3#include <libultraship.h>
30 virtual void Load()
override;
43 virtual void DrawWater(
struct UnkStruct_800DC5EC* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
override;
44 virtual void Destroy()
override;
const course_texture koopa_troopa_beach_textures[]
Definition KoopaTroopaBeach.cpp:40
virtual void RenderCourseObjects(s32 cameraId) override
Definition KoopaTroopaBeach.cpp:211
virtual void LoadTextures() override
Definition KoopaTroopaBeach.cpp:151
virtual void DrawWater(struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition KoopaTroopaBeach.cpp:304
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition KoopaTroopaBeach.cpp:264
virtual void UpdateCourseObjects() override
Definition KoopaTroopaBeach.cpp:202
virtual void Load() override
Definition KoopaTroopaBeach.cpp:140
virtual void BeginPlay() override
Definition KoopaTroopaBeach.cpp:154
virtual ~KoopaTroopaBeach()=default
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition KoopaTroopaBeach.cpp:234
KoopaTroopaBeach()
Definition KoopaTroopaBeach.cpp:60
virtual void Destroy() override
Definition KoopaTroopaBeach.cpp:345
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition KoopaTroopaBeach.cpp:230
virtual void SomeSounds() override
Definition KoopaTroopaBeach.cpp:225
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition KoopaTroopaBeach.cpp:232
virtual void RenderCredits() override
Definition KoopaTroopaBeach.cpp:260
virtual void InitCourseObjects() override
Definition KoopaTroopaBeach.cpp:199
virtual void ScrollingTextures() override
Definition KoopaTroopaBeach.cpp:268
f32 Vec3f[3]
Definition common_structs.h:10
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10