3#include <libultraship.h>
4#include <libultra/gbi.h>
22 .Name =
"hm:spaghetti_ship",
30 virtual void Tick()
override;
32 virtual bool IsMod()
override;
World gWorldInstance
Definition Game.cpp:74
AActor()
Definition Actor.cpp:13
static ASpaghettiShip * Spawn(FVector pos, IRotator rot, FVector scale)
Definition SpaghettiShip.h:20
IRotator WheelRot
Definition SpaghettiShip.h:34
virtual void Draw(Camera *) override
Definition SpaghettiShip.cpp:49
ASpaghettiShip(const SpawnParams ¶ms)
Definition SpaghettiShip.cpp:13
virtual void Tick() override
Definition SpaghettiShip.cpp:31
virtual bool IsMod() override
Definition SpaghettiShip.cpp:90
virtual ~ASpaghettiShip()=default
Definition CoreMath.h:137
Definition SpawnParams.h:30