3#include <libultraship.h>
33 virtual void Tick()
override;
39 virtual bool IsMod()
override;
World gWorldInstance
Definition Game.cpp:74
AActor()
Definition Actor.cpp:13
f32 OldGravity
Definition Cloud.h:50
f32 Gravity
Definition Cloud.h:48
ACloud(const SpawnParams ¶ms)
Definition Cloud.cpp:19
virtual void Collision(Player *player, AActor *actor) override
Definition Cloud.cpp:88
virtual void BeginPlay() override
Definition Cloud.cpp:49
f32 OldHop
Definition Cloud.h:49
f32 Hop
Definition Cloud.h:47
virtual void Draw(Camera *) override
Definition Cloud.cpp:74
uint32_t TimerLength
Definition Cloud.h:42
virtual ~ACloud() override=default
bool PickedUp
Definition Cloud.h:41
static ACloud * Spawn(FVector pos, uint16_t time, f32 hop, f32 gravity)
Definition Cloud.h:22
virtual void SetSpawnParams(SpawnParams ¶ms) override
Definition Cloud.cpp:40
uint32_t Timer
Definition Cloud.h:43
virtual bool IsMod() override
Definition Cloud.cpp:105
Player * _player
Definition Cloud.h:45
virtual void DrawEditorProperties() override
Definition Cloud.cpp:168
virtual void Tick() override
Definition Cloud.cpp:56
#define NULL
Definition miniaudio.h:3851
Definition common_structs.h:264
Definition SpawnParams.h:30