALIGN_ASSET(2) char common_tlut_debug_font[] = "__OTR__textures/common_data/common_tlut_debug_font"; static const ALIGN_ASSET(2) char common_texture_debug_font[] = "__OTR__textures/common_data/common_texture_debug_font"; static const ALIGN_ASSET(2) char common_texture_speedometer[] = "__OTR__textures/common_data/common_texture_speedometer"; static const ALIGN_ASSET(2) char common_texture_speedometer_needle[] = "__OTR__textures/common_data/common_texture_speedometer_needle"; static const ALIGN_ASSET(2) char common_texture_hud_lap[] = "__OTR__textures/common_data/common_texture_hud_lap"; static const ALIGN_ASSET(2) char common_texture_hud_123[] = "__OTR__textures/common_data/common_texture_hud_123"; static const ALIGN_ASSET(2) char common_texture_hud_lap_time[] = "__OTR__textures/common_data/common_texture_hud_lap_time"; static const ALIGN_ASSET(2) char common_texture_hud_lap_1_on_3[] = "__OTR__textures/common_data/common_texture_hud_lap_1_on_3"; static const ALIGN_ASSET(2) char common_texture_hud_lap_2_on_3[] = "__OTR__textures/common_data/common_texture_hud_lap_2_on_3"; static const ALIGN_ASSET(2) char common_texture_hud_lap_3_on_3[] = "__OTR__textures/common_data/common_texture_hud_lap_3_on_3"; static const ALIGN_ASSET(2) char common_texture_hud_total_time[] = "__OTR__textures/common_data/common_texture_hud_total_time"; static const ALIGN_ASSET(2) char common_texture_hud_time[] = "__OTR__textures/common_data/common_texture_hud_time"; static const ALIGN_ASSET(2) char common_texture_hud_normal_digit[] = "__OTR__textures/common_data/common_texture_hud_normal_digit"; static const ALIGN_ASSET(2) char common_texture_hud_1st[] = "__OTR__textures/common_data/common_texture_hud_1st"; static const ALIGN_ASSET(2) char common_texture_hud_2nd[] = "__OTR__textures/common_data/common_texture_hud_2nd"; static const ALIGN_ASSET(2) char common_texture_hud_3rd[] = "__OTR__textures/common_data/common_texture_hud_3rd"; static const ALIGN_ASSET(2) char common_texture_hud_4th[] = "__OTR__textures/common_data/common_texture_hud_4th"; static const ALIGN_ASSET(2) char common_texture_hud_5th[] = "__OTR__textures/common_data/common_texture_hud_5th"; static const ALIGN_ASSET(2) char common_texture_hud_6th[] = "__OTR__textures/common_data/common_texture_hud_6th"; static const ALIGN_ASSET(2) char common_texture_hud_7th[] = "__OTR__textures/common_data/common_texture_hud_7th"; static const ALIGN_ASSET(2) char common_texture_hud_8th[] = "__OTR__textures/common_data/common_texture_hud_8th"; static const char* common_texture_hud_place[] = { common_texture_hud_1st, common_texture_hud_2nd, common_texture_hud_3rd, common_texture_hud_4th, common_texture_hud_5th, common_texture_hud_6th, common_texture_hud_7th, common_texture_hud_8th, }; static const ALIGN_ASSET(2) char common_texture_first_place[] = "__OTR__textures/common_data/common_texture_first_place"; static const ALIGN_ASSET(2) char common_texture_second_place[] = "__OTR__textures/common_data/common_texture_second_place"; static const ALIGN_ASSET(2) char common_texture_third_place[] = "__OTR__textures/common_data/common_texture_third_place"; static const ALIGN_ASSET(2) char common_texture_fourth_place[] = "__OTR__textures/common_data/common_texture_fourth_place"; static const char* D_0D015258[] = { common_texture_first_place, common_texture_second_place, common_texture_third_place, common_texture_fourth_place, }; static const ALIGN_ASSET(2) char common_tlut_player_emblem[] = "__OTR__textures/common_data/common_tlut_player_emblem"; static const ALIGN_ASSET(2) char common_texture_player_emblem_1p[] = "__OTR__textures/common_data/common_texture_player_emblem_1p"; static const ALIGN_ASSET(2) char common_texture_player_emblem_2p[] = "__OTR__textures/common_data/common_texture_player_emblem_2p"; static const ALIGN_ASSET(2) char common_texture_player_emblem_3p[] = "__OTR__textures/common_data/common_texture_player_emblem_3p"; static const ALIGN_ASSET(2) char common_texture_player_emblem_4p[] = "__OTR__textures/common_data/common_texture_player_emblem_4p"; static const char* common_texture_player_emblem[] = { common_texture_player_emblem_1p, common_texture_player_emblem_2p, common_texture_player_emblem_3p, common_texture_player_emblem_4p, }; static const ALIGN_ASSET(2) char common_tlut_hud_type_C_rank_font[] = "__OTR__textures/common_data/common_tlut_hud_type_C_rank_font"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_1[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_1"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_2[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_2"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_3[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_3"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_4[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_4"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_5[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_5"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_6[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_6"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_7[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_7"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_8[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_8"; static const char* common_texture_hud_type_C_rank_font[] = { common_texture_hud_type_C_rank_font_1, common_texture_hud_type_C_rank_font_2, common_texture_hud_type_C_rank_font_3, common_texture_hud_type_C_rank_font_4, common_texture_hud_type_C_rank_font_5, common_texture_hud_type_C_rank_font_6, common_texture_hud_type_C_rank_font_7, common_texture_hud_type_C_rank_font_8, }; static const ALIGN_ASSET(2) char common_tlut_hud_type_C_rank_tiny_font[] = "__OTR__textures/common_data/common_tlut_hud_type_C_rank_tiny_font"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_0[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_0"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_1[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_1"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_2[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_2"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_3[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_3"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_4[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_4"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_5[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_5"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_6[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_6"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_7[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_7"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_8[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_8"; static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_9[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_9"; static const char* common_texture_hud_type_C_rank_tiny_font[] = { common_texture_hud_type_C_rank_tiny_font_0, common_texture_hud_type_C_rank_tiny_font_1, common_texture_hud_type_C_rank_tiny_font_2, common_texture_hud_type_C_rank_tiny_font_3, common_texture_hud_type_C_rank_tiny_font_4, common_texture_hud_type_C_rank_tiny_font_5, common_texture_hud_type_C_rank_tiny_font_6, common_texture_hud_type_C_rank_tiny_font_7, common_texture_hud_type_C_rank_tiny_font_8, common_texture_hud_type_C_rank_tiny_font_9, }; static const ALIGN_ASSET(2) char common_texture_character_portrait_border[] = "__OTR__textures/common_data/common_texture_character_portrait_border"; static const ALIGN_ASSET(2) char common_tlut_portrait_mario[] = "__OTR__textures/common_data/common_tlut_portrait_mario"; static const ALIGN_ASSET(2) char common_tlut_portrait_luigi[] = "__OTR__textures/common_data/common_tlut_portrait_luigi"; static const ALIGN_ASSET(2) char common_tlut_portrait_peach[] = "__OTR__textures/common_data/common_tlut_portrait_peach"; static const ALIGN_ASSET(2) char common_tlut_portrait_toad[] = "__OTR__textures/common_data/common_tlut_portrait_toad"; static const ALIGN_ASSET(2) char common_tlut_portrait_yoshi[] = "__OTR__textures/common_data/common_tlut_portrait_yoshi"; static const ALIGN_ASSET(2) char common_tlut_portrait_donkey_kong[] = "__OTR__textures/common_data/common_tlut_portrait_donkey_kong"; static const ALIGN_ASSET(2) char common_tlut_portrait_wario[] = "__OTR__textures/common_data/common_tlut_portrait_wario"; static const ALIGN_ASSET(2) char common_tlut_portrait_bowser[] = "__OTR__textures/common_data/common_tlut_portrait_bowser"; static const ALIGN_ASSET(2) char common_tlut_portrait_bomb_kart_and_question_mark[] = "__OTR__textures/common_data/common_tlut_portrait_bomb_kart_and_question_mark"; static const ALIGN_ASSET(2) char common_texture_portrait_mario[] = "__OTR__textures/common_data/common_texture_portrait_mario"; static const ALIGN_ASSET(2) char common_texture_portrait_luigi[] = "__OTR__textures/common_data/common_texture_portrait_luigi"; static const ALIGN_ASSET(2) char common_texture_portrait_peach[] = "__OTR__textures/common_data/common_texture_portrait_peach"; static const ALIGN_ASSET(2) char common_texture_portrait_toad[] = "__OTR__textures/common_data/common_texture_portrait_toad"; static const ALIGN_ASSET(2) char common_texture_portrait_yoshi[] = "__OTR__textures/common_data/common_texture_portrait_yoshi"; static const ALIGN_ASSET(2) char common_texture_portrait_donkey_kong[] = "__OTR__textures/common_data/common_texture_portrait_donkey_kong"; static const ALIGN_ASSET(2) char common_texture_portrait_wario[] = "__OTR__textures/common_data/common_texture_portrait_wario"; static const ALIGN_ASSET(2) char common_texture_portrait_bowser[] = "__OTR__textures/common_data/common_texture_portrait_bowser"; static const ALIGN_ASSET(2) char common_texture_portrait_bomb_kart[] = "__OTR__textures/common_data/common_texture_portrait_bomb_kart"; static const ALIGN_ASSET(2) char common_texture_portrait_question_mark[] = "__OTR__textures/common_data/common_texture_portrait_question_mark"; static const ALIGN_ASSET(2) char common_tlut_item_window_none[] = "__OTR__textures/common_data/common_tlut_item_window_none"; static const ALIGN_ASSET(2) char common_tlut_item_window_banana[] = "__OTR__textures/common_data/common_tlut_item_window_banana"; static const ALIGN_ASSET(2) char common_tlut_item_window_banana_bunch[] = "__OTR__textures/common_data/common_tlut_item_window_banana_bunch"; static const ALIGN_ASSET(2) char common_tlut_item_window_mushroom[] = "__OTR__textures/common_data/common_tlut_item_window_mushroom"; static const ALIGN_ASSET(2) char common_tlut_item_window_double_mushroom[] = "__OTR__textures/common_data/common_tlut_item_window_double_mushroom"; static const ALIGN_ASSET(2) char common_tlut_item_window_triple_mushroom[] = "__OTR__textures/common_data/common_tlut_item_window_triple_mushroom"; static const ALIGN_ASSET(2) char common_tlut_item_window_super_mushroom[] = "__OTR__textures/common_data/common_tlut_item_window_super_mushroom"; static const ALIGN_ASSET(2) char common_tlut_item_window_blue_shell[] = "__OTR__textures/common_data/common_tlut_item_window_blue_shell"; static const ALIGN_ASSET(2) char common_tlut_item_window_boo[] = "__OTR__textures/common_data/common_tlut_item_window_boo"; static const ALIGN_ASSET(2) char common_tlut_item_window_green_shell[] = "__OTR__textures/common_data/common_tlut_item_window_green_shell"; static const ALIGN_ASSET(2) char common_tlut_item_window_triple_green_shell[] = "__OTR__textures/common_data/common_tlut_item_window_triple_green_shell"; static const ALIGN_ASSET(2) char common_tlut_item_window_red_shell[] = "__OTR__textures/common_data/common_tlut_item_window_red_shell"; static const ALIGN_ASSET(2) char common_tlut_item_window_triple_red_shell[] = "__OTR__textures/common_data/common_tlut_item_window_triple_red_shell"; static const ALIGN_ASSET(2) char common_tlut_item_window_star[] = "__OTR__textures/common_data/common_tlut_item_window_star"; static const ALIGN_ASSET(2) char common_tlut_item_window_thunder_bolt[] = "__OTR__textures/common_data/common_tlut_item_window_thunder_bolt"; static const ALIGN_ASSET(2) char common_tlut_item_window_fake_item_box[] = "__OTR__textures/common_data/common_tlut_item_window_fake_item_box"; static const ALIGN_ASSET(2) char common_texture_item_window_none[] = "__OTR__textures/common_data/common_texture_item_window_none"; static const ALIGN_ASSET(2) char common_texture_item_window_banana[] = "__OTR__textures/common_data/common_texture_item_window_banana"; static const ALIGN_ASSET(2) char common_texture_item_window_banana_bunch[] = "__OTR__textures/common_data/common_texture_item_window_banana_bunch"; static const ALIGN_ASSET(2) char common_texture_item_window_mushroom[] = "__OTR__textures/common_data/common_texture_item_window_mushroom"; static const ALIGN_ASSET(2) char common_texture_item_window_double_mushroom[] = "__OTR__textures/common_data/common_texture_item_window_double_mushroom"; static const ALIGN_ASSET(2) char common_texture_item_window_triple_mushroom[] = "__OTR__textures/common_data/common_texture_item_window_triple_mushroom"; static const ALIGN_ASSET(2) char common_texture_item_window_super_mushroom[] = "__OTR__textures/common_data/common_texture_item_window_super_mushroom"; static const ALIGN_ASSET(2) char common_texture_item_window_blue_shell[] = "__OTR__textures/common_data/common_texture_item_window_blue_shell"; static const ALIGN_ASSET(2) char common_texture_item_window_boo[] = "__OTR__textures/common_data/common_texture_item_window_boo"; static const ALIGN_ASSET(2) char common_texture_item_window_green_shell[] = "__OTR__textures/common_data/common_texture_item_window_green_shell"; static const ALIGN_ASSET(2) char common_texture_item_window_triple_green_shell[] = "__OTR__textures/common_data/common_texture_item_window_triple_green_shell"; static const ALIGN_ASSET(2) char common_texture_item_window_red_shell[] = "__OTR__textures/common_data/common_texture_item_window_red_shell"; static const ALIGN_ASSET(2) char common_texture_item_window_triple_red_shell[] = "__OTR__textures/common_data/common_texture_item_window_triple_red_shell"; static const ALIGN_ASSET(2) char common_texture_item_window_star[] = "__OTR__textures/common_data/common_texture_item_window_star"; static const ALIGN_ASSET(2) char common_texture_item_window_thunder_bolt[] = "__OTR__textures/common_data/common_texture_item_window_thunder_bolt"; static const ALIGN_ASSET(2) char common_texture_item_window_fake_item_box[] = "__OTR__textures/common_data/common_texture_item_window_fake_item_box"; static const ALIGN_ASSET(2) char common_tlut_lakitu_no_lights[] = "__OTR__textures/common_data/common_tlut_lakitu_no_lights"; static const ALIGN_ASSET(2) char common_tlut_lakitu_red_lights[] = "__OTR__textures/common_data/common_tlut_lakitu_red_lights"; static const ALIGN_ASSET(2) char common_tlut_lakitu_blue_lights[] = "__OTR__textures/common_data/common_tlut_lakitu_blue_lights"; static const char* common_tlut_lakitu_countdown[] = { common_tlut_lakitu_no_lights, common_tlut_lakitu_red_lights, common_tlut_lakitu_blue_lights, }; static const ALIGN_ASSET(2) char common_tlut_lakitu_checkered_flag[] = "__OTR__textures/common_data/common_tlut_lakitu_checkered_flag"; static const ALIGN_ASSET(2) char common_tlut_lakitu_second_lap[] = "__OTR__textures/common_data/common_tlut_lakitu_second_lap"; static const ALIGN_ASSET(2) char common_tlut_lakitu_final_lap[] = "__OTR__textures/common_data/common_tlut_lakitu_final_lap"; static const ALIGN_ASSET(2) char common_tlut_lakitu_reverse[] = "__OTR__textures/common_data/common_tlut_lakitu_reverse"; static const ALIGN_ASSET(2) char common_tlut_lakitu_fishing[] = "__OTR__textures/common_data/common_tlut_lakitu_fishing"; static const ALIGN_ASSET(2) char common_tlut_traffic_light[] = "__OTR__textures/common_data/common_tlut_traffic_light"; static const ALIGN_ASSET(2) char common_texture_traffic_light_01[] = "__OTR__textures/common_data/common_texture_traffic_light_01"; static const ALIGN_ASSET(2) char common_texture_traffic_light_02[] = "__OTR__textures/common_data/common_texture_traffic_light_02"; static const ALIGN_ASSET(2) char common_texture_traffic_light_03[] = "__OTR__textures/common_data/common_texture_traffic_light_03"; static const ALIGN_ASSET(2) char common_texture_traffic_light_04[] = "__OTR__textures/common_data/common_texture_traffic_light_04"; static const ALIGN_ASSET(2) char common_texture_traffic_light_05[] = "__OTR__textures/common_data/common_texture_traffic_light_05"; static const ALIGN_ASSET(2) char common_texture_traffic_light_06[] = "__OTR__textures/common_data/common_texture_traffic_light_06"; static const ALIGN_ASSET(2) char common_texture_traffic_light_07[] = "__OTR__textures/common_data/common_texture_traffic_light_07"; static const ALIGN_ASSET(2) char common_texture_traffic_light_08[] = "__OTR__textures/common_data/common_texture_traffic_light_08"; static const ALIGN_ASSET(2) char common_texture_traffic_light_09[] = "__OTR__textures/common_data/common_texture_traffic_light_09"; static const ALIGN_ASSET(2) char common_texture_traffic_light_10[] = "__OTR__textures/common_data/common_texture_traffic_light_10"; static const ALIGN_ASSET(2) char common_texture_particle_leaf[] = "__OTR__textures/common_data/common_texture_particle_leaf"; static const ALIGN_ASSET(2) char common_texture_unused_particle_leaf[] = "__OTR__textures/common_data/common_texture_unused_particle_leaf"; static const ALIGN_ASSET(2) char D_0D0293D8[] = "__OTR__textures/common_data/D_0D0293D8"; static const ALIGN_ASSET(2) char D_0D029458[] = "__OTR__textures/common_data/D_0D029458"; static const ALIGN_ASSET(2) char common_texture_bomb_1[] = "__OTR__textures/common_data/common_texture_bomb_1"; static const ALIGN_ASSET(2) char common_texture_bomb_2[] = "__OTR__textures/common_data/common_texture_bomb_2"; static const ALIGN_ASSET(2) char common_texture_bomb_3[] = "__OTR__textures/common_data/common_texture_bomb_3"; static const ALIGN_ASSET(2) char common_texture_bomb_4[] = "__OTR__textures/common_data/common_texture_bomb_4"; static const char* common_texture_bomb[] = { common_texture_bomb_1, common_texture_bomb_2, common_texture_bomb_3, common_texture_bomb_4, }; static const ALIGN_ASSET(2) char common_tlut_bomb[] = "__OTR__textures/common_data/common_tlut_bomb"; static const ALIGN_ASSET(2) char D_0D02AA58[] = "__OTR__textures/common_data/D_0D02AA58"; static const ALIGN_ASSET(2) char common_texture_particle_spark_1[] = "__OTR__textures/common_data/common_texture_particle_spark_1"; static const ALIGN_ASSET(2) char common_texture_particle_spark_2[] = "__OTR__textures/common_data/common_texture_particle_spark_2"; static const ALIGN_ASSET(2) char common_texture_particle_spark_3[] = "__OTR__textures/common_data/common_texture_particle_spark_3"; static const ALIGN_ASSET(2) char common_texture_particle_spark_4[] = "__OTR__textures/common_data/common_texture_particle_spark_4"; static const char* common_texture_particle_spark[] = { common_texture_particle_spark_1, common_texture_particle_spark_2, common_texture_particle_spark_3, common_texture_particle_spark_4, }; static const ALIGN_ASSET(2) char common_texture_particle_smoke_1[] = "__OTR__textures/common_data/common_texture_particle_smoke_1"; static const ALIGN_ASSET(2) char common_texture_particle_smoke_2[] = "__OTR__textures/common_data/common_texture_particle_smoke_2"; static const ALIGN_ASSET(2) char common_texture_particle_smoke_3[] = "__OTR__textures/common_data/common_texture_particle_smoke_3"; static const ALIGN_ASSET(2) char common_texture_particle_smoke_4[] = "__OTR__textures/common_data/common_texture_particle_smoke_4"; static const char* common_texture_particle_smoke[] = { common_texture_particle_smoke_1, common_texture_particle_smoke_2, common_texture_particle_smoke_3, common_texture_particle_smoke_4, }; static const ALIGN_ASSET(2) char common_texture_minimap_finish_line[] = "__OTR__textures/common_data/common_texture_minimap_finish_line"; static const ALIGN_ASSET(2) char common_texture_minimap_kart_mario[] = "__OTR__textures/common_data/common_texture_minimap_kart_mario"; static const ALIGN_ASSET(2) char common_texture_minimap_kart_luigi[] = "__OTR__textures/common_data/common_texture_minimap_kart_luigi"; static const ALIGN_ASSET(2) char common_texture_minimap_kart_yoshi[] = "__OTR__textures/common_data/common_texture_minimap_kart_yoshi"; static const ALIGN_ASSET(2) char common_texture_minimap_kart_toad[] = "__OTR__textures/common_data/common_texture_minimap_kart_toad"; static const ALIGN_ASSET(2) char common_texture_minimap_kart_donkey_kong[] = "__OTR__textures/common_data/common_texture_minimap_kart_donkey_kong"; static const ALIGN_ASSET(2) char common_texture_minimap_kart_wario[] = "__OTR__textures/common_data/common_texture_minimap_kart_wario"; static const ALIGN_ASSET(2) char common_texture_minimap_kart_peach[] = "__OTR__textures/common_data/common_texture_minimap_kart_peach"; static const ALIGN_ASSET(2) char common_texture_minimap_kart_bowser[] = "__OTR__textures/common_data/common_texture_minimap_kart_bowser"; static const char* common_texture_minimap_kart_character[] = { common_texture_minimap_kart_mario, common_texture_minimap_kart_luigi, common_texture_minimap_kart_yoshi, common_texture_minimap_kart_toad, common_texture_minimap_kart_donkey_kong, common_texture_minimap_kart_wario, common_texture_minimap_kart_peach, common_texture_minimap_kart_bowser, }; static const ALIGN_ASSET(2) char common_texture_minimap_progress_dot[] = "__OTR__textures/common_data/common_texture_minimap_progress_dot"; static const ALIGN_ASSET(2) char common_texture_minimap_mario[] = "__OTR__textures/common_data/common_texture_minimap_mario"; static const ALIGN_ASSET(2) char common_texture_minimap_luigi[] = "__OTR__textures/common_data/common_texture_minimap_luigi"; static const ALIGN_ASSET(2) char common_texture_minimap_yoshi[] = "__OTR__textures/common_data/common_texture_minimap_yoshi"; static const ALIGN_ASSET(2) char common_texture_minimap_toad[] = "__OTR__textures/common_data/common_texture_minimap_toad"; static const ALIGN_ASSET(2) char common_texture_minimap_dk[] = "__OTR__textures/common_data/common_texture_minimap_dk"; static const ALIGN_ASSET(2) char common_texture_minimap_wario[] = "__OTR__textures/common_data/common_texture_minimap_wario"; static const ALIGN_ASSET(2) char common_texture_minimap_peach[] = "__OTR__textures/common_data/common_texture_minimap_peach"; static const ALIGN_ASSET(2) char common_texture_minimap_bowser[] = "__OTR__textures/common_data/common_texture_minimap_bowser";