#include #include #include #include "main.h" extern Gfx *gDisplayListHead; struct UnkStruct80287560 { s16 unk0; s16 unk2; s32 unk4; s32 unk8; }; // 0xC extern struct UnkStruct80287560 D_80287560[]; extern s32 D_802874FC; extern u32 gMenuSelectionFromEndingSequence; extern s32 D_80287554; extern u16 gIsInQuitToMenuTransition; extern Gfx D_00284F70[]; extern Gfx D_00284EE0[]; extern f32 D_80150148, D_8015014C, D_80150150; extern f32 D_80150130[]; void func_80281C40(void) { s32 i; for (i = 0; i < D_802874FC; i++) { func_800579F8(D_80287560[i].unk0, D_80287560[i].unk2, D_80287560[i].unk8, D_80287560[i].unk4); } } void func_80281CB4(s32 arg0, s32 arg1, s32 arg2, s32 arg3) { if (D_802874FC < 0x1E) { D_80287560[D_802874FC].unk0 = arg0; D_80287560[D_802874FC].unk2 = arg1; D_80287560[D_802874FC].unk4 = arg3; D_80287560[D_802874FC].unk8 = arg2; D_802874FC++; } } void func_80281D00(void) { // could be a struct, // but for now we have the oddest way to match this function Camera *camera = &cameras[0]; u16 sp64[46]; func_802A53A4(); init_rdp(); if (gMenuSelectionFromEndingSequence != 0xFFFF) { clear_framebuffer(0); if (D_80287554 >= 4) { gIsInQuitToMenuTransition = 0; gGamestateNext = gMenuSelectionFromEndingSequence; } D_80287554++; return; } func_8028150C(); gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH); guPerspective((Mtx*) &gGfxPool->mtxPool[1], &sp64[39], D_80150130[0], D_80150148, D_80150150, D_8015014C, 1.0f); gDPHalf1(gDisplayListHead++, sp64[39]); gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[1]), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); guLookAt((Mtx*) &gGfxPool->mtxPool[7], camera->pos[0], camera->pos[1], camera->pos[2], camera->lookAt[0], camera->lookAt[1], camera->lookAt[2], camera->up[0], camera->up[1], camera->up[2]); gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPool[7]), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION); mtxf_identity(&sp64[6]); func_802B4FF8(&sp64[6], 0); gSPDisplayList(gDisplayListHead++, &D_00284F70); func_800212B4(); gSPDisplayList(gDisplayListHead++, &D_00284EE0); func_80281438(); func_80058090(0); func_80021B0C(); gSPDisplayList(gDisplayListHead++, &D_00284EE0); func_80093F10(); func_80284CC0(); func_80281C40(); init_rdp(); }