Mario Kart 64
Loading...
Searching...
No Matches
MarioRaceway.h
Go to the documentation of this file.
1#pragma once
2
3#include <libultraship.h>
4#include "Course.h"
5
6extern "C" {
10 #include "course_offsets.h"
11 #include "camera.h"
12 #include "data/some_data.h"
13 #include "objects.h"
14 #include "path_spawn_metadata.h"
15}
16
17class MarioRaceway : public Course {
18public:
19 virtual ~MarioRaceway() = default; // Virtual destructor for proper cleanup in derived classes
20
21 // Constructor
22 explicit MarioRaceway();
23
24// virtual void Load(const char* courseVtx,
25// course_texture* textures, const char* displaylists, size_t dlSize);
26 virtual void Load() override;
27 virtual void UnLoad() override;
28 virtual void BeginPlay() override;
29 virtual void InitCourseObjects() override;
30 virtual void SomeSounds() override;
31 virtual void WhatDoesThisDo(Player* player, int8_t playerId) override;
32 virtual void WhatDoesThisDoAI(Player* player, int8_t playerId) override;
33 virtual void SetStaffGhost() override;
34 virtual void Render(struct UnkStruct_800DC5EC*) override;
35 virtual void RenderCredits() override;
36 virtual void CreditsSpawnActors() override;
37 virtual void Destroy() override;
38};
virtual void CreditsSpawnActors() override
Definition MarioRaceway.cpp:369
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition MarioRaceway.cpp:218
virtual void SetStaffGhost() override
Definition MarioRaceway.cpp:233
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition MarioRaceway.cpp:260
virtual ~MarioRaceway()=default
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition MarioRaceway.cpp:203
MarioRaceway()
Definition MarioRaceway.cpp:41
virtual void RenderCredits() override
Definition MarioRaceway.cpp:365
virtual void InitCourseObjects() override
Definition MarioRaceway.cpp:190
virtual void Load() override
Definition MarioRaceway.cpp:115
virtual void SomeSounds() override
Definition MarioRaceway.cpp:198
virtual void Destroy() override
Definition MarioRaceway.cpp:373
virtual void UnLoad() override
Definition MarioRaceway.cpp:158
virtual void BeginPlay() override
Definition MarioRaceway.cpp:162
Definition common_structs.h:264
Definition code_800029B0.h:9