Files
SpaghettiKart/assets/tracks/harbour/map.005_mesh
MegaMech 8f88dbd2c3 Add Harbour O2R (#230)
* Interpolation ApplyMatrixTransformations

* Fix scenefile saving and add skybox export

* Fix custom track water set bug

* Remove C++ version of harbour

* Harbour o2r

* Add harbour blender file

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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
2025-06-19 16:31:16 -06:00

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<DisplayList Version="0">
<ClearGeometryMode G_LIGHTING="1" />
<LoadVertices Path="tracks/harbour/map.005_mesh_vtx_cull" VertexBufferIndex="0" VertexOffset="0" Count="8"/>
<SetGeometryMode G_LIGHTING="1" />
<CullDisplayList Start="0" End="7"/>
<CallDisplayList Path="tracks/harbour/mat_mk64_black"/>
<CallDisplayList Path="tracks/harbour/map.005_mesh_tri_0"/>
<CallDisplayList Path="tracks/harbour/mat_revert_mk64_black"/>
<CallDisplayList Path="tracks/harbour/mat_mk64_flowers"/>
<CallDisplayList Path="tracks/harbour/map.005_mesh_tri_1"/>
<CallDisplayList Path="tracks/harbour/mat_revert_mk64_flowers"/>
<CallDisplayList Path="tracks/harbour/mat_mk64_f3dlite_material_007"/>
<CallDisplayList Path="tracks/harbour/map.005_mesh_tri_2"/>
<CallDisplayList Path="tracks/harbour/mat_revert_mk64_f3dlite_material_007"/>
<CallDisplayList Path="tracks/harbour/mat_mk64_f3dlite_material_002"/>
<CallDisplayList Path="tracks/harbour/map.005_mesh_tri_3"/>
<CallDisplayList Path="tracks/harbour/mat_revert_mk64_f3dlite_material_002"/>
<CallDisplayList Path="tracks/harbour/mat_mk64_f3dlite_material_009"/>
<CallDisplayList Path="tracks/harbour/map.005_mesh_tri_4"/>
<CallDisplayList Path="tracks/harbour/mat_revert_mk64_f3dlite_material_009"/>
<EndDisplayList/>
</DisplayList>