3#include <libultraship.h>
6static const ALIGN_ASSET(2) char gTexturePlayerSelect[] =
"__OTR__texture_tkmk00/gTexturePlayerSelect";
8static const
ALIGN_ASSET(2)
char gTextureOption[] =
"__OTR__texture_tkmk00/gTextureOption";
10static const
ALIGN_ASSET(2)
char gTextureNameDK[] =
"__OTR__texture_tkmk00/gTextureNameDK";
12static const
ALIGN_ASSET(2)
char gTextureNameToad[] =
"__OTR__texture_tkmk00/gTextureNameToad";
14static const
ALIGN_ASSET(2)
char gTextureNameBowser[] =
"__OTR__texture_tkmk00/gTextureNameBowser";
16static const
ALIGN_ASSET(2)
char gTextureNameLuigi[] =
"__OTR__texture_tkmk00/gTextureNameLuigi";
18static const
ALIGN_ASSET(2)
char gTextureNameMario[] =
"__OTR__texture_tkmk00/gTextureNameMario";
20static const
ALIGN_ASSET(2)
char gTextureNamePeach[] =
"__OTR__texture_tkmk00/gTextureNamePeach";
22static const
ALIGN_ASSET(2)
char gTextureNameWario[] =
"__OTR__texture_tkmk00/gTextureNameWario";
24static const
ALIGN_ASSET(2)
char gTextureNameYoshi[] =
"__OTR__texture_tkmk00/gTextureNameYoshi";
26static const
ALIGN_ASSET(2)
char gTextureTitleMarioRaceway[] =
"__OTR__texture_tkmk00/gTextureTitleMarioRaceway";
28static const
ALIGN_ASSET(2)
char gTextureTitleChocoMountain[] =
"__OTR__texture_tkmk00/gTextureTitleChocoMountain";
30static const
ALIGN_ASSET(2)
char gTextureTitleBowsersCastle[] =
"__OTR__texture_tkmk00/gTextureTitleBowsersCastle";
32static const
ALIGN_ASSET(2)
char gTextureTitleBansheeBoardwalk[] =
"__OTR__texture_tkmk00/gTextureTitleBansheeBoardwalk";
34static const
ALIGN_ASSET(2)
char gTextureTitleYoshiValley[] =
"__OTR__texture_tkmk00/gTextureTitleYoshiValley";
36static const
ALIGN_ASSET(2)
char gTextureTitleFrappeSnowland[] =
"__OTR__texture_tkmk00/gTextureTitleFrappeSnowland";
38static const
ALIGN_ASSET(2)
char gTextureTitleKoopaTroopaBeach[] =
"__OTR__texture_tkmk00/gTextureTitleKoopaTroopaBeach";
40static const
ALIGN_ASSET(2)
char gTextureTitleRoyalRaceway[] =
"__OTR__texture_tkmk00/gTextureTitleRoyalRaceway";
42static const
ALIGN_ASSET(2)
char gTextureTitleLuigiRaceway[] =
"__OTR__texture_tkmk00/gTextureTitleLuigiRaceway";
44static const
ALIGN_ASSET(2)
char gTextureTitleMooMooFarm[] =
"__OTR__texture_tkmk00/gTextureTitleMooMooFarm";
46static const
ALIGN_ASSET(2)
char gTextureTitleToadsTurnpike[] =
"__OTR__texture_tkmk00/gTextureTitleToadsTurnpike";
48static const
ALIGN_ASSET(2)
char gTextureTitleKalimariDesert[] =
"__OTR__texture_tkmk00/gTextureTitleKalimariDesert";
50static const
ALIGN_ASSET(2)
char gTextureTitleSherbetLand[] =
"__OTR__texture_tkmk00/gTextureTitleSherbetLand";
52static const
ALIGN_ASSET(2)
char gTextureTitleRainbowRoad[] =
"__OTR__texture_tkmk00/gTextureTitleRainbowRoad";
54static const
ALIGN_ASSET(2)
char gTextureTitleWarioStadium[] =
"__OTR__texture_tkmk00/gTextureTitleWarioStadium";
56static const
ALIGN_ASSET(2)
char gTextureTitleBlockFort[] =
"__OTR__texture_tkmk00/gTextureTitleBlockFort";
58static const
ALIGN_ASSET(2)
char gTextureTitleSkyscraper[] =
"__OTR__texture_tkmk00/gTextureTitleSkyscraper";
60static const
ALIGN_ASSET(2)
char gTextureTitleDoubleDeck[] =
"__OTR__texture_tkmk00/gTextureTitleDoubleDeck";
62static const
ALIGN_ASSET(2)
char gTextureTitleDKsJungleParkway[] =
"__OTR__texture_tkmk00/gTextureTitleDKsJungleParkway";
64static const
ALIGN_ASSET(2)
char gTextureTitleBigDonut[] =
"__OTR__texture_tkmk00/gTextureTitleBigDonut";
66static const
ALIGN_ASSET(2)
char gTextureMapSelect[] =
"__OTR__texture_tkmk00/gTextureMapSelect";
68static const
ALIGN_ASSET(2)
char gTextureMenuFlowerCup[] =
"__OTR__texture_tkmk00/gTextureMenuFlowerCup";
70static const
ALIGN_ASSET(2)
char gTextureMenuMushroomCup[] =
"__OTR__texture_tkmk00/gTextureMenuMushroomCup";
72static const
ALIGN_ASSET(2)
char gTextureMenuStarCup[] =
"__OTR__texture_tkmk00/gTextureMenuStarCup";
74static const
ALIGN_ASSET(2)
char gTextureMenuSpecialCup[] =
"__OTR__texture_tkmk00/gTextureMenuSpecialCup";
76static const
ALIGN_ASSET(2)
char gTextureGameSelect[] =
"__OTR__texture_tkmk00/gTextureGameSelect";
78static const
ALIGN_ASSET(2)
char gTextureMenu1PGame[] =
"__OTR__texture_tkmk00/gTextureMenu1PGame";
80static const
ALIGN_ASSET(2)
char gTextureMenu2PGame[] =
"__OTR__texture_tkmk00/gTextureMenu2PGame";
82static const
ALIGN_ASSET(2)
char gTextureMenu3PGame[] =
"__OTR__texture_tkmk00/gTextureMenu3PGame";
84static const
ALIGN_ASSET(2)
char gTextureMenu4PGame[] =
"__OTR__texture_tkmk00/gTextureMenu4PGame";
86static const
ALIGN_ASSET(2)
char gTextureMenuModeBattle[] =
"__OTR__texture_tkmk00/gTextureMenuModeBattle";
88static const
ALIGN_ASSET(2)
char gTextureMenuModeTimeTrials[] =
"__OTR__texture_tkmk00/gTextureMenuModeTimeTrials";
90static const
ALIGN_ASSET(2)
char gTextureMenuModeMarioGP[] =
"__OTR__texture_tkmk00/gTextureMenuModeMarioGP";
92static const
ALIGN_ASSET(2)
char gTextureMenuModeVS[] =
"__OTR__texture_tkmk00/gTextureMenuModeVS";
94static const
ALIGN_ASSET(2)
char gTextureMenuLOption[] =
"__OTR__texture_tkmk00/gTextureMenuLOption";
96static const
ALIGN_ASSET(2)
char gTextureMenuRData[] =
"__OTR__texture_tkmk00/gTextureMenuRData";
98static const
ALIGN_ASSET(2)
char gTextureMenu50cc[] =
"__OTR__texture_tkmk00/gTextureMenu50cc";
100static const
ALIGN_ASSET(2)
char gTextureMenu100cc[] =
"__OTR__texture_tkmk00/gTextureMenu100cc";
102static const
ALIGN_ASSET(2)
char gTextureMenu150cc[] =
"__OTR__texture_tkmk00/gTextureMenu150cc";
104static const
ALIGN_ASSET(2)
char gTextureMenuExtra[] =
"__OTR__texture_tkmk00/gTextureMenuExtra";
106static const
ALIGN_ASSET(2)
char gTextureMenuWithoutItem[] =
"__OTR__texture_tkmk00/gTextureMenuWithoutItem";
108static const
ALIGN_ASSET(2)
char gTextureMenuWithItem[] =
"__OTR__texture_tkmk00/gTextureMenuWithItem";
110static const
ALIGN_ASSET(2)
char gTextureMenuBegin[] =
"__OTR__texture_tkmk00/gTextureMenuBegin";
112static const
ALIGN_ASSET(2)
char gTextureMenuGhost[] =
"__OTR__texture_tkmk00/gTextureMenuGhost";
114static const
ALIGN_ASSET(2)
char gTextureMenuData[] =
"__OTR__texture_tkmk00/gTextureMenuData";
116static const
ALIGN_ASSET(2)
char gTextureMenuOK[] =
"__OTR__texture_tkmk00/gTextureMenuOK";
118static const
ALIGN_ASSET(2)
char gTextureBackgroundBlueSky[] =
"__OTR__texture_tkmk00/gTextureBackgroundBlueSky";
120static const
ALIGN_ASSET(2)
char gTextureBackgroundSunset[] =
"__OTR__texture_tkmk00/gTextureBackgroundSunset";
122static const
ALIGN_ASSET(2)
char gTextureGreenGoldStripe[] =
"__OTR__texture_tkmk00/gTextureGreenGoldStripe";
124static const
ALIGN_ASSET(2)
char gTextureGoldStripe[] =
"__OTR__texture_tkmk00/gTextureGoldStripe";
126static const
ALIGN_ASSET(2)
char gTextureWhiteStripe[] =
"__OTR__texture_tkmk00/gTextureWhiteStripe";
128static const
ALIGN_ASSET(2)
char gTexturePinkBar[] =
"__OTR__texture_tkmk00/gTexturePinkBar";
130static const
ALIGN_ASSET(2)
char gTextureGoldBar[] =
"__OTR__texture_tkmk00/gTextureGoldBar";
#define ALIGN_ASSET(x)
Definition align_asset_macro.h:8