3#include <libultraship.h>
38 .Type =
static_cast<uint16_t
>(spawnMode),
70 virtual void Tick()
override;
73 virtual bool IsMod()
override;
78 static std::map<uint32_t, std::vector<uint32_t>>
CarCounts;
World gWorldInstance
Definition Game.cpp:74
AActor()
Definition Actor.cpp:13
~ACar()
Definition Car.h:26
f32 SomeArg4
Definition Car.h:61
f32 SomeMultiplierTheSequel
Definition Car.h:54
static std::map< uint32_t, std::vector< uint32_t > > CarCounts
Definition Car.h:78
ACar::SpawnMode SpawnType
Definition Car.h:64
virtual void SetSpawnParams(SpawnParams ¶ms) override
Definition Car.cpp:87
const char * Type
Definition Car.h:47
float SpeedB
Definition Car.h:65
Vec3s Rotation
Definition Car.h:53
s16 SomeType
Definition Car.h:58
static ACar * Spawn(f32 speedA, f32 speedB, uint32_t pathIndex, uint32_t pathPoint, ACar::SpawnMode spawnMode)
Definition Car.h:35
f32 Speed
Definition Car.h:49
ACar(const SpawnParams ¶ms)
Definition Car.cpp:25
virtual void VehicleCollision(s32 playerId, Player *player) override
Definition Car.cpp:182
u32 SoundBits
Definition Car.h:62
s8 SomeFlags
Definition Car.h:57
SpawnMode
Definition Car.h:19
@ AUTO
Definition Car.h:21
@ POINT
Definition Car.h:20
u16 WaypointIndex
Definition Car.h:56
uint32_t PathPoint
Definition Car.h:67
static size_t _count
Definition Car.h:77
virtual void Tick() override
Definition Car.cpp:100
s16 ActorIndex
Definition Car.h:50
Vec3f Velocity
Definition Car.h:52
Vec3f Position
Definition Car.h:51
virtual void DrawEditorProperties() override
Definition Car.cpp:315
f32 SomeArg3
Definition Car.h:60
virtual void Draw(Camera *) override
Definition Car.cpp:163
s8 SomeFlagsTheSequel
Definition Car.h:55
virtual bool IsMod() override
Definition Car.cpp:96
static size_t GetCount()
Definition Car.h:30
size_t Index
Definition Car.h:48
uint32_t PathIndex
Definition Car.h:66
f32 Vec3f[3]
Definition common_structs.h:10
s16 Vec3s[3]
Definition common_structs.h:15
#define SOUND_ARG_LOAD(sound_bank, byte2, byte3, sound_id)
Definition sounds.h:14
Definition common_structs.h:264
Definition SpawnParams.h:30