3#include <libultraship.h>
24 virtual void Load()
override;
const course_texture frappe_snowland_textures[]
Definition FrappeSnowland.cpp:42
virtual void Load() override
Definition FrappeSnowland.cpp:127
virtual void UpdateClouds(s32 sp1C, Camera *camera) override
Definition FrappeSnowland.cpp:194
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition FrappeSnowland.cpp:210
FrappeSnowland()
Definition FrappeSnowland.cpp:50
virtual void LoadTextures() override
Definition FrappeSnowland.cpp:134
virtual void InitCourseObjects() override
Definition FrappeSnowland.cpp:198
virtual void Waypoints(Player *player, int8_t playerId) override
Definition FrappeSnowland.cpp:231
virtual ~FrappeSnowland()=default
virtual void RenderCredits() override
Definition FrappeSnowland.cpp:227
virtual void BeginPlay() override
Definition FrappeSnowland.cpp:139
virtual void InitClouds() override
Definition FrappeSnowland.cpp:178
virtual void UpdateCourseObjects() override
Definition FrappeSnowland.cpp:206
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10