3#include <libultraship.h>
4#include <libultra/gbi.h>
22 .Name =
"hm:starship",
35 virtual void Tick()
override;
36 virtual bool IsMod()
override;
World gWorldInstance
Definition Game.cpp:74
AActor()
Definition Actor.cpp:13
virtual void Tick() override
Definition Starship.cpp:41
AStarship(const SpawnParams ¶ms)
Definition Starship.cpp:14
virtual void SetSpawnParams(SpawnParams ¶ms) override
Definition Starship.cpp:29
virtual void DrawEditorProperties() override
Definition Starship.cpp:63
float SpeedB
Definition Starship.h:32
virtual bool IsMod() override
Definition Starship.cpp:61
static AStarship * Spawn(FVector pos, IRotator rot, FVector scale, f32 speed, f32 radius)
Definition Starship.h:20
virtual ~AStarship()=default
virtual void BeginPlay() override
Definition Starship.cpp:34
Definition CoreMath.h:137
Definition SpawnParams.h:30