3#include <libultraship.h>
27 .Name =
"mk:hot_air_balloon",
33 virtual void Tick()
override;
34 virtual void Draw(s32 cameraId)
override;
World gWorldInstance
Definition Game.cpp:74
bool * _visible
Definition HotAirBalloon.h:44
FVector Pos
Definition HotAirBalloon.h:43
static OHotAirBalloon * Spawn(FVector pos)
Definition HotAirBalloon.h:25
void init_hot_air_balloon(s32 objectIndex)
Definition HotAirBalloon.cpp:106
void func_80085768(s32 objectIndex)
Definition HotAirBalloon.cpp:175
virtual void Draw(s32 cameraId) override
Definition HotAirBalloon.cpp:60
OHotAirBalloon(const SpawnParams ¶ms)
Definition HotAirBalloon.cpp:17
virtual void Tick() override
Definition HotAirBalloon.cpp:43
void func_80085534(s32 objectIndex)
Definition HotAirBalloon.cpp:124
void func_80055CCC(s32 objectIndex, s32 cameraId)
Definition HotAirBalloon.cpp:76
virtual void SetSpawnParams(SpawnParams ¶ms) override
Definition HotAirBalloon.cpp:39
OObject()
Definition Object.cpp:13
Definition SpawnParams.h:30