20 if (CVarGetInteger(
"gNoCulling", 0) == 1) {
21 temp_f0 =
MAX(temp_f0, 0.0f);
24 if (!(temp_f0 < 0.0f)) {
25 if (CVarGetInteger(
"gDisableLod", 1) == 1) {
37 if (temp_f0 < 160000.0f) {
39 }
else if (temp_f0 < 640000.0f) {
44 }
else if (temp_f0 < 160000.0f) {
void render_actor_car(Camera *arg0, struct Actor *arg1)
Renders the car actor. Actor used in Toad's Turnpike. His update are made in vehicle.
Definition render.inc.c:14
f32 gCameraFOV[NUM_CAMERAS]
Definition main.c:124
f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 minDistance, f32 fov, f32 maxDistance)
Definition math_util.c:1099