Mario Kart 64
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race_logic.h
Go to the documentation of this file.
1#ifndef RACE_LOGIC_H
2#define RACE_LOGIC_H
3
4/* Function Prototypes */
5
7void func_8028DF00(void);
8void func_8028DF38(void);
9void func_8028E028(void);
11void func_8028E298(void);
12void set_next_course(void);
13void func_8028E438(void);
14void func_8028E678(void);
15void func_8028EC38(s32);
16void func_8028EC98(s32);
17void start_race(void);
18f32 func_8028EE8C(s32);
19void func_8028EEF0(s32);
20void func_8028EF28(void);
21void func_8028F3E8(void);
23void func_8028F474(void);
24void func_8028F4E8(void);
25void func_8028F588(void);
26void func_8028F8BC(void);
27void func_8028F914(void);
28void func_8028F970(void);
29void func_8028FBD4(void);
30void func_8028FC34(void);
31void func_8028FCBC(void);
32void func_80290314(void);
33void func_80290338(void);
34void func_80290360(void);
35void func_80290388(void);
36void func_802903B0(void);
37void func_802909F0(void);
38void func_80290B14(void);
39
41extern s32 gGPCurrentRaceRankByPlayerId[]; // D_801643B8 (position for each player)
42extern u16 D_80162DD6;
43
44#endif
f32 gLapCompletionPercentByPlayerId[10]
Definition code_80005FD0.c:178
s32 gGPCurrentRaceRankByPlayerId[10]
Definition code_80005FD0.c:168
void func_8028F8BC(void)
Definition race_logic.c:723
void start_race(void)
Definition race_logic.c:435
void func_8028EF28(void)
Definition race_logic.c:472
u16 D_80162DD6
Definition staff_ghosts.c:48
void update_race_position_data(void)
Definition race_logic.c:597
void func_8028EC98(s32)
Definition race_logic.c:419
void func_80290B14(void)
Definition race_logic.c:1193
void func_80290360(void)
Definition race_logic.c:1045
void func_8028EEF0(s32)
Definition race_logic.c:468
void func_8028E028(void)
Definition race_logic.c:69
void func_8028F970(void)
Definition race_logic.c:739
void func_8028FBD4(void)
Definition race_logic.c:818
f32 func_8028EE8C(s32)
Definition race_logic.c:460
void func_80290338(void)
Definition race_logic.c:1039
void func_802909F0(void)
Definition race_logic.c:1168
void func_80290314(void)
Definition race_logic.c:1033
void func_8028EC38(s32)
Definition race_logic.c:408
void func_8028FCBC(void)
Definition race_logic.c:852
void func_8028F3E8(void)
Definition race_logic.c:593
void update_player_battle_status(void)
Definition race_logic.c:87
void func_8028FC34(void)
Definition race_logic.c:835
void func_8028E438(void)
Definition race_logic.c:164
void func_80290388(void)
Definition race_logic.c:1051
void func_8028E298(void)
Definition race_logic.c:123
void func_8028F914(void)
Definition race_logic.c:731
void func_802903D8(Player *, Player *)
Definition race_logic.c:1063
void func_8028DF38(void)
Definition race_logic.c:58
void func_8028F4E8(void)
Definition race_logic.c:629
void func_8028DF00(void)
Definition race_logic.c:49
void set_next_course(void)
Definition race_logic.c:145
void func_8028E678(void)
Definition race_logic.c:237
void func_8028F588(void)
Definition race_logic.c:646
void func_8028F474(void)
Definition race_logic.c:611
void func_802903B0(void)
Definition race_logic.c:1057
Definition common_structs.h:264